CN110917625A - Game equipment display method and device, electronic equipment and storage medium - Google Patents

Game equipment display method and device, electronic equipment and storage medium Download PDF

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Publication number
CN110917625A
CN110917625A CN201911174602.8A CN201911174602A CN110917625A CN 110917625 A CN110917625 A CN 110917625A CN 201911174602 A CN201911174602 A CN 201911174602A CN 110917625 A CN110917625 A CN 110917625A
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Prior art keywords
game equipment
game
equipment
resource file
display
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Granted
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CN201911174602.8A
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Chinese (zh)
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CN110917625B (en
Inventor
张巍
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Shanghai Mihayou Network Science And Technology Co ltd
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Shanghai Mihayou Network Science And Technology Co ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Stored Programmes (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the disclosure discloses a game equipment display method, a game equipment display device, electronic equipment and a storage medium, wherein the method comprises the following steps: presetting an acceptance environment of the game equipment in the game equipment display software; when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software; and calling an acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file. According to the technical scheme of the embodiment of the disclosure, the effect of the new game equipment is rapidly displayed.

Description

Game equipment display method and device, electronic equipment and storage medium
Technical Field
The embodiment of the disclosure relates to the technical field of computers, in particular to a game equipment display method and device, electronic equipment and a storage medium.
Background
Along with the continuous promotion of people's physical life, people's amusement life is also abundant constantly, and wherein, the recreation has become the main content of people's amusement.
During the course of a game, a game player needs to use certain game equipment to piece with an enemy or monster. For a general game development process, when a new game equipment is made, the following operations are required: uploading resource content of the game equipment to a game system, uploading use parameters of the game equipment, obtaining the use permission of the game equipment through a game account, entering a corresponding game level, and experiencing the effect of the game equipment. Therefore, the operation is too complicated, the resource content of the game equipment needs to be uploaded to the server when the effect of the new game equipment is checked, the time is long, the operation needs to be completed by people with different operation authorities in a matching mode, the effect of the new game equipment is not easy to check quickly, the repeated updating of other developers is usually caused when the game equipment needs to be frequently modified, and the research and development efficiency of the game equipment is not easy to improve.
Disclosure of Invention
The embodiment of the disclosure provides a game equipment display method and device, electronic equipment and a storage medium, and realizes quick display of a new game equipment effect.
In a first aspect, an embodiment of the present disclosure provides a game equipment display method, including:
presetting an acceptance environment of the game equipment in the game equipment display software;
when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software;
and calling an acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file.
Further, if a previous resource file of the same resource type as the resource file belongs to exists in the local folder, the method further includes:
determining the resource type of the resource file according to the file identifier of the resource file;
and replacing the prior resource file with the same resource type in the local folder by using the resource file.
Further, the invoking of the acceptance environment matched with the resource file includes:
and calling an acceptance environment matched with the resource type based on a preset mapping relation between the resource type and the acceptance environment.
Further, in the game equipment display software, the preset acceptance environment of the game equipment comprises:
setting a game character having a use authority for a game equipment and a game level required for using the game equipment by the game character;
parameters of an enemy game character to which the game equipment is directed are set.
Further, the parameters of the enemy game character aimed by the game equipment comprise at least one of the following parameters:
size of the enemy game character;
allowed activity areas for enemy game characters.
Further, the gaming apparatus includes at least one of: a knife, sword, or axe.
Further, the method also comprises the following steps:
receiving, by the gaming equipment display software, an adjustment instruction for the target gaming equipment;
saving the adjustment parameters corresponding to the adjustment instruction;
and updating the resource file of the target game equipment based on the adjustment parameters, and displaying the adjusted target game equipment in real time.
In a second aspect, embodiments of the present disclosure also provide a gaming equipment display device, the device including:
the setting module is used for presetting the acceptance environment of the game equipment in the game equipment display software;
the copying module is used for copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software when the target game equipment is developed;
and the display module is used for calling the acceptance environment matched with the resource file so as to display the target game equipment through the acceptance environment matched with the resource file.
In a third aspect, an embodiment of the present disclosure further provides an apparatus, where the apparatus includes:
one or more processors;
a storage device for storing one or more programs,
when executed by the one or more processors, cause the one or more processors to implement a gaming equipment display method as in any of the embodiments of the present disclosure.
In a fourth aspect, embodiments of the present disclosure also provide a storage medium containing computer-executable instructions for performing the game equipment display method according to any one of the embodiments of the present disclosure when executed by a computer processor.
According to the technical scheme of the embodiment of the disclosure, the acceptance environment of the game equipment is preset in the game equipment display software; when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software; and calling the acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file, so that the effect of the new game equipment is quickly displayed, the effect of the new game equipment is conveniently checked, and the game equipment can be completed without matching of personnel with different operation authorities.
Drawings
The above and other features, advantages and aspects of various embodiments of the present disclosure will become more apparent by referring to the following detailed description when taken in conjunction with the accompanying drawings. Throughout the drawings, the same or similar reference numbers refer to the same or similar elements. It should be understood that the drawings are schematic and that elements and features are not necessarily drawn to scale.
Fig. 1 is a schematic flow chart of a game device displaying method according to a first embodiment of the present disclosure;
fig. 2 is a schematic structural diagram of a game device display apparatus according to a second embodiment of the disclosure;
fig. 3 is a schematic structural diagram of an electronic device according to a third embodiment of the disclosure.
Detailed Description
Embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While certain embodiments of the present disclosure are shown in the drawings, it is to be understood that the present disclosure may be embodied in various forms and should not be construed as limited to the embodiments set forth herein, but rather are provided for a more thorough and complete understanding of the present disclosure. It should be understood that the drawings and embodiments of the disclosure are for illustration purposes only and are not intended to limit the scope of the disclosure.
It should be understood that the various steps recited in the method embodiments of the present disclosure may be performed in a different order, and/or performed in parallel. Moreover, method embodiments may include additional steps and/or omit performing the illustrated steps. The scope of the present disclosure is not limited in this respect.
The term "include" and variations thereof as used herein are open-ended, i.e., "including but not limited to". The term "based on" is "based, at least in part, on". The term "one embodiment" means "at least one embodiment"; the term "another embodiment" means "at least one additional embodiment"; the term "some embodiments" means "at least some embodiments". Relevant definitions for other terms will be given in the following description.
It should be noted that the terms "first", "second", and the like in the present disclosure are only used for distinguishing different devices, modules or units, and are not used for limiting the order or interdependence relationship of the functions performed by the devices, modules or units.
It is noted that references to "a", "an", and "the" modifications in this disclosure are intended to be illustrative rather than limiting, and that those skilled in the art will recognize that "one or more" may be used unless the context clearly dictates otherwise.
Example one
Fig. 1 is a schematic flow chart of a game device display method according to a first embodiment of the present disclosure, which is applicable to a scene in which an effect of a new game device is viewed. The method may be performed by a gaming equipment display device, which may be implemented in software and/or hardware.
As shown in fig. 1, the game equipment display method provided by this embodiment includes the following steps:
step 110, presetting an acceptance environment of the game equipment in the game equipment display software.
Illustratively, the gaming equipment includes at least one of the following: a knife, sword, or axe.
The acceptance environment of the game equipment specifically refers to a game scene using the game equipment, and includes, for example, a specific map used in the game scene, a game character having a use authority for the game equipment, and a level of the corresponding game character, and usually only a game character having a certain level has a use authority for a certain game equipment, and may further include parameters of an opponent game character to which the game equipment is directed, such as that the game equipment is a knife, and the opponent game character is a small monster, and is a small monster running on land, that is, the opponent game character is a monster, and the parameters are small and running on land.
Specifically, in the game equipment display software, the preset acceptance environment of the game equipment includes:
setting a game character having a use authority for a game equipment and a game level required for using the game equipment by the game character;
setting parameters of an enemy game character aimed at by the game equipment, wherein the parameters of the enemy game character aimed at by the game equipment comprise at least one of the following parameters:
size of the enemy game character;
allowed activity areas for enemy game characters.
And 120, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software when the target game equipment is developed.
The resource file of the target game equipment specifically refers to a development code file of the target game equipment. The local folder refers to a folder accessible to the gaming equipment software.
Further, if a previous resource file of the same resource type as the resource file belongs to exists in the local folder, the method further includes:
determining the resource type of the resource file according to the file identifier of the resource file;
and replacing the prior resource file with the same resource type in the local folder by using the resource file.
For example, the resource file of the original sword is replaced with the resource file of the gaming equipment sword that was newly copied to the local folder.
Step 130, calling an acceptance environment matched with the resource file, and displaying the target game equipment through the acceptance environment matched with the resource file.
Illustratively, invoking an acceptance environment matching the resource file comprises:
and calling an acceptance environment matched with the resource type based on a preset mapping relation between the resource type and the acceptance environment.
Further, the method further comprises:
receiving, by the gaming equipment display software, an adjustment instruction for the target gaming equipment;
saving the adjustment parameters corresponding to the adjustment instruction;
and updating the resource file of the target game equipment based on the adjustment parameters, and displaying the adjusted target game equipment in real time.
The adjustment instruction may specifically be an instruction to adjust the color tone of the target game equipment, an instruction to adjust the size of the target game equipment, or the like. And storing the adjustment parameters corresponding to the adjustment instruction, and uploading the target game equipment to the game server for use as a final adjustment result, so that the research and development efficiency of the target game equipment finished product can be improved.
According to the technical scheme of the embodiment of the disclosure, the acceptance environment of the game equipment is preset in the game equipment display software; when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software; and calling the acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file, so that the effect of the new game equipment is quickly displayed, the effect of the new game equipment is conveniently checked, and the game equipment can be completed without matching of personnel with different operation authorities.
Example two
Fig. 2 is a game device display device provided in the second embodiment of the present disclosure, the device including: a setting module 210, a copying module 220 and a display module 230;
the setting module 210 is configured to preset an acceptance environment of the game equipment in the game equipment display software; a copy module 220, configured to copy, when development of a target game device is completed, a resource file of the target game device to a local folder corresponding to the game device display software; and the display module 230 is configured to invoke an acceptance environment matched with the resource file, so as to display the target game equipment through the acceptance environment matched with the resource file.
On the basis of the above technical solutions, the apparatus further includes:
the determining module is used for determining the resource type of the resource file according to the file identifier of the resource file if a prior resource file with the same resource type as the resource file belongs to exists in the local folder;
and the replacing module is used for replacing the prior resource file with the same resource type in the local folder by using the resource file.
On the basis of the above technical solutions, the display module 230 is specifically configured to: and calling an acceptance environment matched with the resource type based on a preset mapping relation between the resource type and the acceptance environment.
On the basis of the above technical solutions, the setting module 210 is specifically configured to:
setting a game character having a use authority for a game equipment and a game level required for using the game equipment by the game character;
parameters of an enemy game character to which the game equipment is directed are set.
On the basis of the above technical solutions, the enemy game character parameters to which the game equipment is directed include at least one of the following:
size of the enemy game character;
allowed activity areas for enemy game characters.
On the basis of the technical scheme, the game equipment comprises at least one of the following types: a knife, sword, or axe.
On the basis of the above technical solutions, the apparatus further includes:
a receiving module for receiving an adjustment instruction for the target gaming equipment through the gaming equipment display software;
the storage module is used for storing the adjustment parameters corresponding to the adjustment instructions;
and the updating module is used for updating the resource file of the target game equipment based on the adjusting parameters and displaying the adjusted target game equipment in real time.
According to the technical scheme of the embodiment of the disclosure, the acceptance environment of the game equipment is preset in the game equipment display software; when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software; and calling the acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file, so that the effect of the new game equipment is quickly displayed, the effect of the new game equipment is conveniently checked, and the game equipment can be completed without matching of personnel with different operation authorities.
The game equipment display device provided by the embodiment of the disclosure can execute the game equipment display method provided by any embodiment of the disclosure, and has corresponding functional modules and beneficial effects of the execution method.
It should be noted that, the units and modules included in the apparatus are merely divided according to functional logic, but are not limited to the above division as long as the corresponding functions can be implemented; in addition, specific names of the functional units are only used for distinguishing one functional unit from another, and are not used for limiting the protection scope of the embodiments of the present disclosure.
EXAMPLE III
Referring now to fig. 3, a schematic diagram of an electronic device (e.g., a terminal device or server of fig. 3) 400 suitable for implementing embodiments of the present disclosure is shown. The terminal device in the embodiments of the present disclosure may include, but is not limited to, a mobile terminal such as a mobile phone, a notebook computer, a digital broadcast receiver, a PDA (personal digital assistant), a PAD (tablet computer), a PMP (portable multimedia player), a vehicle terminal (e.g., a car navigation terminal), and the like, and a stationary terminal such as a digital TV, a desktop computer, and the like. The electronic device shown in fig. 3 is only an example, and should not bring any limitation to the functions and the scope of use of the embodiments of the present disclosure.
As shown in fig. 3, electronic device 400 may include a processing device (e.g., central processing unit, graphics processor, etc.) 401 that may perform various appropriate actions and processes in accordance with a program stored in a Read Only Memory (ROM)402 or a program loaded from a storage device 406 into a Random Access Memory (RAM) 403. In the RAM 403, various programs and data necessary for the operation of the electronic apparatus 400 are also stored. The processing device 401, the ROM 402, and the RAM 403 are connected to each other via a bus 404. An input/output (I/O) interface 405 is also connected to bus 404.
Generally, the following devices may be connected to the I/O interface 405: input devices 406 including, for example, a touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; an output device 407 including, for example, a Liquid Crystal Display (LCD), a speaker, a vibrator, and the like; storage devices 406 including, for example, magnetic tape, hard disk, etc.; and a communication device 409. The communication means 409 may allow the electronic device 400 to communicate wirelessly or by wire with other devices to exchange data. While fig. 3 illustrates an electronic device 400 having various means, it is to be understood that not all illustrated means are required to be implemented or provided. More or fewer devices may alternatively be implemented or provided.
In particular, according to an embodiment of the present disclosure, the processes described above with reference to the flowcharts may be implemented as computer software programs. For example, embodiments of the present disclosure include a computer program product comprising a computer program carried on a non-transitory computer readable medium, the computer program containing program code for performing the method illustrated by the flow chart. In such an embodiment, the computer program may be downloaded and installed from a network via the communication means 409, or from the storage means 406, or from the ROM 402. The computer program performs the above-described functions defined in the methods of the embodiments of the present disclosure when executed by the processing device 401.
The terminal provided by the embodiment of the present disclosure and the method for displaying the game equipment provided by the embodiment belong to the same inventive concept, and technical details that are not described in detail in the embodiment of the present disclosure can be referred to the embodiment, and the embodiment of the present disclosure have the same beneficial effects.
Example four
The disclosed embodiments provide a computer storage medium having stored thereon a computer program that, when executed by a processor, implements the gaming equipment display method provided by the above-described embodiments.
It should be noted that the computer readable medium in the present disclosure can be a computer readable signal medium or a computer readable storage medium or any combination of the two. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples of the computer readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the present disclosure, a computer readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. In contrast, in the present disclosure, a computer readable signal medium may comprise a propagated data signal with computer readable program code embodied therein, either in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: electrical wires, optical cables, RF (radio frequency), etc., or any suitable combination of the foregoing.
In some embodiments, the clients, servers may communicate using any currently known or future developed network protocol, such as HTTP (HyperText transfer protocol), and may be interconnected with any form or medium of digital data communication (e.g., a communications network). Examples of communication networks include a local area network ("LAN"), a wide area network ("WAN"), the Internet (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed network.
The computer readable medium may be embodied in the electronic device; or may exist separately without being assembled into the electronic device.
The computer readable medium carries one or more programs which, when executed by the electronic device, cause the electronic device to:
presetting an acceptance environment of the game equipment in the game equipment display software;
when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software;
and calling an acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file.
Computer program code for carrying out operations for the present disclosure may be written in any combination of one or more programming languages, including but not limited to an object oriented programming language such as Java, Smalltalk, C + +, and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider).
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The units described in the embodiments of the present disclosure may be implemented by software or hardware. Where the name of a cell does not in some cases constitute a limitation on the cell itself, for example, an editable content display cell may also be described as an "editing cell".
The functions described herein above may be performed, at least in part, by one or more hardware logic components. For example, without limitation, exemplary types of hardware logic components that may be used include: field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), systems on a chip (SOCs), Complex Programmable Logic Devices (CPLDs), and the like.
In the context of this disclosure, a machine-readable medium may be a tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
The foregoing description is only exemplary of the preferred embodiments of the disclosure and is illustrative of the principles of the technology employed. It will be appreciated by those skilled in the art that the scope of the disclosure herein is not limited to the particular combination of features described above, but also encompasses other embodiments in which any combination of the features described above or their equivalents does not depart from the spirit of the disclosure. For example, the above features and (but not limited to) the features disclosed in this disclosure having similar functions are replaced with each other to form the technical solution.
Further, while operations are depicted in a particular order, this should not be understood as requiring that such operations be performed in the particular order shown or in sequential order. Under certain circumstances, multitasking and parallel processing may be advantageous. Likewise, while several specific implementation details are included in the above discussion, these should not be construed as limitations on the scope of the disclosure. Certain features that are described in the context of separate embodiments can also be implemented in combination in a single embodiment. Conversely, various features that are described in the context of a single embodiment can also be implemented in multiple embodiments separately or in any suitable subcombination.
Although the subject matter has been described in language specific to structural features and/or methodological acts, it is to be understood that the subject matter defined in the appended claims is not necessarily limited to the specific features or acts described above. Rather, the specific features and acts described above are disclosed as example forms of implementing the claims.

Claims (10)

1. A gaming equipment display method, comprising:
presetting an acceptance environment of the game equipment in the game equipment display software;
when the development of the target game equipment is completed, copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software;
and calling an acceptance environment matched with the resource file to display the target game equipment through the acceptance environment matched with the resource file.
2. The method according to claim 1, wherein if there is a previous resource file in the local folder, the resource file being of the same resource type as the resource type to which the resource file belongs, the method further comprises:
determining the resource type of the resource file according to the file identifier of the resource file;
and replacing the prior resource file with the same resource type in the local folder by using the resource file.
3. The method of claim 2, wherein invoking the acceptance environment that matches the resource file comprises:
and calling an acceptance environment matched with the resource type based on a preset mapping relation between the resource type and the acceptance environment.
4. The method of claim 1, wherein presetting an acceptance environment of the game equipment in the game equipment display software comprises:
setting a game character having a use authority for a game equipment and a game level required for using the game equipment by the game character;
parameters of an enemy game character to which the game equipment is directed are set.
5. The method of claim 4, wherein the parameters of the enemy game character to which the game equipment is directed include at least one of:
size of the enemy game character;
allowed activity areas for enemy game characters.
6. The method of any of claims 1-5, wherein the gaming equipment comprises at least one of the following: a knife, sword, axe, gun, fist-sleeve, bow, cross, sickle, rocket tube, or french stick.
7. The method of any one of claims 1-5, further comprising:
receiving, by the gaming equipment display software, an adjustment instruction for the target gaming equipment;
saving the adjustment parameters corresponding to the adjustment instruction;
and updating the resource file of the target game equipment based on the adjustment parameters, and displaying the adjusted target game equipment in real time.
8. A gaming equipment display device, comprising:
the setting module is used for presetting the acceptance environment of the game equipment in the game equipment display software;
the copying module is used for copying the resource file of the target game equipment to a local folder corresponding to the game equipment display software when the target game equipment is developed;
and the display module is used for calling the acceptance environment matched with the resource file so as to display the target game equipment through the acceptance environment matched with the resource file.
9. An electronic device, characterized in that the electronic device comprises:
one or more processors;
a storage device for storing one or more programs,
when executed by the one or more processors, cause the one or more processors to implement a gaming equipment display method as claimed in any of claims 1-7.
10. A storage medium containing computer-executable instructions for performing the gaming equipment display method of any of claims 1-7 when executed by a computer processor.
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