CN114979612A - Virtual scene application system based on block chain - Google Patents
Virtual scene application system based on block chain Download PDFInfo
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- CN114979612A CN114979612A CN202210701285.6A CN202210701285A CN114979612A CN 114979612 A CN114979612 A CN 114979612A CN 202210701285 A CN202210701285 A CN 202210701285A CN 114979612 A CN114979612 A CN 114979612A
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- 239000000463 material Substances 0.000 claims abstract description 16
- 230000009467 reduction Effects 0.000 claims abstract description 15
- 238000013075 data extraction Methods 0.000 claims abstract description 13
- 238000012800 visualization Methods 0.000 claims abstract description 10
- 238000000034 method Methods 0.000 claims abstract description 6
- 238000005070 sampling Methods 0.000 claims description 5
- 230000001174 ascending effect Effects 0.000 claims description 3
- 238000006073 displacement reaction Methods 0.000 claims description 3
- 239000011159 matrix material Substances 0.000 claims description 3
- 238000007781 pre-processing Methods 0.000 claims description 3
- 238000012545 processing Methods 0.000 claims description 3
- 238000009877 rendering Methods 0.000 claims description 3
- 238000005516 engineering process Methods 0.000 abstract description 25
- 230000002776 aggregation Effects 0.000 description 2
- 238000004220 aggregation Methods 0.000 description 2
- 230000003416 augmentation Effects 0.000 description 2
- 230000009286 beneficial effect Effects 0.000 description 2
- 238000010276 construction Methods 0.000 description 2
- 238000011161 development Methods 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/20—Image signal generators
- H04N13/282—Image signal generators for generating image signals corresponding to three or more geometrical viewpoints, e.g. multi-view systems
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/30—Services specially adapted for particular environments, situations or purposes
- H04W4/38—Services specially adapted for particular environments, situations or purposes for collecting sensor information
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
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Abstract
The invention provides a virtual scene application system based on a block chain, which comprises the following components: the system comprises a block chain data extraction module, a material database module, a model generator, a scene reduction data output module, a result database and a visualization module. The method integrates the 5G technology, the block chain Internet of things technology and the vision sensor technology, restores a real three-dimensional virtual scene from a two-dimensional scene picture by applying the IBMR technology, overcomes the bottleneck of limited application scenes of a Virtual Reality (VR) technology, and solves the problem that the virtual scene realized by a geometric modeling technology cannot generate actual scene experience.
Description
Technical Field
The invention relates to the technical field of block chains, virtual scenes and computers, in particular to a virtual scene application system based on the block chains.
Background
The block chain is a national strategy, which greatly promotes the rapid development of the block chain industry, the Internet of things group is an important foundation for forming the block chain, and a plurality of sensor networks positioned at the tail end of the Internet of things are the basis for forming the Internet of things. The 5G is the main direction of development of new-generation mobile communication technology, and is an important component of the information infrastructure of the new generation in the future. Compared with the 4G, the 5G has the technical characteristics of ultra-high speed, ultra-low time delay and ultra-large connection, not only can the network experience of users be further improved, but also the application requirements of future interconnection of everything can be met while a faster transmission speed is brought to the mobile terminal, the online connection capacity of everything is given, and meanwhile, support is provided for the realization of a large-flow internet of things based on audio and video and vision.
A Video Sensor Network (Video Sensor Network) is a distributed sensing Internet of things which is composed of a group of Video Sensor nodes with computing, storing and communication capabilities. The video sensor on the node senses the image and video information of the surrounding environment, the data are transmitted to the information aggregation node in a multi-hop relay mode, and the aggregation node analyzes the monitoring data to realize comprehensive and effective environment monitoring.
At present, domestic virtual scene realization is mostly realized based on a Virtual Reality (VR) technology, a virtual reality augmentation technology and a geometric modeling technology. Virtual Reality (VR) technology and virtual reality augmentation technology are mostly implemented in the form of a single system. The virtual scene realized by the geometric modeling technology cannot generate actual scene experience, and is greatly restricted by the scene in actual application, so that the experience is not good. Virtual scene application systems meeting practical applications are urgently needed in the industry.
Disclosure of Invention
In view of the above-mentioned shortcomings of the prior art, the present invention is directed to a virtual scene application system based on block chains, which solves the problems of the prior art.
To achieve the above and other related objects, the present invention provides a virtual scene application system based on a block chain, including: the system comprises a block chain data extraction module, a material database module, a model generator, a scene reduction data output module, a result database and a visualization module;
the block chain data extraction module is positioned at the bottommost layer of the system and used for processing time sequence two-dimensional scene picture data and converting an input data format into a row vector form of a time stamp and picture data;
the material database module is positioned at the upper layer of the block chain data extraction module and used for storing the sampling data formatted by the data preprocessing module in ascending order according to time;
the model generator calculates three-dimensional scene model parameters according to the output of the material database module and is connected with the material database module and the scene reduction data output module;
the scene restoration data output module is connected to the output of the model generator and is used for caching and formatting the scene restoration matrix output by the model generator;
the result database is connected with the scene reduction data output module and is used for continuously storing the result sequence output by the scene reduction data output module;
the visualization module is connected to the result database and used for dynamically displaying the result sequence stored in the result database.
Optionally, the time sequence two-dimensional scene pictures acquired by the block chain data extraction module are acquired at equal time intervals, and represent that the CMOS sensor lens at the end of the block chain moves a fixed distance.
Optionally, the material database module adds a displacement mark when formatting the sampling data.
Optionally, the model generator restores the real three-dimensional world scene from two-dimensional sequential pictures using Image-Based Modeling and Rendering (IBMR) techniques.
Optionally, the prediction result database is a text file in text form, an SQL SERVER database, an ORACLE database, or a MYSQL database.
Optionally, the visualization module draws the reduction scene based on an openGL library and an openCV library.
As described above, the present invention provides a virtual scene application system based on a block chain, which has the following beneficial effects: the method integrates the 5G technology, the block chain Internet of things technology and the vision sensor technology, restores a real three-dimensional virtual scene from a two-dimensional scene picture by applying the IBMR technology, overcomes the bottleneck of limited application scenes of a Virtual Reality (VR) technology, and solves the problem that the virtual scene realized by a geometric modeling technology cannot generate actual scene experience. In fact, the CMOS sensor network at the end of the block chain covers most areas of the whole country, which provides necessary conditions for the realization of the virtual scene application system based on the block chain and also reduces the construction cost of the virtual scene application system.
Drawings
Fig. 1 is a schematic structural diagram of a virtual scene application system based on a block chain according to an embodiment;
fig. 2 is a flowchart of a virtual scene application system based on a block chain according to an embodiment;
Detailed Description
The embodiments of the present invention are described below with reference to specific embodiments, and other advantages and effects of the present invention will be easily understood by those skilled in the art from the disclosure of the present specification. The invention is capable of other and different embodiments and of being practiced or of being carried out in various ways, and its several details are capable of modification in various respects, all without departing from the spirit and scope of the present invention. It is to be noted that the features in the following embodiments and examples may be combined with each other without conflict.
It should be noted that the drawings provided in the following embodiments are only for illustrating the basic idea of the present invention, and the components related to the present invention are only shown in the drawings rather than drawn according to the number, shape and size of the components in actual implementation, and the type, quantity and proportion of the components in actual implementation may be changed freely, and the layout of the components may be more complicated.
Referring to fig. 1 to 2, the present invention provides a virtual scene application system based on a block chain, including: the system comprises a block chain data extraction module, a material database module, a model generator, a scene reduction data output module, a result database and a visualization module;
the block chain data extraction module is positioned at the bottommost layer of the system and used for processing time sequence two-dimensional scene picture data and converting an input data format into a row vector form of a time stamp and picture data;
the material database module is positioned at the upper layer of the block chain data extraction module and used for storing the sampling data formatted by the data preprocessing module in ascending order according to time;
the model generator calculates three-dimensional scene model parameters according to the output of the material database module and is connected with the material database module and the scene reduction data output module;
the scene restoration data output module is connected to the output of the model generator and is used for caching and formatting the scene restoration matrix output by the model generator;
the result database is connected with the scene reduction data output module and is used for continuously storing the result sequence output by the scene reduction data output module;
the visualization module is connected to the result database and used for dynamically displaying the result sequence stored in the result database.
In an exemplary embodiment, the time series two-dimensional scene pictures collected by the blockchain data extraction module are collected at equal time intervals, and represent that the CMOS sensor lens at the end of the blockchain moves a fixed distance. And adding a displacement mark when the material database module formats the sampling data. The model generator restores a real three-dimensional world scene from two-dimensional continuous pictures using an Image-Based Modeling and Rendering (IBMR) technique. The prediction result database is a text file in text form, SQL SERVER database, ORACLE database, or MYSQL database. The visualization module draws a reduction scene based on an openGL library and an openCV library.
In summary, the invention provides a virtual scene application system based on a block chain, which has the following beneficial effects: the method integrates the 5G technology, the block chain Internet of things technology and the vision sensor technology, restores a real three-dimensional virtual scene from a two-dimensional scene picture by applying the IBMR technology, overcomes the bottleneck of limited application scenes of a Virtual Reality (VR) technology, and solves the problem that the virtual scene realized by a geometric modeling technology cannot generate actual scene experience. In fact, the CMOS sensor network at the end of the block chain covers most areas of the whole country, which provides necessary conditions for the realization of the virtual scene application system based on the block chain and also reduces the construction cost of the virtual scene application system.
The foregoing embodiments are merely illustrative of the principles and utilities of the present invention and are not intended to limit the invention. Any person skilled in the art can modify or change the above-mentioned embodiments without departing from the spirit and scope of the present invention. Accordingly, it is intended that all equivalent modifications or changes which may be made by those skilled in the art without departing from the spirit and scope of the present invention as defined in the appended claims.
Claims (6)
1. A virtual scene application system based on a block chain is characterized by comprising: the system comprises a block chain data extraction module, a material database module, a model generator, a scene reduction data output module, a result database and a visualization module;
the block chain data extraction module is positioned at the bottommost layer of the system and used for processing time sequence two-dimensional scene picture data and converting an input data format into a time stamp and a row vector form of the picture data;
the material database module is positioned at the upper layer of the block chain data extraction module and used for storing the sampling data formatted by the data preprocessing module in ascending order according to time;
the model generator calculates three-dimensional scene model parameters according to the output of the material database module and is connected with the material database module and the scene reduction data output module;
the scene restoration data output module is connected to the output of the model generator and is used for caching and formatting the scene restoration matrix output by the model generator;
the result database is connected with the scene reduction data output module and is used for continuously storing the output result sequence of the scene reduction data output module;
the visualization module is connected to the result database and used for dynamically displaying the result sequence stored in the result database.
2. The virtual scene application system based on the blockchain as claimed in claim 1, wherein the time series two-dimensional scene pictures collected by the blockchain data extraction module are collected at equal time intervals and represent that the CMOS sensor lens at the end of the blockchain moves a fixed distance.
3. The system of claim 1, wherein the material database module adds displacement marks when formatting the sampled data.
4. The system of claim 1, wherein the model generator employs image-based modeling and rendering techniques to restore the real three-dimensional world scene from two-dimensional sequential pictures.
5. The system of claim 1, wherein the prediction result database is a text file in text form, SQL SERVER database, ORACLE database or MYSQL database.
6. The system of claim 1, wherein the visualization module is configured to draw the restored scene based on an openGL library and an openCV library.
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CN104715479A (en) * | 2015-03-06 | 2015-06-17 | 上海交通大学 | Scene reproduction detection method based on augmented virtuality |
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CN106600688A (en) * | 2016-12-12 | 2017-04-26 | 合肥华耀广告传媒有限公司 | Virtual reality system based on three-dimensional modeling technology |
WO2019091371A1 (en) * | 2017-11-08 | 2019-05-16 | 徐蔚 | Code chain-based model, device, system, method, and application |
CN113140036A (en) * | 2021-04-30 | 2021-07-20 | 中德(珠海)人工智能研究院有限公司 | Three-dimensional modeling method, device, equipment and storage medium |
CN113989432A (en) * | 2021-10-25 | 2022-01-28 | 北京字节跳动网络技术有限公司 | 3D image reconstruction method and device, electronic equipment and storage medium |
WO2022088982A1 (en) * | 2020-10-30 | 2022-05-05 | 京东方科技集团股份有限公司 | Three-dimensional scene constructing method, apparatus and system, and storage medium |
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Patent Citations (8)
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CN104715479A (en) * | 2015-03-06 | 2015-06-17 | 上海交通大学 | Scene reproduction detection method based on augmented virtuality |
CN104915986A (en) * | 2015-06-26 | 2015-09-16 | 北京航空航天大学 | Physical three-dimensional model automatic modeling method |
CN106600688A (en) * | 2016-12-12 | 2017-04-26 | 合肥华耀广告传媒有限公司 | Virtual reality system based on three-dimensional modeling technology |
WO2019091371A1 (en) * | 2017-11-08 | 2019-05-16 | 徐蔚 | Code chain-based model, device, system, method, and application |
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