CN114363704A - Video playing method, device, equipment and storage medium - Google Patents
Video playing method, device, equipment and storage medium Download PDFInfo
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Abstract
The disclosure provides a video playing method, a video playing device, video playing equipment and a storage medium, relates to the technical field of cloud storage, and can be applied to a cloud platform. The method comprises the following steps: acquiring screenshot data of a preset area in a current video playing interface of a cloud mobile phone client, and recording the screenshot data as reference data; the following iterative steps are performed: acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; in response to the number of times that the similarity is greater than the first preset threshold value and is not greater than a second preset threshold value, continuing to execute the iterative process; and in response to the fact that the number of times that the similarity is greater than the first preset threshold is greater than the second preset threshold, stopping transmitting the video data to the cloud mobile phone client, and only transmitting the audio data. The video playing method based on the video playing method can save the flow consumption of the video playing for the user.
Description
Technical Field
The present disclosure relates to the field of computers, and in particular, to the field of cloud storage technologies, and in particular, to a video playing method, apparatus, device, and storage medium.
Background
A large number of narrative videos exist inside many video applications, such as news broadcasts, real-time comments, economic analyses, lectures, and the like. Most of the information useful to the user in such video is the audio portion, and the person speaking is generally seated substantially stationary in the screen. If a user directly installs the video application program by using the mobile phone of the user and plays the video through the network by using the video application program, a large amount of traffic is generated.
Disclosure of Invention
The disclosure provides a video playing method, a video playing device and a storage medium.
According to a first aspect of the present disclosure, there is provided a video playing method, including: acquiring screenshot data of a preset area in a current video playing interface of a cloud mobile phone client, and recording the screenshot data as reference data; the following iterative steps are performed: acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; in response to the number of times that the similarity is greater than the first preset threshold value and is not greater than a second preset threshold value, continuing to execute the iterative process; and in response to the fact that the number of times that the similarity is greater than the first preset threshold is greater than the second preset threshold, stopping transmitting the video data to the cloud mobile phone client, and only transmitting the audio data.
According to a second aspect of the present disclosure, there is provided a video playing method, including: receiving and displaying video data and audio data transmitted by a cloud mobile phone operating system; and in response to receiving first state information sent by the cloud mobile phone operating system, stopping playing the video data and only playing the audio data, wherein the first state information is used for representing that the cloud mobile phone operating system stops transmitting the video data and only transmits the audio data.
According to a third aspect of the present disclosure, there is provided a video playback apparatus including: the acquisition module is configured to acquire screenshot data of a preset area in a current video playing interface of the cloud mobile phone client and record the screenshot data as reference data; a first iteration module configured to perform the following iteration steps: acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; in response to the number of times that the similarity is greater than the first preset threshold value and is not greater than a second preset threshold value, continuing to execute the iterative process; the first transmission module is configured to stop transmitting the video data to the cloud mobile phone client and only transmit the audio data in response to the number of times that the similarity is greater than the first preset threshold being greater than the second preset threshold.
According to a fourth aspect of the present disclosure, there is provided a video playback apparatus including: the first receiving module is configured to receive and display video data and audio data transmitted by a cloud mobile phone operating system; the first playing module is configured to stop playing the video data and only play the audio data in response to receiving first state information sent by the cloud mobile phone operating system, wherein the first state information is used for representing that the cloud mobile phone operating system stops transmitting the video data and only transmits the audio data.
According to a fifth aspect of the present disclosure, there is provided an electronic device comprising: at least one processor; and a memory communicatively coupled to the at least one processor; wherein the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the method as described in any one of the implementations of the first aspect or the second aspect.
According to a sixth aspect of the present disclosure, there is provided a non-transitory computer readable storage medium having stored thereon computer instructions for causing a computer to perform a method as described in any one of the implementation manners of the first or second aspect.
According to a seventh aspect of the present disclosure, there is provided a computer program product comprising a computer program which, when executed by a processor, implements the method as described in any of the implementations of the first or second aspect.
It should be understood that the statements in this section do not necessarily identify key or critical features of the embodiments of the present disclosure, nor do they limit the scope of the present disclosure. Other features of the present disclosure will become apparent from the following description.
Drawings
The drawings are included to provide a better understanding of the present solution and are not to be construed as limiting the present disclosure. Wherein:
FIG. 1 is an exemplary system architecture diagram in which the present disclosure may be applied;
fig. 2 is a flow chart of a first embodiment of a video playback method according to the present disclosure;
FIG. 3 is a flow chart of a second embodiment of a video playback method according to the present disclosure;
FIG. 4 is a flow chart of a third embodiment of a video playback method according to the present disclosure;
FIG. 5 is a flow chart of a fourth embodiment of a video playback method according to the present disclosure;
FIG. 6 is a schematic block diagram of one embodiment of a video playback device according to the present disclosure;
FIG. 7 is a schematic block diagram of another embodiment of a video playback device according to the present disclosure;
fig. 8 is a block diagram of an electronic device for implementing a video playing method according to an embodiment of the disclosure.
Detailed Description
Exemplary embodiments of the present disclosure are described below with reference to the accompanying drawings, in which various details of the embodiments of the disclosure are included to assist understanding, and which are to be considered as merely exemplary. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications of the embodiments described herein can be made without departing from the scope and spirit of the present disclosure. Also, descriptions of well-known functions and constructions are omitted in the following description for clarity and conciseness.
It should be noted that, in the present disclosure, the embodiments and features of the embodiments may be combined with each other without conflict. The present disclosure will be described in detail below with reference to the accompanying drawings in conjunction with embodiments.
Fig. 1 illustrates an exemplary system architecture 100 to which embodiments of the video playback method or video playback apparatus of the present disclosure may be applied.
As shown in fig. 1, the system architecture 100 may include terminal devices 101, 102, 103, a network 104, and a server 105. The network 104 serves as a medium for providing communication links between the terminal devices 101, 102, 103 and the server 105. Network 104 may include various connection types, such as wired, wireless communication links, or fiber optic cables, to name a few.
A user may use the terminal devices 101, 102, 103 to interact with the server 105 via the network 104 to receive or transmit information or the like. Various client applications may be installed on the terminal devices 101, 102, 103.
The terminal apparatuses 101, 102, and 103 may be hardware or software. When the terminal devices 101, 102, 103 are hardware, they may be various electronic devices including, but not limited to, smart phones, tablet computers, laptop portable computers, desktop computers, and the like. When the terminal apparatuses 101, 102, 103 are software, they can be installed in the above-described electronic apparatuses. It may be implemented as multiple pieces of software or software modules, or as a single piece of software or software module. And is not particularly limited herein.
The server 105 may provide various services. For example, the server 105 may analyze and process the reference data and the current data acquired from the terminal devices 101, 102, 103, and generate a processing result (e.g., stop transmitting video data to the cloud mobile phone client, transmit only audio data).
The server 105 may be hardware or software. When the server 105 is hardware, it may be implemented as a distributed server cluster composed of a plurality of servers, or may be implemented as a single server. When the server 105 is software, it may be implemented as multiple pieces of software or software modules (e.g., to provide distributed services), or as a single piece of software or software module. And is not particularly limited herein.
It should be noted that the video playing method provided by the embodiment of the present disclosure is generally executed by the server 105, and accordingly, the video playing apparatus is generally disposed in the server 105.
It should be understood that the number of terminal devices, networks, and servers in fig. 1 is merely illustrative. There may be any number of terminal devices, networks, and servers, as desired for implementation.
With continued reference to fig. 2, a flow 200 of a first embodiment of a video playback method according to the present disclosure is shown. The video playing method comprises the following steps:
In this embodiment, an execution subject of the video playing method (for example, the cloud mobile phone operating system 105 shown in fig. 1) may obtain screenshot data of a preset area in a current video playing interface of a cloud mobile phone client, and use the screenshot data as reference data.
In this embodiment, after the cloud mobile phone client is connected to the cloud mobile phone, an application program list in the cloud mobile phone operating system may be operated, where the application program list includes all application programs that need to be monitored, such as application programs for jittering, watermelon video, and the like, and the content played by the cloud mobile phone may be synchronously displayed at the cloud mobile phone client.
When the cloud mobile phone operating system newly starts an application program to the foreground for operation, or switches an application program running in the background to the foreground for operation, the cloud mobile phone operating system monitors the video played by the application program. After the monitoring starts, the execution main body obtains screenshot data of a preset region in a current video playing interface of the cloud mobile phone client, and uses the screenshot data as reference data, where the preset region may be set according to an actual situation, for example, the preset region may be a middle, left, and right region in the current video playing interface, or a left and right region in the current video playing interface, and an area size of each region may also be set according to the actual situation, which is not specifically limited in this embodiment.
In this embodiment, the execution main body obtains screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at an interval of a first preset duration, and uses the screenshot data as current data. The first preset time period may be set according to an actual situation, for example, may be set to 10 seconds, which is not specifically limited in this embodiment. That is, after the first preset duration, the executing entity may obtain screenshot data of the same area as that in step 201 in the current video playing interface of the cloud mobile phone client again, and use the screenshot data as current data. Assuming that the screenshot data of the upper, left and right regions in the current video playing interface is obtained in step 201, in this step, the screenshot data of the upper, left and right regions in the current video playing interface is obtained again after the first preset time duration, so that the consistency of the two data is ensured.
In this embodiment, the executing entity determines whether the similarity between the current data and the reference data is greater than a first preset threshold. Because the current data and the reference data are both screenshot data obtained for the same area in the cloud mobile phone client playing interface, the execution main body can judge whether the content in the video playing interface has changed greatly after the first preset time length by calculating the similarity between the current data and the reference data. The first preset threshold may be set according to an actual situation, for example, may be set to 90%, and the like, which is not limited in this embodiment. And the method for calculating the similarity can be realized by adopting the prior art, and is not described in detail herein.
If the similarity between the current data and the reference data is larger than a first preset threshold value and the current state is that the video is continuously transmitted to the cloud mobile phone client, the execution main body records the video and counts the times that the similarity between the current data and the reference data is larger than the first preset threshold value. If the similarity between the current data and the reference data is not greater than the first preset threshold and the current state is that the video transmission to the cloud mobile phone client is stopped, the executing body continues to monitor the video played by the application program, that is, continues to iterate, and then executes step 202.
In this embodiment, after determining whether the similarity between the current data and the reference data is greater than the first preset threshold each time, the executing body records the number of times that the current similarity is greater than the first preset threshold. In this step, the execution subject determines whether the number of times that the similarity is greater than the first preset threshold is greater than a second preset threshold. If the number of times that the similarity is greater than the first preset threshold is not greater than the second preset threshold, the video played by the application program is continuously monitored, that is, the iterative process is continuously performed, and step 202 is performed. If the number of times that the similarity is greater than the first preset threshold is greater than the second preset threshold, step 205 is executed.
And step 205, stopping transmitting the video data to the cloud mobile phone client, and only transmitting the audio data.
In this embodiment, when the number of times that the similarity is greater than the first preset threshold is greater than the second preset threshold, the executing entity may stop transmitting the video data to the cloud mobile phone client and only transmit the audio data. If the number of times that the similarity is greater than the first preset threshold is greater than the second preset threshold, the execution main body considers that the condition of stopping playing the video is met currently, the transmission of the video data to the cloud mobile phone client is stopped, and only the audio data is transmitted.
Optionally, the executing agent further sends a message to the cloud mobile phone client to inform that the cloud mobile phone client has currently entered the audio only transmission state.
The video playing method provided by the embodiment of the disclosure includes the steps that firstly, screenshot data of a preset area in a current video playing interface of a cloud mobile phone client side is obtained and recorded as reference data; then, acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; then judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; finally, judging whether the times of the similarity being greater than the first preset threshold is greater than a second preset threshold, and continuing the iterative process in response to the times of the similarity being greater than the first preset threshold being not greater than the second preset threshold; and in response to the fact that the number of times that the similarity is greater than the first preset threshold is greater than the second preset threshold, stopping transmitting the video data to the cloud mobile phone client, and only transmitting the audio data. In the video playing method in this embodiment, the method may detect whether a currently played video meets a condition for stopping transmission of video data, and when the condition is met, stop transmission of video data to the cloud mobile phone client, and only transmit audio data, because the cloud mobile phone is online for 24 hours, the application program may be always running in the foreground of the cloud mobile phone, and the cloud mobile phone client runs on the user mobile phone, and may be switched to running in the background when only audio is played, thereby saving traffic when the user listens to such short video content, and further saving electric power for the user.
In the technical scheme of the disclosure, the collection, storage, use, processing, transmission, provision, disclosure and other processing of the personal information of the related user are all in accordance with the regulations of related laws and regulations and do not violate the good customs of the public order.
With continued reference to fig. 3, fig. 3 shows a flow 300 of a second embodiment of a video playback method according to the present disclosure. The video playing method comprises the following steps:
In this embodiment, an executing entity (for example, the server 105 shown in fig. 1) of the video playing method may acquire screenshot data of a preset area in a current video playing interface of a cloud mobile phone client, record the screenshot data as reference data, and set a comparison counter to be 0. Wherein, the comparison counter is used for counting the times. Step 301 is substantially the same as step 201 in the foregoing embodiment, and the specific implementation manner may refer to the foregoing description of step 201, which is not described herein again.
In some optional implementations of this embodiment, before step 301, the video playing method further includes: and monitoring the video played by the application program in response to the detection that the application program of the cloud mobile phone client playing the video is any one of the application programs in the preset list.
In this implementation manner, after the cloud mobile phone client connects to the cloud mobile phone and starts playing the video, the execution main body detects whether the application program of the cloud mobile phone client playing the video is an application program in a preset list, and if so, monitors the video played by the application program, that is, starts to execute step 301. If not, returning. The preset list includes all the applications that need to be monitored. So that only the applications that need to be monitored are monitored.
And 302, acquiring screenshot data of a preset area in the current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data.
In this embodiment, the execution main body obtains screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at an interval of a first preset duration, and records the screenshot data as current data. Step 302 is substantially the same as step 202 in the foregoing embodiment, and the detailed implementation manner may refer to the foregoing description of step 202, which is not described herein again.
In this embodiment, the execution subject determines whether the similarity between the current data and the reference data is greater than a first preset threshold. If yes, go to step 304-308; otherwise step 309 and 312 are performed. Step 303 is substantially the same as step 203 in the foregoing embodiment, and the specific implementation manner may refer to the foregoing description of step 203, which is not described herein again.
In this embodiment, the execution subject may determine whether video data is still being transmitted to the cloud mobile phone client. If so, go to step 305; otherwise, step 302 is performed.
In this embodiment, the execution body may add 1 to the value of the comparison counter. And recording the times that the similarity between the current data and the reference data is greater than the first preset threshold value by using the comparison counter.
In this embodiment, the executing entity may determine whether the value of the comparison counter is greater than a second preset threshold. If so, execution proceeds to step 307; otherwise, step 302 is performed. If the value of the comparison counter is not greater than the second preset threshold, it indicates that the number of times that the similarity between the current data and the reference data is greater than the first preset threshold is not greater than the second preset threshold, and at this time, the iterative process is continuously executed, that is, step 302 is executed.
And 307, stopping transmitting the video data to the cloud mobile phone client, and only transmitting the audio data.
In this embodiment, when the value of the comparison counter is greater than the second preset threshold, the executing entity may stop transmitting the video data to the cloud mobile phone client and only transmit the audio data. And if the numerical value of the comparison counter is greater than a second preset threshold value, namely the number of times that the similarity between the current data and the reference data is greater than the first preset threshold value is greater than the second preset threshold value, and the condition of stopping video transmission is met, stopping transmitting the video data to the cloud mobile phone client and only transmitting the audio data.
And 308, sending the first state information to the cloud mobile phone client.
In this embodiment, the execution main body may send first state information to the cloud mobile phone client, where the first state information is used to represent that transmission of video data to the cloud mobile phone client has stopped, and only audio data is transmitted. That is, when the transmission of the video data to the cloud mobile phone client is stopped, the executing entity sends first state information used for representing the current state to the cloud mobile phone client, so that a user can know the current state in time through the cloud mobile phone client.
In some optional implementations of this embodiment, in response to receiving an instruction to continue transmitting video data sent by the cloud mobile phone client, video data continues to be transmitted to the cloud mobile phone client.
In the implementation manner, under the condition that the video data transmission to the cloud mobile phone client is stopped in the current state, the user can select to continue transmitting the video data on the cloud mobile phone client, the cloud mobile phone client can send execution of the video data transmission to the execution main body, and the execution main body can continue transmitting the video data to the cloud mobile phone client after receiving an instruction of continuing transmitting the video data, which is sent by the cloud mobile phone client, so that whether the video data transmission is continued or not is determined based on the intention of the user.
In some optional implementations of this embodiment, the monitoring of the application is stopped in response to detecting that the application stops playing the audio for a second predetermined length of time.
In this implementation, when the execution main body detects that the application program has stopped playing the audio for a second preset time, the monitoring of the application program is stopped. And stopping playing the audio for a second preset time to indicate that the audio of the current video is played completely, and at the moment, monitoring the application program is not needed.
In this embodiment, the execution subject may determine whether video data is still being transmitted to the cloud mobile phone client. If still transmitting, go to step 302; otherwise, step 310 is performed. If the similarity between the current data and the reference data is not greater than the first preset threshold, which indicates that the currently played video frame is changing, and the executing entity is currently transmitting video data to the cloud mobile phone client, then it is necessary to continue monitoring the video data at this time, that is, step 302 is executed.
And step 310, continuously transmitting the video data to the cloud mobile phone client.
In this embodiment, if the similarity between the current data and the reference data is not greater than the first preset threshold and the execution main body has stopped transmitting the video data to the cloud mobile phone client, at this time, the execution main body exits the mode of stopping transmitting the video data to the cloud mobile phone client, and continues to transmit the video data to the cloud mobile phone client. Therefore, video data is continuously transmitted under the condition that the video picture is monitored to be changed.
And 311, sending the second state information to the cloud mobile phone client.
In this embodiment, the executing entity sends second state information to the cloud mobile phone client, where the second state information is used to represent that video data has been continuously transmitted to the cloud mobile phone client. Thereby enabling the user to know the current state in time.
In step 312, the current data is used as the new reference data, and the comparison counter is set to 0.
In this embodiment, the executing entity uses the current data as the new reference data, sets the comparison counter to 0, and continues to execute the iterative process, that is, execute step 302.
As can be seen from fig. 3, compared with the embodiment corresponding to fig. 2, the video playing method in this embodiment further includes a case that the similarity is not greater than the first preset threshold, so that whether to stop transmitting video data to the cloud mobile phone client may be determined based on different cases, and the method is wider in application range.
With continued reference to fig. 4, fig. 4 shows a flow 400 of a third embodiment of a video playback method according to the present disclosure. The video playing method comprises the following steps:
In this embodiment, an executing subject of the video playing method (for example, the cloud mobile phone clients 101, 102, 103 shown in fig. 1) may receive and display video data and audio data transmitted by the cloud mobile phone operating system. After the cloud mobile phone client is connected to the cloud mobile phone, the cloud mobile phone operating system sends video data and audio data of videos played by the application program to the execution main body, and the execution main body receives and displays the video data and the audio data transmitted by the cloud mobile phone operating system.
In this embodiment, the executing body stops playing the video data and only plays the audio data of the video in response to receiving first state information sent by the cloud mobile phone operating system, where the first state information is used to represent that the cloud mobile phone operating system has stopped transmitting the video data and only transmits the audio data. That is, after receiving the first state information indicating that the cloud mobile phone operating system has stopped transmitting the video data and only transmits the audio data state, the execution main body stops playing the video data and only plays the audio data of the video. And receiving the first state information, wherein the first state information indicates that the current cloud mobile phone operating system stops transmitting the video data to the cloud mobile phone client, and only the audio data of the video is played at the moment.
The video playing method provided by the embodiment of the disclosure comprises the steps of firstly receiving and displaying video data transmitted by a cloud mobile phone operating system and audio data of a video; and then, in response to receiving the first state information sent by the cloud mobile phone operating system, stopping playing the video data and only playing the audio data of the video, so that only the audio data of the video is played under the condition that the currently played video meets the requirement of only playing the audio, the video is intelligently played, and the flow consumption is saved for a user.
With continued reference to fig. 5, fig. 5 shows a flow 500 of a fourth embodiment of a video playback method according to the present disclosure. The video playing method comprises the following steps:
The steps 501-502 are substantially the same as the steps 401-402 of the foregoing embodiment, and the specific implementation manner may refer to the foregoing description of the steps 401-402, which is not described herein again.
In this embodiment, an execution subject of the video playing method (for example, the cloud phone clients 101, 102, 103 shown in fig. 1) may display prompt information corresponding to the first state information sent by the cloud phone operating system, so that the user can know the current state in time. The prompt information may be "stop playing video and only play audio", and a specific display manner of the prompt information may be set according to an actual situation, which is not specifically limited in this embodiment, for example, the prompt information may be displayed in a form of a prompt box.
In this embodiment, the executing body continues to play the video data and displays the prompt information corresponding to the second state information when receiving the second state information sent by the cloud mobile phone operating system. And the second state information is used for representing that the cloud mobile phone operating system continues to transmit the video data. That is, the executing body continues to play the video data transmitted by the cloud mobile phone operating system and displays the prompt information corresponding to the second state information when receiving the second state information, which is sent by the cloud mobile phone operating system and used for representing that the video data is continuously transmitted to the executing body, so that the user can timely know the current state. The prompt information may be "continue playing video", and a specific display manner of the prompt information may be set according to an actual situation, which is not specifically limited in this embodiment, for example, the prompt information may be displayed in a form of a prompt box.
And 505, in response to detecting that the user selects to continue playing the video, sending an instruction for continuing to transmit the video data to the cloud mobile phone operating system.
In this embodiment, the executing body sends an instruction to continue transmitting video data to the cloud mobile phone operating system when detecting that the user selects to continue playing the video. The cloud mobile phone client can display a button similar to 'continue playing video' under the condition that video data playing is stopped, so that a user can select whether to continue playing video according to own requirements. If the user clicks the button, that is, the user selects to continue playing the video, the executing body sends an instruction of continuing to transmit the video data to the cloud mobile phone operating system, so that the cloud mobile phone operating system continues to transmit the video data to the executing body.
And step 506, receiving and displaying the video data transmitted by the cloud mobile phone operating system.
In this embodiment, the executing entity receives and displays video data transmitted by the cloud mobile phone operating system, so as to determine whether to continue playing the video according to the will of the user.
As can be seen from fig. 5, compared with the embodiment corresponding to fig. 4, according to the video playing method provided by the embodiment of the present disclosure, the method may further cause the cloud mobile phone operating system to continue to transmit video data to the cloud mobile phone client based on the intention of the user, so that the video may be played according to the intention of the user.
With further reference to fig. 6, as an implementation of the methods shown in the above-mentioned figures, the present disclosure provides an embodiment of a video playing apparatus, which corresponds to the embodiment of the method shown in fig. 2, and which can be applied in various electronic devices.
As shown in fig. 6, the video playback apparatus 600 of the present embodiment includes: an acquisition module 601, a first iteration module 602, and a first transmission module 603. The acquisition module 601 is configured to acquire screenshot data of a preset area in a current video playing interface of a cloud mobile phone client, and record the screenshot data as reference data; a first iteration module 602 configured to perform the following iteration steps: acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; in response to the number of times that the similarity is greater than the first preset threshold value and is not greater than a second preset threshold value, continuing to execute the iterative process; the first transmission module 603 is configured to stop transmitting the video data to the cloud mobile phone client and only transmit the audio data in response to the number of times that the similarity is greater than the first preset threshold being greater than the second preset threshold.
In the present embodiment, in the video playback apparatus 600: the specific processing of the obtaining module 601, the first iteration module 602, and the first transmission module 603 and the technical effects thereof can refer to the related descriptions of step 201 and step 205 in the corresponding embodiment of fig. 2, which are not repeated herein.
In some optional implementations of this embodiment, the video playing apparatus 600 further includes: the first sending module is configured to send first state information to the cloud mobile phone client, wherein the first state information is used for representing that the video data transmission to the cloud mobile phone client is stopped, and only the audio data transmission is carried out.
In some optional implementations of this embodiment, the video playing apparatus 600 further includes: the second transmission module is configured to respond to the fact that the similarity is not larger than the first preset threshold value and the current state is that the video data transmission to the cloud mobile phone client is stopped, and then the video data transmission to the cloud mobile phone client is continued; the second sending module is configured to send second state information to the cloud mobile phone client, wherein the second state information is used for representing that video data are continuously transmitted to the cloud mobile phone client; and the second iteration module is configured to take the current data as new reference data and continue to execute the iteration process.
In some optional implementations of this embodiment, the video playing apparatus 600 further includes: and the third transmission module is configured to continue transmitting the video data to the cloud mobile phone client in response to receiving the instruction for continuing transmitting the video data, which is sent by the cloud mobile phone client.
In some optional implementations of this embodiment, the video playing apparatus 600 further includes: the monitoring module is configured to monitor the video played by the application program in response to detecting that the application program played by the cloud mobile phone client is the application program in the preset list.
In some optional implementations of this embodiment, the video playing apparatus 600 further includes: and the stopping module is configured to stop monitoring the video played by the application program in response to detecting that the application program stops playing the audio for a second preset time.
With further reference to fig. 7, as an implementation of the methods shown in the above-mentioned figures, the present disclosure provides another embodiment of a video playing apparatus, which corresponds to the method embodiment shown in fig. 4, and which can be applied in various electronic devices.
As shown in fig. 7, the video playback device 700 of the present embodiment includes: a first receiving module 701 and a first playing module 702. The first receiving module 701 is configured to receive and display video data and audio data transmitted by a cloud mobile phone operating system; the first playing module 702 is configured to, in response to receiving first state information sent by the cloud mobile phone operating system, stop playing the video data and only play the audio data, where the first state information is used to represent that the cloud mobile phone operating system has stopped transmitting the video data and only transmits the audio data.
In the present embodiment, in the video playback apparatus 700: : the detailed processing of the first receiving module 701 and the first playing module 702 and the technical effects thereof can refer to the related descriptions of steps 401 and 402 in the corresponding embodiment of fig. 4, which are not repeated herein.
In some optional implementations of the present embodiment, the video playing apparatus 700 further includes: the first display module is configured to display prompt information corresponding to the first state information.
In some optional implementations of the present embodiment, the video playing apparatus 700 further includes: the second playing module is configured to continue to play the video data in response to receiving second state information sent by the cloud mobile phone operating system, wherein the second state information is used for representing that the cloud mobile phone operating system continues to transmit the video data; and the second display module is configured to display prompt information corresponding to the second state information.
In some optional implementations of the present embodiment, the video playing apparatus 700 further includes: the third sending module is configured to respond to the detection that the user selects to continue playing the video, and send an instruction for continuing to transmit the video data to the cloud mobile phone operating system; the second receiving module is configured to receive and display the video data transmitted by the cloud mobile phone operating system.
The present disclosure also provides an electronic device, a readable storage medium, and a computer program product according to embodiments of the present disclosure.
FIG. 8 illustrates a schematic block diagram of an example electronic device 800 that can be used to implement embodiments of the present disclosure. Electronic devices are intended to represent various forms of digital computers, such as laptops, desktops, workstations, personal digital assistants, servers, blade servers, mainframes, and other appropriate computers. The electronic device may also represent various forms of mobile devices, such as personal digital processing, cellular phones, smart phones, wearable devices, and other similar computing devices. The components shown herein, their connections and relationships, and their functions, are meant to be examples only, and are not meant to limit implementations of the disclosure described and/or claimed herein.
As shown in fig. 8, the apparatus 800 includes a computing unit 801 that can perform various appropriate actions and processes according to a computer program stored in a Read Only Memory (ROM)802 or a computer program loaded from a storage unit 808 into a Random Access Memory (RAM) 803. In the RAM 803, various programs and data required for the operation of the device 800 can also be stored. The calculation unit 801, the ROM 802, and the RAM 803 are connected to each other by a bus 804. An input/output (I/O) interface 805 is also connected to bus 804.
A number of components in the device 800 are connected to the I/O interface 805, including: an input unit 806, such as a keyboard, a mouse, or the like; an output unit 807 such as various types of displays, speakers, and the like; a storage unit 808, such as a magnetic disk, optical disk, or the like; and a communication unit 809 such as a network card, modem, wireless communication transceiver, etc. The communication unit 809 allows the device 800 to exchange information/data with other devices via a computer network such as the internet and/or various telecommunication networks.
Various implementations of the systems and techniques described here above may be implemented in digital electronic circuitry, integrated circuitry, Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), system on a chip (SOCs), load programmable logic devices (CPLDs), computer hardware, firmware, software, and/or combinations thereof. These various embodiments may include: implemented in one or more computer programs that are executable and/or interpretable on a programmable system including at least one programmable processor, which may be special or general purpose, receiving data and instructions from, and transmitting data and instructions to, a storage system, at least one input device, and at least one output device.
Program code for implementing the methods of the present disclosure may be written in any combination of one or more programming languages. These program codes may be provided to a processor or controller of a general purpose computer, special purpose computer, or other programmable data processing apparatus, such that the program codes, when executed by the processor or controller, cause the functions/operations specified in the flowchart and/or block diagram to be performed. The program code may execute entirely on the machine, partly on the machine, as a stand-alone software package partly on the machine and partly on a remote machine or entirely on the remote machine or server.
In the context of this disclosure, a machine-readable medium may be a tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
To provide for interaction with a user, the systems and techniques described here can be implemented on a computer having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to a user; and a keyboard and a pointing device (e.g., a mouse or a trackball) by which a user can provide input to the computer. Other kinds of devices may also be used to provide for interaction with a user; for example, feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and input from the user may be received in any form, including acoustic, speech, or tactile input.
The systems and techniques described here can be implemented in a computing system that includes a back-end component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front-end component (e.g., a user computer having a graphical user interface or a web browser through which a user can interact with an implementation of the systems and techniques described here), or any combination of such back-end, middleware, or front-end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include: local Area Networks (LANs), Wide Area Networks (WANs), and the Internet.
Cloud computing (cloud computer) refers to a technology architecture that accesses a flexibly extensible shared physical or virtual resource pool through a network, where the resource may include a server, an operating system, a network, software, an application or a storage device, and the like, and can be deployed and managed in an on-demand and self-service manner. Through the cloud computing technology, high-efficiency and strong data processing capacity can be provided for technical application and model training of artificial intelligence, block chains and the like.
The computer system may include clients and servers. A client and server are generally remote from each other and typically interact through a communication network. The relationship of client and server arises by virtue of computer programs running on the respective computers and having a client-server relationship to each other. The server may be a cloud server, a server of a distributed system, or a server with a combined blockchain.
It should be understood that various forms of the flows shown above may be used, with steps reordered, added, or deleted. For example, the steps described in the present disclosure may be executed in parallel, sequentially, or in different orders, as long as the desired results of the technical solutions disclosed in the present disclosure can be achieved, and the present disclosure is not limited herein.
The above detailed description should not be construed as limiting the scope of the disclosure. It should be understood by those skilled in the art that various modifications, combinations, sub-combinations and substitutions may be made in accordance with design requirements and other factors. Any modification, equivalent replacement, and improvement made within the spirit and principle of the present disclosure should be included in the scope of protection of the present disclosure.
Claims (23)
1. A video playback method, comprising:
acquiring screenshot data of a preset area in a current video playing interface of a cloud mobile phone client, and recording the screenshot data as reference data;
the following iterative steps are performed: acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; in response to the number of times that the similarity is greater than the first preset threshold value is not greater than a second preset threshold value, continuing to execute the iterative process;
and in response to the fact that the times that the similarity is greater than the first preset threshold value are greater than a second preset threshold value, stopping transmitting the video data to the cloud mobile phone client, and only transmitting the audio data.
2. The method of claim 1, further comprising:
and sending first state information to the cloud mobile phone client, wherein the first state information is used for representing that the transmission of video data to the cloud mobile phone client is stopped and only audio data is transmitted.
3. The method of claim 1, further comprising:
in response to that the similarity is not greater than the first preset threshold and the current state is that video data transmission to the cloud mobile phone client is stopped, continuing to transmit the video data to the cloud mobile phone client;
sending second state information to the cloud mobile phone client, wherein the second state information is used for representing that video data are continuously transmitted to the cloud mobile phone client;
and taking the current data as new reference data, and continuing to execute an iterative process.
4. The method of claim 1, further comprising:
and responding to the received instruction of continuously transmitting the video data sent by the cloud mobile phone client, and continuously transmitting the video data to the cloud mobile phone client.
5. The method of any of claims 1-4, further comprising:
and monitoring the video played by the application program in response to the detection that the application program of the cloud mobile phone client playing the video is the application program in the preset list.
6. The method of claim 5, further comprising:
and in response to detecting that the application program stops playing the audio for a second preset time, stopping monitoring the video played by the application program.
7. A video playback method, comprising:
receiving and displaying video data and audio data transmitted by a cloud mobile phone operating system;
and in response to receiving first state information sent by the cloud mobile phone operating system, stopping playing the video data and only playing the audio data, wherein the first state information is used for representing that the cloud mobile phone operating system stops transmitting the video data and only transmits the audio data.
8. The method of claim 7, further comprising:
and displaying prompt information corresponding to the first state information.
9. The method of claim 7, further comprising:
responding to second state information sent by the cloud mobile phone operating system, and continuing to play video data, wherein the second state information is used for representing that the cloud mobile phone operating system continues to transmit video data;
and displaying prompt information corresponding to the second state information.
10. The method of claim 7, further comprising:
in response to the fact that the user selects to continue playing the video, sending an instruction for continuing to transmit video data to the cloud mobile phone operating system;
and receiving and displaying the video data transmitted by the cloud mobile phone operating system.
11. A video playback apparatus comprising:
the acquisition module is configured to acquire screenshot data of a preset area in a current video playing interface of the cloud mobile phone client and record the screenshot data as reference data;
a first iteration module configured to perform the following iteration steps: acquiring screenshot data of a preset area in a current video playing interface of the cloud mobile phone client again at intervals of a first preset duration, and recording the screenshot data as current data; judging whether the similarity between the current data and the reference data is greater than a first preset threshold value or not; in response to the number of times that the similarity is greater than the first preset threshold value is not greater than a second preset threshold value, continuing to execute the iterative process;
the first transmission module is configured to stop transmitting the video data and only transmit the audio data to the cloud mobile phone client in response to the number of times that the similarity is greater than a first preset threshold value being greater than a second preset threshold value.
12. The apparatus of claim 11, further comprising:
the first sending module is configured to send first state information to the cloud mobile phone client, wherein the first state information is used for representing that the video data transmission to the cloud mobile phone client is stopped, and only audio data is transmitted.
13. The apparatus of claim 11, further comprising:
a second transmission module configured to continue to transmit video data to the cloud mobile phone client in response to the similarity not being greater than the first preset threshold and a current state being that video data transmission to the cloud mobile phone client is stopped;
a second sending module configured to send second state information to the cloud mobile phone client, where the second state information is used to represent that video data has been continuously transmitted to the cloud mobile phone client;
and the second iteration module is configured to take the current data as new reference data and continue to execute the iteration process.
14. The apparatus of claim 11, further comprising:
a third transmission module configured to continue transmitting video data to the cloud mobile phone client in response to receiving an instruction to continue transmitting video data sent by the cloud mobile phone client.
15. The apparatus of any of claims 11-14, further comprising:
the monitoring module is configured to monitor the video played by the application program in response to detecting that the application program played by the cloud mobile phone client is the application program in the preset list.
16. The apparatus of claim 15, further comprising:
a stopping module configured to stop monitoring video played by the application program in response to detecting that the application program stops playing the audio for a second preset duration.
17. A video playback apparatus comprising:
the first receiving module is configured to receive and display video data and audio data transmitted by a cloud mobile phone operating system;
the first playing module is configured to stop playing the video data and only play the audio data in response to receiving first state information sent by the cloud mobile phone operating system, wherein the first state information is used for representing that the cloud mobile phone operating system stops transmitting the video data and only transmits the audio data.
18. The apparatus of claim 17, further comprising:
a first display module configured to display prompt information corresponding to the first status information.
19. The apparatus of claim 17, further comprising:
the second playing module is configured to continue to play the video data in response to receiving second state information sent by the cloud mobile phone operating system, wherein the second state information is used for representing that the cloud mobile phone operating system continues to transmit the video data;
a second display module configured to display prompt information corresponding to the second status information.
20. The apparatus of claim 17, further comprising:
a third sending module configured to send an instruction to continue transmitting video data to the cloud mobile phone operating system in response to detecting that a user selects to continue playing a video;
the second receiving module is configured to receive and display the video data transmitted by the cloud mobile phone operating system.
21. An electronic device, comprising:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the method of any one of claims 1-10.
22. A non-transitory computer readable storage medium having stored thereon computer instructions for causing the computer to perform the method of any one of claims 1-10.
23. A computer program product comprising a computer program which, when executed by a processor, implements the method according to any one of claims 1-10.
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