EP2888712A4 - Integration of a robotic system with one or more mobile computing devices - Google Patents

Integration of a robotic system with one or more mobile computing devices

Info

Publication number
EP2888712A4
EP2888712A4 EP13834203.5A EP13834203A EP2888712A4 EP 2888712 A4 EP2888712 A4 EP 2888712A4 EP 13834203 A EP13834203 A EP 13834203A EP 2888712 A4 EP2888712 A4 EP 2888712A4
Authority
EP
European Patent Office
Prior art keywords
integration
computing devices
mobile computing
robotic system
robotic
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP13834203.5A
Other languages
German (de)
French (fr)
Other versions
EP2888712A1 (en
Inventor
Boris Sofman
Hans Tappeiner
Mark Matthew Palatucci
Patrick Lee Deneale
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Anki Inc
Original Assignee
Anki Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Anki Inc filed Critical Anki Inc
Publication of EP2888712A1 publication Critical patent/EP2888712A1/en
Publication of EP2888712A4 publication Critical patent/EP2888712A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/32Acoustical or optical signalling devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Toys (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
  • Processing Or Creating Images (AREA)
EP13834203.5A 2012-08-27 2013-08-09 Integration of a robotic system with one or more mobile computing devices Withdrawn EP2888712A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201261693687P 2012-08-27 2012-08-27
PCT/US2013/054388 WO2014035640A1 (en) 2012-08-27 2013-08-09 Integration of a robotic system with one or more mobile computing devices

Publications (2)

Publication Number Publication Date
EP2888712A1 EP2888712A1 (en) 2015-07-01
EP2888712A4 true EP2888712A4 (en) 2016-09-28

Family

ID=50184133

Family Applications (1)

Application Number Title Priority Date Filing Date
EP13834203.5A Withdrawn EP2888712A4 (en) 2012-08-27 2013-08-09 Integration of a robotic system with one or more mobile computing devices

Country Status (10)

Country Link
EP (1) EP2888712A4 (en)
JP (2) JP6067120B2 (en)
KR (1) KR101793189B1 (en)
CN (1) CN104662578B (en)
AU (1) AU2013309312B2 (en)
CA (1) CA2882099C (en)
DE (1) DE112013004190T5 (en)
GB (1) GB2519903A (en)
HK (2) HK1207460A1 (en)
WO (1) WO2014035640A1 (en)

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GB2482119B (en) 2010-07-19 2013-01-23 China Ind Ltd Racing vehicle game
CN106292356B (en) * 2015-06-09 2019-03-29 联想(北京)有限公司 A kind of robot control method and electronic equipment
DE102015121892A1 (en) * 2015-12-15 2017-06-22 Viessmann Modelltechnik Gmbh Speed controller for a model railway, control device and model railway
WO2017136290A1 (en) * 2016-02-02 2017-08-10 Deka Products Limited Partnership Modular electro-mechanical agent
CN106474743B (en) * 2016-12-28 2022-05-06 赵红领 Control method of intelligent track code scanning racing toy car
US10686883B2 (en) * 2017-07-07 2020-06-16 Hewlett Packard Enterprise Development Lp Bluetooth low energy devices
CN107368029B (en) * 2017-08-24 2019-08-27 关磊 Gravity racing car gunnery system
US11780084B2 (en) 2018-01-16 2023-10-10 Sony Interactive Entertainment Inc. Robotic device, control method for robotic device, and program
JP6961723B2 (en) 2018-01-16 2021-11-05 株式会社ソニー・インタラクティブエンタテインメント Moving body and moving body control method
JP6948409B2 (en) * 2018-01-16 2021-10-13 株式会社ソニー・インタラクティブエンタテインメント Information processing device and image generation method
SG10201804153SA (en) * 2018-05-16 2018-11-29 Voyager Innovations Inc System and method for determining an outcome associated with an event
CN108854070A (en) * 2018-06-15 2018-11-23 网易(杭州)网络有限公司 Information cuing method, device and storage medium in game
WO2020032207A1 (en) 2018-08-10 2020-02-13 川崎重工業株式会社 Information processing device, robot operating system, and robot operating method
CN109782737A (en) * 2019-01-28 2019-05-21 平安科技(深圳)有限公司 Unmanned vehicle analog detection method and system
GB201906813D0 (en) * 2019-05-16 2019-06-26 Roboraca Ltd Metaverse
KR102324845B1 (en) * 2019-10-02 2021-11-11 (주)케이시크 User game connected self-driving method and system
WO2023031155A1 (en) * 2021-08-30 2023-03-09 Lego A/S System and method for augmented reality for a moveable real-world object
WO2023186290A1 (en) * 2022-03-30 2023-10-05 Telefonaktiebolaget Lm Ericsson (Publ) A computer software module arrangement, a circuitry arrangement, an arrangement and a method for providing a virtual display for simultaneous display of representations of real life objects at different physical locations

Citations (8)

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EP1103351A1 (en) * 1999-10-26 2001-05-30 Sony France S.A. Robotic agent teleportation method and system
US20020137427A1 (en) * 2001-03-26 2002-09-26 Intel Corporation Sets of toy robots adapted to act in concert, software and methods of playing with the same
GB2385238A (en) * 2002-02-07 2003-08-13 Hewlett Packard Co Using virtual environments in wireless communication systems
US20040266506A1 (en) * 2003-06-30 2004-12-30 Ralf Herbrich Personalized behavior of computer controlled avatars in a virtual reality environment
US20050186884A1 (en) * 2004-02-19 2005-08-25 Evans Janet E. Remote control game system with selective component disablement
WO2008039934A2 (en) * 2006-09-28 2008-04-03 Mattel, Inc. Interactive toy and display system
US20090076784A1 (en) * 1999-07-21 2009-03-19 Iopener Media Gmbh System for simulating events in a real environment
US20090265642A1 (en) * 2008-04-18 2009-10-22 Fuji Xerox Co., Ltd. System and method for automatically controlling avatar actions using mobile sensors

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US10244A (en) * 1853-11-15 Improvement in uniting shovel-blades to the handle-straps
JP2001022264A (en) * 1999-07-12 2001-01-26 Sony Corp Simulation device
US20060223637A1 (en) * 2005-03-31 2006-10-05 Outland Research, Llc Video game system combining gaming simulation with remote robot control and remote robot feedback
KR100842566B1 (en) * 2007-02-01 2008-07-01 삼성전자주식회사 Method and apparatus for controlling robot using motion of mobile terminal
GB2449694B (en) * 2007-05-31 2010-05-26 Sony Comp Entertainment Europe Entertainment system and method
CN101732858B (en) * 2008-11-11 2013-10-30 盛乐信息技术(上海)有限公司 Real and virtual combined networking game system and realizing method thereof
EP2786791A3 (en) * 2009-05-28 2015-01-07 Anki, Inc. Distributed system of autonomously controlled mobile agents

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090076784A1 (en) * 1999-07-21 2009-03-19 Iopener Media Gmbh System for simulating events in a real environment
EP1103351A1 (en) * 1999-10-26 2001-05-30 Sony France S.A. Robotic agent teleportation method and system
US20020137427A1 (en) * 2001-03-26 2002-09-26 Intel Corporation Sets of toy robots adapted to act in concert, software and methods of playing with the same
GB2385238A (en) * 2002-02-07 2003-08-13 Hewlett Packard Co Using virtual environments in wireless communication systems
US20040266506A1 (en) * 2003-06-30 2004-12-30 Ralf Herbrich Personalized behavior of computer controlled avatars in a virtual reality environment
US20050186884A1 (en) * 2004-02-19 2005-08-25 Evans Janet E. Remote control game system with selective component disablement
WO2008039934A2 (en) * 2006-09-28 2008-04-03 Mattel, Inc. Interactive toy and display system
US20090265642A1 (en) * 2008-04-18 2009-10-22 Fuji Xerox Co., Ltd. System and method for automatically controlling avatar actions using mobile sensors

Non-Patent Citations (1)

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Title
See also references of WO2014035640A1 *

Also Published As

Publication number Publication date
HK1207459A1 (en) 2016-01-29
CA2882099A1 (en) 2014-03-06
EP2888712A1 (en) 2015-07-01
GB2519903A (en) 2015-05-06
JP6154057B2 (en) 2017-06-28
KR20150046302A (en) 2015-04-29
AU2013309312B2 (en) 2017-04-20
HK1207460A1 (en) 2016-01-29
GB201503471D0 (en) 2015-04-15
CN104662578B (en) 2019-01-01
CA2882099C (en) 2017-10-24
JP6067120B2 (en) 2017-01-25
AU2013309312A1 (en) 2015-03-05
JP2017080455A (en) 2017-05-18
CN104662578A (en) 2015-05-27
JP2015533534A (en) 2015-11-26
WO2014035640A1 (en) 2014-03-06
DE112013004190T5 (en) 2015-07-16
KR101793189B1 (en) 2017-11-02

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