CN215609286U - Memory game toy - Google Patents
Memory game toy Download PDFInfo
- Publication number
- CN215609286U CN215609286U CN202121844349.5U CN202121844349U CN215609286U CN 215609286 U CN215609286 U CN 215609286U CN 202121844349 U CN202121844349 U CN 202121844349U CN 215609286 U CN215609286 U CN 215609286U
- Authority
- CN
- China
- Prior art keywords
- box body
- magnet
- groove
- memory
- recess
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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- SZVJSHCCFOBDDC-UHFFFAOYSA-N iron(II,III) oxide Inorganic materials O=[Fe]O[Fe]O[Fe]=O SZVJSHCCFOBDDC-UHFFFAOYSA-N 0.000 claims description 10
- 239000000919 ceramic Substances 0.000 claims description 3
- 239000000463 material Substances 0.000 claims description 3
- 239000004033 plastic Substances 0.000 claims description 3
- 239000002023 wood Substances 0.000 claims description 3
- 238000005192 partition Methods 0.000 abstract description 9
- 230000007087 memory ability Effects 0.000 abstract description 3
- 230000002860 competitive effect Effects 0.000 abstract description 2
- BGPVFRJUHWVFKM-UHFFFAOYSA-N N1=C2C=CC=CC2=[N+]([O-])C1(CC1)CCC21N=C1C=CC=CC1=[N+]2[O-] Chemical compound N1=C2C=CC=CC2=[N+]([O-])C1(CC1)CCC21N=C1C=CC=CC1=[N+]2[O-] BGPVFRJUHWVFKM-UHFFFAOYSA-N 0.000 description 3
- 230000000386 athletic effect Effects 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 210000004556 brain Anatomy 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 239000011499 joint compound Substances 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 239000004576 sand Substances 0.000 description 1
- 239000004575 stone Substances 0.000 description 1
Images
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- Toys (AREA)
Abstract
The utility model discloses a memory game toy which comprises a box body, wherein a top cover is arranged at the top of the box body, a base is arranged at the bottom of the box body, a first magnet and a second magnet are respectively arranged at four end parts of the top and four end parts of the bottom of the box body, a first groove is arranged at the center of the top of the box body, a plurality of first accommodating grooves with equal intervals are arranged in the first groove, a second groove is arranged at the center of the bottom of the box body, a partition plate is arranged in the second groove, and the partition plate divides the inner space of the second groove into a plurality of independent spaces. Has the advantages that: through the design of the memory toy, the competitive nature of the game is utilized to arouse the vicious circle of the child, thereby improving the interest of the toy and training the memory ability of the child.
Description
Technical Field
The utility model relates to the technical field of toys, in particular to a memory game toy.
Background
Toys, broadly referred to as objects that can be played, are often used in human society as a way to teach through entertainment.
The toy can also be a natural object, namely, a non-artificial object such as sand, stone, mud, branches and the like, and the toy is not limited to a toy sold on the street for people to play, but can be called as a toy in all things which can be played, watched, listened and touched.
The toy is suitable for children, more suitable for young people and middle-aged and elderly people. It is the instrument of opening wisdom skylight, lets people machine wisdom clever.
The existing toys have low attraction and cannot keep the interestingness of the composition, and the existing toys cannot exercise the memory capacity of children while keeping the interestingness, so that the existing toys cannot be effectively developed when the children need to exercise the brain.
An effective solution to the problems in the related art has not been proposed yet.
SUMMERY OF THE UTILITY MODEL
In view of the problems in the related art, the present invention provides a memory game toy to overcome the above technical problems in the related art.
Therefore, the utility model adopts the following specific technical scheme:
the utility model provides a memory recreation toy, includes the box body, the top of box body is equipped with the top cap, the bottom of box body is equipped with the base, four tip at box body top are equipped with magnetite one and magnetite two respectively with four tip of bottom, the top center department of box body is equipped with recess one, be equipped with the holding tank one that a plurality of interval equals in the recess one, the bottom center department of box body is equipped with recess two, be equipped with the baffle in the recess two, the baffle will the inner space of recess two falls into a plurality of independent space.
Preferably, the four ends of the bottom of the top cover are respectively provided with a third magnet, the center of the bottom of the top cover is provided with a first convex plate, the first convex plate is positioned in the first groove, and the third magnets and the magnets are adsorbed together.
Preferably, four end parts of the top of the base are respectively provided with a fourth magnet, the fourth magnet and the second magnet are adsorbed together, the center of the top of the base is provided with a second convex plate, the second convex plate is located in the second groove, and the second convex plate is provided with a plurality of second accommodating grooves.
Preferably, the number and the position distribution relationship of the first accommodating groove, the second accommodating groove and the independent space are the same.
Preferably, the top of one side of the front face of the box body is provided with a catching groove, a plurality of the first accommodating grooves and a plurality of the second accommodating grooves are internally provided with a group of polyhedral groups respectively, each group of the first accommodating grooves or the second accommodating grooves is provided with only one polyhedral group, each polyhedral group is composed of a plurality of polyhedral dices with the same memory elements, and the memory elements carried by the dices are the same.
Preferably, the box body, the top cover and the base are all made of one of the available materials such as wood, ceramic and plastic.
The utility model has the beneficial effects that: through the design of the memory toy, the competitive nature of the game is utilized to arouse the vicious circle of the child, thereby improving the interest of the toy and training the memory ability of the child; the box body, the top cover and the base are adsorbed together by the first magnet, the second magnet, the third magnet and the fourth magnet, so that the stability of the toy is improved; through the design of the catching groove, the child can lift the top cover conveniently.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings needed in the embodiments will be briefly described below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings without creative efforts.
FIG. 1 is a schematic diagram of the general structure of a memory game toy according to an embodiment of the present invention;
FIG. 2 is a top perspective view of a case of a memory game toy according to an embodiment of the present invention;
FIG. 3 is a bottom perspective view of a case of a memory game toy according to an embodiment of the present invention;
FIG. 4 is a schematic top cover configuration of a memory play toy according to an embodiment of the present invention;
fig. 5 is a schematic view of a base structure of a memory game toy according to an embodiment of the present invention.
In the figure:
1. a box body; 2. a top cover; 3. a base; 4. buckling grooves; 5. a first magnet; 6. a second magnet; 7. a first groove; 8. a first accommodating groove; 9. a second groove; 10. a partition plate; 11. a third magnet; 12. a first convex plate; 13. fourth, magnetite; 14. a convex plate II; 15. and a second accommodating groove.
Detailed Description
For further explanation of the various embodiments, the drawings which form a part of the disclosure and which are incorporated in and constitute a part of this specification, illustrate embodiments and, together with the description, serve to explain the principles of operation of the embodiments, and to enable others of ordinary skill in the art to understand the various embodiments and advantages of the utility model, and, by reference to these figures, reference is made to the accompanying drawings, which are not to scale and wherein like reference numerals generally refer to like elements.
According to an embodiment of the present invention, a memory game toy is provided.
In the first embodiment, as shown in fig. 1 to 5, a memory game toy according to an embodiment of the present invention includes a box body 1, a top cover 2 is disposed on the top of the box body 1, a base 3 is disposed on the bottom of the box body 1, a first magnet 5 and a second magnet 6 are disposed on four end portions of the top and four end portions of the bottom of the box body 1, a first groove 7 is disposed in the center of the top of the box body 1, a plurality of first accommodating grooves 8 with equal intervals are disposed in the first groove 7, a second groove 9 is disposed in the center of the bottom of the box body 1, a partition plate 10 is disposed in the second groove 9, and the partition plate 10 divides an inner space of the second groove 9 into a plurality of independent spaces.
Embodiment two, including box body 1, the top of box body 1 is equipped with top cap 2, the bottom of box body 1 is equipped with base 3, four tip at 1 top of box body are equipped with magnetite one 5 and magnetite two 6 respectively with four tip of bottom, the top center department of box body 1 is equipped with recess one 7, be equipped with holding tank one 8 that a plurality of interval equals in the recess one 7, the bottom center department of box body 1 is equipped with recess two 9, be equipped with baffle 10 in the recess two 9, baffle 10 will the inner space of recess two 9 falls into a plurality of independent space, four tip of top cap 2 bottom are equipped with a magnetite three 11 respectively, the bottom center department of top cap 2 is equipped with flange one 12, flange one 12 is located in the recess one 7, magnetite three 11 with magnetite 5 adsorbs together.
The third embodiment comprises a box body 1, a top cover 2 is arranged at the top of the box body 1, a base 3 is arranged at the bottom of the box body 1, the four ends of the top and the four ends of the bottom of the box body 1 are respectively provided with a first magnet 5 and a second magnet 6, a first groove 7 is arranged at the center of the top of the box body 1, a plurality of first accommodating grooves 8 with equal intervals are arranged in the first groove 7, a second groove 9 is arranged at the center of the bottom of the box body 1, a partition plate 10 is arranged in the second groove 9, the partition board 10 divides the inner space of the second groove 9 into a plurality of independent spaces, four ends of the top of the base 3 are respectively provided with a fourth magnet 13, the fourth magnet 13 and the second magnet 6 are adsorbed together, a convex plate II 14 is arranged at the center of the top of the base 3, the second convex plate 14 is located in the second groove 9, and a plurality of second accommodating grooves 15 are formed in the second convex plate 14. It is obvious from the above design that the two magnets 6 and the four magnets 13 adsorb the box body 1 and the base 3 together, so that the box body 1 and the base 3 are prevented from scattering and dispersing, and the stability of the toy is improved.
The fourth embodiment comprises a box body 1, wherein a top cover 2 is arranged at the top of the box body 1, a base 3 is arranged at the bottom of the box body 1, first magnets 5 and second magnets 6 are respectively arranged at the four end parts at the top and the four end parts at the bottom of the box body 1, a first groove 7 is arranged at the center of the top of the box body 1, a plurality of first accommodating grooves 8 with equal intervals are arranged in the first groove 7, a second groove 9 is arranged at the center of the bottom of the box body 1, a partition plate 10 is arranged in the second groove 9, the partition plate 10 divides the inner space of the second groove 9 into a plurality of independent spaces, the number and the position distribution relation of the first accommodating grooves 8, the second accommodating grooves 15 and the independent spaces are the same, a buckling groove 4 is arranged at the top of one side of the front face of the box body 1, and a group of polyhedrons are respectively arranged in the first accommodating grooves 8 and the second accommodating grooves 15, each of the first accommodating groove 8 or the second accommodating groove 15 has only one polyhedral group, the polyhedral group is composed of a plurality of polyhedral dices with the same memory elements, the memory elements carried by the dices are the same, and the box body 1, the top cover 2 and the base 3 can be made of one of usable materials such as wood, ceramic and plastic. The design of the wooden toy makes the toy light and convenient for children to take up and carry.
For the convenience of understanding the technical solutions of the present invention, the following detailed description will be made on the working principle or the operation mode of the present invention in the practical process.
In summary, according to the above technical solution of the present invention, under normal conditions, the box 1, the top cover 2 and the base 3 are attracted together by the first magnet 5, the second magnet 6, the third magnet 11 and the fourth magnet 13, when the toy is used, firstly, two dices are put into the first accommodating groove 8 and the second accommodating groove 15, then the whole toy is shaken, the two dices respectively shake in the first accommodating groove 8 and the second accommodating groove 15, the numbers on the tops of the two dices are different, at the moment, separating the box body 1 from the base 3, memorizing the number of the dice on the base 3, after memorizing several seconds, adsorbing the box body 1 and the base 3 together, then, the top cover 2 is opened, and the dice on the box body 1 are swung into the number of the dice on the base 3, so that the memory ability of the user is exercised while the entertainment, the interestingness and the athletics of the toy are kept.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the utility model, and any modifications, equivalents, improvements and the like that fall within the spirit and principle of the present invention are intended to be included therein.
Claims (6)
1. The utility model provides a memory recreation toy, its characterized in that, includes box body (1), the top of box body (1) is equipped with top cap (2), the bottom of box body (1) is equipped with base (3), four tip at box body (1) top are equipped with magnetite one (5) and magnetite two (6) respectively with four tip of bottom, the top center department of box body (1) is equipped with recess one (7), be equipped with holding tank one (8) that a plurality of interval equals in recess one (7), the bottom center department of box body (1) is equipped with recess two (9), be equipped with baffle (10) in recess two (9), baffle (10) will the inner space of recess two (9) falls into a plurality of independent space.
2. A memory game toy according to claim 1, wherein a third magnet (11) is provided at each of the four ends of the bottom of the top cover (2), a first protruding plate (12) is provided at the center of the bottom of the top cover (2), the first protruding plate (12) is located in the first recess (7), and the third magnet (11) and the first magnet (5) are attracted together.
3. A memory game toy according to claim 2, wherein four ends of the top of the base (3) are respectively provided with a fourth magnet (13), the fourth magnet (13) and the second magnet (6) are adsorbed together, the top center of the base (3) is provided with a second convex plate (14), the second convex plate (14) is positioned in the second groove (9), and the second convex plate (14) is provided with a plurality of second accommodating grooves (15).
4. A memory game toy according to claim 3, wherein the number and the position distribution of the first receiving groove (8), the second receiving groove (15) and the independent space are the same.
5. A memory game toy according to claim 4, wherein the top of the front side of the box body (1) is provided with a catching groove (4), a plurality of the first receiving grooves (8) and a plurality of the second receiving grooves (15) are respectively provided with a set of polyhedron group inside, each of the first receiving grooves (8) or the second receiving grooves (15) has only one polyhedron group, the polyhedron group is composed of a plurality of polyhedral dices with the same memory elements, and the memory elements carried by the dices are the same.
6. A memory game toy according to claim 5, characterized in that the case (1), the top cover (2) and the base (3) are all made of one of the available materials of wood, ceramic, plastic, etc.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202121844349.5U CN215609286U (en) | 2021-08-09 | 2021-08-09 | Memory game toy |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202121844349.5U CN215609286U (en) | 2021-08-09 | 2021-08-09 | Memory game toy |
Publications (1)
Publication Number | Publication Date |
---|---|
CN215609286U true CN215609286U (en) | 2022-01-25 |
Family
ID=79896294
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202121844349.5U Expired - Fee Related CN215609286U (en) | 2021-08-09 | 2021-08-09 | Memory game toy |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN215609286U (en) |
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2021
- 2021-08-09 CN CN202121844349.5U patent/CN215609286U/en not_active Expired - Fee Related
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20220125 |
|
CF01 | Termination of patent right due to non-payment of annual fee |