CN201930516U - Amusement jump card - Google Patents

Amusement jump card Download PDF

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Publication number
CN201930516U
CN201930516U CN2010205849036U CN201020584903U CN201930516U CN 201930516 U CN201930516 U CN 201930516U CN 2010205849036 U CN2010205849036 U CN 2010205849036U CN 201020584903 U CN201020584903 U CN 201020584903U CN 201930516 U CN201930516 U CN 201930516U
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CN
China
Prior art keywords
jump
cards
amusement
board
card
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN2010205849036U
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Chinese (zh)
Inventor
李玉新
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
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Priority to CN2010205849036U priority Critical patent/CN201930516U/en
Application granted granted Critical
Publication of CN201930516U publication Critical patent/CN201930516U/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

The utility model relates to a jump card for amusement and leisure, which belongs to the technical field of amusement apparatus structures. An amusement jump card comprises jump cards and dices, and is characterized in that the number of the jump cards is ninety six, the number of the dices is two, the ninety-six jump cards are divided into eight groups with twelve jump cards per group, and Arabic natural numerical values are printed on one surfaces of the jump cards and are sequenced according to natural numbers from 1 to 12. Each jump card is in the shape of a cuboid or a cube. Twelve cards are formed into a group and have a unified color and luster. The amusement jump card has strong number flexibility of game participants and is not limited by national boundaries, areas, languages, cultures and the like, the jump cards are diversified in color and luster and are gorgeous and attractive, and the brain power and the computational capability of a player can be exercised.

Description

Board is jumped in amusement
One, technical field
The utility model relates to the jumping board that a kind of Entertainment is used, and belongs to the amusement appliance technical field of structures.
Two, background technology
Present various chess category amusement article is of a great variety, as playing card, Chinese chess, military chess, mahjong etc., though game mode has nothing in common with each other, but they are many based on the amusement game, can not cultivate the brain computing capability that improves the entertainer, and can be subjected to the restriction of regional culture, educational level and the number of participant, especially inapplicable to children's development intelligence.
Three, summary of the invention
The purpose of this utility model is to solve the deficiency that above-mentioned prior art exists, and provides a kind of flexibility strong, is not subjected to restrictions such as national boundaries, area, language, culture, not limited by the number of participant, can temper the novel jumping board that improves player's mentality and computing capability.
Of the present utility model being achieved through the following technical solutions:
Board is jumped in amusement, comprises jumping board and dice, it is characterized in that jumping board and be 2 of 96, dice, and jump boards for 96 and be divided into 8 groups, 12 every group, simultaneously be printed with Arabic natural numerical value jumping board, sort by " 1 " beginning to " 12 " natural number.
Said jumping board profile is cuboid or square.
Said one group of 12 board is unified color and luster.
Amusing method: the entertainer will jump board earlier and sequence by 12,11,10,9,8,7,6,5,4,3,2,1 order, jump board by the numerical value of throwing dice then, numerical value shown in when two dices are thrown can be with adding or subtracting or take advantage of or remove computational methods, obtain needed evaluation, make and jump board, finish the order arrayer at first for winning by 1,2,3,4,5,6,7,8,9,10,11,12 order arrangements.
The utility model has the advantages that: number of participant flexibility is strong, is not subjected to restrictions such as national boundaries, area, language, culture, and jumping board color and luster is various, gorgeous attractive in appearance, also can take exercise and improve player's mentality and computing capability.
Four, description of drawings
Fig. 1: for jumping the board structural representation;
Five, the specific embodiment
Below in conjunction with accompanying drawing, provide the specific embodiment of the present utility model, be used for formation of the present utility model is further specified.
In the present embodiment, jumping board is made by plastic material, 96 boards are divided into 8 groups, blackish green, light green, sapphire blue, sky blue, orange, orange, off-white and light pink that color is respectively, its profile is the cuboid of 3.5*2.5*1.5 (mm), and the wherein one side on 3.5*2.5 (mm) plane goes up prints Arabic numerals; Two dices are equally by plastic production, and profile is a length of side 1.5mm square, and six facings are printed 1,2,3,4,5,6 numerals respectively.
At first will jump board sequences by 12,11,10,9,8,7,6,5,4,3,2,1 order, jump board by the numerical value of throwing dice then, numerical value shown in when two dices are thrown can obtain needed evaluation with adding or subtracting or take advantage of or remove computational methods.Show 6 and 3 respectively as two dices, optional 6/3=2 skips to 1 the right with 2, will quote used computational methods and numerical value in simultaneously mouthful; If two dices show 6 and 5 respectively, no matter use which kind of computational methods of addition subtraction multiplication and division, all can't obtain the numeral 2 of needs, also can select to stop to jump once, finally make in a word and jump board, finish the order arrayer at first and win by 1,2,3,4,5,6,7,8,9,10,11,12 order arrangements.

Claims (1)

1. board is jumped in amusement, comprises and jumps board and dice, it is characterized in that jumping board and be 2 of 96, dice, and jump boards for 96 and be divided into 8 groups, 12 every group, simultaneously be printed with Arabic natural numerical value jumping board, sort by " 1 " beginning to " 12 " natural number; Jumping the board profile is cuboid or square, and one group of 12 board is unified color and luster.
CN2010205849036U 2010-10-20 2010-10-20 Amusement jump card Expired - Fee Related CN201930516U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN2010205849036U CN201930516U (en) 2010-10-20 2010-10-20 Amusement jump card

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2010205849036U CN201930516U (en) 2010-10-20 2010-10-20 Amusement jump card

Publications (1)

Publication Number Publication Date
CN201930516U true CN201930516U (en) 2011-08-17

Family

ID=44442058

Family Applications (1)

Application Number Title Priority Date Filing Date
CN2010205849036U Expired - Fee Related CN201930516U (en) 2010-10-20 2010-10-20 Amusement jump card

Country Status (1)

Country Link
CN (1) CN201930516U (en)

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Legal Events

Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
C17 Cessation of patent right
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20110817

Termination date: 20121020