CN201658823U - Archery game machine - Google Patents
Archery game machine Download PDFInfo
- Publication number
- CN201658823U CN201658823U CN 201020003434 CN201020003434U CN201658823U CN 201658823 U CN201658823 U CN 201658823U CN 201020003434 CN201020003434 CN 201020003434 CN 201020003434 U CN201020003434 U CN 201020003434U CN 201658823 U CN201658823 U CN 201658823U
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- CN
- China
- Prior art keywords
- bow
- game machine
- archery game
- arrow
- afterbody
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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- Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
Abstract
An archery game machine comprises archery, a display screen and an identification system. The archery is provided with a bow, a buffer part, a bowstring and an arrow, wherein the bowstring provides energy for the arrow to move, the head of the arrow can move in a moving chamber of the bow, and kinetic energy of the head of the arrow can be absorbed by the buffer part; the display screen provides targets for the bow and the arrow; and the identification system is used for determining shooting direction of the arrow and bow drawing strength. The archery game machine can provide different types of use modes of game machines and pleasure for users.
Description
Technical field
The utility model is relevant with game machine, more detailed is meant a kind of archery game machine.
Background technology
Press, general game machine except that the type of utilizing rocking bar and button control, more has the guerrilla warfare machine that knocks of shooting game machine, utilization drum rod or the hammer control of the control of utilization light rifle, or uses the rhythm type game machine of other control ... Deng.
But, because the user of game machine is that the teenager is in the majority, utilize the game machine of rocking bar and button control too merely, must watch screen for a long time attentively, not only cause teen-age visual impairment easily, also can do nothing to help teen-age physique development.Therefore, at present comparatively popular and welcome game machine transfers the type of motion health simultaneously gradually to, as the guerrilla warfare machine that knocks that utilizes bulging rod or hammer to control, can have the movement effects of wrist and arm simultaneously concurrently, and use the rhythm type game machine of other control, the timing that then can train the user simultaneously.
Yet, the game machine kind conversion often of teenager's hobby, therefore game machine kind now has been not enough to satisfy user's demand, how to provide the game machine of new kenel in the relevant industry, when being present most important problem.
The utility model content
In view of this, main purpose of the present utility model is that a kind of archery game machine is being provided, so that the user to be provided dissimilar shooting games.
Edge this, the utility model provides a kind of archery game machine, includes: a bow and arrow has bow body, a bolster, a bowstring and a rocket body; This bow body has the perforation that a movable room, is communicated with air-vent and this activity room of connection of this activity room; This bolster is to be arranged in the movable room of this bow body; This bowstring is two ends that connect this bow body; This rocket body has the body portion of a head, an afterbody and this head of connection and afterbody, this head is to be arranged in this activity room, this body portion passes in this perforation, this afterbody is that to expose to this bow external, this afterbody can supply the external force drawing and this bowstring of interlock, makes when the external force of drawing afterbody disappears, and the energy of this rocket body motion is provided by this bowstring, the head of this rocket body can be moved in this activity room, and absorb the kinetic energy of this head movement by this bolster; One display screen provides the run-home of this bow and arrow, and this display screen is connected with identification system in wireless or wired mode; One identification system is to indicate in order to the color on identification bow body and the rocket body, with the directive of interpretation rocket body and the power power of pulling the bow, simultaneously the data that obtained are presented at screen in the on line mode, or on line projector is projected on cloth curtain or the plane.
The beneficial effects of the utility model are: the user can be provided dissimilar shooting games.
Description of drawings
Further understand and approval for the auditor can be had feature of the present utility model and characteristics, below enumerate preferred embodiment and conjunction with figs. is described as follows, wherein:
Fig. 1 is the three-dimensional combination figure of the utility model first preferred embodiment.
Fig. 2 is a three-dimensional exploded view embodiment illustrated in fig. 1.
Fig. 3 is a user mode cutaway view embodiment illustrated in fig. 1; It mainly shows the state when not pulling the bow.
Fig. 4 is a user mode cutaway view embodiment illustrated in fig. 1; It mainly shows the state when pulling the bow.
Fig. 5 is a user mode schematic diagram embodiment illustrated in fig. 1.
Fig. 6 is the user mode cutaway view of the utility model second preferred embodiment; It mainly shows the state when not pulling the bow.
Fig. 7 is the user mode cutaway view of the utility model second preferred embodiment; It mainly shows the state when pulling the bow.
Fig. 8 is the user mode cutaway view of the utility model the 3rd preferred embodiment; It mainly shows the state when not pulling the bow.
Fig. 9 is the user mode cutaway view of the utility model the 3rd preferred embodiment; It mainly shows the state when pulling the bow.
Figure 10 is a user mode schematic diagram embodiment illustrated in fig. 8.
Figure 11 is the user mode cutaway view of the utility model the 4th preferred embodiment; It mainly shows the state when not pulling the bow.
Figure 12 is the user mode cutaway view of the utility model the 4th preferred embodiment; It mainly shows the state when pulling the bow.
Figure 13 is the local enlarged diagram of another enforcement aspect of the utility model.
Figure 14 be in the utility model user and network camera concern position view.
Figure 15 be in the utility model user and network camera concern position view.
Figure 16 is the flow chart of image identification bow and arrow aiming point in the utility model.
Figure 17 is the action schematic diagram of another enforcement aspect of the utility model.
The specific embodiment
Seeing also Fig. 1 to Fig. 5, is that the utility model first preferred embodiment provides a kind of archery game machine, and it consists predominantly of a bow and arrow 100, a display screen 99 and an identification system (not shown); Wherein:
This bow and arrow 100 has a bow body 10, a bolster 20, a bowstring 30 and a rocket body 40, wherein:
See also Fig. 1 to Fig. 3, this bow body 10 has a shank part 11, two elastic portion 12 and a holding part 13; This shank part 11 is to use the hand for the user to grip, and be formed with one in middle section position and place hole 111, this two elastic portion 12 is the two ends that are connected to this shank part 11, and this elastic portion 12 is made by the material of tool predetermined elasticity restoring force, this holding part 13 generally is a body, be to penetrate placing in the hole 111 in this shank part 11, and be fixedly connected on the middle section position of this shank part 11, these holding part 13 axial inner are formed with a movable room 131, and be formed with an air-vent 132 that is communicated with this activity room 131 in an end of this holding part 13, and the aperture of this air-vent 132 is less than the aperture of this activity room 131, this holding part 13 then is formed with the perforation 133 of this activity room 131 of connection with respect to the other end of this air-vent 132, and is somebody's turn to do the aperture of the aperture of perforation 133 less than this activity room 131;
See also Fig. 1 to Fig. 3, this bolster 20 is the movable rooms 131 that fixedly place this bow body 10, and is positioned on the position that is close to this air-vent 132.This bolster 20 is made by the material that possesses predetermined elasticity, is a compression spring in present embodiment;
See also Fig. 1 to Fig. 3, this bowstring 30 is to be connected on two elastic portion 12 free ends of this bow body 10, in order to the kinergety of rocket body 40 to be provided with two ends;
See also Fig. 1 to Fig. 3, this rocket body 40, can be a long strip type or long rod type, be formed in one, can define a head 41, one afterbody 42 and one connects the body portion 43 of this head 41 and afterbody 42 with one, the external diameter of this head 41 is the external diameters greater than this body portion 43, and this head 41 is often to remain in the movable room 131 of this bow body 10,43 in this body portion pass by this perforation 133 and be positioned at this activity room 131 outside, be raised with at least one alar part 44 on this afterbody 42, direction when moving in order to stablize rocket body 40 also makes it more be close to reproduced model moulding as far as possible, is protruding with a stop section 45 in this body portion 43 in addition, the external diameter of this stop section 45 is the apertures greater than this perforation 133, slip in this activity room 131 with the afterbody 42 that prevents rocket body 40, on the ora terminalis of this afterbody 42 and offer a string groove 46, use for bowstring 30 ccontaining.
This display screen 99 is to be located at a pre-position, can be a cloth curtain, a screen, a projection screen or is a plane ... Deng, the usefulness that aims at for the user.
This identification system, be to carry out position capture identification, color identification to this bow and arrow 100 ... Deng, and in wireless or wired mode, be connected to display screen 99 or projector, simultaneously identification gained rocket body homing position, firing rate and aiming point be connected to screen or projector is incident upon on projection screen, plane or the cloth curtain.
Be with, above-mentionedly be each member and the assembling mode introduction thereof that the utility model provides first preferred embodiment archery game machine, then again occupation mode of the present utility model is described below:
At first, the utility model archery game machine, provide object (can be shown) by this display screen 99, and utilize identification system to be located the directive position of (calculating) bow and arrow 100, and penetrate the power power by the angle calculation that bowstring 30 is stretched by display or projection screen.
When using the utility model archery game machine, before the user just can stand on display screen 99, to be hold by one hand on the shank part 11 of bow body 10, another hand then is placed in this bowstring 30 in the string groove 46 of these rocket body 40 afterbodys 42, and the application of force with rocket body 40 toward the negative drawings of bow bodies 10 (because the head outer diameter of rocket body is greater than the piercing aperture of this bow body, therefore this rocket body can't be completely pulled out of), and make bowstring 30 be become tight state simultaneously by drawing, certainly the application of force state of this moment will cause elastic portion 12 that this bowstring 30 will bend body 10 in addition drawing be deflected (as shown in Figure 4), after person to be used aims at the shown object of display screen 99, just can decontrol rocket body 40, the elastic-restoring force that is produced by elastomer 12 and bowstring 30 is moved rocket body 40 toward movable room 131, and contact on this bolster 20 by the head 41 of this rocket body 40, the kinergety of offsetting this rocket body 40 to be absorbed by this bolster 20 (is provided the pipeline of gas output simultaneously by this air-vent, be obstructed with the motion of avoiding rocket body), but identification system this moment just position and the energy of simulation calculation rocket body directive object, and be shown in the display screen 99.
Thus, utilization the utility model just can provide the user to play in the mode of archery, and rocket body can not separate with the bow body again, and the security can guarantee to play the time.So that another kind of novel game play mode to be provided.
See also Fig. 6 to Fig. 7, be that the utility model second preferred embodiment provides a kind of archery game machine, it includes a bow and arrow 200, a display screen and an identification system equally, this bow and arrow 200 has a bow body 10, a bolster 20, a bowstring 30 and a rocket body 40 equally, and only the main difference with first preferred embodiment is:
Present embodiment is provided with an elastic component 50 in the external end edge of holding part 13 close these perforation 133 of this bow body 10, with when this rocket body 40 stressed in this activity room 131 during toward the motion of bolster 20 directions, after the head 41 of this rocket body 40 contacts on this bolster 20, stop section 45 on this rocket body 40 can contact on this elastic component 50 (as shown in Figure 6) simultaneously, to increase the effect that absorbs rocket body 40 kinergeties simultaneously, to prevent that bending body produces excessive vibrations, and can reduce the discomfort of user's hand, also can avoid rocket body 40 to penetrate the direct bump of 13 of back and holding parts in addition.
See also Fig. 8 to Figure 10, be that the utility model the 3rd preferred embodiment provides a kind of archery game machine, it includes a bow and arrow 300, a display screen 99 and an identification system equally, this bow and arrow 300 has bow body 10, a bolster 20, a bowstring 30 and a rocket body 40 equally, and the main difference of itself and first preferred embodiment is:
Present embodiment is on the holding part 13 of this bow body 10, position near this air-vent 132 is provided with a sight 60, this sight 60 can be the foresight sight or is one can send ultrared infrared sight, with the guiding (as shown in figure 10) that provides the user to shoot an arrow direction, as when being infrared sight, the infrared ray that is sent can be projected on the display screen 99, can not only increase the accuracy of archery direction, the enjoyment in the time of more increasing the user and shoot an arrow.
See also Figure 11 to Figure 12, be that the utility model the 4th preferred embodiment provides a kind of archery game machine, it includes a bow and arrow 400, a display screen 99 and an identification system equally, this bow and arrow 400 has bow body 10, a bolster 20, a bowstring 30 and a rocket body 40 equally, and the main difference of itself and first preferred embodiment is:
Present embodiment is provided with the color ring 431 that is provided with according to predetermined space in the body portion 43 of this rocket body 40; Make when the body portion 43 of this rocket body 40 is pulled out gradually outside the movable room 131 of this bow body 10 by the user, can carry out the color identification by this identification system, to record the distance that rocket body 40 is drawn out, and calculate power numerical value when pulling the bow, allowing the user learn the power of pulling the bow, and increase enjoyment when playing.
In addition, also can be on holding part 13 front end faces of bow body, cloth is with a plurality of color block 18,19 (as shown in figure 13), the color block 18,19 that is about to different colours is distributed on the front end face of this holding part 13 in concentrically ringed mode, with by described color block 18,19 usefulness as foresight, and utilize this identification system to read processing, the mark that position of being aimed at when shooting an arrow with interpretation and archery back are obtained.Certainly also can when this is pulled the bow, be on the position of inactive state (as on shank part 11), be provided with one first and read block 16 and when pulling the bow, can change on the position of position (as on the ora terminalis of elastic portion 12), be provided with one second and read block 17; Thus, when the user pulls the bow, just read the power power that block 17 comes in addition interpretation to pull the bow with respect to first position of reading block 16, variable in distance (distance L 1 and distance L 2 as Figure 17 change) to second by this identification system.
The environment set of image identification can place a network camera (WebCamera) 81 the user P dead ahead (as shown in figure 14) of the recreation of shooting an arrow, distance is located (when supposing that the wide W1 of cloth curtain or screen is 160 centimeters) for S (about 200 centimeters), network camera 81 is to place apart from cloth curtain or screen W1 side distance to be W2 (80 centimeters places), and network camera is then located (as shown in figure 15) apart from the ground level distance for H (about 175 centimeters).As shown in figure 16, then just can utilize network camera 81 acquisition users' image frame, be sent in the computer via USB, because grey-tone image can be accelerated the speed of image processing, therefore utilize the color conversion technology that the chromatic image (RGB) of RGB is changed into and be grey-tone image (YIQ), come separate object via closed treatment technology (Closing) of image and label treatment technology (Labeling) again, owing to set the small circle that the foresight of bow and arrow is the red heart of the yellow end, so, can utilize and remove the large-area object impossible object of elimination earlier, continue to utilize feature acquisition technology to obtain the foresight object of bow and arrow, calculate the coordinate of bow and arrow foresight at last, coordinate information is imported in the Games Software, cooperate 3D virtual reality animation software to finish the interaction control of archery recreation.
The above content that discloses, it only is better embodiment of the present utility model, be not in order to limit the scope of the utility model embodiment, the equalization that those skilled in the art in the present technique field do according to the utility model changes, and the change known of those skilled in that art, must belong to the scope that the utility model is contained.
Claims (11)
1. an archery game machine is characterized in that, includes:
One bow and arrow has a bow body, a bolster, a bowstring and a rocket body; This bow body has the perforation that a movable room, is communicated with air-vent and this activity room of connection of this activity room; This bolster is arranged in the movable room of this bow body; This bowstring connects two ends of this bow body; This rocket body has the body portion of a head, an afterbody and this head of connection and afterbody, and this head is arranged in this activity room, and this body portion passes in this perforation, and it is external that this afterbody exposes to this bow, and this afterbody can supply the external force drawing and this bowstring of interlock;
One provides the display screen of the run-home of this bow and arrow, and this display screen is connected with identification system in wireless or wired mode;
One identification system in order to the directive of interpretation rocket body and the power power of pulling the bow, this identification system is connected with display screen or projector.
2. according to the described archery game machine of claim 1, it is characterized in that wherein this bow body has shank part, two elastic portion and a holding part of using for user's hand gripping; This two elastic portion is connected in the two ends of this shank part respectively, and this elastic portion is made by the material of tool predetermined elasticity restoring force, this holding part generally is a body, be fixedly connected on the middle section position of this shank part, this holding part axial inner is formed with this activity room, and be formed with this air-vent that is communicated with this activity room in an end of this holding part, and the aperture of this air-vent is less than the aperture of this activity room, this holding part then is formed with this perforation that is communicated with this activity room with respect to the other end of this air-vent, and the aperture that should bore a hole is less than the aperture of this activity room.
3. according to the described archery game machine of claim 1, it is characterized in that wherein this bolster is made by the material that possesses predetermined elasticity.
4. according to the described archery game machine of claim 1, it is characterized in that wherein the head outer diameter of this rocket body is greater than the external diameter of this body portion, and, this head is often remained in the movable room of this bow body greater than the aperture of this perforation.
5. according to the described archery game machine of claim 1, it is characterized in that wherein the body portion of this rocket body is protruding with one and slips into stop section in this activity room with the afterbody that prevents rocket body, the external diameter of this stop section is greater than the aperture of this perforation.
6. according to the described archery game machine of claim 1, it is characterized in that, wherein offer a usefulness on the afterbody ora terminalis of this rocket body for the ccontaining string groove of bowstring.
7. according to the described archery game machine of claim 1, it is characterized in that, also include a sight, be located on this bow body.
8. according to the described archery game machine of claim 7, it is characterized in that wherein this sight is one can send ultrared sight.
9. according to the described archery game machine of claim 1, it is characterized in that, wherein be provided with a plurality of color rings according to pre-spacing in the body portion of this rocket body.
10. according to the described archery game machine of claim 1, it is characterized in that, wherein should bend on the front end face of body, be furnished with a plurality of color blocks, carry out capture in conjunction with this identification system and read processing.
11., it is characterized in that wherein this display screen is the arbitrary selection in a cloth curtain, a screen, a projection screen, the plane according to the described archery game machine of claim 1.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN 201020003434 CN201658823U (en) | 2010-01-13 | 2010-01-13 | Archery game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN 201020003434 CN201658823U (en) | 2010-01-13 | 2010-01-13 | Archery game machine |
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CN201658823U true CN201658823U (en) | 2010-12-01 |
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CN 201020003434 Expired - Fee Related CN201658823U (en) | 2010-01-13 | 2010-01-13 | Archery game machine |
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Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102698432A (en) * | 2012-04-24 | 2012-10-03 | 卢小平 | Electronic shooting method and system |
CN102989156A (en) * | 2012-11-23 | 2013-03-27 | 安徽寰智信息科技股份有限公司 | Toxophily training auxiliary system based on action recognition technology |
CN104492076A (en) * | 2014-12-31 | 2015-04-08 | 上海交通大学 | Photoelectric gunfight game hit detection method and system |
CN105031902A (en) * | 2015-04-10 | 2015-11-11 | 上海十环体育用品有限公司 | Archery practicing device |
CN112370757A (en) * | 2020-11-13 | 2021-02-19 | 四川建筑职业技术学院 | VR technology-based bow and arrow exercise or competition simulation device and method |
-
2010
- 2010-01-13 CN CN 201020003434 patent/CN201658823U/en not_active Expired - Fee Related
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102698432A (en) * | 2012-04-24 | 2012-10-03 | 卢小平 | Electronic shooting method and system |
CN102698432B (en) * | 2012-04-24 | 2014-12-10 | 卢小平 | Electronic shooting method and system |
CN102989156A (en) * | 2012-11-23 | 2013-03-27 | 安徽寰智信息科技股份有限公司 | Toxophily training auxiliary system based on action recognition technology |
CN102989156B (en) * | 2012-11-23 | 2016-01-13 | 安徽寰智信息科技股份有限公司 | A kind of training of the archery based on action recognition technology accessory system |
CN104492076A (en) * | 2014-12-31 | 2015-04-08 | 上海交通大学 | Photoelectric gunfight game hit detection method and system |
CN105031902A (en) * | 2015-04-10 | 2015-11-11 | 上海十环体育用品有限公司 | Archery practicing device |
CN105031902B (en) * | 2015-04-10 | 2017-09-19 | 上海十环体育用品有限公司 | A kind of row bends dispenser exercising machine |
CN112370757A (en) * | 2020-11-13 | 2021-02-19 | 四川建筑职业技术学院 | VR technology-based bow and arrow exercise or competition simulation device and method |
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Legal Events
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C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20101201 Termination date: 20130113 |
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CF01 | Termination of patent right due to non-payment of annual fee |