CN112804543B - Terminal and method for requesting video and audio by browser based on cloud video fusion platform - Google Patents
Terminal and method for requesting video and audio by browser based on cloud video fusion platform Download PDFInfo
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- CN112804543B CN112804543B CN202011641082.XA CN202011641082A CN112804543B CN 112804543 B CN112804543 B CN 112804543B CN 202011641082 A CN202011641082 A CN 202011641082A CN 112804543 B CN112804543 B CN 112804543B
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- 230000004927 fusion Effects 0.000 title claims abstract description 21
- 238000000034 method Methods 0.000 title claims abstract description 15
- 238000009877 rendering Methods 0.000 claims abstract description 9
- 238000012545 processing Methods 0.000 claims description 17
- 238000005516 engineering process Methods 0.000 claims description 12
- 230000003993 interaction Effects 0.000 claims description 8
- 230000005540 biological transmission Effects 0.000 claims description 3
- 230000009286 beneficial effect Effects 0.000 description 2
- 238000004891 communication Methods 0.000 description 2
- 238000011161 development Methods 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/2187—Live feed
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/61—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
- H04L65/612—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for unicast
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/70—Media network packetisation
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/47202—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4782—Web browsing, e.g. WebTV
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/485—End-user interface for client configuration
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- Multimedia (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Databases & Information Systems (AREA)
- Human Computer Interaction (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
Abstract
The invention provides a terminal and a method for video-on-demand audio of a browser based on a cloud video fusion platform, wherein the terminal comprises the following steps: the method comprises the steps that a local decoding unit is installed in a terminal in advance, a user starts a browser to enter an audio and video playing page, a player engine and a service module are automatically loaded and operated by the browser, when the user performs audio and video on-demand operation through the audio and video playing page, audio and video data of the audio and video on-demand page are obtained through the operated player engine and the service module, the audio and video data are decoded through an A/V decoding module in the local decoding unit, decoded audio data and video data are obtained, the decoded audio data are directly played through a player, the decoded video data are converted into picture data and are sent to the player or YUV data, and real-time display is performed on the browser after rendering display. The invention can facilitate the interconnection and intercommunication of audio and video services on any operating system and browser.
Description
Technical Field
The invention relates to the technical field of browser playing, in particular to a terminal and a method for requesting video and audio by a browser based on a cloud video fusion platform.
Background
With the vigorous development of the internet, more and more users use a browser to operate in daily office habits. In the traditional video communication field, the video service is realized by a browser and is usually played based on a browser plug-in or a device supporting the browser, but the browser plug-in is only used for supporting IE and low-version firefox, the current office needs cannot be met, the device supporting the browser playing is also only limited to new equipment, some old equipment cannot be supported, meanwhile, along with the progress of localization, no manufacturer currently supports the development of the video communication service on a domestic system, the local decoding technology supports the operation under different hardware and operating systems, and the hardware support comprises Intel, AMD, feiteng, loongson, sichuan and the like; the operating system comprises Windows, galaxy kylin, winning a bid kylin, UOS, etc.; the browser comprises an IE browser, a firefox browser, a Google browser, an Edge browser, a 360 browser and the like; the equipment can be compatible with new and old equipment of any manufacturer in the current market.
Disclosure of Invention
In order to solve the problems, the invention provides a video-on-demand audio terminal and a video-on-demand audio method of a browser based on a cloud video fusion platform.
A browser video-on-demand audio terminal based on a cloud video fusion platform comprises: a browser module and a local decoding unit connected to each other;
the browser module is internally provided with a service module, a player engine and a player; the service module is used for responding to user operation, interacting with streaming media service at the same time, acquiring streaming media information and sending the streaming media information to the player engine; the player engine is used for receiving the streaming media information sent by the service module and sending the streaming media information to the local decoding unit; the player is used for rendering and displaying the audio and video;
the local decoding unit comprises an A/V decoding module and a media processing module which are connected with each other; the media processing module is used for acquiring audio and video data by receiving the streaming media information and sending the audio and video data to the A/V decoding module; the A/V decoding module is used for decoding the received audio and video data, obtaining decoded audio data and video data, converting the decoded video data into picture data or YUV data through FFMPEG or OPENGL or OPENCV, and sending the decoded audio data and the picture data or YUV data to the player;
further, the browser module and the local decoding unit carry out service operation interaction and media data transmission by establishing websocket connection;
further, the streaming media information comprises streaming media service IP and channel information;
further, the player engine is also used for managing the player, and when the browser is started, the player engine automatically loads the player;
further, the picture data is rendered and displayed through a CANVAS or IMAGE technology, and the YUV video data is rendered and displayed through a WEBGL technology;
further, the player engine supports the player to perform multi-split screen display and controls the player to perform pause, capture, mute and full-screen business operation on the video;
further, the local decoding unit needs to be preinstalled on the terminal, and after preinstallation, the local decoding unit is in silent self-starting during startup;
a method for requesting video and audio by a browser based on a cloud video fusion platform is realized based on a terminal for requesting video and audio by the browser based on the cloud video fusion platform, and specifically comprises the following steps:
a local decoding unit is pre-installed in a terminal, a user starts a browser to enter an audio and video playing page, the browser automatically loads and operates a player engine and a service module, when the user performs audio and video on-demand operation through the audio and video playing page, audio and video data of the audio and video on-demand page are acquired through the operated player engine and the service module, the audio and video data are decoded through an A/V decoding module in the local decoding unit, decoded audio data and video data are obtained, the decoded audio data are directly played through a player, the decoded video data are converted into picture data and are sent to the player or YUV data, and real-time display is performed on the browser after rendering display;
further, after the player engine and the service module are operated, the player engine and the media processing module are connected;
after the player engine is connected with the media processing module, the player engine loads a plurality of players to form a split screen interface;
after the split screen interface is formed, the service module establishes session connection with the streaming media service;
after the service module establishes session connection with the streaming media service, a user performs audio and video on demand operation through an audio and video playing page, the service module performs on demand service interaction with the streaming media service, acquires streaming media service IP and channel information, and sends the streaming media service IP and the channel information to a player engine;
and after receiving the streaming media service IP and the channel information, the player engine informs the media processing module to carry out media streaming, and at the moment, the media processing module carries out media interaction with streaming media to obtain audio and video data.
The technical scheme provided by the invention has the beneficial effects that: the method can facilitate the interconnection and intercommunication of the audio and video services on any operating system and browser.
Drawings
The invention will be further described with reference to the accompanying drawings and examples, in which:
fig. 1 is a schematic structural diagram of a terminal for video-on-demand audio of a browser based on a cloud video fusion platform in an embodiment of the present invention;
fig. 2 is a flowchart of a method for requesting video and audio by a browser based on a cloud video fusion platform according to an embodiment of the present invention.
Detailed Description
For a clearer understanding of technical features, objects and effects of the present invention, a detailed description of embodiments of the present invention will be made with reference to the accompanying drawings.
The embodiment of the invention provides a video-on-demand audio terminal and a video-on-demand audio method of a browser based on a cloud video fusion platform.
Referring to fig. 1, fig. 1 is a schematic structural diagram of a terminal for video-on-demand audio of a browser based on a cloud video fusion platform according to an embodiment of the present invention, including: the system comprises a browser module and a local decoding unit which are connected with each other, wherein the local decoding unit is required to be preinstalled on a terminal, and after preinstallation, the local decoding unit is in silent self-starting during startup;
the browser module and the local decoding unit are connected through a websocket to perform service operation interaction and media data transmission;
the browser module is internally provided with a service module, a player engine and a player;
the service module is used for responding to user operation, interacting with the streaming media service at the same time, acquiring streaming media information (streaming media service IP and channel information), and sending the streaming media information to the player engine;
the player engine is used for receiving the streaming media information sent by the service module and sending the streaming media information to the local decoding unit; the player engine is also used for managing the player, and when the browser is started, the player engine automatically loads the player; the player engine supports the player to perform multi-split screen display and controls the player to perform pause, capture, mute and full-screen business operation on the video;
the player is used for rendering and displaying the audio and video;
the local decoding unit comprises an A/V decoding module and a media processing module which are connected with each other, and mainly provides media service support for the browser to play audio and video;
the media processing module is used for acquiring audio and video data by receiving the streaming media information and sending the audio and video data to the A/V decoding module;
the A/V decoding module is used for decoding the received audio and video data, obtaining decoded audio data and video data, converting the decoded video data into picture data or YUV data through FFMPEG or OPENGL or OPENCV, and sending the decoded audio data and the picture data or YUV data to the player;
the picture data is rendered and displayed through a CANVAS or IMAGE technology, and the YUV video data is rendered and displayed through a WEBGL technology;
referring to fig. 2, fig. 2 is a flowchart of a method for requesting video and audio by a browser based on a cloud video fusion platform according to an embodiment of the present invention, where the method includes:
s1, preinstalling a local decoding unit on a terminal, wherein the local decoding unit is started automatically when the terminal is started;
s2, starting a browser to enter an audio/video playing page by a user, automatically loading and running a player engine and a service module by the browser, and establishing connection between the player engine and a media processing module;
s3, a user initiates audio and video on demand operation, a service module performs on demand service interaction with the streaming media service, acquires streaming media service IP and channel information, and sends the streaming media service IP and the channel information to a player engine;
s4, the player engine informs the media processing module to pull the audio and video stream and informs the A/V decoding module to receive audio and video data;
s5, decoding the audio and video data by the A/V decoding module, obtaining decoded audio data and video data, converting the decoded video data into pictures or YUV data, and sending the pictures or YUV data to the player;
and S6, rendering and displaying the picture or the YUV data by the player.
After the player engine is connected with the media processing module, the player engine loads a plurality of players to form a split screen interface; after the split screen interface is formed, the service module establishes session connection with the streaming media service; after the service module establishes session connection with the streaming media service, a user can perform audio and video on-demand operation through an audio and video playing page;
decoding the audio and video data through an A/V decoding module in the local decoding unit, specifically:
if the audio and video data is in the standard stream format, decoding is directly carried out through FFMPEG; if the audio and video data is in the private stream format, decoding is carried out through the equipment decoding library;
the decoded audio data is sent to a player through an A/V decoding module to be directly played, the decoded video data is converted into picture data through FFMEG/OPENGL/OPENCV and other technologies, the picture data is continuously sent to the player through the A/V decoding module, the player receives the picture data and displays the picture data through CANVAS/IMAGE and other technologies, and a browser displays real-time video pictures;
the decoded video data is subjected to secondary encoding on the video stream through FFMPEG, the video stream is encoded into YUV data, the A/V decoding module continuously sends the YUV data to a player, the player receives the data and then performs rendering display through the WebGL technology, and the browser displays real-time video pictures.
The beneficial effects of the invention are as follows: the method can facilitate the interconnection and intercommunication of the audio and video services on any operating system and browser.
The foregoing description of the preferred embodiments of the invention is not intended to limit the invention to the precise form disclosed, and any such modifications, equivalents, and alternatives falling within the spirit and scope of the invention are intended to be included within the scope of the invention.
Claims (7)
1. A browser video-on-demand audio terminal based on a cloud video fusion platform is characterized in that: the terminal comprises: a browser module and a local decoding unit connected to each other;
the browser module is internally provided with a service module, a player engine and a player; the service module is used for responding to user operation, interacting with the streaming media server at the same time, acquiring streaming media information and sending the streaming media information to the player engine; the player engine is used for receiving the streaming media information sent by the service module and sending the streaming media information to the local decoding unit; the player is used for rendering and displaying the audio and video;
the local decoding unit comprises an A/V decoding module and a media processing module which are connected with each other; the media processing module is used for acquiring audio and video data by receiving the streaming media information and sending the audio and video data to the A/V decoding module; the A/V decoding module is used for decoding the received audio and video data to obtain decoded audio data and video data, and specifically comprises the following steps: if the audio and video data is in the standard stream format, decoding is directly carried out through FFMPEG; if the audio and video data is in the private stream format, decoding is carried out through the equipment decoding library; the decoded audio data are sent to a player through an A/V decoding module to be directly played, the decoded video data are converted into picture data or YUV data through FFMPEG (flexible video streaming protocol) or OPENGL or OPENCV, the decoded audio data and the picture data or YUV data are sent to the player, and the player receives the picture data and then displays the picture data through CANVAS or IMAGE technology;
the player engine is also used for managing the player, and when the browser is started, the player engine automatically loads the player;
when the player engine and the service module run, the player engine and the media processing module are connected;
after the player engine establishes connection with the media processing module, the player engine loads a plurality of players,
constructing a split screen interface;
after the split screen interface is formed, the service module establishes session connection with the streaming media server;
after the service module establishes session connection with the streaming media server, a user performs audio and video on demand operation through an audio and video playing page, the service module performs on demand service interaction with the streaming media server, acquires IP and channel information of the streaming media server, and sends the IP and the channel information of the streaming media server to a player engine;
and after receiving the IP and channel information of the streaming media server, the player engine informs the media processing module to carry out media streaming, and at the moment, the media processing module carries out media interaction with streaming media to obtain audio and video data.
2. The terminal for video-on-demand audio of a browser based on a cloud video fusion platform as claimed in claim 1, wherein: and the browser module and the local decoding unit are connected through a websocket to carry out service operation interaction and media data transmission.
3. The terminal for video-on-demand audio of a browser based on a cloud video fusion platform as claimed in claim 1, wherein: the streaming media information comprises streaming media server IP and channel information.
4. The terminal for video-on-demand audio of a browser based on a cloud video fusion platform as claimed in claim 1, wherein: and rendering and displaying the picture data through a CANVAS or IMAGE technology, and rendering and displaying the YUV video data through a WEBGL technology.
5. The terminal for video-on-demand audio of a browser based on a cloud video fusion platform as claimed in claim 1, wherein: the player engine supports the player to perform multi-split screen display and controls the player to perform pause, capture, mute and full-screen business operation on the video.
6. The terminal for video-on-demand audio of a browser based on a cloud video fusion platform as claimed in claim 1, wherein: the local decoding unit needs to be preinstalled on the terminal, and after preinstallation, the local decoding unit is started in a silent and self-starting mode when the terminal is started.
7. A method for requesting video and audio by a browser based on a cloud video fusion platform, which is based on the terminal implementation of requesting video and audio by a browser based on a cloud video fusion platform as set forth in any one of claims 1 to 6, and is characterized in that the method specifically comprises the following steps:
the terminal is provided with a local decoding unit in advance, a user starts a browser to enter an audio and video playing page, the browser automatically loads and operates a player engine and a service module, when the user performs audio and video on-demand operation through the audio and video playing page, the audio and video data of the audio and video on-demand page are acquired through the operated player engine and the service module, the audio and video data are decoded through an A/V decoding module in the local decoding unit, and decoded audio data and video data are acquired specifically as follows: if the audio and video data is in the standard stream format, decoding is directly carried out through FFMPEG; if the audio and video data is in the private stream format, decoding is carried out through the equipment decoding library; the decoded audio data is directly played through a player, the decoded video data is converted into picture data and is sent to the player or YUV data, and the picture data is rendered and displayed through CANVAS or IMAGE technology and then displayed on a browser in real time.
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