CN212847226U - Immersive scene practical training system - Google Patents

Immersive scene practical training system Download PDF

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Publication number
CN212847226U
CN212847226U CN202021093992.4U CN202021093992U CN212847226U CN 212847226 U CN212847226 U CN 212847226U CN 202021093992 U CN202021093992 U CN 202021093992U CN 212847226 U CN212847226 U CN 212847226U
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training system
practical training
video
student
equipment
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CN202021093992.4U
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Chinese (zh)
Inventor
郑学法
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Fujian Dayuhao Information Technology Co ltd
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Fujian Dayuhao Information Technology Co ltd
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Abstract

The utility model relates to an immersive scene practical training system, which comprises a video input device, a voice input device, VR glasses, a VR handle, a practical training system host, a voice output device and a video output device; the training system host is respectively and electrically connected with the video input equipment, the voice input equipment, the VR glasses, the VR handle, the voice output equipment and the video output equipment. After a student wears VR glasses and a VR handle in a classroom and is located a solid background, the student enters a panoramic virtual environment in a mode of a first visual angle, the student can personally perform spoken language training with a set role in the panoramic virtual environment, a practical training system host machine utilizes a virtual imaging technology, the student in the solid background is independent and fused into the panoramic virtual environment, a picture output to video output equipment is a video image of role conversation between the student and the panoramic virtual environment, and other students in the classroom can also experience real conversation scenes.

Description

Immersive scene practical training system
Technical Field
The utility model relates to a real field of instructing of sight especially relates to a real system of instructing of immersive sight.
Background
Colleges and universities are important places for cultivating complex talents required by society. Besides daily teaching in schools, various vocational skills of students also need to be developed. One important skill of the foreign language discipline is the ability of spoken dialog in the foreign language.
Along with the extension of colleges and universities, limited teaching resources need to deal with such huge student groups, schools are difficult to provide the students with the opportunity of full practice, meanwhile, spoken language training in real-time scenes is difficult to achieve in a class of the schools, when some students in the class practice spoken language, due to insufficient situational sense, the attention of other students listening to the class is easy to disperse, and the learning effect of the class is poor.
SUMMERY OF THE UTILITY MODEL
Technical problem to be solved
In order to solve the above problem of the prior art, the utility model provides a real standard system of immersive sight can improve the real standard effect of spoken language.
(II) technical scheme
In order to achieve the above object, the utility model discloses a main technical scheme include: an immersive scene practical training system comprises video input equipment, voice input equipment, VR glasses, a VR handle, a practical training system host, voice output equipment and video output equipment;
the training system host is respectively and electrically connected with the video input equipment, the voice input equipment, the VR glasses, the VR handle, the voice output equipment and the video output equipment.
Further, a tuning device is also included;
and the tuning equipment is electrically connected with the voice input equipment and the practical training system host respectively.
Further, the video input device is a camera.
Further, the video output device is an electronic screen.
Further, the system also comprises a network live broadcast platform system;
the practical training system host is electrically connected with the network live broadcast platform system.
Further, the voice output device is a sound box.
Further, the voice input device is a wireless microphone.
(III) advantageous effects
The utility model has the advantages that: when a student participating in foreign language scene practical training in a classroom wears VR glasses and a VR handle and is positioned in a pure-color background, a practical training system host machine enables the student to enter a panoramic virtual environment in a first visual angle mode, the student can personally perform spoken language training with a set role in the panoramic virtual environment, video input equipment and audio input equipment send acquired audio and video information to the practical training system host machine, the practical training system host machine utilizes a virtual imaging technology to independently and fuse the student in the pure-color background into the panoramic virtual environment, a picture output to video output equipment is a video image of the conversation between the student and the role in the panoramic virtual environment, and other students in the classroom can also experience real conversation scenes. Therefore, the utility model discloses a real standard system of immersive sight can let the classroom participate in the real atmosphere that experiences real-time sight simultaneously of the student who instructs with the foreign language sight and the student who listens in class, has improved real standard effect of spoken language and classroom atmosphere.
Drawings
Fig. 1 is a schematic structural view of the immersive scene practical training system of the present invention;
Detailed Description
For a better understanding of the present invention, reference will now be made in detail to the present invention, examples of which are illustrated in the accompanying drawings.
Referring to fig. 1, an immersive situation practical training system includes a video input device, a voice input device, VR glasses, a VR handle, a practical training system host, a voice output device, and a video output device;
the training system host is respectively and electrically connected with the video input equipment, the voice input equipment, the VR glasses, the VR handle, the voice output equipment and the video output equipment.
From the above description, the beneficial effects of the present invention are: when a student participating in foreign language scene practical training in a classroom wears VR glasses and a VR handle and is positioned in a pure-color background, a practical training system host machine enables the student to enter a panoramic virtual environment in a first visual angle mode, the student can personally perform spoken language training with a set role in the panoramic virtual environment, video input equipment and audio input equipment send acquired audio and video information to the practical training system host machine, the practical training system host machine utilizes a virtual imaging technology to independently and fuse the student in the pure-color background into the panoramic virtual environment, a picture output to video output equipment is a video image of the conversation between the student and the role in the panoramic virtual environment, and other students in the classroom can also experience real conversation scenes. Therefore, the utility model discloses a real standard system of immersive sight can let the classroom participate in the real atmosphere that experiences real-time sight simultaneously of the student who instructs with the foreign language sight and the student who listens in class, has improved real standard effect of spoken language and classroom atmosphere.
Further, a tuning device is also included;
and the tuning equipment is electrically connected with the voice input equipment and the practical training system host respectively.
According to the above description, the tuning device is electrically connected with the voice input device and the practical training system host, so that the sound information input by the user can be processed, the influence of factors such as noise is reduced, and the quality of sound information input is improved.
Further, the video input device is a camera.
Further, the video output device is an electronic screen.
Further, the system also comprises a network live broadcast platform system;
the practical training system host is electrically connected with the network live broadcast platform system.
According to the description, the network live broadcast platform system is electrically connected with the practical training system host, so that the output audio and video content can be published to the network live broadcast platform in real time, and precious teaching resources and teaching practices can be completely stored and timely shared.
Further, the voice output device is a sound box.
Further, the voice input device is a wireless microphone.
As can be seen from the above description, the voice input device is configured as a wireless microphone, which facilitates voice input.
Example one
Referring to fig. 1, an immersive situation practical training system includes a video input device, a voice input device, VR glasses, a VR handle, a practical training system host, a voice output device, and a video output device;
the training system host is respectively and electrically connected with the video input equipment, the voice input equipment, the VR glasses, the VR handle, the voice output equipment and the video output equipment.
Wherein, the system also comprises a tuning device;
and the tuning equipment is electrically connected with the voice input equipment and the practical training system host respectively.
Wherein the video input device is a camera.
Wherein the video output device is an electronic screen.
The system also comprises a network live broadcast platform system;
the practical training system host is electrically connected with the network live broadcast platform system.
Wherein, the voice output equipment is a sound box.
Wherein the voice input device is a wireless microphone.
To sum up, the utility model provides a real standard system of immersive sight, participate in the real student who instructs of foreign language sight in the classroom and wear VR glasses and VR handle and lie in the pure background after, instruct the system host computer in fact and let this student enter into the panorama virtual environment with the mode of first visual angle, this student can carry out spoken training with the role that has set for in this panorama virtual environment with being personally on the scene, video input equipment and audio input equipment send the audio and video information who acquires to instruct the system host computer in fact, instruct the system host computer in fact and utilize virtual imaging technique, student in the pure background is independent out and fuse to the panorama virtual environment in, make the picture of exporting to video output equipment be the video image of the role dialogue in this student and the panorama virtual environment, other students in the classroom also can experience real dialogue sight. Therefore, the utility model discloses a real standard system of immersive sight can let the classroom participate in the real atmosphere that experiences real-time sight simultaneously of the student who instructs with the foreign language sight and the student who listens in class, has improved real standard effect of spoken language and classroom atmosphere.
The above mentioned is only the embodiment of the present invention, and not the limitation of the patent scope of the present invention, all the equivalent transformations made by the contents of the specification and the drawings, or the direct or indirect application in the related technical field, are included in the patent protection scope of the present invention.

Claims (6)

1. An immersive scene practical training system is characterized by comprising video input equipment, voice input equipment, VR glasses, a VR handle, a practical training system host, voice output equipment and video output equipment;
the training system host is respectively and electrically connected with the video input device, the voice input device, the VR glasses, the VR handle, the voice output device and the video output device;
the system also comprises a network live broadcast platform system;
the practical training system host is electrically connected with the network live broadcast platform system.
2. The immersive scene practical training system of claim 1, further comprising a tuning device;
and the tuning equipment is electrically connected with the voice input equipment and the practical training system host respectively.
3. The immersive scene practical training system of claim 1, wherein the video input device is a camera.
4. The immersive scene practical training system of claim 1, wherein the video output device is an electronic screen.
5. The immersive scene practical training system of claim 1, wherein the voice output device is a speaker.
6. The immersive scene practical training system of claim 1, wherein the voice input device is a wireless microphone.
CN202021093992.4U 2020-06-15 2020-06-15 Immersive scene practical training system Active CN212847226U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202021093992.4U CN212847226U (en) 2020-06-15 2020-06-15 Immersive scene practical training system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202021093992.4U CN212847226U (en) 2020-06-15 2020-06-15 Immersive scene practical training system

Publications (1)

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CN212847226U true CN212847226U (en) 2021-03-30

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114664134A (en) * 2022-03-11 2022-06-24 江苏大学 Modular professional teaching training context simulation and evaluation system based on digital twins

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114664134A (en) * 2022-03-11 2022-06-24 江苏大学 Modular professional teaching training context simulation and evaluation system based on digital twins

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