CN115061570A - High-fidelity simulation training system and method based on real confrontation data - Google Patents

High-fidelity simulation training system and method based on real confrontation data Download PDF

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CN115061570A
CN115061570A CN202210721298.XA CN202210721298A CN115061570A CN 115061570 A CN115061570 A CN 115061570A CN 202210721298 A CN202210721298 A CN 202210721298A CN 115061570 A CN115061570 A CN 115061570A
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李兆展
程小震
孙智勇
田海林
林艳红
姚小强
吴达
师剑军
李进
张杰明
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Air Force Engineering University of PLA
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Abstract

The high-fidelity simulation training system based on real confrontation data comprises a data management module, a scenario generation module, an air defense missile simulator, a data acquisition unit, a data processor and human-computer interaction equipment. The high-fidelity training method based on the real confrontation data comprises two stages of process duplication and confrontation training. The front end of the invention adopts real confrontation data to generate a training scenario, so as to ensure the verisimilitude of a training scene and an adversary; the air-defense missile simulator adopts combat software consistent with real equipment, so that the fidelity of simulation is improved; the back end adopts a decision evaluation environment consistent with real equipment to ensure the consistency of the effects of the simulated confrontation training and the real confrontation training; the hit result real-time intervention scenario generation module can realize the consistency of the simulation confrontation process and the real confrontation process. The invention greatly improves the training cost-effectiveness ratio and solves the problem that the real equipment confrontation process cannot be reconstructed.

Description

High-fidelity simulation training system and method based on real confrontation data
Technical Field
The invention belongs to the field of training, and particularly relates to a high-fidelity simulation training system based on real confrontation data.
Background
In the training process, the training based on real equipment has less organization implementation chance due to more involved force factors, high economic cost and high coordination difficulty, and the problems found in the training are difficult to carry out reproduction verification so that the overall training benefit is not high; the simulation training is an economic and efficient training means, has the advantages of easy organization and implementation, low economic cost, capability of repeated training and the like, but how to build a training environment closer to actual combat confrontation by means of an analog simulation technology is still a common practical problem at present. This middle contains mainly three key parts: the reality of the front-end scenario, the reality of the air-defense missile simulator, and the reality and objectivity of the assessment. The front end is supposed to be generally manually or automatically generated by setting up editing software, and the real scene data is proposed and combined with manual setting to form simulated training data in an electronic countermeasure system simulated training research [ J ] (ship electronic countermeasure, 2019.08) based on scene data by the aid of a uterus bin and the like, so that compared with the conventional data generated by directly manually editing and setting up the scene data, the simulated training data is more real; the current mainstream method of the air-defense missile simulator is based on a mode of modeling and simulating the key functions and performances of weapon equipment, and can obtain a training effect approximately similar to that of real equipment; the evaluation is real and objective, the simulation training evaluation is limited by the accuracy limit of models of various simulation platforms, and generally the evaluation is lower than the requirement of real countertraining.
No matter which part of the three key parts is not real enough, the constructed confrontation environment cannot be close to actual combat, and the training effect is greatly discounted.
Disclosure of Invention
In order to solve the problem that the confrontation environment is not real enough, the invention provides a high-fidelity simulation training system based on real confrontation data, which comprises a data management module, a scenario generation module, an air defense missile simulator, a data acquisition unit, a data processor and a human-computer interaction device, wherein the data management module is used for managing the data; wherein
The data management module receives a mode selection instruction of the human-computer interaction device, performs a process duplication or confrontation training mode, performs data analysis and matching on locally stored real confrontation data, outputs the confrontation data to the human-computer interaction device in the process duplication mode, and outputs the confrontation data to the scenario generation module in the confrontation training mode;
the method comprises the following steps that a scenario generation module carries out static screening on countermeasure data output by a data management module, the required data are screened from the countermeasure data according to task requirements, ground-air countermeasure data are removed, and air target data are output; receiving a hit result sent by the data processor so as to intervene in the empty target data;
the requirements of core radar software, command control software and human-computer interaction software of the air-defense missile simulator are consistent with those of actual equipment, so that an anti-shock training effect consistent with that of real equipment is obtained; receiving aerial target data output by the scenario generation module, performing real-time impact training on a person in a loop according to the working principle of a weapon system, and outputting system working data;
the data acquisition unit is used for acquiring working data of the air defense missile simulator, adding time marks according to the time sequence generated in sequence and using the time marks as the input of the data processor;
the data processor is used for receiving the collected working data sent by the data collector, analyzing and judging according to the encountered distance between the missile and the target, judging as hit if the encountered distance between the missile and the target is less than the killing radius of the missile, otherwise judging as miss, and forming hit results which are respectively sent to the human-computer interaction device and the scenario generation module;
the human-computer interaction equipment is used for converting the operation action of a human into a control command and outputting the control command to the data management module, the scenario generation module and the data acquisition unit; the method comprises the steps of receiving countermeasure data sent by a data management module, aerial target data sent by a scenario generation module, collecting work information sent by a data collector and a hit result output by a data processor, and displaying the information in an image and character form in a visual mode.
Also provides a high-fidelity training method based on real confrontation data, and the working flow of the method is as follows:
stage one: process repeating disk
The method comprises the following steps: inputting human-computer interaction information 1 manually through human-computer interaction equipment, wherein the human-computer interaction information 1 comprises a mode selection step, a countermeasure data selection step and a reply starting instruction step, and the operation action of a human is converted into a machine language by means of human-computer interaction software to form a mode selection instruction;
step two: the data management module receives the mode selection instruction, operates in a process copy mode, reads certain real countermeasure data stored locally, performs data analysis and matching, and outputs the countermeasure data to the human-computer interaction equipment;
step three: the man-machine interaction equipment receives the confrontation data, converts the confrontation data into image and character forms by means of man-machine interaction software, reproduces historical confrontation scenes and supports process duplication;
and a second stage: counter training
Step four: inputting man-machine interaction information 2 manually through man-machine interaction equipment, wherein the man-machine interaction information 2 comprises a mode selection function, a countermeasure data selection function and a countermeasure training starting function; converting human operation action into machine language by means of human-computer interaction software to form a mode selection instruction to be sent to a data management module, a static screening instruction to be sent to a scenario generation module, and a collection control instruction to be sent to a data collector;
step five: the data management module receives a mode selection instruction from the human-computer interaction equipment, operates in an antagonism training mode, reads certain real antagonism data stored locally, performs data analysis and matching, and outputs the antagonism data to the scenario generation module;
step six: the method comprises the following steps that a scenario generation module receives a static screening instruction from a human-computer interaction device, performs data static screening on countermeasure data from a data management module to form aerial target data, and sends the aerial target data to an air-defense missile simulator and the human-computer interaction device respectively;
step seven: the data acquisition unit receives an acquisition control instruction from the human-computer interaction equipment, and the data acquisition unit starts to work;
step eight: an operator operates the air-defense missile simulator to start working, the air-defense missile simulator receives air target data, and real-time impact resistance training of a person in a loop is carried out according to the working principle of a weapon system;
step nine: the data acquisition unit acquires system working data of the air-defense missile simulator, and adds time marks according to the time sequence generated by the system working data in sequence to form acquired working data which are respectively sent to the human-computer interaction equipment and the data processor;
step ten: the data processor receives the collected work information from the data collector, analyzes and judges the acquired work information according to the encountered distance of the missile and the target, and forms hit results which are respectively sent to the human-computer interaction equipment and the scenario generation module;
step eleven: the scenario generation module receives a hit result from the data processor and intervenes the aerial target;
step twelve: in the whole process, the man-machine interaction device receives the confrontation data from the data management module, the aerial target data from the planned generation module, the collected working data of the data collector and the hit result of the data processor in real time, and displays the working conditions and the hit results of the aerial target dynamic and air-defense missile system in the form of images and characters by depending on the man-machine interaction device software.
In another embodiment of the present invention, the challenge data is selected as a true challenge data.
In one embodiment of the invention, the mode selection command includes mode selection, data selection, and start of a copy function.
In another specific embodiment of the invention, the working data of the air defense missile simulator collected by the data collector comprises radar tracking target and missile attack data.
In another embodiment of the invention, the plan generation module screens out the position, the posture and the heading information of the aerial target data from the countermeasure data output by the data management module according to the task requirement.
The invention starts with three key links influencing the real confrontation training environment: the reality countermeasure data is adopted to ensure the verisimilitude of the front-end scenario, the software system consistent with the actual installation is adopted to ensure the verisimilitude of the simulation training system, and the evaluation equipment consistent with the actual installation is adopted to ensure the objective authenticity of the evaluation process, so that the high-fidelity simulation training system based on the reality countermeasure data is constructed, and the authenticity of the countermeasure environment is greatly improved.
The invention has the advantages that:
(1) the front end adopts real confrontation data to generate a training scenario, so that the verisimilitude of a training scene and an opponent is ensured;
(2) the air-defense missile simulator adopts combat software consistent with real equipment, so that the fidelity of simulation is improved;
(3) the rear end adopts a judgment and evaluation environment consistent with real equipment, so that the consistency of the effects of simulated confrontation training and real confrontation training is ensured;
(4) the hit result is intervened in the scenario generation module in real time, so that the simulation confrontation process is consistent with the real confrontation process;
(5) the training cost-effectiveness ratio is improved, and the problem that the real equipment confrontation process cannot be reconstructed is solved.
The high-fidelity simulation training system based on the real confrontation data is a convenient path for efficiently and quickly improving the training level, is not limited by time and places, and fully excavates the potential of the real confrontation data to bring the real confrontation data into play with the maximum training benefit.
Drawings
FIG. 1 is a block diagram of a high fidelity simulated training system based on realistic countermeasure data according to the present invention;
FIG. 2 shows an information flow diagram of the present invention based on true confrontation data for a high fidelity simulation training system.
Detailed Description
The invention provides a high-fidelity simulation training system based on real confrontation data, which is characterized in that the real confrontation data are extracted, a historical real confrontation scene is reconstructed and generated to serve as a training scenario of an air defense missile simulator, and meanwhile, a data collector and a data processor in a real assembly evaluation system are applied to the confrontation evaluation of the air defense missile simulator to construct a judgment evaluation environment completely consistent with the actual confrontation process. The system mainly comprises a data management module, a scenario generation module, an air defense missile simulator, a data acquisition unit, a data processor, a human-computer interaction device and the like.
The method comprises the steps that a data management module receives a mode selection instruction of a human-computer interaction device, a process duplication or confrontation training mode is carried out, data analysis and matching are carried out on locally stored real confrontation data, and the method can be seen in (uterus and. an electronic confrontation system based on scene data simulates training research [ J ]. ship electronic confrontation, 2019.08), confrontation data are output to the human-computer interaction device in the process duplication mode, and confrontation data are output to a thought generation module in the confrontation training mode;
the method comprises the following steps that a generation module is designed to carry out static screening on countermeasure data output by a data management module, required data are screened from the countermeasure data according to task needs, the required data mainly comprise position, posture, course and other information of aerial target data, and ground-air countermeasure data are removed, which can be referred to (palace & bin. electronic countermeasure system simulation training research [ J ] ship electronic countermeasure, 2019.08) based on scene data, and aerial target data are output; meanwhile, the hit result sent by the data processor can also be received so as to intervene in the aerial target data (the hit indicates that the aerial target disappears, and the miss indicates that the aerial target does not change).
An air-defense missile simulator belongs to simulation training equipment of air-defense missiles, and can be seen in (Leshangsheng et al, the current research situation of a missile simulator and a key technology [ J ]. weapons automation, 2017.06). The requirements of core radar software, finger control software and human-computer interaction software of the air-defense missile simulator are consistent with the requirements of actual equipment, an anti-shock training effect consistent with real equipment can be obtained, meanwhile, air target data output by a planned generation module is received, and real-time anti-shock training of a human in a loop is carried out according to the working principle of a weapon system (Yangjun. ground-air missile weapon system general theory [ M ]. Beijing: national defense industry publishing agency, 2006: 53), and system working data are output.
The data acquisition unit belongs to one of the components of a real-mounted evaluation system, and has the main functions of acquiring working data of the air-defense missile simulator, including key data of radar tracking targets, missile attacks and the like, adding time marks according to the time sequence generated in sequence, and serving as the input of a data processor, wherein the time marks are conventional technical means in the field and are not described in detail.
The data processor belongs to one of the components of the real-mounted evaluation system, receives the collected working data sent by the data collector, including the key data of radar tracking target, missile attack and the like, analyzes and judges according to the encounter distance between the missile and the target, if the encounter distance between the missile and the target is smaller than the killing radius of the missile, the target is judged to be hit, otherwise, the target is judged to be not hit, and the hit result (hit or miss) is formed and sent to the man-machine interaction device and the scenario generation module respectively.
The human-computer interaction equipment is used for converting the operation action of a human into a control command and outputting the control command to the data management module, the scenario generation module and the data acquisition unit; the method comprises the steps of receiving countermeasure data sent by a data management module, aerial target data sent by a scenario generation module, collecting work information sent by a data collector and a hit result output by a data processor, and displaying the information in an image and character form in a visual mode.
The invention also provides a high-fidelity training method based on real confrontation data, and the working flow of the method is as follows: manually selecting a working mode and interactive information through a human-computer interaction device, when a process duplication mode is selected, performing data analysis and matching on locally stored real countermeasure data by a data management module, outputting the countermeasure data to the human-computer interaction device, reproducing a historical countermeasure scene in the form of images and characters by the human-computer interaction device, and supporting accurate duplication analysis on the historical countermeasure process; when an antagonistic training mode is selected, the data management module performs data analysis and matching on locally stored real antagonistic data, outputs the antagonistic data to the scenario generation module, the scenario generation module performs static screening on the antagonistic data, rejects ground-air antagonistic data, outputs air target data to the air-defense missile simulator, the air-defense missile simulator performs real-time antagonistic training of a person in a loop after receiving the air target data, meanwhile, judges and evaluates the whole antagonistic process by relying on a data collector and a data processor, and sends a hit result to the scenario generation module so that the scenario generation module intervenes in the air target data in real time; the whole confrontation process and the hit result can be displayed in real time through the human-computer interaction equipment. As shown in fig. 2, specifically, as follows.
Stage one (process multiple plate)
The method comprises the following steps: inputting human-computer interaction information 1 manually through human-computer interaction equipment, wherein the human-computer interaction information 1 comprises mode selection (process duplication), countermeasure data selection (selection of certain real countermeasure data) and a duplication starting instruction, and the operation action of a human is converted into a machine language by means of human-computer interaction software to form a mode selection instruction (comprising the functions of mode selection, data selection and duplication starting);
step two: the data management module receives a mode selection instruction, operates in a process copy mode, reads certain real countermeasure data stored locally, performs data analysis and matching (see palace and bin for a specific process; an electronic countermeasure system simulation training research [ J ] based on scene data, 2019.08), and outputs countermeasure data to the human-computer interaction device;
step three: the man-machine interaction equipment receives the confrontation data, converts the confrontation data into images and characters by means of man-machine interaction software, reproduces historical confrontation scenes and supports process duplication;
stage two (confrontational training)
Step four: inputting human-computer interaction information 2 manually through human-computer interaction equipment, wherein the human-computer interaction information 2 comprises a mode selection (confrontation training), a confrontation data selection (selecting a certain real confrontation data) and a confrontation training starting function; converting human operation action into machine language by means of human-computer interaction software to form a mode selection instruction to be sent to a data management module, a static screening instruction to be sent to a scenario generation module, and a collection control instruction to be sent to a data collector;
step five: the method comprises the following steps that a data management module receives a mode selection instruction from a human-computer interaction device, operates in a confrontation training mode, reads certain real confrontation data stored locally, performs data analysis and matching (see uterus and a specific process; electronic confrontation system simulation training research [ J ] on ships and warships, 2019.08) based on scene data, and outputs the confrontation data to a thought generation module;
step six: the method comprises the steps that a generation module is supposed to receive a static screening instruction from a human-computer interaction device, and static data screening is carried out on countermeasure data from a data management module (the specific process can be seen in palace & bin & gt simulation training research [ J ]. ship electronic countermeasure, 2019.08) by an electronic countermeasure system based on scene data, so that air target data are formed and sent to an air-defense missile simulator and the human-computer interaction device respectively;
step seven: the data acquisition unit receives an acquisition control instruction from the human-computer interaction equipment, and starts to work;
step eight: an operator operates the air-defense missile simulator to start working, the air-defense missile simulator receives air target data, and real-time impact training of a person in a loop is carried out according to the working principle of a weapon system (Yangjiajun. general theory of a ground-air missile weapon system [ M ]. Beijing: national defense industry publishing company, 2006: 53);
step nine: the data acquisition unit acquires system working data (including radar tracking target, missile attack and other key data) of the air-defense missile simulator, adds time marks according to the time sequence generated by the system working data in sequence, and forms acquisition working data which are respectively sent to the human-computer interaction equipment and the data processor;
step ten: the data processor receives the collected work information from the data collector, analyzes and judges according to the encounter distance of the missile and the target, forms a hit result (hit or miss) and respectively sends the hit result (hit or miss) to the human-computer interaction equipment and the scenario generation module;
step eleven: the scenario generation module receives a hit result from the data processor and intervenes the aerial target (the hit indicates that the aerial target disappears, and the aerial target does not change if the aerial target does not hit);
step twelve: in the whole process, the man-machine interaction device receives the confrontation data from the data management module, the aerial target data from the planned generation module, the collected working data of the data collector and the hit result of the data processor in real time, and displays the working conditions and the hit results of the aerial target dynamic and air-defense missile system in the form of images and characters by depending on the man-machine interaction device software.

Claims (6)

1. A high-fidelity simulation training system based on real confrontation data is characterized by comprising a data management module, a scenario generation module, an air-defense missile simulator, a data acquisition unit, a data processor and human-computer interaction equipment; wherein
The data management module receives a mode selection instruction of the human-computer interaction device, performs a process duplication or confrontation training mode, performs data analysis and matching on locally stored real confrontation data, outputs the confrontation data to the human-computer interaction device in the process duplication mode, and outputs the confrontation data to the scenario generation module in the confrontation training mode;
the method comprises the following steps that a scenario generation module carries out static screening on countermeasure data output by a data management module, the required data are screened from the countermeasure data according to task requirements, ground-air countermeasure data are removed, and air target data are output; receiving a hit result sent by the data processor so as to intervene in the aerial target data;
the requirements of core radar software, command control software and human-computer interaction software of the air-defense missile simulator are consistent with those of actual equipment, so that an anti-shock training effect consistent with that of real equipment is obtained; receiving aerial target data output by the scenario generation module, performing real-time impact training on a person in a loop according to the working principle of a weapon system, and outputting system working data;
the data acquisition unit is used for acquiring working data of the air defense missile simulator, adding time marks according to the time sequence generated in sequence and using the time marks as the input of the data processor;
the data processor is used for receiving the collected working data sent by the data collector, analyzing and judging according to the encountered distance between the missile and the target, judging as hit if the encountered distance between the missile and the target is less than the killing radius of the missile, otherwise judging as miss, and forming hit results which are respectively sent to the human-computer interaction device and the scenario generation module;
the human-computer interaction equipment is used for converting the operation action of a human into a control command and outputting the control command to the data management module, the scenario generation module and the data acquisition unit; the method comprises the steps of receiving countermeasure data sent by a data management module, aerial target data sent by a scenario generation module, collecting work information sent by a data collector and a hit result output by a data processor, and displaying the information in an image and character form in a visual mode.
2. A realistic confrontation data-based high-fidelity training method based on the realistic confrontation data-based high-fidelity simulation training system of any one of claims 1 to 3, characterized in that the workflow of the method is as follows:
stage one: process repeating disk
The method comprises the following steps: inputting human-computer interaction information 1 manually through human-computer interaction equipment, wherein the human-computer interaction information 1 comprises a mode selection step, a countermeasure data selection step and a duplication starting instruction step, and the operation action of a human is converted into a machine language by means of human-computer interaction software to form a mode selection instruction;
step two: the data management module receives the mode selection instruction, operates in a process copy mode, reads certain real countermeasure data stored locally, performs data analysis and matching, and outputs the countermeasure data to the human-computer interaction equipment;
step three: the man-machine interaction equipment receives the confrontation data, converts the confrontation data into image and character forms by means of man-machine interaction software, reproduces historical confrontation scenes and supports process duplication;
and a second stage: counter training
Step four: inputting man-machine interaction information 2 manually through man-machine interaction equipment, wherein the man-machine interaction information 2 comprises a mode selection function, a countermeasure data selection function and a countermeasure training starting function; converting human operation action into machine language by means of human-computer interaction software to form a mode selection instruction to be sent to a data management module, a static screening instruction to be sent to a scenario generation module, and a collection control instruction to be sent to a data collector;
step five: the data management module receives a mode selection instruction from the human-computer interaction equipment, operates in an antagonism training mode, reads certain real antagonism data stored locally, performs data analysis and matching, and outputs the antagonism data to the scenario generation module;
step six: the method comprises the following steps that a scenario generation module receives a static screening instruction from a human-computer interaction device, static data screening is carried out on countermeasure data from a data management module, and air target data are formed and are sent to an air defense missile simulator and the human-computer interaction device respectively;
step seven: the data acquisition unit receives an acquisition control instruction from the human-computer interaction equipment, and the data acquisition unit starts to work;
step eight: an operator operates the air-defense missile simulator to start working, the air-defense missile simulator receives air target data, and real-time impact resistance training of a person in a loop is carried out according to the working principle of a weapon system;
step nine: the data acquisition unit acquires system working data of the air-defense missile simulator, and adds time marks according to the time sequence generated by the system working data in sequence to form acquired working data which are respectively sent to the human-computer interaction equipment and the data processor;
step ten: the data processor receives the collected work information from the data collector, analyzes and judges the acquired work information according to the encountered distance of the missile and the target, and forms hit results which are respectively sent to the human-computer interaction equipment and the scenario generation module;
step eleven: the scenario generation module receives a hit result from the data processor and intervenes the aerial target;
step twelve: in the whole process, the man-machine interaction device receives the confrontation data from the data management module, the aerial target data from the planned generation module, the collected working data of the data collector and the hit result of the data processor in real time, and displays the working conditions and the hit results of the aerial target dynamic and air-defense missile system in the form of images and characters by depending on the man-machine interaction device software.
3. The realistic confrontation data-based high fidelity training method of claim 2, wherein the confrontation data selects a certain realistic confrontation data.
4. The method of claim 2, wherein the mode selection command comprises mode selection, data selection and start of copy function.
5. The true-confrontation-data-based high-fidelity training method as claimed in claim 2, wherein the system operation data of the air-defense missile simulator comprises radar tracking target, missile attack data.
6. The realistic confrontation data-based high fidelity training method of claim 2, wherein the scenario generation module screens the position, posture and heading information of the airborne target data from the confrontation data output by the data management module according to the task requirements.
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CN117310679A (en) * 2023-11-28 2023-12-29 中国人民解放军空军工程大学 Gridding sensing system for detecting low-low aircraft
CN117310679B (en) * 2023-11-28 2024-02-20 中国人民解放军空军工程大学 Gridding sensing system and method for detecting low-low aircraft

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