CN212623347U - Virtual reality glasses - Google Patents

Virtual reality glasses Download PDF

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Publication number
CN212623347U
CN212623347U CN202021022557.2U CN202021022557U CN212623347U CN 212623347 U CN212623347 U CN 212623347U CN 202021022557 U CN202021022557 U CN 202021022557U CN 212623347 U CN212623347 U CN 212623347U
Authority
CN
China
Prior art keywords
virtual reality
head band
head
reality glasses
wearer
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN202021022557.2U
Other languages
Chinese (zh)
Inventor
张全伟
陈柳婷
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Henan Habao Network Technology Co ltd
Original Assignee
Henan Habao Network Technology Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Henan Habao Network Technology Co ltd filed Critical Henan Habao Network Technology Co ltd
Priority to CN202021022557.2U priority Critical patent/CN212623347U/en
Application granted granted Critical
Publication of CN212623347U publication Critical patent/CN212623347U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

This specification provides a virtual reality glasses, including display part and wearing part, wherein, wearing part includes: the head band is annular, and the display part is fixed on the head band; two ends of the head band are respectively connected with the head band and the display part; the chin support is provided with a concave part fitting the chin of a wearer, the chin support is connected with the head band through the belt, and two ends of the belt are arranged at positions close to the hindbrain of the wearer on the head band. Because the strap is fixed in the position corresponding to the back of the head, when the back end of the head hoop is pulled, the front end of the head hoop obtains an upward force due to the pulling of the back end, so that the influence of the gravity of the display part is balanced, and the pressure on the face of a wearer is reduced.

Description

Virtual reality glasses
Technical Field
The application relates to virtual reality equipment, especially relates to a virtual reality glasses.
Background
Virtual reality glasses are virtual reality head-mounted display equipment, are products which are integrated by using simulation technology and various technologies such as computer graphics, human-computer interface technology, multimedia technology, sensing technology, network technology and the like, and create a human-computer interaction experience means of nearly 360 degrees by means of a computer and the latest sensor technology.
With the development of virtual reality technology, virtual reality glasses are more and more popular. For natural reasons, main electronic components of the virtual reality glasses, such as a photosensitive device, a display device, a control chip, and the like, are concentrated on one side of the lens, so that the weight of one side of the lens is relatively large, and the face of a user can bear the pressure of relatively large gravity when wearing the virtual reality glasses. Especially, the face is pressed strongly and uncomfortable after being worn for a long time. At present, there are two main methods adopted by manufacturers: firstly, a binding belt is added on the head to disperse the pulling force on the head; secondly, the skin-friendly materials such as sponge and silica gel are added on the face, so that the comfort level is improved. This improves the wearing experience of the virtual reality glasses to some extent. But the gravity of the lens is not reduced to a certain extent, so that the oppressive feeling of the lower edge of the virtual reality glasses to the face is relieved, but the effect is not obvious. There is also room for improvement from a user experience perspective.
Disclosure of Invention
This application aim at provides a virtual reality glasses, shifts the mode that the pulling force offsets virtual reality glasses gravity, comes the at utmost to solve and presses the face problem.
The application provides virtual reality glasses, including display part and wearing part, wherein, wearing part includes:
a head band in a ring shape, the display part being fixed to the head band;
the two ends of the head band are respectively connected with the head band and the display part;
the chin support is provided with a concave part fitting the chin of a wearer, the chin support is connected with the head band through the bridle, wherein two ends of the bridle are arranged on the head band at positions close to the hindbrain of the wearer.
Preferably, a sponge cushion is arranged on one surface of the head band, which is attached to the head of the wearer.
Furthermore, the surface of the sponge mat is provided with a sweat absorbing layer and sweat isolating strips, and the sweat isolating strips are positioned on two sides of the sweat absorbing layer.
Preferably, the headband is provided with a protective pad corresponding to the top of the wearer.
Preferably, the lower jaw support is made of rubber materials.
Preferably, the strap comprises a first strap and a second strap which are detachably connected, wherein the detachable connection mode comprises buckling, sleeving or binding.
Preferably, the belt is an elastic belt.
The utility model has the advantages that: utilize the band to shift the mode that the pulling force offset virtual reality glasses gravity, come the at utmost to solve and press the face problem, the pulling force of transfer is born by the chin, because the pressure that the chin can bear is higher than the strength that facial muscle can bear far away, also because the pulling force that the chin can bear has far higher than the weight of known virtual reality glasses on the market simultaneously, solves the problem of the weight balance and the face pressurized of virtual reality glasses.
Drawings
In order to more clearly illustrate the embodiments of the present specification or the technical solutions in the prior art, the drawings needed to be used in the description of the embodiments or the prior art will be briefly introduced below, it is obvious that the drawings in the following description are only some embodiments described in the present specification, and for those skilled in the art, other drawings can be obtained according to the drawings without any creative effort.
Fig. 1 shows a cross-sectional view of a virtual reality glasses according to an embodiment of the present application;
fig. 2 is an enlarged view of a portion of the structure of fig. 1.
The figures of the above drawings are numbered:
10. a display section;
20. a head band; 21. a sweat absorbing layer; 22. a sweat isolation strip;
30. a headband; 40. a jaw support is arranged; 50. and (4) a belt.
Detailed Description
In order to make those skilled in the art better understand the technical solutions in the present specification, the technical solutions in the embodiments of the present specification will be clearly and completely described below with reference to the drawings in the embodiments of the present specification, and it is obvious that the described embodiments are only a part of the embodiments of the present specification, and not all of the embodiments. All other embodiments obtained by a person skilled in the art based on the embodiments in the present specification without any inventive step should fall within the scope of protection of the present specification.
When the wearer wears the virtual reality glasses, the facial compression muscles mainly include upper labial muscles and cheek muscles, and the face is more sensitive to pressure because these muscles lack exercise at ordinary times and have abundant nervous tissues. The muscles at the chin are mainly the geniomas, which are mainly used during eating, and are used for exercising more at ordinary times; and the lowest muscle tissue of the jaw is less, the nerve tissue is relatively less, and more is the bone tissue, so the pressure resistance of the jaw is stronger.
Referring to fig. 1, the present embodiment discloses a pair of virtual reality glasses, which includes a display portion 10 (lens) and a wearing portion, wherein the display portion 10 is fixed on the wearing portion 20 and forms a substantially ring-shaped structure, and can be worn on the head of a human body.
Specifically, the wearing portion includes: a head band 20, a head band 30 and a lower jaw support 40, wherein the head band 20 is in a ring shape, and the display part 10 is fixed on the head band 20; the two ends of the head 30 band are respectively connected with the head band 20 and/or the display part 10; the chin rest 40 is configured with a recess that fits the wearer's chin, and the chin rest 40 is connected to the headband 20 by a strap 50 connection, wherein both ends of the strap 50 are disposed on the headband 20 at positions near the wearer's back brain.
Wherein, the lower jaw support 40 made of rubber material is provided with a concave part matched with the chin of a human body, an opening is arranged on the lower jaw support 40, and the bridle 50 passes through the opening and can lead the lower jaw support to move on the bridle. In addition, the chin rest may be filled with a soft material in the recess to protect the chin.
By means of the structure, when a wearer wears the virtual reality glasses, the wearer puts the head band 20 on the head, adjusts the head band 30 to enable the head band 20 to be more close to the head, prevents the head band 20 from sliding downwards, and enables the display part 10 to conveniently correspond to the positions of the eyes of the human body; the chin rest 40 is then put on the chin, and the strap 50 is adjusted so that the chin rest 40 is closely attached to the chin, and the strap 50 extends from both sides of the chin rest 40 toward the wearer's hindbrain and is connected to the head band 20, and the head band 20 is pulled by the strap 50. Since the strap 50 is fixed at a position corresponding to the back of the head, when the back end of the head band 20 (corresponding to the back of the head) is pulled, the front end of the head band 20 (corresponding to the forehead of the head) gets an upward force due to the pulling of the back end, thereby balancing the pressing effect of the gravity of the display part 10 on the face.
Preferably, a foam pad (not shown) is disposed on the side of the headband 20 that faces the head of the wearer, and reduces the pressure on the head from the headband.
Further, as shown in fig. 2, the sponge mat is provided with a sweat absorbing layer 21 and sweat isolating strips 22 on the surface, and the sweat isolating strips 22 are positioned on the upper and lower sides of the sweat absorbing layer 21. When the wearer sweats on the head, the sweat-isolating strip 22 can conduct sweat and prevent sweat from wetting the whole head band 20, so that the head band 20 can keep dry for a long time.
Preferably, the headband 30 is provided with a pad corresponding to the top of the wearer, and the pad is generally made of a soft material to protect the top of the wearer's head. Of course, the pad may be integrally provided along the headband 30 or may be provided at a position corresponding to the top of the head of the human body.
Preferably, the strap 50 comprises a first strap and a second strap detachably connected to each other, wherein the detachable connection means includes a snap, a sleeve or a binding. If, establish the day word on first band and detain, the second band cover is established and is detained on the day word to adjust the pulling force that the length of second band free end can control the head hoop 20 production, let the wearing person can have comfortable wearing and feel. Preferably, the belt 50 may also be an elastic belt.
While the present application has been described by way of examples, those of ordinary skill in the art will appreciate that there are numerous variations and permutations of the present application that do not depart from the spirit of the present application and that the appended embodiments are intended to include such variations and permutations without departing from the present application.

Claims (7)

1. A virtual reality glasses, includes display part and wearing part, its characterized in that, wearing part includes:
a head band in a ring shape, the display part being fixed to the head band;
the two ends of the head band are respectively connected with the head band and the display part;
the chin support is provided with a concave part fitting the chin of a wearer, the chin support is connected with the head band through the bridle, wherein two ends of the bridle are arranged on the head band at positions close to the hindbrain of the wearer.
2. The virtual reality glasses of claim 1, wherein a foam pad is disposed on a side of the headband that faces the wearer's head.
3. The virtual reality glasses of claim 2, wherein the sponge pad is provided with a sweat absorbing layer and sweat isolating strips on the surface, and the sweat isolating strips are arranged on two sides of the sweat absorbing layer.
4. The virtual reality glasses according to claim 1, wherein the headband is padded corresponding to a top of a wearer.
5. The virtual reality glasses according to claim 1, wherein the lower jaw support is made of rubber material.
6. The virtual reality glasses of claim 1, wherein the strap comprises a first strap and a second strap that are detachably connected, wherein the detachable connection comprises a snap, a socket, or a tie.
7. The virtual reality glasses of claim 1, wherein the strap is an elastic strap.
CN202021022557.2U 2020-06-07 2020-06-07 Virtual reality glasses Expired - Fee Related CN212623347U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202021022557.2U CN212623347U (en) 2020-06-07 2020-06-07 Virtual reality glasses

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202021022557.2U CN212623347U (en) 2020-06-07 2020-06-07 Virtual reality glasses

Publications (1)

Publication Number Publication Date
CN212623347U true CN212623347U (en) 2021-02-26

Family

ID=74722480

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202021022557.2U Expired - Fee Related CN212623347U (en) 2020-06-07 2020-06-07 Virtual reality glasses

Country Status (1)

Country Link
CN (1) CN212623347U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114545636A (en) * 2022-03-31 2022-05-27 智创新境(苏州)科技有限公司 Intelligence AR glasses with prevent falling protection mechanism

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114545636A (en) * 2022-03-31 2022-05-27 智创新境(苏州)科技有限公司 Intelligence AR glasses with prevent falling protection mechanism

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GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20210226