EP1158118A2 - Pull-rope actuated water play structure - Google Patents

Pull-rope actuated water play structure Download PDF

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Publication number
EP1158118A2
EP1158118A2 EP01650066A EP01650066A EP1158118A2 EP 1158118 A2 EP1158118 A2 EP 1158118A2 EP 01650066 A EP01650066 A EP 01650066A EP 01650066 A EP01650066 A EP 01650066A EP 1158118 A2 EP1158118 A2 EP 1158118A2
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EP
European Patent Office
Prior art keywords
water
play
pull
rope
effect
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP01650066A
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German (de)
French (fr)
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EP1158118A3 (en
Inventor
Rick A. Briggs
Carin Brown
Edward James Frantz Iii
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Koala Corp
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Koala Corp
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Filing date
Publication date
Application filed by Koala Corp filed Critical Koala Corp
Publication of EP1158118A2 publication Critical patent/EP1158118A2/en
Publication of EP1158118A3 publication Critical patent/EP1158118A3/en
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/007Amusement arrangements involving water
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B9/00Climbing poles, frames, or stages
    • A63B2009/006Playground structures
    • A63B2009/008Playground structures with water spraying means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2208/00Characteristics or parameters related to the user or player
    • A63B2208/12Characteristics or parameters related to the user or player specially adapted for children

Definitions

  • the present invention relates to water play structures and, in particular, to an interactive participatory water play system for entertaining and educating small and intermediate-age children.
  • an object of the present invention to provide an interactive, participatory water play system that allows children of nearly all ages to play together and to combine their creative inspiration and imaginations to achieve various desired water effects. It is a further object of the present invention to provide a play structure that is entertaining for adults as well as children. It is a further object of the present invention to provide a single play structure in which the entire family can participate and interact with one another without having to wait in long lines.
  • an interactive, participatory water play system for entertaining one or more play participants
  • the water play system comprises one or more support structures and one or more conduits for supplying water to various water play elements mounted in, on, or adjacent to the support structure.
  • the conduit or conduits may be associated with the support structure, which may comprise a frame.
  • a first interactive participatory water play element comprising a water forming device and a corresponding control actuator for allowing play participants to selectively control the water forming device to create a first water effect.
  • a second participatory water play element receives water from the first water effect to create a second water effect.
  • the actuator which may be accomplished by pulling on one or more ropes and/or by turning one or more valves and/or by moving one or more handles, play participants are able to control the order and magnitude of the water effects.
  • play participants can observe and experiment with various cause-and-effect reactions involving multiple-order water effects. The use of pull-ropes further enhances this cause-and-effect mystery.
  • This invention embodies pull-ropes rigged through one or more ship blocks and routed back and forth through a series of passages, which may include pulleys, so that the effect of each rope is not readily apparent to the play participants.
  • Some valves, handles and/or pull-ropes may be configured to cause one or more local effects, while others may be configured to cause one or more remote effects, thus enhancing the play experience by requiring the participants to experiment to figure out the effect or effects of each valve, handle and/or pull-rope.
  • an exciting new water effect comprising a vessel such as a trough, giant bucket, cauldron, reservoir or other container for collecting water discharged from a water forming device.
  • the vessel may be stationary, may be configured to produce a flow of water when filled to a desired level, and/or may be balanced and conditionally stable so that it spills over when filled to a desired level and/or when a play participant pulls on an associated pull-rope.
  • the vessel may also be configured to create other dramatic visual and sound effects to allow the play participants to surprise, entertain and amuse themselves along with other play participants.
  • a multiple-order water effect for allowing play participants to observe and experiment with various cause-and-effect reactions involving water.
  • the water effect comprises a first participatory water play element having an incoming flow of water controlled by one or more play participants to create a first water effect.
  • a second participatory water play element is provided for receiving water from the first water effect to create yet a second water effect.
  • a structure conveying a them such as resembling a ship complete with a series of ropes and ship blocks, are provided for children to experiment with and control remote effects by pulling on the various ropes.
  • one rope may open the water supply valve which allows a reservoir to be filled with water, the water from the reservoir may then either be selectively or automatically distributed to a number of other water effects which are then, in turn, controlled by corresponding pull-ropes.
  • a play participant may pull a rope which tips and dumps the water contained in the reservoir, pull another rope to actuate a shower of water, or pull yet another rope which causes the water to spill through a water-wheel which turns and may control a number of visual or sound effects.
  • the pull-ropes are designed to be the proper length for small and intermediate-age children to reach them, but no too long so as to pose a hazard.
  • Figure 1 is a plan view of the pull-rope actuated play structure.
  • Figure 2 is a side elevational view of the structure showing various water play elements with their associated pull-rope actuators.
  • Figure 3 is a front elevational view of one mast of the structure showing various water play elements with their corresponding pull-rope actuators.
  • Figure 4 is a front elevational view of another mast of the structure showing other interactive water play elements.
  • Figure 5 is a plan view of one mast of the water play structure in the form of a vessel which spills into a reservoir containing a floating element.
  • Figure 6 is a font elevational view of various interactive participatory water play elements in the form of a rotatable water supply, water-wheel, tipping reservoir, and multiple-order water troughs.
  • Figure 7 is a rear elevational view of the water play structure of Figure 6.
  • Figure 8 is a plan view of the water play structure of Figure 6 showing the rotatable water supply which play participants selectively control to provide water to various water play elements.
  • U.S. Patent No. 5,194,0408 first disclosed the concept of participatory water play in which play participants can operate any one of a number of valves to adjust the amount of water spraying from one or more associated nozzles. Play participants adjust the various valves and can immediately observe the change in the rate of water flowing from the various associated nozzles. This allows participants to experiment with and learn about first order cause-and-effect reactions using a familiar and entertaining medium, mainly water.
  • U.S. Patent No. 5,820,471 improved and expanded upon that theme of participatory water play by introducing second, third, and even higher order water effects which may be created or activated by a particular combination of other water effects. Some water effects may have immediate results, while others may have delayed or require a combination of water effects to have a result. Some water effects may be local, while others may be remote.
  • the present invention improves and expands upon the previous inventions by adding the elements of pull-rope actuators and audible effects in additional to the visual effects. This improvement not only allows children to control the beginning of the chain of events, but to also control the intermediate water effects to reach the desired result. Additionally, play participants can alter the chain of event by having control of the intermediate water effects.
  • the following figures illustrate a couple of possible embodiments of a pull-rope actuated play structure having features of the present invention.
  • This particular interactive water play system is provided in the form of a dug-out canoe situated in a remote island setting made complete by corresponding island living amenities.
  • the first order water elements are located at or along the canoe's mast which, in turn, conveys the water to the second and higher-ordered water elements.
  • the participatory water play system of the present invention is not limited to this one preferred embodiment, but may be implemented in accordance with a wide variety of other possible exciting play themes. For example, a pirate's ship, submarine, medieval castle, lost temple, or a fire station, can each provide exciting play themes for participatory water play systems having benefits and advantages as taught by the present invention.
  • Figure 1 illustrates a plan view of one embodiment of the present invention showing a dugout canoe 20 theme with its various water play elements.
  • the masts of the boat support some of the water play elements along with their corresponding pull-rope actuators.
  • the pull-rope actuators are routed through a series of ship blocks 22 which make the effect of pulling the rope not visually apparent.
  • a play participant may experiment with each pull-rope to determine its effect. The effect may be to dump water on the play participant, convey water to the next-ordered water element, or have some remote effect away from the play participant.
  • play participants can operate the manual pump 24 defined by the out-rigger structure of the canoe which pumps water to the top of the mast.
  • the water is selectively distributed to a vessel, such as a tipping cauldron 28 , which tips and dumps its contents when a desired level is reached.
  • the water spills through a water wheel gear 32 meshed with another wheel gear 36 which controls a drum beater 40 that beats a thundering drum 44.
  • FIG. 2 is a front elevational view of one embodiment of the present invention showing a simulated bamboo mast with various water play elements.
  • This embodiment shows a simulated bamboo pole 120 firmly cemented in the ground by a concrete footer 124 .
  • An underground water supply line supplies water to the structure.
  • Play participants pull on the vessel feed rope 128 which opens the valve on the vessel feed 132 .
  • the vessel feed 132 fills the spouting vessel 136 , which contains exit spouts to allow the water to exit the spouting vessel and spill on the play participants below and fill the tipping vessel clam shell 140 .
  • the play participants can then pull the clam shell tip pull-rope 144 to dump the contents of the tipping vessel clam shell 140 on unsuspecting play participants below.
  • a coconut spouts pull-rope 148 may be pulled to actuate a simulated coconut shower 232.
  • Figure 3 is a side elevational view of the water play structure of Figure 2. This figure adequately represents the relative positioning of the various water play elements. It will be appreciated that the pull-ropes are routed through pulleys simulating ship's blocks 152 to further the theme and to allow the proper directional force to be applied to the corresponding water element to achieve the desired water effect.
  • FIG 4 is a front elevational view illustrating another embodiment of the present invention still carrying the remote island theme.
  • water is supplied to the ground-level tub 220.
  • a play participant must manually operate the 1-man pump 224 which sends water up the interior of the simulated bamboo mast 228 and exits the coconut shower 232. As the water exits the coconut shower 232, it fills a tipping vessel 236.
  • a play participant may then selectively pull the tipping vessel pull-rope 240 which dumps the water into an internal float tank 248 hidden by a bamboo curtain 252.
  • a floating object in this case in the form of a rising tiki 244, rises from behind the bamboo curtain 252 and may trigger sound effects to surprise and entertain the play participants.
  • the water may be emptied from the internal float tank 248 by operation of another coconut shower pull-rope 256 which actuates the coconut shower 260 .
  • the rising tiki 244 disappears behind the bamboo curtain 252 and the process may be repeated.
  • Figure 5 is a plan view of the structure of Figure 4 showing another view of the described structure. It should be appreciated that a play participant, standing at the base of the bamboo mast, can operate the pump and pull-ropes to remotely raise the rising tiki head to surprise and entertain play participants located near that part of the structure.
  • FIG. 6 is a front elevational view and another embodiment of the present invention.
  • a play participant controls the flow of water by means of a flow control hand wheel 320 .
  • the water supply travels up the bamboo mast and exits the rotating pipe fall 324 , which may be selectively rotated to supply water to either the water wheel 328 or the tipping vessel, in this case a clam shell 332 .
  • As water passes through the water wheel 328 it spills into a tipping trough 336 which automatically tips and dumps the collected water onto the play participants below.
  • a play participant may turn the pipe fall hand wheel 326 , which turns the rotating pipe fall 324 to deliver water to the tipping vessel, in this case the clam shell 332 .
  • tipping vessel clam shell 332 As the tipping vessel clam shell 332 fills with water, it will automatically tip to spill the water into a bamboo trough 344 which contains an exit pipe 348 to deliver the water to a multi-ordered runnel set 340 . The water will spill through the subsequent runnels and eventually onto a waiting play participant below.
  • Figure 7 is a side elevational view of Figure 6 illustrating the structure and sequence of events triggered by the tipping vessel clam shell 332. It should be appreciated that a play participant operating the hand wheel 320 through a chain of events, can cause water to flow through the system and spill remotely from the lower-most runneL
  • Figure 8 is a plan view of the structure of Figure 6 showing the relative orientation of the water play elements. Again, it should be appreciated that a play participant, operating the pipe fall hand wheel can start a sequential chain of events resulting in a remote spilling of water from either the tipping trough 336 or the lower-most runnel.

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Abstract

An interactive participatory water play system for entertaining and educating small and intermediate-age children is disclosed. The invention provides a pull-rope actuated water play structure that has associated with it a conduit system for supplying water from a pressurized source and a plurality of water play elements disposed on the play structure that allow participants to observe and experiment with various cause-and-effect reactions. Further, the pull-rope actuated water play structure provides a water forming device and a pull-rope actuator for allowing play participants to create a water effect in addition to a buoyant device floating in a container which is adapted to cause an audible effect to surprise one or more play participants when the vessel is sufficiently filled with water.

Description

    FIELD OF THE INVENTION
  • The present invention relates to water play structures and, in particular, to an interactive participatory water play system for entertaining and educating small and intermediate-age children.
  • BACKGROUND OF THE INVENTION
  • The popularity of family-oriented water theme parks and recreational water facilities has increased dramatically in the last decade. Water parks have proliferated as adults and children alike, seek the thrill and entertainment of water parks as a healthy and enjoyable way to cool off in the hot summer months.
  • Most water them parks, like their dry counterparts, consist primarily of ride attractions. The most popular among these are water slides in which participants slide down a wet trough or tunnel and splash down into a pool of water. As demand for such water attractions has increased, water parks have continued to evolve ever larger and more complex water slides to thrill and entertain growing numbers of water play participants. Other popular ride attractions include surfing wave simulators, log flumes and white-water rafting. While these water ride attractions are very popular, particularly among older children and adults, a common complaint is that participants often must spend more time waiting in line for the various rides than actually riding on them. Also, many of the most popular water rides are unsuited for small children because of the inherent dangers of drowning or possible uncontrolled collision with other ride participants.
  • As a result, families with small children often have to split their time between either participating in the more popular rides or looking after the small children. While most water parks have recreational facilities for entertaining small children, they are generally limited to small wading pools, miniature water slides, and static play structures. While these may be moderately entertaining for small children, they fail to entertain parents or provide the creative stimulation and interactive educational experience that captivates the imaginations of small and intermediate-age children.
  • SUMMARY OF THE INVENTION
  • Accordingly, it is an object of the present invention to provide an interactive, participatory water play system that allows children of nearly all ages to play together and to combine their creative inspiration and imaginations to achieve various desired water effects. It is a further object of the present invention to provide a play structure that is entertaining for adults as well as children. It is a further object of the present invention to provide a single play structure in which the entire family can participate and interact with one another without having to wait in long lines.
  • In accordance with one embodiment of the present invention, an interactive, participatory water play system is provided for entertaining one or more play participants, The water play system comprises one or more support structures and one or more conduits for supplying water to various water play elements mounted in, on, or adjacent to the support structure. The conduit or conduits may be associated with the support structure, which may comprise a frame.
  • A first interactive participatory water play element is provided comprising a water forming device and a corresponding control actuator for allowing play participants to selectively control the water forming device to create a first water effect. A second participatory water play element receives water from the first water effect to create a second water effect. By activating the actuator, which may be accomplished by pulling on one or more ropes and/or by turning one or more valves and/or by moving one or more handles, play participants are able to control the order and magnitude of the water effects. Furthermore, play participants can observe and experiment with various cause-and-effect reactions involving multiple-order water effects. The use of pull-ropes further enhances this cause-and-effect mystery. This invention embodies pull-ropes rigged through one or more ship blocks and routed back and forth through a series of passages, which may include pulleys, so that the effect of each rope is not readily apparent to the play participants. Some valves, handles and/or pull-ropes may be configured to cause one or more local effects, while others may be configured to cause one or more remote effects, thus enhancing the play experience by requiring the participants to experiment to figure out the effect or effects of each valve, handle and/or pull-rope.
  • In accordance with another embodiment, an exciting new water effect is provided comprising a vessel such as a trough, giant bucket, cauldron, reservoir or other container for collecting water discharged from a water forming device. The vessel may be stationary, may be configured to produce a flow of water when filled to a desired level, and/or may be balanced and conditionally stable so that it spills over when filled to a desired level and/or when a play participant pulls on an associated pull-rope. The vessel may also be configured to create other dramatic visual and sound effects to allow the play participants to surprise, entertain and amuse themselves along with other play participants.
  • In accordance with yet another embodiment, a multiple-order water effect is provided for allowing play participants to observe and experiment with various cause-and-effect reactions involving water. The water effect comprises a first participatory water play element having an incoming flow of water controlled by one or more play participants to create a first water effect. A second participatory water play element is provided for receiving water from the first water effect to create yet a second water effect. By controlling the first and second water play elements with hand wheels and pull-rope actuators, play participants can observe and experiment with various multiple-order cause-and-effect reactions involving water. Additionally, the use of multiple-pull-rope actuators adds an element of mystery and surprise. The play participants can experiment with the different ropes to discover what each does. Furthermore, because many of the ropes are rigged through ship blocks, it may not be readily observable what each rope will do when pulled on, thus enhancing the surprise element when a participant discovers what effect each rope will have.
  • In accordance with yet another embodiment, a structure conveying a them, such as resembling a ship complete with a series of ropes and ship blocks, are provided for children to experiment with and control remote effects by pulling on the various ropes. For example, one rope may open the water supply valve which allows a reservoir to be filled with water, the water from the reservoir may then either be selectively or automatically distributed to a number of other water effects which are then, in turn, controlled by corresponding pull-ropes. A play participant may pull a rope which tips and dumps the water contained in the reservoir, pull another rope to actuate a shower of water, or pull yet another rope which causes the water to spill through a water-wheel which turns and may control a number of visual or sound effects. It should be appreciated that the pull-ropes are designed to be the proper length for small and intermediate-age children to reach them, but no too long so as to pose a hazard.
  • These and other objects and advantages of the present invention will become readily apparent to those skilled in the art from the following detailed description of the preferred embodiments having reference to the attached figures.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • Figure 1 is a plan view of the pull-rope actuated play structure.
  • Figure 2 is a side elevational view of the structure showing various water play elements with their associated pull-rope actuators.
  • Figure 3 is a front elevational view of one mast of the structure showing various water play elements with their corresponding pull-rope actuators.
  • Figure 4 is a front elevational view of another mast of the structure showing other interactive water play elements.
  • Figure 5 is a plan view of one mast of the water play structure in the form of a vessel which spills into a reservoir containing a floating element.
  • Figure 6 is a font elevational view of various interactive participatory water play elements in the form of a rotatable water supply, water-wheel, tipping reservoir, and multiple-order water troughs.
  • Figure 7 is a rear elevational view of the water play structure of Figure 6.
  • Figure 8 is a plan view of the water play structure of Figure 6 showing the rotatable water supply which play participants selectively control to provide water to various water play elements.
  • DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
  • U.S. Patent No. 5,194,048, first disclosed the concept of participatory water play in which play participants can operate any one of a number of valves to adjust the amount of water spraying from one or more associated nozzles. Play participants adjust the various valves and can immediately observe the change in the rate of water flowing from the various associated nozzles. This allows participants to experiment with and learn about first order cause-and-effect reactions using a familiar and entertaining medium, mainly water.
  • In addition, U.S. Patent No. 5,820,471 improved and expanded upon that theme of participatory water play by introducing second, third, and even higher order water effects which may be created or activated by a particular combination of other water effects. Some water effects may have immediate results, while others may have delayed or require a combination of water effects to have a result. Some water effects may be local, while others may be remote.
  • The present invention improves and expands upon the previous inventions by adding the elements of pull-rope actuators and audible effects in additional to the visual effects. This improvement not only allows children to control the beginning of the chain of events, but to also control the intermediate water effects to reach the desired result. Additionally, play participants can alter the chain of event by having control of the intermediate water effects.
  • The following figures illustrate a couple of possible embodiments of a pull-rope actuated play structure having features of the present invention. This particular interactive water play system is provided in the form of a dug-out canoe situated in a remote island setting made complete by corresponding island living amenities. The first order water elements are located at or along the canoe's mast which, in turn, conveys the water to the second and higher-ordered water elements. Of course, those skilled in the art will readily appreciate that the participatory water play system of the present invention is not limited to this one preferred embodiment, but may be implemented in accordance with a wide variety of other possible exciting play themes. For example, a pirate's ship, submarine, medieval castle, lost temple, or a fire station, can each provide exciting play themes for participatory water play systems having benefits and advantages as taught by the present invention.
  • Figure 1 illustrates a plan view of one embodiment of the present invention showing a dugout canoe 20 theme with its various water play elements. The masts of the boat support some of the water play elements along with their corresponding pull-rope actuators. The pull-rope actuators are routed through a series of ship blocks 22 which make the effect of pulling the rope not visually apparent. Thus, a play participant may experiment with each pull-rope to determine its effect. The effect may be to dump water on the play participant, convey water to the next-ordered water element, or have some remote effect away from the play participant. In this embodiment, play participants can operate the manual pump 24 defined by the out-rigger structure of the canoe which pumps water to the top of the mast. The water is selectively distributed to a vessel, such as a tipping cauldron 28, which tips and dumps its contents when a desired level is reached. The water spills through a water wheel gear 32 meshed with another wheel gear 36 which controls a drum beater 40 that beats a thundering drum 44.
  • Figure 2 is a front elevational view of one embodiment of the present invention showing a simulated bamboo mast with various water play elements. This embodiment shows a simulated bamboo pole 120 firmly cemented in the ground by a concrete footer 124. An underground water supply line supplies water to the structure. Play participants pull on the vessel feed rope 128 which opens the valve on the vessel feed 132. The vessel feed 132 fills the spouting vessel 136, which contains exit spouts to allow the water to exit the spouting vessel and spill on the play participants below and fill the tipping vessel clam shell 140. The play participants can then pull the clam shell tip pull-rope 144 to dump the contents of the tipping vessel clam shell 140 on unsuspecting play participants below. Additionally, a coconut spouts pull-rope 148 may be pulled to actuate a simulated coconut shower 232.
  • Figure 3 is a side elevational view of the water play structure of Figure 2. This figure adequately represents the relative positioning of the various water play elements. It will be appreciated that the pull-ropes are routed through pulleys simulating ship's blocks 152 to further the theme and to allow the proper directional force to be applied to the corresponding water element to achieve the desired water effect.
  • Figure 4 is a front elevational view illustrating another embodiment of the present invention still carrying the remote island theme. In this embodiment, water is supplied to the ground-level tub 220. A play participant must manually operate the 1-man pump 224 which sends water up the interior of the simulated bamboo mast 228 and exits the coconut shower 232. As the water exits the coconut shower 232, it fills a tipping vessel 236. A play participant may then selectively pull the tipping vessel pull-rope 240 which dumps the water into an internal float tank 248 hidden by a bamboo curtain 252. As this process is repeated, a floating object, in this case in the form of a rising tiki 244, rises from behind the bamboo curtain 252 and may trigger sound effects to surprise and entertain the play participants. The water may be emptied from the internal float tank 248 by operation of another coconut shower pull-rope 256 which actuates the coconut shower 260. As the coconut shower 260 is actuated, the rising tiki 244 disappears behind the bamboo curtain 252 and the process may be repeated.
  • Figure 5 is a plan view of the structure of Figure 4 showing another view of the described structure. It should be appreciated that a play participant, standing at the base of the bamboo mast, can operate the pump and pull-ropes to remotely raise the rising tiki head to surprise and entertain play participants located near that part of the structure.
  • Figure 6 is a front elevational view and another embodiment of the present invention. In this embodiment, a play participant controls the flow of water by means of a flow control hand wheel 320. The water supply travels up the bamboo mast and exits the rotating pipe fall 324, which may be selectively rotated to supply water to either the water wheel 328 or the tipping vessel, in this case a clam shell 332. As water passes through the water wheel 328, it spills into a tipping trough 336 which automatically tips and dumps the collected water onto the play participants below. A play participant may turn the pipe fall hand wheel 326, which turns the rotating pipe fall 324 to deliver water to the tipping vessel, in this case the clam shell 332. As the tipping vessel clam shell 332 fills with water, it will automatically tip to spill the water into a bamboo trough 344 which contains an exit pipe 348 to deliver the water to a multi-ordered runnel set 340. The water will spill through the subsequent runnels and eventually onto a waiting play participant below.
  • Figure 7 is a side elevational view of Figure 6 illustrating the structure and sequence of events triggered by the tipping vessel clam shell 332. It should be appreciated that a play participant operating the hand wheel 320 through a chain of events, can cause water to flow through the system and spill remotely from the lower-most runneL
  • Figure 8 is a plan view of the structure of Figure 6 showing the relative orientation of the water play elements. Again, it should be appreciated that a play participant, operating the pipe fall hand wheel can start a sequential chain of events resulting in a remote spilling of water from either the tipping trough 336 or the lower-most runnel.
  • Although this invention has been disclosed in the context of certain exemplary embodiments, it will be understood by those skilled in the art that the present invention extends beyond the specifically disclosed embodiments to other alternative embodiments of the invention. Thus, it is intended that the scope of the present invention herein disclosed should not be limited by the particular disclosed embodiments described above, and should be determined only by reference to the following claims.

Claims (14)

  1. A pull-rope water play structure comprising:
    a support structure (228);
    a conduit system;
    a plurality of water play elements; and
    at least one pull-rope actuator (128,144,148,240,256);
       characterized in that said conduit system is for supplying water from a pressurized source;
    said conduit system is associated with said support structure;
    said water play elements are disposed on said support structure;
    said water play elements comprise at least one water-forming device;
    said at least one pull-rope actuator corresponds to at least one of said water play elements; and in that
    said at least one pull-rope actuator is for allowing play participants to create an effect;
    whereby play participants can observe and experiment with at least one cause-and effect reaction using said at least one pull-rope and water.
  2. The water play structure of claim 1, wherein said effect comprises an audible effect and/or a visual water effect.
  3. The water play structure of claim 1 or claim 2, wherein said structure creates the appearance of a dug-out canoe (20) having a mast.
  4. The water play structure of claim 3, wherein said elements are located along said mast.
  5. The water play structure of claim 3, wherein said pull-rope actuators are located along said mast.
  6. The water play structure of claim 3, wherein said pull-rope actuators comprise a rope routed through a series of ship blocks (22,152).
  7. The water play structure of claim 1 or claim 2, wherein said structure creates the appearance of any one of;
    a pirates ship;
    a submarine;
    a castle;
    a bamboo pole (120);
    a temple, or
    a fire station.
  8. The water play structure of any one of claims 1 to 7, wherein said effect comprises dumping water on the play participant.
  9. The water play structure of claim 8, wherein said water-forming device comprises a vessel (28,140,236,332,336).
  10. The water play structure of claim 9, wherein said vessel (28,140,236,332,336). is adapted to tip when filled to a desired level.
  11. The water play structure of claim 9, wherein said vessel (28,140,236,332,336) is adapted to produce a flow of water when filled to a desired level.
  12. The water play structure of claim 11, wherein said flow of water is through at least one water wheel (32,328) and said water wheel is adapted to cause an audible effect (40,44) in response to said flow of water.
  13. The water play structure of any of claims 1 to 12, wherein said pressurized source is a manual pump (24).
  14. A water play element comprising;
    a buoyant device (244);
    said device floating in a container (248);
    said device rising as one or more play participants cause the container to be filled with water;
    said device causing an audible effect when said device rises above a pre-determined level;
    said audible effect configured to surprise one or more play participants.
EP01650066A 2000-05-26 2001-05-28 Pull-rope actuated water play structure Withdrawn EP1158118A3 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US20762100P 2000-05-26 2000-05-26
US207621P 2000-05-26

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CN105457283A (en) * 2015-12-29 2016-04-06 芜湖华强文化科技产业有限公司 Gravity control water curtain generation type sightseeing channel
US9480913B2 (en) 2011-01-26 2016-11-01 WhitewaterWest Industries Ltd. Interactive entertainment using a mobile device with object tagging and/or hyperlinking
KR102059797B1 (en) * 2019-09-20 2019-12-27 한국문화관광경영원 주식회사 Water Bucket for Water Play

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CN106781805B (en) * 2017-01-19 2023-04-07 合肥金诺数码科技股份有限公司 Farmland irrigation and rice transplanting experience system

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US5662525A (en) * 1989-11-20 1997-09-02 Briggs; Rick A. Participatory water play apparatus
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US5194048A (en) 1989-11-20 1993-03-16 Briggs Rick A Participatory water play apparatus
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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9480913B2 (en) 2011-01-26 2016-11-01 WhitewaterWest Industries Ltd. Interactive entertainment using a mobile device with object tagging and/or hyperlinking
US10518169B2 (en) 2011-01-26 2019-12-31 Whitewater West Industries Ltd. Interactive entertainment using a mobile device with object tagging and/or hyperlinking
CN105457283A (en) * 2015-12-29 2016-04-06 芜湖华强文化科技产业有限公司 Gravity control water curtain generation type sightseeing channel
CN105457283B (en) * 2015-12-29 2017-08-29 华强方特(芜湖)文化科技有限公司 A kind of GRAVITY CONTROL water curtain generating polynomial sightseeing passage
KR102059797B1 (en) * 2019-09-20 2019-12-27 한국문화관광경영원 주식회사 Water Bucket for Water Play

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CA2348986A1 (en) 2001-11-26

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