CN112989103A - Message playing method, device and storage medium - Google Patents
Message playing method, device and storage medium Download PDFInfo
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- CN112989103A CN112989103A CN202110549556.6A CN202110549556A CN112989103A CN 112989103 A CN112989103 A CN 112989103A CN 202110549556 A CN202110549556 A CN 202110549556A CN 112989103 A CN112989103 A CN 112989103A
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Abstract
The invention discloses a message playing method, which comprises the following steps: acquiring message data; judging the message data; when the message data is a text message, extracting a sender in the message data; matching the sender with a voice user in a voice database and playing a message according to the matching condition; and when the message data is a voice message, playing the voice message and updating the voice user matching of the voice database according to the voice characteristics of the voice message. A message playing device and a storage medium are also provided. According to the technical scheme provided by the invention, the voice user is matched with the voice database by identifying the sender, the voice is used for playing the message, the user does not need to click or check the message, the message content is instantly obtained by the user in a voice playing mode, the optimal voice user is matched according to the voice characteristics of the sender, the voice playing effect is improved, the use is simple, and the message content can be obtained without user operation.
Description
Technical Field
The present invention relates to the field of message playing technologies, and in particular, to a message playing method, device and storage medium.
Background
The smart phone reminding messages are common, such as short messages, WeChat messages, mobile phone system reminding messages, APP reminding messages and the like; the current reminding message is mainly reminded by a popup window or characters, and the complete information can be checked only when the message is clicked to enter the corresponding APP. However, when the message is not convenient to view, for example, when the vehicle is driven, only the prompt tone of the message is received, but the message which is received cannot be known, and for some important messages, the message cannot be viewed in time.
Disclosure of Invention
The invention provides a message playing method, a message playing device and a storage medium, and aims to solve the problem that messages received by a mobile phone cannot be checked in time.
In order to achieve the above object, the message playing method provided by the present invention comprises:
step S10: acquiring message data; the message data comprises a text message or a voice message;
step S20: judging the message data; when the message data is a text message, executing step S310; when the message data is a voice message, executing step S410;
step S310: extracting a sender in the message data;
step S320: matching the sender to a voice user in a voice database;
step S330: judging whether the matching is successful, and executing the step S340 when the matching is successful; otherwise, executing step S350;
step S340: playing the text message by using the voice of the voice user successfully matched;
step S350: selecting the voice of a default user to play the text message;
step S410: extracting a sender in the message data;
step S420: matching the sender to a voice user in a voice database;
step S430: judging whether the matching is successful, and executing the step S440 when the matching is successful; otherwise, executing step S450;
step S440: playing the voice message;
step S450: extracting sound characteristics of the voice message; the sound features include pitch, timbre and tone;
step S460: searching and comparing the sound characteristics with sound characteristics of preset sound users in a sound database, and taking the sound user with the closest sound characteristic as a matched sound user of a sender;
step S470: and updating the voice database.
Further, the message data also includes a picture video message.
Further, when the message data is a picture video message, the message playing method includes:
step S510: acquiring a picture video data message;
step S520: extracting a sender in the picture video data message;
step S530: matching the sender to a voice user in a voice database;
step S540: judging whether the matching is successful, and executing the step S550 when the matching is successful; otherwise, executing step S560;
step S550: using the voice of the voice user which is successfully matched to play the reminding message of receiving the picture video message;
step S560: and selecting the voice play of the default user to receive the reminding message of the picture video message.
Further, the matching of the sender to the voice users of the voice database further comprises:
matching is performed by receiving voice data entered by a user.
Further, the matching of the sender to the voice users of the voice database further comprises:
and receiving the matching relation setting of the user to the sender corresponding to the voice user of the voice database.
Further, the message playing method further includes:
setting a playing mode; the playing mode comprises any one or more of turning on or off an automatic playing voice switch, designating a voice user and selecting and synthesizing background sound.
Meanwhile, the invention also provides a message playing device, which comprises a memory and a processor, wherein the memory is stored with a message playing program which can be operated on the processor, and the message playing program realizes the steps of the message playing method when being executed by the processor.
Furthermore, the present invention also provides a storage medium, which is a computer-readable storage medium, and the storage medium stores a message playing program, and the message playing program can be executed by one or more processors to implement the steps of the message playing method as described above.
According to the message playing method, the message playing device and the storage medium, the voice user is matched with the voice database through identifying the sender, the message is played by using the voice, the user does not need to click or check the message, the user can obtain the message content in real time in a voice playing mode, the optimal voice user is matched according to the voice characteristics of the sender, the voice playing effect is improved, the use is simple, and the message content can be obtained without user operation.
Drawings
Fig. 1 is a schematic flowchart of a message playing method according to an embodiment of the present invention;
fig. 2 is a flowchart illustrating a message playing method for a picture video message according to an embodiment of the present invention;
fig. 3 is a schematic diagram of an internal structure of a message playing apparatus according to an embodiment of the present invention;
fig. 4 is a schematic diagram of a message playing program module in the message playing apparatus according to an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Referring to fig. 1, the present invention provides a message playing method, and in an embodiment of the present invention, the message playing method includes:
step S10: acquiring message data; the message data comprises a text message, a voice message or a picture video message; specifically, the message data may be from an application APP, or message data acquired through a network, or a system message of the mobile phone itself, or a mobile phone short message, and the like, and the application APP may be a social APP, such as WeChat, QQ, and the like, or a mailbox APP or other applications APP. The message playing method provided by the invention obtains the message data by associating the application APP, capturing the message data or receiving the message data from the network and the like.
Step S20: judging the message data; when the message data is a text message, executing step S310; when the message data is a voice message, executing step S410; when the message data is a picture video message, executing step S510; for different message data, different processing steps are used, in particular, when the message data is a text message:
step S310: extracting a sender in the message data;
step S320: matching the sender to a voice user in a voice database; specifically, the voice database comprises voice users and a sound production engine corresponding to the voice users, each set voice user has the own voice characteristics of the voice user, and the voice characteristics comprise pitch, tone and tone; preferably, the sound features further include additional features of gender, language, age, habits, etc. to achieve a more vivid and realistic sound;
step S330: judging whether the matching is successful, and executing the step S340 when the matching is successful; otherwise, executing step S350;
step S340: playing the text message by using the voice of the voice user successfully matched;
step S350: selecting the voice of a default user to play the text message; at this time, the voice users are not matched, namely the voice users matched with the sender are not included in the voice database, and at this time, the voice of the default user is used for playing; the voice playing of the default user can be preset, and specifically, the default user comprises a default male voice, a default female voice and a default child voice.
When the message data is a voice message:
step S410: extracting a sender in the message data;
step S420: matching the sender to a voice user in a voice database;
step S430: judging whether the matching is successful, and executing the step S440 when the matching is successful; otherwise, executing step S450;
step S440: playing the voice message; namely, the voice user matched with the user exists in the voice database;
step S450: extracting sound characteristics of the voice message; the sound features include pitch, timbre and tone; when the voice database does not have the voice user matched with the user, the voice user matched with the sender is added into the voice database by extracting the sound feature of the voice message;
step S460: searching and comparing the sound characteristics with sound characteristics of preset sound users in a sound database, and taking the sound user with the closest sound characteristic as a matched sound user of a sender;
step S470: and updating the voice database.
When the message data is a picture video message:
step S510: acquiring a picture video data message;
step S520: extracting a sender in the picture video data message;
step S530: matching the sender to a voice user in a voice database;
step S540: judging whether the matching is successful, and executing the step S550 when the matching is successful; otherwise, executing step S560;
step S550: using the voice of the voice user which is successfully matched to play the reminding message of receiving the picture video message; for example, play "you receive a picture message of a certain user (sender)"; or "you receive a video message of a certain user (sender");
step S560: and selecting the voice play of the default user to receive the reminding message of the picture video message.
Specifically, in an embodiment of the present invention, the voice database performs voice user matching of the sender through three ways:
firstly, matching the sound characteristics of the voice message to a voice user of a voice database through the received voice message;
secondly, matching is carried out by receiving voice data input by a user, specifically, the user searches and compares the voice characteristics of the voice data with the voice characteristics of the voice users in the voice database by inputting the voice data of a sender to find out the matched voice users;
and thirdly, directly carrying out matching setting of the voice users by the users, and specifically, receiving the matching relation setting of the users to the senders corresponding to the voice users of the voice database.
Specifically, when the message playing is implemented, the message playing method further includes:
setting a playing mode; the playing mode comprises any one or more of turning on or off an automatic playing voice switch, designating a voice user and selecting and synthesizing background sound.
When the automatic playing voice switch is set to be on, the message playing method is started to play the message; meanwhile, when playing, the user can add more vividness by appointing the voice user and selecting any one or more of the synthesized background sounds. For example, the user can achieve intentional changes to the original sender's voice by specifying speech, and increase personalization of the voice playback by selecting synthesized background sounds.
In addition, the invention also provides a message playing device, and particularly, the message playing device is a mobile phone or a mobile terminal.
Referring to fig. 3, an internal structure diagram of a message playing apparatus according to an embodiment of the present invention is provided, where the message playing apparatus at least includes a memory 11, a processor 12, a communication bus 13, and a network interface 14.
The memory 11 includes at least one type of readable storage medium, which includes a flash memory, a hard disk, a multimedia card, a card type memory (e.g., SD or DX memory, etc.), a magnetic memory, a magnetic disk, an optical disk, and the like. The memory 11 may in some embodiments be an internal storage unit of the message playing device, for example a hard disk of the message playing device. The memory 11 may also be an external storage device of the message playing apparatus in other embodiments, such as a plug-in hard disk provided on the message playing apparatus, a Smart Media Card (SMC), a Secure Digital (SD) Card, a Flash memory Card (Flash Card), and the like. Further, the memory 11 may also include both an internal storage unit of the message playing apparatus and an external storage device. The memory 11 can be used not only for storing application software installed in the message playing apparatus and various types of data such as a code of a message playing program, etc., but also for temporarily storing data that has been output or is to be output.
The communication bus 13 is used to realize connection communication between these components.
The network interface 14 may optionally include a standard wired interface, a wireless interface (e.g., WI-FI interface), and is typically used to establish a communication link between the message playing apparatus and other electronic devices.
Optionally, the message playing apparatus may further include a user interface, the user interface may include a Display (Display), an input unit such as a Keyboard (Keyboard), and the optional user interface may further include a standard wired interface and a wireless interface. Alternatively, in some embodiments, the display may be an LED display, a liquid crystal display, a touch-sensitive liquid crystal display, an OLED (Organic Light-Emitting Diode) touch device, or the like. The display, which may also be referred to as a display screen or display unit, is suitable for displaying information processed in the message playback device and for displaying a visual user interface.
Fig. 3 only shows the message playing apparatus with the components 11-14 and the message playing program, and it will be understood by those skilled in the art that the structure shown in fig. 3 does not constitute a limitation of the message playing apparatus, and may comprise fewer or more components than those shown, or may combine some components, or a different arrangement of components.
In the embodiment of the message playing apparatus shown in fig. 3, a message playing program is stored in the memory 11; the processor 12, when executing the message playing program stored in the memory 11, implements the following steps:
step S10: acquiring message data; the message data comprises a text message or a voice message;
step S20: judging the message data; when the message data is a text message, executing step S310; when the message data is a voice message, executing step S410;
step S310: extracting a sender in the message data;
step S320: matching the sender to a voice user in a voice database;
step S330: judging whether the matching is successful, and executing the step S340 when the matching is successful; otherwise, executing step S350;
step S340: playing the text message by using the voice of the voice user successfully matched;
step S350: selecting the voice of a default user to play the text message;
step S410: extracting a sender in the message data;
step S420: matching the sender to a voice user in a voice database;
step S430: judging whether the matching is successful, and executing the step S440 when the matching is successful; otherwise, executing step S450;
step S440: playing the voice message;
step S450: extracting sound characteristics of the voice message; the sound features include pitch, timbre and tone;
step S460: searching and comparing the sound characteristics with sound characteristics of preset sound users in a sound database, and taking the sound user with the closest sound characteristic as a matched sound user of a sender;
step S470: and updating the voice database.
Referring to fig. 4, a schematic diagram of program modules of a message playing program in an embodiment of the message playing apparatus of the present invention is shown, in this embodiment, the message playing program may be divided into an obtaining module 10, a determining module 20, a matching module 30, and a playing module 40, and exemplarily:
an obtaining module 10, configured to execute a task of obtaining message data;
a judging module 20, configured to execute a task of judging the message data;
a matching module 30 for performing a task of voice user matching of the voice database;
and the playing module 40 is used for executing the playing task of the message data.
The functions or operation steps of the above-mentioned obtaining module 10, determining module 20, matching module 30 and playing module 40 when executed are substantially the same as those of the above-mentioned embodiments, and are not described herein again.
Furthermore, an embodiment of the present invention further provides a storage medium, where the storage medium is a computer-readable storage medium, and a message playing program is stored on the storage medium, where the message playing program is executable by one or more processors to implement the following operations:
step S10: acquiring message data; the message data comprises a text message or a voice message;
step S20: judging the message data; when the message data is a text message, executing step S310; when the message data is a voice message, executing step S410;
step S310: extracting a sender in the message data;
step S320: matching the sender to a voice user in a voice database;
step S330: judging whether the matching is successful, and executing the step S340 when the matching is successful; otherwise, executing step S350;
step S340: playing the text message by using the voice of the voice user successfully matched;
step S350: selecting the voice of a default user to play the text message;
step S410: extracting a sender in the message data;
step S420: matching the sender to a voice user in a voice database;
step S430: judging whether the matching is successful, and executing the step S440 when the matching is successful; otherwise, executing step S450;
step S440: playing the voice message;
step S450: extracting sound characteristics of the voice message; the sound features include pitch, timbre and tone;
step S460: searching and comparing the sound characteristics with sound characteristics of preset sound users in a sound database, and taking the sound user with the closest sound characteristic as a matched sound user of a sender;
step S470: and updating the voice database.
The specific implementation of the storage medium of the present invention is substantially the same as the embodiments of the message playing method and apparatus, and will not be described herein in a repeated manner.
Compared with the prior art, the message playing method, the message playing device and the storage medium provided by the invention have the advantages that the voice user is matched between the sender and the voice database through recognition, the message is played by using the voice without clicking or checking the message by the user, the message content is immediately obtained by the user in a voice playing mode, the best voice user is matched according to the voice characteristic of the sender, the voice playing effect is improved, the use is simple, and the message content can be obtained without the operation of the user.
It should be noted that the above-mentioned numbers of the embodiments of the present invention are merely for description, and do not represent the merits of the embodiments. And the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, apparatus, article, or method that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, apparatus, article, or method. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, apparatus, article, or method that comprises the element.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium (e.g., ROM/RAM, magnetic disk, optical disk) as described above, and includes instructions for enabling a terminal device (e.g., a drone, a mobile phone, a computer, a server, or a network device) to execute the method according to the embodiments of the present invention.
It is to be noted that the foregoing is only illustrative of the preferred embodiments of the present invention and the technical principles employed. It will be understood by those skilled in the art that the present invention is not limited to the particular embodiments described herein, but is capable of various obvious changes, rearrangements and substitutions as will now become apparent to those skilled in the art without departing from the scope of the invention. Therefore, although the present invention has been described in greater detail by the above embodiments, the present invention is not limited to the above embodiments, and may include other equivalent embodiments without departing from the spirit of the present invention, and the scope of the present invention is determined by the scope of the appended claims.
Claims (8)
1. A method for playing a message, comprising:
step S10: acquiring message data; the message data comprises a text message or a voice message;
step S20: judging the message data; when the message data is a text message, executing step S310; when the message data is a voice message, executing step S410;
step S310: extracting a sender in the message data;
step S320: matching the sender to a voice user in a voice database;
step S330: judging whether the matching is successful, and executing the step S340 when the matching is successful; otherwise, executing step S350;
step S340: playing the text message by using the voice of the voice user successfully matched;
step S350: selecting the voice of a default user to play the text message;
step S410: extracting a sender in the message data;
step S420: matching the sender to a voice user in a voice database;
step S430: judging whether the matching is successful, and executing the step S440 when the matching is successful; otherwise, executing step S450;
step S440: playing the voice message;
step S450: extracting sound characteristics of the voice message; the sound features include pitch, timbre and tone;
step S460: searching and comparing the sound characteristics with sound characteristics of preset sound users in a sound database, and taking the sound user with the closest sound characteristic as a matched sound user of a sender;
step S470: and updating the voice database.
2. The message playing method according to claim 1, wherein the message data further comprises a picture video message.
3. The message playing method according to claim 2, wherein when the message data is a picture video message, the message playing method comprises:
step S510: acquiring a picture video data message;
step S520: extracting a sender in the picture video data message;
step S530: matching the sender to a voice user in a voice database;
step S540: judging whether the matching is successful, and executing the step S550 when the matching is successful; otherwise, executing step S560;
step S550: using the voice of the voice user which is successfully matched to play the reminding message of receiving the picture video message;
step S560: and selecting the voice play of the default user to receive the reminding message of the picture video message.
4. The message playing method of claim 1, wherein the matching of the sender with the voice user of the voice database further comprises:
matching is performed by receiving voice data entered by a user.
5. The message playing method of claim 1, wherein the matching of the sender with the voice user of the voice database further comprises:
and receiving the matching relation setting of the user to the sender corresponding to the voice user of the voice database.
6. The message playing method according to claim 1, wherein the message playing method further comprises:
setting a playing mode; the playing mode comprises any one or more of turning on or off an automatic playing voice switch, designating a voice user and selecting and synthesizing background sound.
7. A message playing apparatus comprising a memory and a processor, the memory having stored thereon a message playing program operable on the processor, the message playing program when executed by the processor implementing the steps of the message playing method as claimed in any one of claims 1 to 6.
8. A storage medium, characterized in that the storage medium is a computer-readable storage medium, on which a message playing program is stored, the message playing program being executable by one or more processors to implement the steps of the message playing method according to any one of claims 1 to 6.
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