EP1810200A4 - Multiple console video gaming system and method - Google Patents

Multiple console video gaming system and method

Info

Publication number
EP1810200A4
EP1810200A4 EP05788748A EP05788748A EP1810200A4 EP 1810200 A4 EP1810200 A4 EP 1810200A4 EP 05788748 A EP05788748 A EP 05788748A EP 05788748 A EP05788748 A EP 05788748A EP 1810200 A4 EP1810200 A4 EP 1810200A4
Authority
EP
European Patent Office
Prior art keywords
gaming system
video gaming
console video
multiple console
video
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP05788748A
Other languages
German (de)
French (fr)
Other versions
EP1810200A2 (en
Inventor
Ryan J Miller
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP1810200A2 publication Critical patent/EP1810200A2/en
Publication of EP1810200A4 publication Critical patent/EP1810200A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41415Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance involving a public display, viewable by several users in a public space outside their home, e.g. movie theatre, information kiosk
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/654Transmission by server directed to the client
    • H04N21/6543Transmission by server directed to the client for forcing some client operations, e.g. recording
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/16Analogue secrecy systems; Analogue subscription systems
    • H04N7/173Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
    • H04N7/17309Transmission or handling of upstream communications
    • H04N7/17336Handling of requests in head-ends
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/577Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • General Engineering & Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)
EP05788748A 2004-08-23 2005-08-22 Multiple console video gaming system and method Withdrawn EP1810200A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US60361304P 2004-08-23 2004-08-23
PCT/US2005/029900 WO2006023896A2 (en) 2004-08-23 2005-08-22 Multiple console video gaming system and method

Publications (2)

Publication Number Publication Date
EP1810200A2 EP1810200A2 (en) 2007-07-25
EP1810200A4 true EP1810200A4 (en) 2008-07-16

Family

ID=35968283

Family Applications (1)

Application Number Title Priority Date Filing Date
EP05788748A Withdrawn EP1810200A4 (en) 2004-08-23 2005-08-22 Multiple console video gaming system and method

Country Status (3)

Country Link
US (1) US20080090657A1 (en)
EP (1) EP1810200A4 (en)
WO (1) WO2006023896A2 (en)

Families Citing this family (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8062132B2 (en) * 2006-12-08 2011-11-22 Microsoft Corporation Subscription based services for closed computing systems
EP2380565A1 (en) 2010-03-31 2011-10-26 Lunamed AG Compositions for dental treatment comprising Lipoteichoic acids or parts thereof like mono- or polyglycerphosphates
US9669303B2 (en) * 2010-04-16 2017-06-06 Douglas Howard Dobyns Computer game interface
JP5364680B2 (en) * 2010-11-18 2013-12-11 株式会社コナミデジタルエンタテインメント Charge collection system using electronic currency
US8636592B2 (en) * 2011-03-24 2014-01-28 International Business Machines Corporation Intelligent screen selection
EP2545910A1 (en) 2011-07-12 2013-01-16 Lunamed AG Use of Lipoteichoic Acid in the treatment of cancer in an inflammatory state
EP2545909A1 (en) 2011-07-12 2013-01-16 Lunamed AG Combination of D-Amino Acids and Lipoteichoic Acid
EP2545911A1 (en) 2011-07-12 2013-01-16 Lunamed AG Use of Lipoteichoic Acid in the Treatment of Non-Encapsulated Cancer Cells
EP2574237A1 (en) 2011-09-30 2013-04-03 Lunamed AG Use of a lipoteichoic acid, mono- or polyglycerophosphate for antibacterial pre-treatment and especially in medical devices
EP2589387A1 (en) 2011-11-04 2013-05-08 Lunamed AG Use of a teichoic acid for the treatment of malignant liquor cerebrospinalis in the brain
EP2589388A1 (en) 2011-11-04 2013-05-08 Lunamed AG Use of a Teichoic acid for the treatment of malignant ascites
EP3216502A1 (en) * 2016-02-22 2017-09-13 Nintendo Co., Ltd. Information processing apparatus, information processing system, information processing method, and information processing program
JP7248720B2 (en) * 2021-02-16 2023-03-29 任天堂株式会社 GAME PROGRAM, GAME DEVICE, GAME SYSTEM, AND GAME PROCESSING METHOD

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1997019537A1 (en) * 1995-11-22 1997-05-29 Walker Asset Management L.P. Remote-auditing of computer generated outcomes using cryptographic and other protocols
US5907715A (en) * 1994-08-10 1999-05-25 Lodgenet Entertainment Corporation Entertainment system for collecting user inputs by periodically interleaving game collection interrogations into series of system interrogations during interruption of system interrogations

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3489134A (en) * 1967-11-14 1970-01-13 Edwin J Cowan High efficiency gas infrared heater
US4390125A (en) * 1981-02-12 1983-06-28 Detroit Radiant Products Company Tube-fired radiant heating system
US5441405A (en) * 1993-05-14 1995-08-15 Cleveland Range, Inc. Power gas burner system
JP3747449B2 (en) * 1996-07-25 2006-02-22 株式会社セガ GAME PROCESSING METHOD, GAME DEVICE, IMAGE PROCESSING DEVICE, IMAGE PROCESSING METHOD, AND RECORDING MEDIUM
SE518816C2 (en) * 1997-10-20 2002-11-26 Kanthal Ab Procedure for exhaust gas purification and gas burner
US6152128A (en) * 1999-09-14 2000-11-28 Desa International Easily-assembled portable forced-air heater with reduced number of components
WO2003034507A1 (en) * 2001-10-18 2003-04-24 Jx Crystals Inc. Tpv cylindrical generator for home cogeneration using low nox radiant tube burner
US6718968B2 (en) * 2001-12-06 2004-04-13 Modine Manufacturing Company Enclosure for an infrared heater
US6645075B1 (en) * 2002-06-10 2003-11-11 Cyberscan Technology, Inc. Cashless time gaming

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5907715A (en) * 1994-08-10 1999-05-25 Lodgenet Entertainment Corporation Entertainment system for collecting user inputs by periodically interleaving game collection interrogations into series of system interrogations during interruption of system interrogations
WO1997019537A1 (en) * 1995-11-22 1997-05-29 Walker Asset Management L.P. Remote-auditing of computer generated outcomes using cryptographic and other protocols

Also Published As

Publication number Publication date
US20080090657A1 (en) 2008-04-17
WO2006023896A2 (en) 2006-03-02
WO2006023896A3 (en) 2006-04-27
EP1810200A2 (en) 2007-07-25

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Legal Events

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Effective date: 20080613

RIC1 Information provided on ipc code assigned before grant

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Effective date: 20080912