CN110490898A - Animation play processing method, liquid crystal instrument system and vehicle based on sequence frame - Google Patents
Animation play processing method, liquid crystal instrument system and vehicle based on sequence frame Download PDFInfo
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Abstract
The animation play processing method based on sequence frame that the invention discloses a kind of.Sequence frame includes multiframe picture.Animation play processing method is the following steps are included: be respectively classified into the identical multiple sub-pictures of quantity for every frame picture;Calculate the similarity of identical two sub-pictures of two frame Pictures locations of front and back;Judge whether the sub-pictures of posterior picture need to refresh and store judging result according to similarity;The sub-pictures that needs refresh are refreshed according to judging result in play sequence frame.In addition, the present invention also provides a kind of liquid crystal instrument system and vehicles.The animation play processing method of embodiment of the present invention, every frame picture in sequence frame is divided into multiple sub-pictures, then compare the similarity of the sub-pictures of two frame pictures of front and back, the sub-pictures that needs refresh are determined according to similarity, to reduce the refreshing frequency of picture and refresh area, frame per second is improved, guarantees that animation play is smooth.
Description
Technical field
The present invention relates to the field of animation technology of vehicle-mounted product, in particular to a kind of animation play processing based on sequence frame
Method, liquid crystal instrument system and vehicle.
Background technique
Sequence frame refers to the frame sequence being sequentially made of several pictures, by sequentially several in play sequence frame frame by frame
Picture can form animation.In the related art, the animation for playing any complexity can be realized by play sequence frame, moved
It draws and is shown by HMI (Human Machine Interface, man-machine interface).However during play sequence frame, need to brush
The picture of new large area, it is low so as to cause frame per second, limit the fluency of animation.
Summary of the invention
Embodiments of the present invention provide a kind of animation play processing method based on sequence frame, liquid crystal instrument system and
Vehicle.
The animation play processing method based on sequence frame of embodiment of the present invention, the sequence frame include multiframe picture,
The animation play processing method the following steps are included:
Picture described in every frame is respectively classified into the identical multiple sub-pictures of quantity;
Calculate the similarity of identical two sub-pictures of Pictures location described in two frames of front and back;
Judge whether the sub-pictures of the posterior picture need to refresh and store judgement knot according to the similarity
Fruit;With
Refresh the sub-pictures for needing to refresh according to the judging result when playing the sequence frame.
Every frame picture in sequence frame is divided into multiple sub-pictures by the animation play processing method of embodiment of the present invention,
Then the similarity for comparing the sub-pictures of two frame pictures of front and back, the sub-pictures that needs refresh are determined according to similarity, thus
It reduces the refreshing frequency of picture and refreshes area, improve frame per second, guarantee that animation play is smooth.
In some embodiments, Pictures location described in two frames before and after the calculating identical two sub-pictures
The step of similarity includes: to calculate identical two sub-pictures of Pictures location described in two frames of front and back using hash algorithm
Similarity.In this way, the similarity of identical two sub-pictures of two frame Pictures locations of front and back is calculated by hash algorithm.
In some embodiments, Pictures location described in two frames using hash algorithm calculating front and back is two identical
The similarity of the sub-pictures is the following steps are included: obtain identical two sub-pictures of Pictures location described in two frames of front and back
All pixels point;Calculate separately the similarity of each of two described sub-pictures pixel;With all pictures of calculating
The average value of the similarity of vegetarian refreshments and similarity as two sub-pictures.In this way, by all pixels of two sub-pictures
The average value of the similarity of point determines the similarity of two sub-pictures.
In some embodiments, the animation play processing method is comprising steps of identical by the multiframe Pictures location
The sub-pictures be stored in same file folder.In this way, facilitating the two frame Pictures locations for calculating comparison front and back two identical
The similarity of sub-pictures.
In some embodiments, the animation play processing method is comprising steps of receive the instruction that man-machine interface is sent
And the broadcast state of the sequence frame is controlled according to described instruction dynamic.In this way, user can control the broadcast state of sequence frame,
Improve user experience.
The liquid crystal instrument system of embodiment of the present invention, including the animation play processing unit based on sequence frame, the sequence
Column frame includes multiframe picture, and the animation play processing unit includes:
Divide module, the segmentation module is used to picture described in every frame being respectively classified into the identical multiple sub-pictures of quantity;
Similarity comparison module, it is identical that the similarity comparison module is used to calculate Pictures location described in two frames of front and back
The similarity of two sub-pictures and according to the similarity judge the posterior picture the sub-pictures whether needs
Refresh and stores judging result;With
Refreshing control module, the refreshing control module are used for when playing the sequence frame according to the judging result brush
The sub-pictures for newly needing to refresh.
The vehicle-mounted liquid crystal instrument system of embodiment of the present invention, the animation play processing unit based on sequence frame is by sequence frame
In every frame picture be divided into multiple sub-pictures, then relatively front and back two frame pictures sub-pictures similarity, according to similarity
To determine that the sub-pictures that needs refresh improve frame per second, guarantee animation play to reduce the refreshing frequency of picture and refresh area
It is smooth.For this resource limited for vehicle-mounted screen, have great importance, it especially can be to avoid safety caused by crash
Problem.
In some embodiments, the similarity comparison module is used to calculate described in two frames of front and back using hash algorithm
The similarity of identical two sub-pictures of Pictures location.In this way, two frame pictures of front and back are calculated by hash algorithm
The similarity of identical two sub-pictures in position.
In some embodiments, the similarity comparison module is used for: obtaining Pictures location phase described in two frames of front and back
The all pixels point of two same sub-pictures;Calculate separately the similar of each of two described sub-pictures pixel
Degree;Similarity with the average value of the similarity for calculating all pixels and as two sub-pictures.In this way, by two
The average value of the similarity of all pixels point of a sub-pictures determines the similarity of two sub-pictures.
In some embodiments, the segmentation module is for depositing the identical sub-pictures of the multiframe Pictures location
Storage is pressed from both sides in same file.In this way, facilitating the similarity for calculating identical two sub-pictures of two frame Pictures locations of comparison front and back.
In some embodiments, the liquid crystal instrument system includes man-machine interface, and the man-machine interface connects the brush
New control module, the man-machine interface is for sending a command to the refreshing control module, and the refreshing control module is for connecing
It receives described instruction and controls the broadcast state of the sequence frame according to described instruction dynamic.In this way, user can control sequence frame
Broadcast state, improve user experience.
The vehicle of embodiment of the present invention, including liquid crystal instrument system described in any of the above-described embodiment.
The vehicle of embodiment of the present invention, the animation play processing unit based on sequence frame of liquid crystal instrument system is by sequence
Every frame picture in frame is divided into multiple sub-pictures, then compares the similarity of the sub-pictures of two frame pictures of front and back, according to similar
It spends to determine that the sub-pictures that needs refresh improve frame per second, guarantee that animation is broadcast to reduce the refreshing frequency of picture and refresh area
It releases smooth.
Additional aspect and advantage of the invention will be set forth in part in the description, and will partially become from the following description
Obviously, or practice through the invention is recognized.
Detailed description of the invention
Above-mentioned and/or additional aspect and advantage of the invention is from combining in description of the following accompanying drawings to embodiment by change
It obtains obviously and is readily appreciated that, in which:
Fig. 1 is the flow diagram of the animation play processing method of embodiment of the present invention;
Fig. 2 is that every frame picture is divided into the signal of multiple sub-pictures by the animation play processing method of embodiment of the present invention
Figure;
Fig. 3 is the similarity comparison schematic diagram of the sub-pictures of embodiment of the present invention;
Fig. 4 is another flow diagram of the animation play processing method of embodiment of the present invention;
Fig. 5 is the module diagram of the liquid crystal instrument system of embodiment of the present invention.
Main element symbol description:
Liquid crystal instrument system 100, segmentation module 12, similarity comparison module 14, refreshes control at animation play processing unit 10
Molding block 16, man-machine interface 20.
Specific embodiment
Embodiments of the present invention are described below in detail, the embodiment of the embodiment is shown in the accompanying drawings, wherein
Same or similar label indicates same or similar element or element with the same or similar functions from beginning to end.Lead to below
It crosses the embodiment being described with reference to the drawings to be exemplary, for explaining only the invention, and should not be understood as to limit of the invention
System.
In embodiments of the present invention, sequence frame includes multiframe picture, and any animation may be implemented in play sequence frame, including
Complicated and simple animation.Referring to Fig. 1, the animation play processing method based on sequence frame of embodiment of the present invention include with
Lower step:
S10: every frame picture is respectively classified into the identical multiple sub-pictures of quantity;
S20: the similarity of identical two sub-pictures of two frame Pictures locations of front and back is calculated;
S30: judge whether the sub-pictures of posterior picture need to refresh and store judging result according to similarity;With
S40: refresh the sub-pictures for needing to refresh according to judging result in play sequence frame.
Every frame picture in sequence frame is divided into multiple sub-pictures by the animation play processing method of embodiment of the present invention,
Then the similarity for comparing the sub-pictures of two frame pictures of front and back, the sub-pictures that needs refresh are determined according to similarity, thus
It reduces the refreshing frequency of picture and refreshes area, improve frame per second, guarantee that animation play is smooth.
In step slo, referring to Fig. 2, being respectively split every frame picture identical every frame picture is divided into quantity
Sub-pictures.In the figure 2 example, the cutting procedure of three frame picture A, B and C is illustrated only, picture A and picture B are front and backs
Two frame pictures, picture B and picture C are two frame pictures of front and back, and every frame picture is divided into 4 sub-pictures merely to example is said
It is bright, in actual embodiment, it can be set as needed the quantity of sub-pictures.
In step S20, referring to Fig. 3, calculating the similarity of identical two sub-pictures of two frame Pictures locations of front and back.
In the example of fig. 3, sub-pictures A1 and sub-pictures B1 is two frame picture A of front and back, identical two sub-pictures of B location, subgraph
Piece B1 and sub-pictures C1 is two frame picture B of front and back, identical two sub-pictures of location of C.The relationship of the sub-pictures of other numbers
So analogize.
In step s 30, judged according to the similarity of identical two sub-pictures of two frame Pictures locations of front and back posterior
Whether the sub-pictures of picture need to refresh and store judging result, such as are judged according to the similarity of sub-pictures A1 and sub-pictures B1
Whether sub-pictures B1, which needs, is refreshed, if sub-pictures B1 needs to refresh, then judging result indicates that sub-pictures B1 needs to refresh.At this
In the embodiment of invention, the similarity of identical two sub-pictures of two frame Pictures locations of front and back is more than 95% (> 95%) nothing
The sub-pictures of posterior picture need to be refreshed, the similarity of identical two sub-pictures of two frame Pictures locations of front and back is no more than 95%
(=< 95%) need to refresh the sub-pictures of posterior picture.In the example of fig. 3, the sub-pictures that solid box indicates do not need to brush
Newly, the sub-pictures that dotted line frame indicates need to refresh.In embodiments of the present invention, all sub-pictures of first frame picture are all arranged
To need to refresh, i.e., in the example of fig. 3, sub-pictures A1, A2, A3 and A4 are required to refresh.
In step s 40, only refresh the sub-pictures for needing to refresh in play sequence frame.In this way, every frame picture is divided into
Multiple sub-pictures and the sub-pictures that needs refresh are determined according to the similarity of the identical sub-pictures of two frame Pictures locations of front and back,
The refreshing frequency of picture can be reduced and refresh area, improve frame per second to guarantee animation play smoothness.
Further, step S10 to step S30 is completed before sequence frame broadcasting, is not needed again in play sequence frame
The calculating of similarity is carried out, the sub-pictures for needing to refresh need to be only refreshed, to avoid occupying processor (such as CPU) resource, is made
It is more efficient to draw play handling method.
In some embodiments, the step of calculating the similarity of identical two sub-pictures of two frame Pictures locations of front and back
It include: the similarity that identical two sub-pictures of two frame Pictures locations of front and back are calculated using hash algorithm.
In this way, the similarity of identical two sub-pictures of two frame Pictures locations of front and back is calculated by hash algorithm,
Algorithm mature and reliable.In the example of fig. 3, it is first utilized respectively hash algorithm and calculates sub-pictures A1 and sub-pictures B1, sub-pictures A2
With the similarity of sub-pictures B2, sub-pictures A3 and sub-pictures B3 and sub-pictures A4 and sub-pictures B4, subgraph is judged according to similarity
Whether piece B1, sub-pictures B2, sub-pictures B3 and sub-pictures B4 need to refresh and store judging result;Then it is utilized respectively Hash again
Algorithm calculate sub-pictures B1 and sub-pictures C1, sub-pictures B2 and sub-pictures C2, sub-pictures B3 and sub-pictures C3 and sub-pictures B4 and
The similarity of sub-pictures C4 judges whether sub-pictures C1, sub-pictures C2, sub-pictures C3 and sub-pictures C4 need to brush according to similarity
Newly and store judging result.
Referring to Fig. 4, in some embodiments, two frame Pictures locations identical two of front and back are calculated using hash algorithm
The similarities of a sub-pictures the following steps are included:
S22: all pixels point of identical two sub-pictures of two frame Pictures locations of front and back is obtained;
S24: the similarity of each pixel of two sub-pictures is calculated separately;With
S26: the average value of the similarity of all pixels point and the similarity as two sub-pictures are calculated.
In this way, determining the similarity of two sub-pictures by the average value of the similarity of all pixels point of two sub-pictures.
Specifically, the similarity that pixel is calculated using hash algorithm, the gray scale of each pixel is obtained by the rgb value of each pixel
Value compares the gray value of the pixel of two sub-pictures of two frame pictures of front and back to obtain the similar of the identical pixel in position
Then degree calculates the average value of the similarity of all pixels point and putting down the similarity of all pixels point in two sub-pictures again
Similarity of the mean value as two sub-pictures.
In some embodiments, animation play processing method is comprising steps of by the identical sub-pictures of multiframe Pictures location
It is stored in same file folder.
In this way, facilitating the similarity for calculating identical two sub-pictures of two frame Pictures locations of comparison front and back.It is appreciated that
After multiframe picture is divided into multiple sub-pictures, the identical sub-pictures of multiframe Pictures location are stored in after same file accompanies and be conducive to
It is continuous that calculating similarity is carried out to identical two sub-pictures of two frame Pictures locations of front and back more quickly.In the figure 2 example, sub
Picture A1, sub-pictures B1 and sub-pictures C1 are stored in same file folder, and sub-pictures A2, sub-pictures B2 and sub-pictures C2 are stored in
Same file folder, sub-pictures A3, sub-pictures B3 and sub-pictures C3 are stored in same file folder, sub-pictures A4, sub-pictures B4
Same file folder is stored in sub-pictures C4.These files can be located at the same memory or different memories.
In some embodiments, animation play processing method is comprising steps of receive the instruction of the transmission of man-machine interface 20 simultaneously
According to the broadcast state of instruction dynamic control sequence frame.
In this way, user can control the broadcast state of sequence frame, user experience is improved.Specifically, user can pass through
The transmission instruction realization interactive controlling of man-machine interface 20, instructing includes broadcasting, pause, stopping, recovery and replay etc..
Referring to Fig. 5, the liquid crystal instrument system 100 of embodiment of the present invention, at the animation play based on sequence frame
Device 10 is managed, sequence frame includes multiframe picture, and animation play processing unit 10 includes:
Divide module 12, segmentation module 12 is used to every frame picture being respectively classified into the identical multiple sub-pictures of quantity;
Similarity comparison module 14, the two frame Pictures locations that similarity comparison module 14 is used to calculate front and back are two identical
The similarity of sub-pictures and judge whether the sub-pictures of posterior picture need to refresh and store judging result according to similarity;With
Refreshing control module 16, refreshing control module 16 are used to need to brush according to judging result refreshing in play sequence frame
New sub-pictures.
In other words, the animation play processing method based on sequence frame of embodiment of the present invention can be implemented by the present invention
The liquid crystal instrument system 100 of mode is realized.Wherein step S10 can be realized by segmentation module 12, and step S20 and step S30 can
To be realized by obtaining similarity comparison module 14, step S40 can be realized by refreshing control module 16.
The liquid crystal instrument system 100 of embodiment of the present invention, the animation play processing unit 10 based on sequence frame is by sequence
Every frame picture in frame is divided into multiple sub-pictures, then compares the similarity of the sub-pictures of two frame pictures of front and back, according to similar
It spends to determine that the sub-pictures that needs refresh improve frame per second, guarantee that animation is broadcast to reduce the refreshing frequency of picture and refresh area
It releases smooth.
It is appreciated that liquid crystal instrument system 100 meeting playing animation, liquid crystal instrument system of the invention in startup and shutdown
100, by reducing the refreshing frequency of sequence frame picture and refreshing area, frame per second is improved, guarantees that animation is broadcast in booting or shutdown
It releases smooth.
It is appreciated that the explanation of the above-mentioned embodiment to the animation play processing method based on sequence frame and beneficial
The liquid crystal instrument system 100 that effect is also applied for embodiment of the present invention is no longer developed in details herein to avoid redundancy.
In some embodiments, similarity comparison module 14 is used to calculate two frame picture positions of front and back using hash algorithm
Set the similarity of identical two sub-pictures.
In this way, the similarity of identical two sub-pictures of two frame Pictures locations of front and back is calculated by hash algorithm.
In some embodiments, similarity comparison module 14 is used for:
Obtain all pixels point of identical two sub-pictures of two frame Pictures locations of front and back;
Calculate separately the similarity of each pixel of two sub-pictures;With
Calculate the average value of the similarity of all pixels point and the similarity as two sub-pictures.
In other words, step S22, step S24 and step S26 are realized by similarity comparison module 14.
In this way, determining the similarity of two sub-pictures by the average value of the similarity of all pixels point of two sub-pictures.
In some embodiments, segmentation module 12 is same for being stored in the identical sub-pictures of multiframe Pictures location
File.
In this way, facilitating the similarity for calculating identical two sub-pictures of two frame Pictures locations of comparison front and back.
In some embodiments, liquid crystal instrument system 100 includes man-machine interface 20, and man-machine interface 20 connects refresh control
Module 16, man-machine interface 20 is for sending a command to refreshing control module 16, and refreshing control module 16 is for receiving instruction and root
According to the broadcast state of instruction dynamic control sequence frame.
In this way, user can control the broadcast state of sequence frame, user experience is improved.It is appreciated that user passes through people
Machine interface 20 sends a command to refreshing control module 16, and broadcast state mark is arranged after receiving instruction in refreshing control module 16,
Then man-machine interface 20 issues the information that signal obtains next frame picture in sequence frame to refreshing control module 16, refresh control
Module 16 checks current broadcast state and obtains the store path of next frame picture, then returns to the storage road of next frame picture
Diameter realizes the broadcast state of control sequence frame to man-machine interface 20.The information of next frame picture includes the broadcasting of next frame picture
The store path of state (such as broadcasting, pause, recovery etc.) and next frame picture.Man-machine interface 20 may include referring to for user's input
The touch screen interface of order.
The vehicle of embodiment of the present invention, the liquid crystal instrument system 100 including any of the above-described embodiment.
The vehicle of embodiment of the present invention, the animation play processing unit 10 based on sequence frame of liquid crystal instrument system 100
Every frame picture in sequence frame is divided into multiple sub-pictures, then compares the similarity of the sub-pictures of two frame pictures of front and back, root
The sub-pictures that needs refresh are determined according to similarity, to reduce the refreshing frequency of picture and refresh area, are improved frame per second, are guaranteed
Animation play is smooth.
It is appreciated that the embodiment party of above-mentioned animation play processing method and liquid crystal instrument system 100 to based on sequence frame
The explanation of formula and beneficial effect are also applied for the vehicle of embodiment of the present invention, to avoid redundancy, no longer exhibition in detail herein
It opens.
In the description of embodiments of the present invention, term " first ", " second " are used for description purposes only, and cannot understand
For indication or suggestion relative importance or implicitly indicate the quantity of indicated technical characteristic.Define as a result, " first ",
The feature of " second " can explicitly or implicitly include one or more feature.In embodiments of the present invention
In description, the meaning of " plurality " is two or more, unless otherwise specifically defined.
In the description of embodiments of the present invention, it should be noted that unless otherwise clearly defined and limited, term
" installation ", " connected ", " connection " shall be understood in a broad sense, for example, it may be fixedly connected, may be a detachable connection or one
Connect to body;It can be mechanical connection, be also possible to be electrically connected or can mutually communicate;It can be directly connected, can also lead to
It crosses intermediary to be indirectly connected, can be the connection inside two elements or the interaction relationship of two elements.For ability
For the those of ordinary skill in domain, can understand as the case may be above-mentioned term in embodiments of the present invention specifically contain
Justice.
In the description of this specification, reference term " embodiment ", " some embodiments ", " schematically implementation
The description of mode ", " example ", specific examples or " some examples " etc. means the tool described in conjunction with the embodiment or example
Body characteristics, structure, material or feature are contained at least one embodiment or example of the invention.In the present specification,
Schematic expression of the above terms are not necessarily referring to identical embodiment or example.Moreover, the specific features of description, knot
Structure, material or feature can be combined in any suitable manner in any one or more embodiments or example.
Any process described otherwise above or method description are construed as in flow chart or herein, and expression includes
It is one or more for realizing specific logical function or process the step of executable instruction code module, segment or portion
Point, and the range of the preferred embodiment of the present invention includes other realization, wherein can not press shown or discussed suitable
Sequence, including according to related function by it is basic simultaneously in the way of or in the opposite order, Lai Zhihang function, this should be of the invention
Embodiment person of ordinary skill in the field understood.
Expression or logic and/or step described otherwise above herein in flow charts, for example, being considered use
In the order list for the executable instruction for realizing logic function, may be embodied in any computer-readable medium, for
Instruction execution system, device or equipment (such as computer based system, including the system of processing module or other can be from instruction
Execute system, device or equipment instruction fetch and the system that executes instruction) use, or combine these instruction execution systems, device or
Equipment and use.For the purpose of this specification, " computer-readable medium " can be it is any may include, store, communicating, propagating or
Transfer program uses for instruction execution system, device or equipment or in conjunction with these instruction execution systems, device or equipment
Device.The more specific example (non-exhaustive list) of computer-readable medium include the following: there are one or more wirings
Electrical connection section (electronic device), portable computer diskette box (magnetic device), random access memory (RAM), read-only memory
(ROM), erasable edit read-only storage (EPROM or flash memory), fiber device and portable optic disk is read-only deposits
Reservoir (CDROM).In addition, computer-readable medium can even is that the paper that can print described program on it or other are suitable
Medium, because can then be edited, be interpreted or when necessary with it for example by carrying out optical scanner to paper or other media
His suitable method is handled electronically to obtain described program, is then stored in computer storage.
It should be appreciated that each section of embodiments of the present invention can be with hardware, software, firmware or their combination come real
It is existing.In the above-described embodiment, multiple steps or method can be with storages in memory and by suitable instruction execution system
The software or firmware of execution is realized.For example, if realized with hardware, in another embodiment, ability can be used
Any one of following technology or their combination well known to domain is realized: being had for realizing logic function to data-signal
The discrete logic of logic gates, the specific integrated circuit with suitable combinational logic gate circuit, programmable gate array
(PGA), field programmable gate array (FPGA) etc..
Those skilled in the art are understood that realize all or part of step that above-described embodiment method carries
It suddenly is that relevant hardware can be instructed to complete by program, the program can store in a kind of computer-readable storage medium
In matter, which when being executed, includes the steps that one or a combination set of embodiment of the method.
In addition, each functional unit in various embodiments of the present invention can integrate in a processing module, it can also
To be that each unit physically exists alone, can also be integrated in two or more units in a module.It is above-mentioned integrated
Module both can take the form of hardware realization, can also be realized in the form of software function module.The integrated module
If in the form of software function module realize and when sold or used as an independent product, also can store one calculating
In machine read/write memory medium.
Storage medium mentioned above can be read-only memory, disk or CD etc..
Although the embodiments of the present invention has been shown and described above, it is to be understood that above-described embodiment is example
Property, it is not considered as limiting the invention, those skilled in the art within the scope of the invention can be to above-mentioned
Embodiment is changed, modifies, replacement and variant.
Claims (11)
1. a kind of animation play processing method based on sequence frame, which is characterized in that the sequence frame includes multiframe picture, described
Animation play processing method the following steps are included:
Picture described in every frame is respectively classified into the identical multiple sub-pictures of quantity;
Calculate the similarity of identical two sub-pictures of Pictures location described in two frames of front and back;
Judge whether the sub-pictures of the posterior picture need to refresh and store judging result according to the similarity;With
Refresh the sub-pictures for needing to refresh according to the judging result when playing the sequence frame.
2. animation play processing method as described in claim 1, which is characterized in that picture described in two frames before and after the calculating
The step of similarity of identical two sub-pictures in position includes: to calculate picture described in two frames of front and back using hash algorithm
The similarity of identical two sub-pictures in position.
3. animation play processing method as claimed in claim 2, which is characterized in that described to calculate front and back using hash algorithm
The similarities of identical two sub-pictures of Pictures location described in two frames the following steps are included:
Obtain all pixels point of identical two sub-pictures of Pictures location described in two frames of front and back;
Calculate separately the similarity of each of two described sub-pictures pixel;With
Calculate the average value of the similarity of all pixels and the similarity as two sub-pictures.
4. animation play processing method as described in claim 1, which is characterized in that the animation play processing method includes step
It is rapid: the identical sub-pictures of the multiframe Pictures location are stored in same file folder.
5. animation play processing method as described in claim 1, which is characterized in that the animation play processing method includes step
It is rapid: to receive the instruction that man-machine interface is sent and control the broadcast state of the sequence frame according to described instruction dynamic.
6. a kind of liquid crystal instrument system, which is characterized in that including the animation play processing unit based on sequence frame, the sequence frame
Including multiframe picture, the animation play processing unit includes:
Divide module, the segmentation module is used to picture described in every frame being respectively classified into the identical multiple sub-pictures of quantity;
Similarity comparison module, it is two identical that the similarity comparison module is used to calculate Pictures location described in two frames of front and back
The similarity of the sub-pictures and judge whether the sub-pictures of the posterior picture need to refresh according to the similarity
And store judging result;With
Refreshing control module, the refreshing control module are used to refresh need according to the judging result when playing the sequence frame
The sub-pictures to be refreshed.
7. liquid crystal instrument system as claimed in claim 6, which is characterized in that the similarity comparison module is used to utilize Hash
Algorithm calculates the similarity of identical two sub-pictures of Pictures location described in two frames of front and back.
8. liquid crystal instrument system as claimed in claim 7, which is characterized in that the similarity comparison module is used for:
Obtain all pixels point of identical two sub-pictures of Pictures location described in two frames of front and back;
Calculate separately the similarity of each of two described sub-pictures pixel;With
Calculate the average value of the similarity of all pixels and the similarity as two sub-pictures.
9. liquid crystal instrument system as claimed in claim 6, which is characterized in that the segmentation module is used for the multiframe picture
The identical sub-pictures in position are stored in same file folder.
10. liquid crystal instrument system as claimed in claim 6, which is characterized in that the liquid crystal instrument system includes man-machine interface,
The man-machine interface connects the refreshing control module, and the man-machine interface is used to send a command to the refreshing control module,
The refreshing control module is used to receive described instruction and controls the broadcast state of the sequence frame according to described instruction dynamic.
11. a kind of vehicle, which is characterized in that including the described in any item liquid crystal instrument systems of claim 6-10.
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