DE60323968D1 - Bildverarbeitungsprogramm, bildverarbeitungsmethode und bildverarbeitungsgerät für ein dreidimensionales videospiel - Google Patents
Bildverarbeitungsprogramm, bildverarbeitungsmethode und bildverarbeitungsgerät für ein dreidimensionales videospielInfo
- Publication number
- DE60323968D1 DE60323968D1 DE60323968T DE60323968T DE60323968D1 DE 60323968 D1 DE60323968 D1 DE 60323968D1 DE 60323968 T DE60323968 T DE 60323968T DE 60323968 T DE60323968 T DE 60323968T DE 60323968 D1 DE60323968 D1 DE 60323968D1
- Authority
- DE
- Germany
- Prior art keywords
- picture processing
- video game
- dimensional video
- processing device
- processing method
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/60—3D [Three Dimensional] animation of natural phenomena, e.g. rain, snow, water or plants
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5258—Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/30—Clipping
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/663—Methods for processing data by generating or executing the game program for rendering three dimensional images for simulating liquid objects, e.g. water, gas, fog, snow, clouds
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8041—Skating using skis, skates or board
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Geometry (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
- Image Generation (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002146638A JP3686920B2 (ja) | 2002-05-21 | 2002-05-21 | 3次元画像処理プログラム、3次元画像処理方法及びビデオゲーム装置 |
PCT/JP2003/006170 WO2003098554A1 (en) | 2002-05-21 | 2003-05-16 | Three dimensional image processing program, three dimensional image processing method, and video game device |
Publications (1)
Publication Number | Publication Date |
---|---|
DE60323968D1 true DE60323968D1 (de) | 2008-11-20 |
Family
ID=29545142
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60323968T Expired - Lifetime DE60323968D1 (de) | 2002-05-21 | 2003-05-16 | Bildverarbeitungsprogramm, bildverarbeitungsmethode und bildverarbeitungsgerät für ein dreidimensionales videospiel |
Country Status (8)
Country | Link |
---|---|
US (1) | US20050181871A1 (de) |
EP (1) | EP1506530B1 (de) |
JP (1) | JP3686920B2 (de) |
KR (1) | KR100650228B1 (de) |
CN (1) | CN1656518A (de) |
AU (1) | AU2003228105A1 (de) |
DE (1) | DE60323968D1 (de) |
WO (1) | WO2003098554A1 (de) |
Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4563266B2 (ja) * | 2005-06-29 | 2010-10-13 | 株式会社コナミデジタルエンタテインメント | ネットワークゲームシステム、ゲーム装置、ゲーム装置の制御方法及びプログラム |
CN100463004C (zh) * | 2006-02-24 | 2009-02-18 | 腾讯科技(深圳)有限公司 | 一种渲染模型残影效果的方法 |
CN100394448C (zh) * | 2006-05-17 | 2008-06-11 | 浙江大学 | 基于图像传输的三维远程渲染***及其方法 |
TWI450749B (zh) * | 2007-11-21 | 2014-09-01 | Mstar Semiconductor Inc | 遊戲處理裝置 |
US20100125552A1 (en) * | 2008-10-30 | 2010-05-20 | Peterson Barry L | Method and system for updating viewer caches |
JP5322717B2 (ja) * | 2009-03-17 | 2013-10-23 | 東芝電波プロダクツ株式会社 | 降雪現象表示方法 |
CN101527051B (zh) * | 2009-03-26 | 2011-11-16 | 北京像素软件科技股份有限公司 | 基于大气散射原理对天空进行渲染的方法和装置 |
GB201004675D0 (en) * | 2010-03-19 | 2010-05-05 | Imagination Tech Ltd | Memory management system |
CN102402115A (zh) * | 2010-09-09 | 2012-04-04 | 腾讯科技(成都)有限公司 | 一种获得游戏3d图像的方法及装置 |
KR101364133B1 (ko) * | 2011-06-15 | 2014-02-21 | 주식회사 브이터치 | 가상터치를 이용한 3차원 장치 및 3차원 게임 장치 |
CN102867026A (zh) * | 2012-08-23 | 2013-01-09 | 上海创图网络科技发展有限公司 | 一种三维网页的显示装置及其应用 |
CN104866506B (zh) | 2014-02-25 | 2019-07-09 | 腾讯科技(深圳)有限公司 | 一种播放动画的方法及装置 |
CN106362398B (zh) * | 2016-10-14 | 2020-02-07 | 网易(杭州)网络有限公司 | 摄像机镜头位置的确定方法及装置 |
JP7133094B2 (ja) * | 2019-07-11 | 2022-09-07 | 株式会社ソニー・インタラクティブエンタテインメント | 画像処理装置、画像処理方法、及びプログラム |
CN114067071B (zh) * | 2021-11-26 | 2022-08-30 | 湖南汽车工程职业学院 | 一种基于大数据的高精地图制作*** |
Family Cites Families (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5522082A (en) * | 1986-01-23 | 1996-05-28 | Texas Instruments Incorporated | Graphics display processor, a graphics display system and a method of processing graphics data with control signals connected to a central processing unit and graphics circuits |
KR100274444B1 (ko) * | 1994-06-20 | 2000-12-15 | 이리마지리 쇼우이치로 | 화상 처리 방법 및 장치 |
US6749509B1 (en) * | 1994-06-20 | 2004-06-15 | Sega Corporation | Image processing method and apparatus |
JP3187301B2 (ja) * | 1994-12-02 | 2001-07-11 | 株式会社ナムコ | ゲーム装置及び画像合成方法 |
US5764243A (en) * | 1995-03-24 | 1998-06-09 | 3Dlabs Inc. Ltd. | Rendering architecture with selectable processing of multi-pixel spans |
US5781789A (en) * | 1995-08-31 | 1998-07-14 | Advanced Micro Devices, Inc. | Superscaler microprocessor employing a parallel mask decoder |
US5825368A (en) * | 1995-12-27 | 1998-10-20 | Lucent Technologies Inc. | Method and apparatus for rendering graphical components on a display utilizing geometric constraints |
JP3519216B2 (ja) * | 1996-07-16 | 2004-04-12 | 株式会社ナムコ | 3次元シミュレータ装置及び情報記憶媒体 |
KR100292148B1 (ko) * | 1996-08-21 | 2001-11-22 | 고우즈키 가게마사 | 코멘드입력방법및기록매체 |
JP3695217B2 (ja) * | 1999-04-30 | 2005-09-14 | オムロン株式会社 | 画像処理装置及び画像入力装置 |
TW490310B (en) * | 2000-03-21 | 2002-06-11 | Sony Computer Entertainment Inc | Entertainment apparatus, storage medium, and method of deciding weather |
JP4443716B2 (ja) * | 2000-03-29 | 2010-03-31 | 株式会社バンダイナムコゲームス | ゲーム装置、および、情報記憶媒体 |
JP2002292116A (ja) * | 2001-03-29 | 2002-10-08 | Square Co Ltd | ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム |
JP2002292115A (ja) * | 2001-03-29 | 2002-10-08 | Square Co Ltd | ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム |
JP2002292119A (ja) * | 2001-03-29 | 2002-10-08 | Square Co Ltd | ビデオゲームプログラム、ビデオゲームプログラムを記録した記録媒体、ビデオゲームにおけるキャラクタ移動制御方法及びゲーム装置 |
US6966837B1 (en) * | 2001-05-10 | 2005-11-22 | Best Robert M | Linked portable and video game systems |
JP4704622B2 (ja) * | 2001-07-30 | 2011-06-15 | 株式会社バンダイナムコゲームス | 画像生成システム、プログラム及び情報記憶媒体 |
JP3527489B2 (ja) * | 2001-08-03 | 2004-05-17 | 株式会社ソニー・コンピュータエンタテインメント | 描画処理方法及び装置、描画処理プログラムを記録した記録媒体、描画処理プログラム |
JP3577016B2 (ja) * | 2001-08-24 | 2004-10-13 | コナミ株式会社 | 3次元画像処理プログラム、3次元画像処理方法及びビデオゲーム装置 |
JP3448042B2 (ja) * | 2001-10-10 | 2003-09-16 | コナミ株式会社 | ゲーム画面表示プログラム、ゲーム画面表示方法及びビデオゲーム装置 |
-
2002
- 2002-05-21 JP JP2002146638A patent/JP3686920B2/ja not_active Expired - Fee Related
-
2003
- 2003-05-16 DE DE60323968T patent/DE60323968D1/de not_active Expired - Lifetime
- 2003-05-16 WO PCT/JP2003/006170 patent/WO2003098554A1/en active Application Filing
- 2003-05-16 KR KR1020047018888A patent/KR100650228B1/ko not_active IP Right Cessation
- 2003-05-16 US US10/514,822 patent/US20050181871A1/en not_active Abandoned
- 2003-05-16 AU AU2003228105A patent/AU2003228105A1/en not_active Abandoned
- 2003-05-16 CN CNA038115840A patent/CN1656518A/zh active Pending
- 2003-05-16 EP EP03725820A patent/EP1506530B1/de not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
JP2003337958A (ja) | 2003-11-28 |
AU2003228105A1 (en) | 2003-12-02 |
KR20050008730A (ko) | 2005-01-21 |
KR100650228B1 (ko) | 2006-11-27 |
CN1656518A (zh) | 2005-08-17 |
JP3686920B2 (ja) | 2005-08-24 |
EP1506530B1 (de) | 2008-10-08 |
US20050181871A1 (en) | 2005-08-18 |
AU2003228105A8 (en) | 2003-12-02 |
WO2003098554A1 (en) | 2003-11-27 |
EP1506530A1 (de) | 2005-02-16 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition |