CN205717012U - Play landscape lamp system - Google Patents
Play landscape lamp system Download PDFInfo
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- CN205717012U CN205717012U CN201620365948.1U CN201620365948U CN205717012U CN 205717012 U CN205717012 U CN 205717012U CN 201620365948 U CN201620365948 U CN 201620365948U CN 205717012 U CN205717012 U CN 205717012U
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Abstract
A kind of Play landscape lamp system, it includes multiple ground light and firing platform, the light bar of a bar shaped it is connected with between ground light respectively described in each two set gradually, described light bar is that linear array is constituted by multiple luminous lamp bead, described all light bar communicate concatenation successively, described firing platform is provided with a control circuit and triggers circuit, the plurality of ground light is respectively provided with human induction switch, the plurality of ground light, all light bar, trigger all corresponding with the described control circuit connection of the human induction switch in circuit and each ground light, triggering signal transmission in human induction switch in described triggering circuit and each ground light is to described control circuit, described control circuit controls the plurality of ground light and is turned on and off with the luminous lamp bead in all light bar.
Description
Technical field
This utility model relates to Landscape Lighting system and controls technical field, particularly to a kind of Play landscape lamp system and this
Plant the light interactive game control method of Play landscape lamp system.
Background technology
The fast development of the increasingly mature and urban construction of LED illumination technology is progressive, and Landscape Lighting interrogates speed development the most therewith, from
Most basic lighting demand develops into the demand that culture and arts of today are beautiful.Wherein square landscape illumination in gardens utilizes point, line, surface three
The Garden Shows at night has been revealed culture and arts element by macrospecies type of lighting and the different color effects of color.But view at present
Lightening view Lighting Design pursues high-end beauty of art simply, have ignored the interaction of human and environment illumination so that type of lighting is dull
Dull.
Utility model content
The purpose of this utility model is to provide the interactive game control method of a kind of Play landscape lamp system and this system, and it is wanted
Solve the technical problem that and be: traditional urban look lamp cannot carry out interaction with people, and type of lighting is dull, it is impossible to improves and appreciates
Entertaining.
For solving above-mentioned technical problem, this utility model provides a kind of Play landscape lamp system, and it includes multiple ground light and opens
Moving platform, be connected with the light bar of a bar shaped described in each two set gradually between ground light respectively, described light bar is by multiple
Light lamp bead is that linear array is constituted, and described all light bar communicate concatenation successively, described firing platform is provided with a control circuit and
Trigger circuit, the plurality of ground light is respectively provided with human induction switch, the plurality of ground light, all light bar, triggering circuit
And human induction switch in each ground light is all corresponding with described control circuit connects, described triggering circuit and each ground
Triggering signal transmission in human induction switch in lamp controls the plurality of ground light to described control circuit, described control circuit
It is turned on and off with the luminous lamp bead in all light bar.
It is preferable over: described firing platform includes the base of hollow structure and is arranged at the glass lamp shade of base top, described control electricity
Road is arranged in described base, is additionally provided with audio amplifier in described base, is provided with effect lamp, described glass in described glass lamp shade
Connecting portion between lampshade and base is around being provided with lamp bar, and described lamp bar is that linear array is constituted by multiple luminous lamp bead, institute
State all corresponding with the described control circuit connection of audio amplifier, effect lamp and lamp bar, control described audio amplifier, effect by described control circuit
Really lamp and the work of lamp bar.
Being preferable over: triggering circuit is touch induction device, described touch induction device is arranged in described glass lamp shade.
It is preferable over: the power supply of described each ground light and every light bar form in parallel is connected the DC source of 24V, described
Effect lamp uses the AC-powered of 220V.
It is preferable over: each luminous lamp bead that described control circuit is communicatively connected in described every light bar one to one, described
Each luminous lamp bead that control circuit is communicatively connected in described lamp bar one to one.
Being preferable over: include seven described ground light, be corresponding in turn between seven described ground light is connected with six described lamps
Band, described seven ground light are corresponding with six light bar forms a corridor structure.
Being below the interactive game control method of above-mentioned a kind of Play landscape lamp system, its step is as follows:
The first step, start triggering circuit, start the most then by triggering circuit start game link;Start the most then by controlling electricity
It is luminous by the normality luminescence law preset that road controls multiple ground light, every light bar, lamp bar and effect lamp;
Second step, the triggering signal received according to control circuit control multiple ground light, every light bar, lamp bar and effect lamp
Luminous by the game luminescence law preset, and control audio amplifier game replaying rule instruction audio frequency;
3rd step, guide interaction according to the game luminescence law of multiple ground light, every light bar, utilize the plurality of ground simultaneously
Human induction switch in lamp obtains interactive signal, corresponding human induction switch obtain human-induced signal, obtain the most then
Continued to obtain human-induced signal by next human induction switch successively, until last human induction switch obtains people's body-sensing
Induction signal success, then game is passed through;Any one human induction switch obtains human-induced signal's failure then failure game.
It is preferable over: described normality luminescence law is that the plurality of ground light, every light bar and lamp bar carry out random color simultaneously
Breathing anomaloscope light effect, described effect lamp does not works;
It is preferable over: described game luminescence law is: when the success of described triggering circuit start, the plurality of ground light, every light bar
And lamp bar the most all extinguishes, the most described effect lamp is lighted, and prompting game starts whereby;According still further to multiple ground light with right
The putting in order of corridor structure answering light bar to be formed is lighted successively, in running lamp effect, is advised by described audio amplifier game replaying simultaneously
Then indicate audio frequency;When game rule instruction audio frequency finishes, close the plurality of ground light and corresponding light bar, between certain time
Every rear, first ground light in the structure of described corridor lights 0.5s, the human body sensing in the most described first ground light
Switch obtains human-induced signal, obtains and the most then lights second ground light, and first ground light is to second ground light simultaneously
Between light bar in multiple luminous lamp bead lighted 100ms successively by last of first, in described light bar, last is sent out
After light lamp bead lights 100ms, second ground light continues bright 0.5s, and the human body sensing in the most described second ground light is opened
Close and obtain human-induced signal, obtain the most then second ground light to the multiple electroluminescent lamps in the light bar between the 3rd ground light
Pearl is lighted successively by last of first;Light next described ground light 0.5s successively by as above rule until last;
In the process, the human induction switch in all ground light the most successfully obtains human-induced signal, and this time is played successfully clearance,
Audio frequency is pointed out in described audio amplifier game replaying clearance, and described effect lamp is lighted, and described control circuit controls described lamp bar, multiple ground
The light bar of lamp and correspondence is lighted in seven color flowing light efficiencies luminous, and after certain time, described audio amplifier is play and terminated audio frequency, institute
Stating control circuit, to control multiple ground light, every light bar, lamp bar and effect lamp luminous by default normality luminescence law;At this
During, the human induction switch in any one ground light fails and obtains human-induced signal, this failure game, institute
There are ground light and the equal lamp of light bar quick-fried sudden strain of a muscle red light, described audio amplifier game replaying failure audio prompt.
Be preferable over: when game rule instruction audio frequency finish, the plurality of ground light and corresponding light bar close extremely described corridor knot
Time interval between first ground light in structure is lighted is 3 seconds, and countdown audio frequency play by the most described audio amplifier simultaneously;
Audio frequency is pointed out in described audio amplifier game replaying clearance, and described effect lamp is lighted, and described control circuit controls described lamp bar, multiple ground
The light bar of lamp and correspondence is lighted in seven color flowing light efficiencies luminous, continues 10s.
Compared with prior art, the beneficial effects of the utility model are:
One, utilization devises light interactive game link on the basis of lightening view light fixture, realizes mutually by between people and light
Moving makes Landscape Lighting have abundant interest and challenge;
Two, normality luminescence law and game luminescence law are devised so that lighting effects present different pattern, improve aesthetic interest;
Three, in game process, the distance in furthered by light interaction people and city.
Accompanying drawing explanation
Fig. 1 is composition structural representation of the present utility model.
Fig. 2 is electric control theory primary structure schematic diagram of the present utility model.
Fig. 3 is the structural representation between ground light of the present utility model and light bar.
Fig. 4 is game interactive of the present utility model concrete real-time mode flow chart.
Detailed description of the invention
Below with reference to a kind of Play landscape lamp system to the utility model proposes of accompanying drawing 1-4 and preferred embodiment and this system
Interactive game control method be described in greater detail below.
The interactive game control method of a kind of Play landscape lamp system and this system, the hardware system basis of this game includes seven ground
Face lamp (1,2,3,4,5,5,7) and firing platform 8, seven the described ground light set gradually (1,2,3,4,5,
5,7) light bar (9,10,11,12,13,14) of six bar shapeds it is connected with between respectively, described seven ground light (1,
2,3,4,5,5,7) the corridor structure of composition one seven-star distribution corresponding with six light bar (9,10,11,12,13,14),
Described light bar (9,10,11,12,13,14) is made up of in linear array multiple luminous lamp bead 15, described six light bar (9,
10,11,12,13,14) successively communication concatenation in a light bar group, described firing platform 8 is provided with a control circuit 16 and
Trigger circuit 17, described seven ground light (1,2,3,4,5,5,7) are respectively provided with human induction switch (18,19,
20,21,22,23,24), the people's body-sensing in the plurality of ground light, light bar group, triggering circuit 17 and each ground light
Inductive switch is all corresponding with described control circuit 16 to be connected, the human induction switch in described triggering circuit 17 and each ground light
In the transmission of triggering signal to described control circuit 16, described control circuit 16 control described seven ground light with in six light bar
Each luminous lamp bead 15 be turned on and off, described firing platform 8 includes the base 81 of hollow structure and is arranged at base 81 and pushes up
The glass lamp shade 82 in portion, described control circuit 16 is arranged in described base 81, is additionally provided with audio amplifier 25 in described base 81,
Being provided with effect lamp 26 in described glass lamp shade 82, the connecting portion between described glass lamp shade 82 and base 81 is around setting
Having lamp bar 27, described lamp bar 27 is that linear array is constituted by multiple luminous lamp bead, and described luminous lamp bead is LED luminescence lamp bead,
Described audio amplifier 25, effect lamp 26 and lamp bar 27 are all corresponding with described control circuit 16 to be connected, by described control circuit 16
Controlling described audio amplifier 25, effect lamp 26 and lamp bar 27 to work, triggering circuit 17 is touch induction device, described touch sense
Answer device to be arranged in described glass lamp shade 82, so game player only need hands comfort described glass lamp shade 82 can realize start institute
State triggering circuit 17.
The power supply of described each ground light and every light bar form in parallel is connected the DC source of 24V, described effect lamp 26
Use the AC-powered of 220V.
Each luminous lamp bead 15 that described control circuit 16 is communicatively connected in described each light bar one to one, described
Each luminous lamp bead that control circuit 16 is communicatively connected in described lamp bar 27 one to one.
Based on above-mentioned hardware system so that this utility model can obtain triggering signal by described triggering circuit 17 and be transferred to described
Control circuit 16 carries out starting game, and to described seven ground light (1,2,3,4,5,5,7) and six light bar (9,
10,11,12,13,14) light-emitting mode is controlled, utilize simultaneously described seven ground light (1,2,3,4,5,5,
7) human induction switch (18,19,20,21,22,23,24) that in, one_to_one corresponding is arranged obtains the human body of game player and connects
Touch signal, and by this signal realize with seven ground light (1,2,3,4,5,5,7) and six light bar (9,10,11,
12,13,14) interaction is carried out.
As shown in Figure 4, its concrete interactive game control method step is as follows:
The first step, player start described triggering circuit, start the most then by described triggering circuit start game link;Described seven
Individual ground light, six light bar and lamp bar the most all extinguish, and the most described effect lamp is lighted, and prompting game starts whereby;Open
Dynamic failure is then controlled seven ground light, six light bar, lamp bar and effect lamp by control circuit and sends out by default normality luminescence law
Light, described normality luminescence law is the breathing change that described seven ground light, six light bar and lamp bar carry out random color simultaneously
Lighting effects, described effect lamp does not works;
Second step, the seven-star controlling to be formed with corresponding six light bar according to seven ground light by described control circuit again are distributed
Putting in order of corridor structure is lighted successively, in running lamp effect, is indicated audio frequency by described audio amplifier game replaying rule simultaneously;
3rd step, when game rule instruction audio frequency finishes, close described seven ground light and corresponding six light bar, count
Time 3s after, countdown audio frequency play by the most described audio amplifier simultaneously, and first ground light 1 in the structure of described corridor is lighted
0.5s, the human induction switch 18 in the most described first ground light 1 obtains human-induced signal, obtains the most then point
Bright second ground light, the simultaneously multiple luminescences in the Article 1 light bar 9 between 1 to the second ground light of first ground light 2
Lamp bead 15 is lighted 100ms by first successively to last, and in described light bar 9, last luminous lamp bead 15 lights 100ms
Rear second ground light 2 continues bright 0.5s, and the human induction switch 18 in the most described second ground light 2 obtains human body
Induced signal, obtains and the most then lights the 3rd ground light, and second ground light 2 is to the lamp between the 3rd ground light 3 simultaneously
Light successively by last of first with the multiple luminous lamp bead 15 in 10;By as above rule until last;At this
During, the human induction switch in all ground light the most successfully obtains human-induced signal, and this time is played successfully clearance, described
Audio frequency is pointed out in audio amplifier game replaying clearance, and described effect lamp is lighted, and described effect lamp is flame effect lamp, described control circuit control
Six light bar making described lamp bar, seven ground light and correspondence are lighted in seven color flowing light efficiencies luminous, after continuing 10s, described
Audio amplifier is play and is terminated audio frequency, and it is normal by preset that described control circuit controls seven ground light, six light bar, lamp bar and effect lamp
State luminescence law is luminous;In the process, the human induction switch in any one ground light fails and obtains human body sensing letter
Number, this failure game, all ground light and the equal lamp of light bar quick-fried sudden strain of a muscle red light, described audio amplifier game replaying failure audio prompt.
Comprehensive described, the technical solution of the utility model sufficiently effective can complete above-mentioned utility model purpose, and this practicality
Novel structural principle and principle of work and power are the most sufficiently verified, and can reach intended effect and purpose,
And embodiment of the present utility model can also convert according to these principles, therefore, this utility model includes that all are in application specially
All replacement contents in the range of being previously mentioned in profit scope.Any equivalence change made in this utility model claim,
Within all belonging to the scope of the claims of this case application.
Claims (6)
1. a Play landscape lamp system, it is characterised in that: include multiple ground light and firing platform, each two set gradually
Being connected with the light bar of a bar shaped between described ground light respectively, described light bar is that linear array is constituted by multiple luminous lamp bead,
Described all light bar communicate concatenation successively, be provided with a control circuit and trigger circuit, the plurality of ground in described firing platform
Lamp is respectively provided with human induction switch, the human body in the plurality of ground light, all light bar, triggering circuit and each ground light
Inductive switch is all corresponding with described control circuit to be connected, in the human induction switch in described triggering circuit and each ground light
Trigger signal transmission and control the luminous lamp bead in the plurality of ground light and all light bar to described control circuit, described control circuit
It is turned on and off.
2. Play landscape lamp system as claimed in claim 1, it is characterised in that: described firing platform includes the base of hollow structure
And it being arranged at the glass lamp shade of base top, described control circuit is arranged in described base, is additionally provided with sound in described base
Case, is provided with effect lamp in described glass lamp shade, the connecting portion between described glass lamp shade and base around being provided with lamp bar,
Described lamp bar is that linear array is constituted by multiple luminous lamp bead, described audio amplifier, effect lamp and lamp bar all with described control circuit pair
Should connect, control described audio amplifier, effect lamp and lamp bar by described control circuit and work.
3. Play landscape lamp system as claimed in claim 2, it is characterised in that: triggering circuit is touch induction device, described
Touch induction device is arranged in described glass lamp shade.
4. Play landscape lamp system as claimed in claim 2, it is characterised in that: described each ground light and the confession of every light bar
Electricity form in parallel connects the DC source of 24V, and described effect lamp uses the AC-powered of 220V.
5. Play landscape lamp system as claimed in claim 4, it is characterised in that: described control circuit communication link one to one
The luminous lamp bead of each being connected in described every light bar, described control circuit is communicatively connected in described lamp bar one to one
Each luminous lamp bead.
6. Play landscape lamp system as claimed in claim 5, it is characterised in that: include seven described ground light, described in seven
Be corresponding in turn between ground light is connected with six described light bar, and described seven ground light are walked with six corresponding compositions one of light bar
Corridor structure.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201620365948.1U CN205717012U (en) | 2016-04-27 | 2016-04-27 | Play landscape lamp system |
Applications Claiming Priority (1)
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CN201620365948.1U CN205717012U (en) | 2016-04-27 | 2016-04-27 | Play landscape lamp system |
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CN205717012U true CN205717012U (en) | 2016-11-23 |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105927925A (en) * | 2016-04-27 | 2016-09-07 | 江西省中业景观工程安装有限公司 | Game landscape lamp system and interactive game control method thereof |
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2016
- 2016-04-27 CN CN201620365948.1U patent/CN205717012U/en active Active
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105927925A (en) * | 2016-04-27 | 2016-09-07 | 江西省中业景观工程安装有限公司 | Game landscape lamp system and interactive game control method thereof |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
TR01 | Transfer of patent right | ||
TR01 | Transfer of patent right |
Effective date of registration: 20190716 Address after: 330096 First Floor, Fourth Building, No. 18 High-tech Second Road, Nanchang High-tech Industrial Development Zone, Jiangxi Province Patentee after: Jiangxi Zhongyeguang Culture Technology Co., Ltd. Address before: 330006 No. 18, Gaoxin 2 Road, Nanchang City, Jiangxi Province, 4th Building, 2nd Floor, High-tech Pioneer Park Patentee before: Jiangxi Province in the industry landscape engineering installation Co., Ltd. |