CN210835437U - Virtual reality helmet - Google Patents

Virtual reality helmet Download PDF

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Publication number
CN210835437U
CN210835437U CN201921907057.4U CN201921907057U CN210835437U CN 210835437 U CN210835437 U CN 210835437U CN 201921907057 U CN201921907057 U CN 201921907057U CN 210835437 U CN210835437 U CN 210835437U
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CN
China
Prior art keywords
screen
lens
optical lens
virtual reality
rotating
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Expired - Fee Related
Application number
CN201921907057.4U
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Chinese (zh)
Inventor
王洁
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Vr Technology Shenzhen Ltd
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Vr Technology Shenzhen Ltd
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Priority to CN201921907057.4U priority Critical patent/CN210835437U/en
Application granted granted Critical
Publication of CN210835437U publication Critical patent/CN210835437U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

The utility model relates to a virtual reality helmet, which comprises a housin, casing one side sets up the recess, the relative one side of recess sets up the screen, a serial communication port, still include rotary device, set up lens between recess and the screen, set up optical lens piece between lens and the screen, the screen includes first screen and second screen, lens include first lens and second lens, optical lens piece includes first optical lens piece and second optical lens piece, first screen sets up with first optical lens piece relatively, the second screen sets up with second optical lens piece relatively, first lens sets up with the second lens piece relatively, the optical lens piece below sets up adjusting device, adjusting device includes that first regulation pole and second are adjusted the pole. Through physical adjustment and software adjustment mode, reach the lens and the screen on same axis that make user's eyes and virtual reality helmet to can effectually promote the imaging effect of virtual reality helmet, promote user's the experience of watching.

Description

Virtual reality helmet
Technical Field
The utility model relates to a virtual reality helmet, concretely relates to virtual reality helmet and method of adjustment about can adjusting interpupillary distance.
Background
The virtual reality technology, abbreviated as VR in English and also called smart technology, is a brand new technology developed in the 20 th century, and comprises a computer, electronic information and simulation technology, and the basic implementation mode is that the computer simulates a virtual environment so as to provide people with environmental immersion.
The interpupillary distance is the distance of pupil in short in life, when the same object is watched to normal people's eyes, the object forms images in the retina department of people's both eyes respectively to overlap at brain visual centre, become a complete and single object that has the third dimension, this function is called eyes list, the user is when using the virtual reality helmet, often appear because the pupil center of people's eye and when lens and the screen in the equipment can't be same position again, make the imaging effect of whole virtual reality helmet unsatisfactory, thereby it is difficult to reach a good imaging effect.
SUMMERY OF THE UTILITY MODEL
In view of the above, there is a need for a virtual reality helmet.
A virtual reality helmet comprises a shell, wherein a groove is formed in one side of the shell, a screen is arranged on one side opposite to the groove, the virtual reality helmet further comprises a rotating device, a lens is arranged between the groove and the screen, an optical lens is arranged between the lens and the screen, the screen comprises a first screen and a second screen, the lens comprises a first lens and a second lens, the optical lens comprises a first optical lens and a second optical lens, the first screen and the first optical lens are arranged oppositely, the second screen and the second optical lens are arranged oppositely, the first lens and the second lens are arranged oppositely, an adjusting device is arranged below the optical lens and comprises a first adjusting rod and a second adjusting rod, the upper end of the first adjusting rod is connected with the lower end of the first optical lens, the upper end of the second adjusting rod is connected with the lower end of the second optical lens, the rotating device comprises a first rotating device and a second rotating device, the upper end of the first rotating device is connected with one side of the first screen, and the upper end of the second rotating device is connected with one side of the second screen.
Further, first rotary device includes first rotary rod and first rotating member, first rotary rod upper end with first screen one side is connected, first rotary rod lower extreme with first rotating member one end is connected, the first rotating member other end with the casing is connected.
Further, the second rotating device comprises a second rotating rod and a second rotating piece, the upper end of the second rotating rod is connected with one side of the second screen, the lower end of the second rotating rod is connected with one end of the second rotating piece, and the other end of the second rotating piece is connected with the shell.
Furthermore, a first threaded hole matched with the first rotating piece is formed in the shell, and a second threaded hole matched with the second rotating piece is formed in the shell.
Furthermore, a first slotted hole matched with the first adjusting rod is formed in the shell, and a second slotted hole matched with the second adjusting rod is formed in the shell.
Further, still include fixed band, inductor and data module, the inductor sets up the casing is inboard, the inductor sets up first optical lens piece one side, the data module sets up inductor one side, the inductor with the data module electricity is connected, the data module with first screen electricity is connected, the data module with the second screen electricity is connected, the fixed band both ends with casing both sides fixed connection.
The utility model provides a pair of virtual reality helmet through the mode of physical adjustment and software adjustment, reaches lens and screen on same axis in making user's eyes and the virtual reality helmet to can effectually promote the imaging effect of virtual reality helmet, promote user's the experience of watching.
Drawings
Fig. 1 is a schematic structural diagram of the virtual reality helmet of the present invention.
Fig. 2 is a schematic view of a partial structure of the virtual reality helmet of the present invention.
The display device comprises a shell 1, a first lens 2, a second lens 3, a first optical lens 4, a second optical lens 5, a first screen 6, a first adjusting rod 8, a second adjusting rod 9, a first rotating device 10, a second rotating device 11, an inductor 12, a data module 13, a fixing belt 14, a first slot 16 and a second slot 17.
Detailed Description
The present invention will be described in further detail with reference to the accompanying drawings and examples.
In the first embodiment of the present invention, please refer to fig. 1.
A virtual reality helmet is used for users to watch VR video or operate VR games, and comprises a shell 1, wherein the shell 1 is of a cubic structure, one side of the shell 1 is provided with a groove, the inside of one side opposite to the groove is provided with a screen which is used for displaying video pictures watched by the users, a lens is arranged between the groove part of the shell 1 and the screen and is a clear lens, the users can watch the video pictures on the screen inside the shell 1 after penetrating through the lens, an optical lens is arranged between the lens and the screen and is used for concentrating the video pictures on the screen, so that the video pictures watched by the users have better stereoscopic impression and clearer definition, the screen comprises a first screen 6 and a second screen, the first screen 6 and the second screen are of the same structure and are of the cubic structure, one side of the first screen 6 is connected with the other side of the second screen, the lenses comprise a first lens 2 and a second lens 3 which respectively correspond to the left eye and the right eye of a user, the optical lenses specifically comprise a first lens and a second lens, the first lens is arranged opposite to the first lens 2, the second lens is arranged opposite to the second lens 3, the first optical lens 4 is arranged opposite to the second optical lens 5, the first lens 2 is arranged opposite to the second lens 3 and respectively arranged opposite to the left eye and the right eye of the user, an adjusting device is arranged below the optical lenses and can adjust the positions of the optical lenses, so that the user can have better experience effect when using the virtual reality helmet, the adjusting device specifically comprises a first adjusting rod 8 and a second adjusting rod 9, wherein the first adjusting rod 8 is used for adjusting the position of the first optical lens 4, and the second adjusting rod 9 is used for adjusting the position of the second optical lens 5, the upper end of the first adjusting rod 8 is connected with the lower end of the first optical lens 4 of the virtual reality helmet, the upper end of the second adjusting rod 9 is connected with the lower end of the second optical lens 5 of the virtual reality helmet, and the first optical lens 4 and the second optical lens 5 can be driven to move left and right by controlling the left and right movement of the first adjusting rod 8 and the second adjusting rod 9, so that a user can obtain a better using effect. Still include rotary device in the virtual reality helmet, rotary device is used for the removal of control screen, and wherein, rotary device includes first rotary device 10 and second rotary device 11, and the first upper end of liking to change the device is connected with one side fixed connection of first screen 6 for drive the removal of first screen 6, and 11 upper ends of second rotary device are connected with second screen one side, are used for driving the removal of second screen.
Including first rotary rod and first rotating member in first rotary device 10, wherein first rotary rod is the cylinder structure, and the upper end of first rotary rod is connected with the rear side of first screen 6, and the lower extreme and the first rotating member upper end of first rotary rod are connected, and the other end and the casing 1 of first rotating member are connected, and first rotating member can be through rotatory removal about realizing in the casing 1 of virtual reality helmet.
Second rotary device 11 includes second rotary rod and second rotating member, and wherein the second rotary rod is the cylinder structure, and second rotary rod upper end is connected with second screen rear side, and second rotary rod lower extreme is connected with second rotating member upper end, and the other end and the casing 1 of second rotating member are connected, and the second rotating member can be in the casing 1 of virtual reality helmet through rotatory removal about realizing.
The first rotating member and the second rotating member are provided with external threads, the connecting part of the housing 1 and the first rotating member and the second rotating member is respectively provided with a first threaded hole and a second threaded hole, the first rotating device 10 and the second rotating device 11 can move up and down in the housing 1 through rotation, the upper end of the first rotating rod can rotate in the rear side of the first screen 6 and can not drive the first screen 6 to rotate, when the first rotating member rotates towards the inside, the first rotating rod can move towards the inside of the housing 1, so that the first screen 6 moves towards the inside of the housing 1 along with the first rotating rod, when the first rotating member rotates away from the inside of the housing 1, the first rotating rod can move towards the outside of the housing 1, so that the first screen 6 moves towards the outside of the housing 1 along with the first rotating member, until one eye of the user and the first optical glasses are in the same straight line with the first screen 6, the second screen on the other side is adjusted in the same way, so that the other eye of the user and the second optical glasses are in the same straight line with the second screen, and the best use effect of the virtual line reality helmet is achieved.
A first slotted hole 16 matched with the first adjusting rod 8 is arranged on the shell 1, a second slotted hole 17 matched with the second adjusting rod 9 is arranged on the shell 1, the first slotted hole 16 and the second slotted hole 17 have the same structure, the lower end of the first adjusting rod 8 is fixedly limited in the range of the first slotted hole 16, the lower end of the second adjusting rod 9 is fixedly limited in the range of the second slotted hole 17, the first adjusting rod 8 can not move up and down in the first slotted hole 16, but can move left and right, the first adjusting rod 8 and the second adjusting rod 9 have the same structure, the lower ends of the first adjusting rod 8 and the second adjusting rod 9 are both provided with a clamping groove matched with the first slotted hole 16 and the second slotted hole 17, so that the first adjusting rod 8 and the second adjusting rod 9 can be clamped in the first slotted hole 16 and the second slotted hole 17, the left and right movement of the first adjusting rod 8 and the second adjusting rod 9 is realized, and the left and right movement of the first optical lens 4 and the second, so that the most suitable angle of the user can be adjusted.
The virtual phenomenon helmet further comprises a fixing band 14 for fixing with the head of a user, both ends of the fixing band 14 are fixedly connected with both sides of the shell 1, and a sensor 12 for sensing the position change of the optical lens, and a data module 13 for recording position change information, specifically, the sensor 12 is an infrared sensor 12, can sense the position moving information of the optical lens, the sensor 12 is arranged at the inner side of the shell 1, at one side of the first optical lens 4 and the second optical lens 5, the data module 13 is arranged at the sensor 12, and the data module 13 is electrically connected with the sensor 12, the data module 13 can store the position change information of the optical lens sensed by the sensor 12, the data module 13 is electrically connected with the first screen 6 and the second screen, so that the collected and stored data can be displayed on the first screen 6 and the second screen, and the user is reminded to adjust the first screen 6 and the second screen to the most appropriate positions.
Example two
Referring to fig. 1 and 2, a virtual reality helmet for a user to watch VR video or operate VR games includes a housing 1, the housing 1 is a cubic structure, and a groove is formed on one side of the housing 1, a screen is disposed inside one side opposite to the groove and is used for displaying video pictures watched by the user, a lens is disposed between the groove of the housing 1 and the screen and is a clear lens through which the user can watch the video pictures on the screen inside the housing 1, an optical lens is disposed between the lens and the screen and is used for concentrating the video pictures on the screen, so that the video pictures watched by the user are more stereoscopic and clearer, wherein the screen includes a first screen 6 and a second screen, the first screen 6 and the second screen have the same structure and are both cubic structures, one side of the first screen 6 is connected with the other side of the second screen, the lenses comprise a first lens 2 and a second lens 3 which respectively correspond to the left eye and the right eye of a user, the optical lenses specifically comprise a first lens and a second lens, the first lens and the first lens 2 are oppositely arranged, the second lens and the second lens 3 are oppositely arranged, the first optical lens 4 and the second optical lens 5 are oppositely arranged, the first lens 2 and the second lens 3 are oppositely arranged and respectively correspond to the left eye and the right eye of the user, an adjusting device is arranged below the optical lenses and can adjust the position of the optical lenses, so that the user can have better experience effect when using the virtual reality helmet, the adjusting device specifically comprises a first adjusting rod 8 and a second adjusting rod 9, wherein the first adjusting rod 8 is used for adjusting the position of the first optical lens 4, the second adjusting rod 9 is used for adjusting the position of the second optical lens 5, specifically, the upper end of the first adjusting rod 8 is connected with the lower end of the first optical lens 4 of the virtual reality helmet, the upper end of the second adjusting rod 9 is connected with the lower end of the second optical lens 5 of the virtual reality helmet, and the first adjusting rod 8 and the second adjusting rod 9 are controlled to move left and right to drive the first optical lens 4 and the second optical lens 5 to move left and right, so that a user can obtain a better using effect. Still include rotary device in the virtual reality helmet, rotary device is used for the removal of control screen, and wherein, rotary device includes first rotary device 10 and second rotary device 11, and the first upper end of liking to change the device is connected with one side fixed connection of first screen 6 for drive the removal of first screen 6, and 11 upper ends of second rotary device are connected with second screen one side, are used for driving the removal of second screen.
Including first rotary rod and first rotating member in first rotary device 10, wherein first rotary rod is the cylinder structure, and the upper end of first rotary rod is connected with the rear side of first screen 6, and the lower extreme and the first rotating member upper end of first rotary rod are connected, and the other end and the casing 1 of first rotating member are connected, and first rotating member can be through rotatory removal about realizing in the casing 1 of virtual reality helmet.
Second rotary device 11 includes second rotary rod and second rotating member, and wherein the second rotary rod is the cylinder structure, and second rotary rod upper end is connected with second screen rear side, and second rotary rod lower extreme is connected with second rotating member upper end, and the other end and the casing 1 of second rotating member are connected, and the second rotating member can be in the casing 1 of virtual reality helmet through rotatory removal about realizing.
The first rotating member and the second rotating member are provided with external threads, the connecting part of the housing 1 and the first rotating member and the second rotating member is respectively provided with a first threaded hole and a second threaded hole, the first rotating device 10 and the second rotating device 11 can move up and down in the housing 1 through rotation, the upper end of the first rotating rod can rotate in the rear side of the first screen 6 and can not drive the first screen 6 to rotate, when the first rotating member rotates towards the inside, the first rotating rod can move towards the inside of the housing 1, so that the first screen 6 moves towards the inside of the housing 1 along with the first rotating rod, when the first rotating member rotates away from the inside of the housing 1, the first rotating rod can move towards the outside of the housing 1, so that the first screen 6 moves towards the outside of the housing 1 along with the first rotating member, until one eye of the user and the first optical glasses are in the same straight line with the first screen 6, the second screen on the other side is adjusted in the same way, so that the other eye of the user and the second optical glasses are in the same straight line with the second screen, and the best use effect of the virtual line reality helmet is achieved.
A first slotted hole 16 matched with the first adjusting rod 8 is arranged on the shell 1, a second slotted hole 17 matched with the second adjusting rod 9 is arranged on the shell 1, the first slotted hole 16 and the second slotted hole 17 have the same structure, the lower end of the first adjusting rod 8 is fixedly limited in the range of the first slotted hole 16, the lower end of the second adjusting rod 9 is fixedly limited in the range of the second slotted hole 17, the first adjusting rod 8 can not move up and down in the first slotted hole 16, but can move left and right, the first adjusting rod 8 and the second adjusting rod 9 have the same structure, the lower ends of the first adjusting rod 8 and the second adjusting rod 9 are both provided with a clamping groove matched with the first slotted hole 16 and the second slotted hole 17, so that the first adjusting rod 8 and the second adjusting rod 9 can be clamped in the first slotted hole 16 and the second slotted hole 17, the left and right movement of the first adjusting rod 8 and the second adjusting rod 9 is realized, and the left and right movement of the first optical lens 4 and the second, so that the most suitable angle of the user can be adjusted.
The virtual phenomenon helmet further comprises a fixing band 14 for fixing with the head of a user, both ends of the fixing band 14 are fixedly connected with both sides of the shell 1, and a sensor 12 for sensing the position change of the optical lens, and a data module 13 for recording position change information, specifically, the sensor 12 is an infrared sensor 12, can sense the position moving information of the optical lens, the sensor 12 is arranged at the inner side of the shell 1, at one side of the first optical lens 4 and the second optical lens 5, the data module 13 is arranged at the sensor 12, and the data module 13 is electrically connected with the sensor 12, the data module 13 can store the position change information of the optical lens sensed by the sensor 12, the data module 13 is electrically connected with the first screen 6 and the second screen, so that the collected and stored data can be displayed on the first screen 6 and the second screen, and the user is reminded to adjust the first screen 6 and the second screen to the most appropriate positions.
Based on this virtual reality helmet, can use following method to adjust interpupillary distance to make the user obtain better use impression and effect, step S1 at first starts this virtual reality helmet, and the S2 user wears the helmet through fixed band 14, and fixed band 14 is soft plastic material, step S3: the user manually adjusts the first adjusting lever 8 and the second adjusting lever 9, first, the optical lens and the eyes of the user are aligned with each other, step S4 senses the position movement information of the optical lens through the sensor 12, the information sensed by the sensor 12 is transmitted to the data module 13, the data to be adjusted of the screens is displayed on the first screen 6 and the second screen, step S5 the data module 13 displays the data information to be adjusted and the center point of the screen on the screen, the user adjusts the positions of the first screen 6 and the second screen through the rotation of the first rotating member and the second rotating member, so that the optical lens and the screen are aligned with the eyes of the user, and the user can achieve the best use effect.
The above description is only a preferred embodiment of the present invention, and the present invention is not limited to the above description in any form, and although the present invention has been disclosed with reference to the preferred embodiment, it is not limited to the present invention, and any skilled person in the art can make modifications or changes equivalent to the equivalent embodiment of the above embodiments without departing from the scope of the present invention.

Claims (6)

1. A virtual reality helmet comprises a shell, wherein a groove is formed in one side of the shell, a screen is arranged on the opposite side of the groove, the virtual reality helmet is characterized by further comprising a rotating device, a lens is arranged between the groove and the screen, an optical lens is arranged between the lens and the screen, the screen comprises a first screen and a second screen, the lens comprises a first lens and a second lens, the optical lens comprises a first optical lens and a second optical lens, the first screen and the first optical lens are arranged oppositely, the second screen and the second optical lens are arranged oppositely, the first lens and the second lens are arranged oppositely, an adjusting device is arranged below the optical lenses, the adjusting device comprises a first adjusting rod and a second adjusting rod, the upper end of the first adjusting rod is connected with the lower end of the first optical lens, the upper end of the second adjusting rod is connected with the lower end of the second optical lens, the rotating device comprises a first rotating device and a second rotating device, the upper end of the first rotating device is connected with one side of the first screen, and the upper end of the second rotating device is connected with one side of the second screen.
2. The virtual reality helmet of claim 1, wherein the first rotating means comprises a first rotating rod and a first rotating member, an upper end of the first rotating rod is connected to one side of the first screen, a lower end of the first rotating rod is connected to one end of the first rotating member, and the other end of the first rotating member is connected to the shell.
3. The virtual reality helmet of claim 2, wherein the second rotating means comprises a second rotating rod and a second rotating member, an upper end of the second rotating rod is connected to one side of the second screen, a lower end of the second rotating rod is connected to one end of the second rotating member, and the other end of the second rotating member is connected to the shell.
4. The virtual reality helmet of claim 3, wherein the housing has a first threaded aperture configured to mate with the first rotating member and the housing has a second threaded aperture configured to mate with the second rotating member.
5. The virtual reality helmet of claim 4, wherein the shell has a first slot that fits the first adjustment lever and the shell has a second slot that fits the second adjustment lever.
6. The virtual reality helmet of claim 4, further comprising a fastening strap, a sensor and a data module, wherein the sensor is disposed inside the shell, the sensor is disposed on one side of the first optical lens, the data module is disposed on one side of the sensor, the sensor is electrically connected to the data module, the data module is electrically connected to the first screen, the data module is electrically connected to the second screen, and two ends of the fastening strap are fixedly connected to two sides of the shell.
CN201921907057.4U 2019-11-07 2019-11-07 Virtual reality helmet Expired - Fee Related CN210835437U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201921907057.4U CN210835437U (en) 2019-11-07 2019-11-07 Virtual reality helmet

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201921907057.4U CN210835437U (en) 2019-11-07 2019-11-07 Virtual reality helmet

Publications (1)

Publication Number Publication Date
CN210835437U true CN210835437U (en) 2020-06-23

Family

ID=71262316

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201921907057.4U Expired - Fee Related CN210835437U (en) 2019-11-07 2019-11-07 Virtual reality helmet

Country Status (1)

Country Link
CN (1) CN210835437U (en)

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Granted publication date: 20200623