CN111970668A - Bluetooth audio control method, equipment and computer readable storage medium - Google Patents

Bluetooth audio control method, equipment and computer readable storage medium Download PDF

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Publication number
CN111970668A
CN111970668A CN202010825603.0A CN202010825603A CN111970668A CN 111970668 A CN111970668 A CN 111970668A CN 202010825603 A CN202010825603 A CN 202010825603A CN 111970668 A CN111970668 A CN 111970668A
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audio
bluetooth
preset
audio playing
delay
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CN111970668B (en
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易晓柯
张红宾
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Nubia Technology Co Ltd
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Nubia Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/80Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W76/00Connection management
    • H04W76/10Connection setup
    • H04W76/14Direct-mode setup
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D30/00Reducing energy consumption in communication networks
    • Y02D30/70Reducing energy consumption in communication networks in wireless communication networks

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  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Telephone Function (AREA)

Abstract

The invention discloses a Bluetooth audio control method, equipment and a computer readable storage medium, wherein the method comprises the following steps: when recognizing that the terminal equipment detects that the Bluetooth equipment is connected, monitoring an audio playing request; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio. The humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.

Description

Bluetooth audio control method, equipment and computer readable storage medium
Technical Field
The present invention relates to the field of mobile communications, and in particular, to a bluetooth audio control method, device, and computer-readable storage medium.
Background
In the prior art, with the rapid development of terminal equipment technology, the real-time requirement of a user on mobile game sound is higher and higher at present, the realization of a common coding format of a bluetooth headset is sound transmission with delay, the protocol of the bluetooth headset is designed aiming at scenes such as listening to songs and talking, the scenes are not sensitive to sound delay, but with the popularization of mobile game, the low-delay requirement of the user on some special applicable scenes such as game scenes is higher and higher.
Based on the low-delay requirement, the mobile phone is connected with the Bluetooth headset to realize the low-delay sound effect, and the Bluetooth packet sending interval parameter and the packet sending size are required to be adjusted to realize the low delay of the sound. The current mobile phone mostly adopts the scheme of ADSP (advanced digital signal processing), and because ADSP belongs to a hard coding scheme, parameter setting is difficult, so that the prior art cannot conveniently adjust the Bluetooth packet transmission interval parameter and the packet transmission size. The soft coding is to directly deliver the audio data to the bluetooth protocol stack, the audio data is coded by the bluetooth protocol stack, and then the audio data is transmitted by the bluetooth without being processed by the chip of the ADSP, so that all parameters such as packet transmission intervals, packet transmission sizes, coding modes and the like can be subjected to parameter adjustment by the bluetooth protocol stack, but the problem caused by the soft coding is high power consumption.
Therefore, in the prior art, a suitable scheme is not available, and the problem of power consumption and time delay balance in the process of Bluetooth audio transmission can be solved at the same time.
Disclosure of Invention
In order to solve the technical defects in the prior art, the invention provides a bluetooth audio control method, which comprises the following steps:
when the terminal equipment detects that the Bluetooth equipment is connected, monitoring an audio playing request;
if the audio playing request is received, determining a generating scene of the audio playing request;
acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value;
if the delay requirement is lower than the preset delay value, soft coding processing is carried out on the audio to be sent through a Bluetooth protocol stack and the audio is sent, and if the delay requirement is higher than the preset delay value, hard coding processing is carried out through a processor and the audio is sent.
Optionally, the monitoring an audio playing request when the terminal device detects that the bluetooth device is connected includes:
when the terminal equipment and the Bluetooth equipment establish Bluetooth connection, analog equipment corresponding to the Bluetooth equipment is established;
and determining an audio soft decoding channel corresponding to the analog equipment.
Optionally, if the audio playing request is received, determining a generation scene of the audio playing request includes:
determining an application program or a functional component of the audio playing request;
predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component;
scene information corresponding to the audio features is determined.
Optionally, the obtaining a delay requirement of the audio playing according to the generated scene and determining whether the delay requirement is lower than a preset delay value includes:
determining the delay time corresponding to the scene information according to the scene information and a preset matching relation;
and determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value.
Optionally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio, including:
if the delay time is lower than the preset delay value, responding to the audio playing request through the audio software soft decoding channel;
and if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
The present invention also proposes a bluetooth audio control device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the computer program when executed by the processor implementing:
when the terminal equipment detects that the Bluetooth equipment is connected, monitoring an audio playing request;
if the audio playing request is received, determining a generating scene of the audio playing request;
acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value;
if the delay requirement is lower than the preset delay value, soft coding processing is carried out on the audio to be sent through a Bluetooth protocol stack and the audio is sent, and if the delay requirement is higher than the preset delay value, hard coding processing is carried out through a processor and the audio is sent.
Optionally, the computer program when executed by the processor implements:
when the terminal equipment and the Bluetooth equipment establish Bluetooth connection, analog equipment corresponding to the Bluetooth equipment is established;
and determining an audio soft decoding channel corresponding to the analog equipment.
Optionally, the computer program when executed by the processor implements:
determining an application program or a functional component of the audio playing request;
predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component;
scene information corresponding to the audio features is determined.
Optionally, the computer program when executed by the processor implements:
determining the delay time corresponding to the scene information according to the scene information and a preset matching relation;
determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value;
if the delay time is lower than the preset delay value, responding to the audio playing request through the audio software soft decoding channel;
and if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
The present invention also provides a computer readable storage medium having a bluetooth audio control program stored thereon, where the bluetooth audio control program is executed by a processor to implement the steps of the bluetooth audio control method according to any one of the above items.
By implementing the Bluetooth audio control method, the equipment and the computer readable storage medium, when the terminal equipment detects that the Bluetooth equipment is connected, the audio playing request is monitored; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio. The humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.
Drawings
The invention will be further described with reference to the accompanying drawings and examples, in which:
fig. 1 is a schematic diagram of a hardware structure of a mobile terminal according to the present invention;
fig. 2 is a communication network system architecture diagram provided by an embodiment of the present invention;
FIG. 3 is a flowchart of a first embodiment of a Bluetooth audio control method of the present invention;
FIG. 4 is a flowchart of a second embodiment of a Bluetooth audio control method of the present invention;
FIG. 5 is a flowchart of a third embodiment of a Bluetooth audio control method of the present invention;
FIG. 6 is a flowchart of a fourth embodiment of a Bluetooth audio control method of the present invention;
fig. 7 is a flowchart of a bluetooth audio control method according to a fifth embodiment of the present invention.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
In the following description, suffixes such as "module", "component", or "unit" used to denote elements are used only for facilitating the explanation of the present invention, and have no specific meaning in itself. Thus, "module", "component" or "unit" may be used mixedly.
The terminal may be implemented in various forms. For example, the terminal described in the present invention may include a mobile terminal such as a mobile phone, a tablet computer, a notebook computer, a palmtop computer, a Personal Digital Assistant (PDA), a Portable Media Player (PMP), a navigation device, a wearable device, a smart band, a pedometer, and the like, and a fixed terminal such as a Digital TV, a desktop computer, and the like.
The following description will be given by way of example of a mobile terminal, and it will be understood by those skilled in the art that the construction according to the embodiment of the present invention can be applied to a fixed type terminal, in addition to elements particularly used for mobile purposes.
Referring to fig. 1, which is a schematic diagram of a hardware structure of a mobile terminal for implementing various embodiments of the present invention, the mobile terminal 100 may include: RF (Radio Frequency) unit 101, WiFi module 102, audio output unit 103, a/V (audio/video) input unit 104, sensor 105, display unit 106, user input unit 107, interface unit 108, memory 109, processor 110, and power supply 111. Those skilled in the art will appreciate that the mobile terminal architecture shown in fig. 1 is not intended to be limiting of mobile terminals, which may include more or fewer components than those shown, or some components may be combined, or a different arrangement of components.
The following describes each component of the mobile terminal in detail with reference to fig. 1:
the radio frequency unit 101 may be configured to receive and transmit signals during information transmission and reception or during a call, and specifically, receive downlink information of a base station and then process the downlink information to the processor 110; in addition, the uplink data is transmitted to the base station. Typically, radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like. In addition, the radio frequency unit 101 can also communicate with a network and other devices through wireless communication. The wireless communication may use any communication standard or protocol, including but not limited to GSM (Global System for Mobile communications), GPRS (General Packet Radio Service), CDMA2000(Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division duplex Long Term Evolution), and TDD-LTE (Time Division duplex Long Term Evolution).
WiFi belongs to short-distance wireless transmission technology, and the mobile terminal can help a user to receive and send e-mails, browse webpages, access streaming media and the like through the WiFi module 102, and provides wireless broadband internet access for the user. Although fig. 1 shows the WiFi module 102, it is understood that it does not belong to the essential constitution of the mobile terminal, and may be omitted entirely as needed within the scope not changing the essence of the invention.
The audio output unit 103 may convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into an audio signal and output as sound when the mobile terminal 100 is in a call signal reception mode, a call mode, a recording mode, a voice recognition mode, a broadcast reception mode, or the like. Also, the audio output unit 103 may also provide audio output related to a specific function performed by the mobile terminal 100 (e.g., a call signal reception sound, a message reception sound, etc.). The audio output unit 103 may include a speaker, a buzzer, and the like.
The a/V input unit 104 is used to receive audio or video signals. The a/V input Unit 104 may include a Graphics Processing Unit (GPU) 1041 and a microphone 1042, the Graphics processor 1041 Processing image data of still pictures or video obtained by an image capturing device (e.g., a camera) in a video capturing mode or an image capturing mode. The processed image frames may be displayed on the display unit 106. The image frames processed by the graphic processor 1041 may be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 may receive sounds (audio data) via the microphone 1042 in a phone call mode, a recording mode, a voice recognition mode, or the like, and may be capable of processing such sounds into audio data. The processed audio (voice) data may be converted into a format output transmittable to a mobile communication base station via the radio frequency unit 101 in case of a phone call mode. The microphone 1042 may implement various types of noise cancellation (or suppression) algorithms to cancel (or suppress) noise or interference generated in the course of receiving and transmitting audio signals.
The mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor that can adjust the brightness of the display panel 1061 according to the brightness of ambient light, and a proximity sensor that can turn off the display panel 1061 and/or a backlight when the mobile terminal 100 is moved to the ear. As one of the motion sensors, the accelerometer sensor can detect the magnitude of acceleration in each direction (generally, three axes), can detect the magnitude and direction of gravity when stationary, and can be used for applications of recognizing the posture of a mobile phone (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), vibration recognition related functions (such as pedometer and tapping), and the like; as for other sensors such as a fingerprint sensor, a pressure sensor, an iris sensor, a molecular sensor, a gyroscope, a barometer, a hygrometer, a thermometer, and an infrared sensor, which can be configured on the mobile phone, further description is omitted here.
The display unit 106 is used to display information input by a user or information provided to the user. The Display unit 106 may include a Display panel 1061, and the Display panel 1061 may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like.
The user input unit 107 may be used to receive input numeric or character information and generate key signal inputs related to user settings and function control of the mobile terminal. Specifically, the user input unit 107 may include a touch panel 1071 and other input devices 1072. The touch panel 1071, also referred to as a touch screen, may collect a touch operation performed by a user on or near the touch panel 1071 (e.g., an operation performed by the user on or near the touch panel 1071 using a finger, a stylus, or any other suitable object or accessory), and drive a corresponding connection device according to a predetermined program. The touch panel 1071 may include two parts of a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 110, and can receive and execute commands sent by the processor 110. In addition, the touch panel 1071 may be implemented in various types, such as a resistive type, a capacitive type, an infrared ray, and a surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 may include other input devices 1072. In particular, other input devices 1072 may include, but are not limited to, one or more of a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, a mouse, a joystick, and the like, and are not limited to these specific examples.
Further, the touch panel 1071 may cover the display panel 1061, and when the touch panel 1071 detects a touch operation thereon or nearby, the touch panel 1071 transmits the touch operation to the processor 110 to determine the type of the touch event, and then the processor 110 provides a corresponding visual output on the display panel 1061 according to the type of the touch event. Although the touch panel 1071 and the display panel 1061 are shown in fig. 1 as two separate components to implement the input and output functions of the mobile terminal, in some embodiments, the touch panel 1071 and the display panel 1061 may be integrated to implement the input and output functions of the mobile terminal, and is not limited herein.
The interface unit 108 serves as an interface through which at least one external device is connected to the mobile terminal 100. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, an audio input/output (I/O) port, a video I/O port, an earphone port, and the like. The interface unit 108 may be used to receive input (e.g., data information, power, etc.) from external devices and transmit the received input to one or more elements within the mobile terminal 100 or may be used to transmit data between the mobile terminal 100 and external devices.
The memory 109 may be used to store software programs as well as various data. The memory 109 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 109 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The processor 110 is a control center of the mobile terminal, connects various parts of the entire mobile terminal using various interfaces and lines, and performs various functions of the mobile terminal and processes data by operating or executing software programs and/or modules stored in the memory 109 and calling data stored in the memory 109, thereby performing overall monitoring of the mobile terminal. Processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into the processor 110.
The mobile terminal 100 may further include a power supply 111 (e.g., a battery) for supplying power to various components, and preferably, the power supply 111 may be logically connected to the processor 110 via a power management system, so as to manage charging, discharging, and power consumption management functions via the power management system.
Although not shown in fig. 1, the mobile terminal 100 may further include a bluetooth module or the like, which is not described in detail herein.
In order to facilitate understanding of the embodiments of the present invention, a communication network system on which the mobile terminal of the present invention is based is described below.
Referring to fig. 2, fig. 2 is an architecture diagram of a communication Network system according to an embodiment of the present invention, where the communication Network system is an LTE system of a universal mobile telecommunications technology, and the LTE system includes a UE (User Equipment) 201, an E-UTRAN (Evolved UMTS Terrestrial Radio Access Network) 202, an EPC (Evolved Packet Core) 203, and an IP service 204 of an operator, which are in communication connection in sequence.
Specifically, the UE201 may be the terminal 100 described above, and is not described herein again.
The E-UTRAN202 includes eNodeB2021 and other eNodeBs 2022, among others. Among them, the eNodeB2021 may be connected with other eNodeB2022 through backhaul (e.g., X2 interface), the eNodeB2021 is connected to the EPC203, and the eNodeB2021 may provide the UE201 access to the EPC 203.
The EPC203 may include an MME (Mobility Management Entity) 2031, an HSS (Home Subscriber Server) 2032, other MMEs 2033, an SGW (Serving gateway) 2034, a PGW (PDN gateway) 2035, and a PCRF (Policy and Charging Rules Function) 2036, and the like. The MME2031 is a control node that handles signaling between the UE201 and the EPC203, and provides bearer and connection management. HSS2032 is used to provide registers to manage functions such as home location register (not shown) and holds subscriber specific information about service characteristics, data rates, etc. All user data may be sent through SGW2034, PGW2035 may provide IP address assignment for UE201 and other functions, and PCRF2036 is a policy and charging control policy decision point for traffic data flow and IP bearer resources, which selects and provides available policy and charging control decisions for a policy and charging enforcement function (not shown).
The IP services 204 may include the internet, intranets, IMS (IP Multimedia Subsystem), or other IP services, among others.
Although the LTE system is described as an example, it should be understood by those skilled in the art that the present invention is not limited to the LTE system, but may also be applied to other wireless communication systems, such as GSM, CDMA2000, WCDMA, TD-SCDMA, and future new network systems.
Based on the above mobile terminal hardware structure and communication network system, the present invention provides various embodiments of the method.
Example one
Fig. 3 is a flowchart of a bluetooth audio control method according to a first embodiment of the present invention. A bluetooth audio control method, the method comprising:
s1, when the terminal device detects that the Bluetooth device is connected, monitoring an audio playing request;
s2, if the audio playing request is received, determining the generation scene of the audio playing request;
s3, acquiring the time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value;
and S4, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio.
In this embodiment, first, when the terminal device detects that the bluetooth device is connected, an audio playing request is monitored; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio.
In this embodiment, it should be noted that, considering the low latency requirement of the user in the bluetooth transmission process, the mobile phone is connected to the bluetooth headset to implement the low latency sound effect, and the bluetooth packet sending interval parameter and the packet sending size need to be adjusted to implement the low latency of the sound. The current mobile phone mostly adopts the scheme of ADSP (advanced digital signal processing), and because ADSP belongs to a hard coding scheme, parameter setting is difficult, so that the prior art cannot conveniently adjust the Bluetooth packet transmission interval parameter and the packet transmission size. The soft coding is to directly deliver the audio data to the bluetooth protocol stack, the audio data is coded by the bluetooth protocol stack, and then the audio data is transmitted by the bluetooth without being processed by the chip of the ADSP, so that all parameters such as packet transmission intervals, packet transmission sizes, coding modes and the like can be subjected to parameter adjustment by the bluetooth protocol stack, but the problem caused by the soft coding is high power consumption. Therefore, in this embodiment, the two usage scenarios are fused, and the current bluetooth audio transmission mode is adaptively determined, so that power consumption and resource consumption of bluetooth audio transmission are reduced under the condition of low delay requirement, and delay of bluetooth audio transmission is reduced under the condition of high delay requirement, so that user experience is enhanced.
Specifically, in this embodiment, when the terminal device detects that the bluetooth device is connected, an audio playing request is monitored, where the bluetooth device includes multiple types, one is a closed bluetooth device such as a bluetooth headset, the other is an open bluetooth device such as a bluetooth speaker, the third is a bluetooth switching device, and the audio playing request also includes requests from multiple sources, one is a playing request sent by different application programs, and the other is a playing request generated by different functions; then, if the audio playing request is received, determining a generation scene of the audio playing request, that is, adaptively determining a delay requirement of subsequent bluetooth audio playing according to specific scene information, wherein the scene information includes the type of the bluetooth device, playing requests of different application programs or functions, and the like; then, acquiring the time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value, namely, pre-judging or pre-estimating the current time delay requirement according to actual scene information to obtain a pre-judged or pre-estimated time delay value, and then comparing the time delay value with the preset time delay value under each scene; finally, if the delay requirement is lower than the preset delay value, soft coding processing is performed on the audio to be transmitted through a bluetooth protocol stack and the audio is transmitted, and if the delay requirement is higher than the preset delay value, hard coding processing is performed through a processor and the audio is transmitted.
The method has the advantages that the audio playing request is monitored when the terminal device detects that the Bluetooth device is connected; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio. The humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.
Example two
Fig. 4 is a flowchart of a second embodiment of the bluetooth audio control method according to the present invention, based on the above embodiments, in order to further determine that the audio playing request is monitored when the terminal device detects that the bluetooth device is connected, in this embodiment:
s11, when the terminal device and the Bluetooth device establish Bluetooth connection, creating an analog device corresponding to the Bluetooth device;
and S12, determining an audio soft decoding channel corresponding to the analog equipment.
In this embodiment, first, when the terminal device and the bluetooth device have established a bluetooth connection, an analog device corresponding to the bluetooth device is created; then, an audio soft decoding channel corresponding to the analog device is determined.
Optionally, when the terminal device and the bluetooth device have established a bluetooth connection, according to a difference between types of the bluetooth device, analog devices of respective types corresponding to the bluetooth device are created, so as to determine an adaptive audio soft decoding channel, or determine audio soft decoding channels with different soft decoding capabilities, or determine audio soft decoding channels with different soft decoding quality requirements.
The method has the advantages that the simulation equipment corresponding to the Bluetooth equipment is created by recognizing that when the terminal equipment and the Bluetooth equipment establish Bluetooth connection; then, an audio soft decoding channel corresponding to the analog device is determined. The more humanized Bluetooth audio control scheme is realized, a condition basis is provided for solving the problems of power consumption and time delay balance in the Bluetooth audio transmission process subsequently, and the playing experience of the Bluetooth audio is enhanced.
EXAMPLE III
Fig. 5 is a flowchart of a bluetooth audio control method according to a third embodiment of the present invention, based on the foregoing embodiments, in order to further determine that a generation scenario of the audio playing request is determined if the audio playing request is received, in this embodiment:
s21, determining the application program or the functional component of the audio playing request;
s22, predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component;
in this embodiment, first, an application program or a functional component of the audio playing request is determined; then, predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component; further, the method also comprises the step of determining scene information corresponding to the audio features.
Optionally, it is determined whether the current application program is a game application program or a video and audio application program, or it is determined in the game application program whether the current audio playing function is a game sound effect or a game talkback voice, or it is determined in the video and audio application program that the current video and audio content feature is used as a determination factor of the subsequent audio feature.
Optionally, the interactive content of the application program or the execution content of the functional component is predicted in multiple levels, and different audio features are determined to correspond to different delay levels respectively.
The method has the advantages that the application program or the functional component of the audio playing request is determined; then, predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component; finally, scene information corresponding to the audio features is determined. The more humanized Bluetooth audio control scheme is realized, a condition basis is provided for solving the problems of power consumption and time delay balance in the Bluetooth audio transmission process subsequently, and the playing experience of the Bluetooth audio is enhanced.
Example four
Fig. 6 is a flowchart of a fourth embodiment of a bluetooth audio control method according to the present invention, based on the foregoing embodiments, in order to further determine a delay requirement for obtaining the audio playing according to the generated scene and determine whether the delay requirement is lower than a preset delay value, in this embodiment:
s31, determining the delay time corresponding to the scene information according to the scene information and a preset matching relation;
s32, determining the preset value according to the hard coding parameter of the processor, and judging whether the delay time is lower than the preset delay value.
In this embodiment, first, a delay time corresponding to the scene information is determined according to the scene information and a preset matching relationship; and then, determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value.
Optionally, determining a delay time corresponding to the scene information or corresponding delay gears of different levels according to the scene information and a preset matching relationship;
optionally, the preset value is determined according to a hard coding parameter of a processor currently used by the terminal device, and whether the delay time is lower than the preset delay value or not is determined, or which preset delay gear the delay level falls into is determined.
The method has the advantages that the delay time corresponding to the scene information is determined through the scene information and a preset matching relation; and then, determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value. The more humanized Bluetooth audio control scheme is realized, a condition basis is provided for solving the problems of power consumption and time delay balance in the Bluetooth audio transmission process subsequently, and the playing experience of the Bluetooth audio is enhanced.
EXAMPLE five
Fig. 7 is a flowchart of a fifth embodiment of a bluetooth audio control method according to the present invention, based on the foregoing embodiments, in order to further determine that if the delay requirement is lower than the preset delay value, the audio to be transmitted is subjected to soft coding processing and transmitted through a bluetooth protocol stack, and if the delay requirement is higher than the preset delay value, the audio to be transmitted is subjected to hard coding processing and transmitted through a processor, in this embodiment:
s41, if the delay time is lower than the preset delay value, responding the audio playing request through the audio software soft decoding channel;
s42, if there are one or more audio playing requests with a delay time lower than the preset delay value in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
In this embodiment, first, if the delay time is lower than the preset delay value, the audio software soft decoding channel responds to the audio playing request; then, if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
Specifically, for a mobile phone as an example, the ADSP scheme of the mobile phone is that an audio module directly sends data to the ADSP module, and then transmits the processed data to a bluetooth connection module, thereby implementing a song listening function of the bluetooth headset, while the soft coding scheme is that the audio module sends data to a bluetooth protocol stack, and then codes the data through the bluetooth protocol stack, and transmits the processed data to the bluetooth connection module, thereby implementing the song listening function of the bluetooth headset. In this embodiment, an audio output management module and a bluetooth connection management module are added to implement a scheme of switching between soft coding and ADSP, the audio output management module is used to manage the transmission direction of data output by the audio module in two different schemes, and the bluetooth connection management module is used to manage currently connected bluetooth earphones, and simulate the currently connected bluetooth earphones into two different devices as output devices corresponding to the soft coding and ADSP schemes.
Specifically, for example, when a user connects to a bluetooth headset, the bluetooth connection management module simulates a new device for an output device of the soft coding scheme, and is in a connected but inactive state, so that in a non-game scene, the bluetooth module is an output device connected to and activated by the ADSP module; when a user starts playing audio, the system firstly judges whether the user is in a game scene; if not, maintaining the original output channel and equipment; if yes, the audio management module switches to switch audio output to a Bluetooth protocol stack, and meanwhile, the Bluetooth connection management module switches output equipment for the soft coding scheme to a connected and activated state for receiving Bluetooth audio data transmitted by the soft coding scheme. The method has the advantages that the user experience and better power consumption experience can be kept in the non-game scene, meanwhile, the scheme of low time delay is switched to the game scene sensitive to the sound delay of the user, so that the user experience is improved, meanwhile, the scheme can be applied to all third-party earphones, the earphones are not required to be adapted and modified, and the sound delay experience is improved.
The method has the advantages that the audio playing request is responded through the audio software soft decoding channel by judging whether the delay time is lower than the preset delay value; then, if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel. The more humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.
EXAMPLE six
Based on the foregoing embodiments, the present invention further provides a bluetooth audio control device, including a memory, a processor, and a computer program stored on the memory and executable on the processor, where the computer program when executed by the processor implements:
when the terminal equipment detects that the Bluetooth equipment is connected, monitoring an audio playing request;
if the audio playing request is received, determining a generating scene of the audio playing request;
acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value;
if the delay requirement is lower than the preset delay value, soft coding processing is carried out on the audio to be sent through a Bluetooth protocol stack and the audio is sent, and if the delay requirement is higher than the preset delay value, hard coding processing is carried out through a processor and the audio is sent.
In this embodiment, first, when the terminal device detects that the bluetooth device is connected, an audio playing request is monitored; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio.
In this embodiment, it should be noted that, considering the low latency requirement of the user in the bluetooth transmission process, the mobile phone is connected to the bluetooth headset to implement the low latency sound effect, and the bluetooth packet sending interval parameter and the packet sending size need to be adjusted to implement the low latency of the sound. The current mobile phone mostly adopts the scheme of ADSP (advanced digital signal processing), and because ADSP belongs to a hard coding scheme, parameter setting is difficult, so that the prior art cannot conveniently adjust the Bluetooth packet transmission interval parameter and the packet transmission size. The soft coding is to directly deliver the audio data to the bluetooth protocol stack, the audio data is coded by the bluetooth protocol stack, and then the audio data is transmitted by the bluetooth without being processed by the chip of the ADSP, so that all parameters such as packet transmission intervals, packet transmission sizes, coding modes and the like can be subjected to parameter adjustment by the bluetooth protocol stack, but the problem caused by the soft coding is high power consumption. Therefore, in this embodiment, the two usage scenarios are fused, and the current bluetooth audio transmission mode is adaptively determined, so that power consumption and resource consumption of bluetooth audio transmission are reduced under the condition of low delay requirement, and delay of bluetooth audio transmission is reduced under the condition of high delay requirement, so that user experience is enhanced.
Specifically, in this embodiment, when the terminal device detects that the bluetooth device is connected, an audio playing request is monitored, where the bluetooth device includes multiple types, one is a closed bluetooth device such as a bluetooth headset, the other is an open bluetooth device such as a bluetooth speaker, the third is a bluetooth switching device, and the audio playing request also includes requests from multiple sources, one is a playing request sent by different application programs, and the other is a playing request generated by different functions; then, if the audio playing request is received, determining a generation scene of the audio playing request, that is, adaptively determining a delay requirement of subsequent bluetooth audio playing according to specific scene information, wherein the scene information includes the type of the bluetooth device, playing requests of different application programs or functions, and the like; then, acquiring the time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value, namely, pre-judging or pre-estimating the current time delay requirement according to actual scene information to obtain a pre-judged or pre-estimated time delay value, and then comparing the time delay value with the preset time delay value under each scene; finally, if the delay requirement is lower than the preset delay value, soft coding processing is performed on the audio to be transmitted through a bluetooth protocol stack and the audio is transmitted, and if the delay requirement is higher than the preset delay value, hard coding processing is performed through a processor and the audio is transmitted.
The method has the advantages that the audio playing request is monitored when the terminal device detects that the Bluetooth device is connected; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio. The humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.
EXAMPLE seven
Based on the above embodiments, the computer program when executed by the processor implements:
when the terminal equipment and the Bluetooth equipment establish Bluetooth connection, analog equipment corresponding to the Bluetooth equipment is established;
and determining an audio soft decoding channel corresponding to the analog equipment.
In this embodiment, first, when the terminal device and the bluetooth device have established a bluetooth connection, an analog device corresponding to the bluetooth device is created; then, an audio soft decoding channel corresponding to the analog device is determined.
Optionally, when the terminal device and the bluetooth device have established a bluetooth connection, according to a difference between types of the bluetooth device, analog devices of respective types corresponding to the bluetooth device are created, so as to determine an adaptive audio soft decoding channel, or determine audio soft decoding channels with different soft decoding capabilities, or determine audio soft decoding channels with different soft decoding quality requirements.
The method has the advantages that the simulation equipment corresponding to the Bluetooth equipment is created by recognizing that when the terminal equipment and the Bluetooth equipment establish Bluetooth connection; then, an audio soft decoding channel corresponding to the analog device is determined. The more humanized Bluetooth audio control scheme is realized, a condition basis is provided for solving the problems of power consumption and time delay balance in the Bluetooth audio transmission process subsequently, and the playing experience of the Bluetooth audio is enhanced.
Example eight
Based on the above embodiments, the computer program when executed by the processor implements:
determining an application program or a functional component of the audio playing request;
predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component;
scene information corresponding to the audio features is determined.
In this embodiment, first, an application program or a functional component of the audio playing request is determined; then, predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component; further, the method also comprises the step of determining scene information corresponding to the audio features.
Optionally, it is determined whether the current application program is a game application program or a video and audio application program, or it is determined in the game application program whether the current audio playing function is a game sound effect or a game talkback voice, or it is determined in the video and audio application program that the current video and audio content feature is used as a determination factor of the subsequent audio feature.
Optionally, the interactive content of the application program or the execution content of the functional component is predicted in multiple levels, and different audio features are determined to correspond to different delay levels respectively.
The method has the advantages that the application program or the functional component of the audio playing request is determined; then, predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component; finally, scene information corresponding to the audio features is determined. The more humanized Bluetooth audio control scheme is realized, a condition basis is provided for solving the problems of power consumption and time delay balance in the Bluetooth audio transmission process subsequently, and the playing experience of the Bluetooth audio is enhanced.
Example nine
Based on the above embodiments, the computer program when executed by the processor implements:
determining the delay time corresponding to the scene information according to the scene information and a preset matching relation;
determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value;
if the delay time is lower than the preset delay value, responding to the audio playing request through the audio software soft decoding channel;
and if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
In this embodiment, first, a delay time corresponding to the scene information is determined according to the scene information and a preset matching relationship; and then, determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value.
Optionally, determining a delay time corresponding to the scene information or corresponding delay gears of different levels according to the scene information and a preset matching relationship;
optionally, the preset value is determined according to a hard coding parameter of a processor currently used by the terminal device, and whether the delay time is lower than the preset delay value or not is determined, or which preset delay gear the delay level falls into is determined.
In another embodiment, first, if the delay time is lower than the preset delay value, the audio software soft decoding channel responds to the audio playing request; then, if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
Specifically, for a mobile phone as an example, the ADSP scheme of the mobile phone is that an audio module directly sends data to the ADSP module, and then transmits the processed data to a bluetooth connection module, thereby implementing a song listening function of the bluetooth headset, while the soft coding scheme is that the audio module sends data to a bluetooth protocol stack, and then codes the data through the bluetooth protocol stack, and transmits the processed data to the bluetooth connection module, thereby implementing the song listening function of the bluetooth headset. In this embodiment, an audio output management module and a bluetooth connection management module are added to implement a scheme of switching between soft coding and ADSP, the audio output management module is used to manage the transmission direction of data output by the audio module in two different schemes, and the bluetooth connection management module is used to manage currently connected bluetooth earphones, and simulate the currently connected bluetooth earphones into two different devices as output devices corresponding to the soft coding and ADSP schemes.
Specifically, for example, when a user connects to a bluetooth headset, the bluetooth connection management module simulates a new device for an output device of the soft coding scheme, and is in a connected but inactive state, so that in a non-game scene, the bluetooth module is an output device connected to and activated by the ADSP module; when a user starts playing audio, the system firstly judges whether the user is in a game scene; if not, maintaining the original output channel and equipment; if yes, the audio management module switches to switch audio output to a Bluetooth protocol stack, and meanwhile, the Bluetooth connection management module switches output equipment for the soft coding scheme to a connected and activated state for receiving Bluetooth audio data transmitted by the soft coding scheme. The method has the advantages that the user experience and better power consumption experience can be kept in the non-game scene, meanwhile, the scheme of low time delay is switched to the game scene sensitive to the sound delay of the user, so that the user experience is improved, meanwhile, the scheme can be applied to all third-party earphones, the earphones are not required to be adapted and modified, and the sound delay experience is improved.
The method has the advantages that the audio playing request is responded through the audio software soft decoding channel by judging whether the delay time is lower than the preset delay value; then, if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel. The more humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.
Example ten
Based on the foregoing embodiments, the present invention further provides a computer-readable storage medium, where a bluetooth audio control program is stored, and when the bluetooth audio control program is executed by a processor, the steps of the bluetooth audio control method are implemented as in any one of the above embodiments.
By implementing the Bluetooth audio control method, the equipment and the computer readable storage medium, when the terminal equipment detects that the Bluetooth equipment is connected, the audio playing request is monitored; then, if the audio playing request is received, determining a generating scene of the audio playing request; then, acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value; and finally, if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a Bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio. The humanized Bluetooth audio control scheme is realized, the problems of power consumption and time delay balance in the Bluetooth audio transmission process are solved, and the playing experience of the Bluetooth audio is enhanced.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, which is stored in a storage medium (such as ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal (such as a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present invention.
While the present invention has been described with reference to the embodiments shown in the drawings, the present invention is not limited to the embodiments, which are illustrative and not restrictive, and it will be apparent to those skilled in the art that various changes and modifications can be made therein without departing from the spirit and scope of the invention as defined in the appended claims.

Claims (10)

1. A bluetooth audio control method, the method comprising:
when the terminal equipment detects that the Bluetooth equipment is connected, monitoring an audio playing request;
if the audio playing request is received, determining a generating scene of the audio playing request;
acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value;
if the delay requirement is lower than the preset delay value, soft coding processing is carried out on the audio to be sent through a Bluetooth protocol stack and the audio is sent, and if the delay requirement is higher than the preset delay value, hard coding processing is carried out through a processor and the audio is sent.
2. The bluetooth audio control method according to claim 1, wherein the monitoring the audio playing request when the terminal device detects that the bluetooth device is connected comprises:
when the terminal equipment and the Bluetooth equipment establish Bluetooth connection, analog equipment corresponding to the Bluetooth equipment is established;
and determining an audio soft decoding channel corresponding to the analog equipment.
3. The bluetooth audio control method according to claim 2, wherein the determining a generation scenario of the audio playing request if the audio playing request is received comprises:
determining an application program or a functional component of the audio playing request;
predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component;
scene information corresponding to the audio features is determined.
4. The bluetooth audio control method according to claim 3, wherein the obtaining a delay requirement of the audio playing according to the generated scene and determining whether the delay requirement is lower than a preset delay value includes:
determining the delay time corresponding to the scene information according to the scene information and a preset matching relation;
and determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value.
5. The bluetooth audio control method according to claim 4, wherein if the delay requirement is lower than the preset delay value, performing soft coding processing on the audio to be transmitted through a bluetooth protocol stack and transmitting the audio, and if the delay requirement is higher than the preset delay value, performing hard coding processing through a processor and transmitting the audio, comprises:
if the delay time is lower than the preset delay value, responding to the audio playing request through the audio software soft decoding channel;
and if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
6. A bluetooth audio control device, characterized in that the device comprises a memory, a processor and a computer program stored on the memory and executable on the processor, which computer program, when executed by the processor, realizes:
when the terminal equipment detects that the Bluetooth equipment is connected, monitoring an audio playing request;
if the audio playing request is received, determining a generating scene of the audio playing request;
acquiring a time delay requirement of the audio playing according to the generated scene, and judging whether the time delay requirement is lower than a preset time delay value;
if the delay requirement is lower than the preset delay value, soft coding processing is carried out on the audio to be sent through a Bluetooth protocol stack and the audio is sent, and if the delay requirement is higher than the preset delay value, hard coding processing is carried out through a processor and the audio is sent.
7. The Bluetooth audio control apparatus of claim 6, wherein the computer program when executed by the processor implements:
when the terminal equipment and the Bluetooth equipment establish Bluetooth connection, analog equipment corresponding to the Bluetooth equipment is established;
and determining an audio soft decoding channel corresponding to the analog equipment.
8. The bluetooth audio control device according to claim 7, wherein the computer program when executed by the processor implements:
determining an application program or a functional component of the audio playing request;
predicting the audio characteristics of the audio playing request according to the interactive content of the application program or the execution content of the functional component;
scene information corresponding to the audio features is determined.
9. The bluetooth audio control device according to claim 8, wherein the computer program when executed by the processor implements:
determining the delay time corresponding to the scene information according to the scene information and a preset matching relation;
determining the preset value according to the hard coding parameters of the processor, and judging whether the delay time is lower than the preset delay value;
if the delay time is lower than the preset delay value, responding to the audio playing request through the audio software soft decoding channel;
and if one or more audio playing requests with the delay time lower than the preset delay value exist in the two or more audio playing requests, responding to all the audio playing requests through the audio software soft decoding channel.
10. A computer-readable storage medium, having a bluetooth audio control program stored thereon, which when executed by a processor implements the steps of the bluetooth audio control method of any one of claims 1 to 5.
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