CN110335056A - It is a kind of that the reward settlement method and its system of consumption and evaluation are used based on user - Google Patents

It is a kind of that the reward settlement method and its system of consumption and evaluation are used based on user Download PDF

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Publication number
CN110335056A
CN110335056A CN201910259603.6A CN201910259603A CN110335056A CN 110335056 A CN110335056 A CN 110335056A CN 201910259603 A CN201910259603 A CN 201910259603A CN 110335056 A CN110335056 A CN 110335056A
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user
consumption
evaluation
value
total
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金燕南
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Shanghai Rice Egg Investment Ltd By Share Ltd
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Shanghai Rice Egg Investment Ltd By Share Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0213Consumer transaction fees
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0222During e-commerce, i.e. online transactions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0226Incentive systems for frequent usage, e.g. frequent flyer miles programs or point systems
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0234Rebates after completed purchase
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0282Rating or review of business operators or products

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  • Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Finance (AREA)
  • Engineering & Computer Science (AREA)
  • Development Economics (AREA)
  • Strategic Management (AREA)
  • Game Theory and Decision Science (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Economics (AREA)
  • Marketing (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention relates to a kind of based on user using the reward settlement method and its system of consumption and evaluation, belongs to Internet technical field, has the advantages that improve evaluation quality and quantity.This method comprises the following steps: obtaining the ideal money total value provided in preset time period;Obtain user's user gradation within a preset period of time, effective support amount that user is obtained in the evaluation of the consumption total degree, user of consumption total amount, user in the trade company of evaluation in the trade company of evaluation;Present score value is converted by user gradation, consumption total amount, consumption total degree and effective support amount;The present score total value, user's present score value of whole users ratio shared in present score total value calculate the reward apportioning cost of user according to ideal money total value in calculating preset time period;Reward apportioning cost is distributed into the account of user.

Description

It is a kind of that the reward settlement method and its system of consumption and evaluation are used based on user
Technical field
The present invention relates to Internet technical field more particularly to a kind of reward clearing based on user's use consumption and evaluation Method.
Background technique
Under the overall situation paid on nowadays online shopping, line, user after buying commodity often would not evaluation interface into The advantages of row evaluation, and the consumer as commodity, evaluation often can objectively react commodity and disadvantage.This is because user Evaluation, tend not to bring any beneficial benefit to user or the way of certain platforms be had as long as having rated it is same Deng reward, this also results in not evaluating or arbitrarily evaluating for user.Therefore need a kind of reasonable system that user is promoted to comment Valence, and commodity can be objectively responded to those, reasonably rewarded by the evaluation that most users are supported, promote evaluation Quality and quantity.
Summary of the invention
The purpose of the present invention one is to provide a kind of reward settlement system based on user using consumption and evaluation, has and promote Into evaluation quality and quantity the advantages of.
Above-mentioned purpose one of the invention has the technical scheme that
It is a kind of that the reward settlement system of consumption and evaluation is used based on user, comprising: data acquisition module, when for obtaining default Between the ideal money total value provided in section, and obtain user's user gradation within a preset period of time, user evaluation quotient Effective support amount that the evaluation of the consumption total degree, user of consumption total amount, user in the trade company of evaluation on family is obtained; Score conversion module, for converting present score for user gradation, consumption total amount, consumption total degree and effective support amount Value;Computing module, present score total value, user's present score value for calculating whole users in preset time period are divided currently Shared ratio calculates the reward apportioning cost of user according to ideal money total value in number total value;Distribution module, for that will encourage Apportioning cost is encouraged to distribute into the account of user.
Further, the user gradation is corresponding according to the amount of money every in the overall consumption amount of money of user, the overall consumption amount of money Consumption type distributes upgrading experience, and each grade is corresponding with corresponding upgrading experience.
Further, the consumption total amount and consumption total degree in the trade company that user evaluates within a preset period of time are obtained Method are as follows: call the history consumer record in the user preset period, search user carries out in the consumption bill of corresponding trade company Counting statistics.
Further, the voter of effective support amount is the user for having consumption in the trade company of evaluation, and every evaluation is thrown Ticket person is only capable of throwing ticket support or oppose.
Further, effective support amount is the support amount of evaluation and the difference of opposition amount.
Further, when effective support amount is less than or equal to zero, evaluation is settled accounts without reward.
Further, present score value is converted by user gradation, consumption total amount, consumption total degree and effective support amount It is calculated using the following equation the present score value A;A=a1*A1+ a2*A2 +a3*A3 +a3*A3 +a4*A4;Wherein, a1It is described The weight coefficient of user gradation, A1For the fractional value of the user gradation, a2For the weight coefficient of the consumption total amount, A2For The fractional value of the consumption total amount, a3For the weight coefficient of the consumption total degree, A3For the score of the consumption total degree Value, a4For the weight coefficient of effective support amount, A4For the fractional value of effective support amount.
Further, the present score total value, user's present score value of whole users in preset time period are calculated current Shared ratio calculates the reward apportioning cost of user, is calculated using the following equation according to ideal money total value in score total value The reward apportioning cost D of the user;D=(A/B)*C;Wherein, A is the present score value of user, and B is working as whole users Preceding score total value, C are the ideal money total value.
The purpose of the present invention two is to provide a kind of reward settlement method based on user using consumption and evaluation, has and promote Into evaluation quality and quantity the advantages of.
Above-mentioned purpose two of the invention has the technical scheme that
A kind of reward settlement method being used consumption and evaluation based on user, is included the following steps:
Obtain the ideal money total value provided in preset time period;Obtain user's user gradation within a preset period of time, user Have what the evaluation of the consumption total degree, user of consumption total amount, user in the trade company of evaluation in the trade company of evaluation was obtained Imitate support amount;Present score value is converted by user gradation, consumption total amount, consumption total degree and effective support amount;It calculates pre- If the present score total value, user's present score value of whole users ratio shared in present score total value, root in the period According to ideal money total value, the reward apportioning cost of user is calculated;Reward apportioning cost is distributed into the account of user.
In conclusion the invention has the following advantages:
Rationally assessment valence is carried out by the evaluation to commodity estimator, estimator is enable to be assigned to reasonable ideal money, it is real Now to the reward of estimator, to improve the evaluation enthusiasm of estimator, the evaluation amount of commodity in trade company is improved.
Detailed description of the invention
Fig. 1 is system block diagram of the invention;
Fig. 2 is flow chart of the method for the present invention.
Specific embodiment
Below in conjunction with attached drawing, the technical solution of the embodiment of the present invention is described.
As shown in Figure 1, the invention proposes a kind of reward settlement methods for using consumption and evaluation based on user, including such as Lower step:
S101: the ideal money total value provided in preset time period is obtained.
In an embodiment of the present invention, reward settlement method is mainly realized in a consumption system, in this system, There are user and trade company, user can be by this system when buying the commodity of trade company, by commodity corresponding amount of money branch payment trade company.It is empty Quasi- currency total value is issued by the trade company entered in system or system, can with discount coupon, coupons, commodity exchange certificate, for converting Change the presentation of the forms such as the integral of commodity.
S102: obtain consumption total amount of user's user gradation, user within a preset period of time in the trade company of evaluation, Effective support amount that the evaluation of consumption total degree, user of the user in the trade company of evaluation is obtained.
In an embodiment of the present invention, each with there is personal account per family, user gradation by user in systems The factors such as corresponding consumption type of the items amount of money determine in the overall consumption amount of money, spending amount, are distributed according to these factors corresponding Upgrading experience, each grade are all corresponding with corresponding upgrading experience, when the upgrading experience of user reaches the corresponding liter of each grade When grade experience, user will upgrade automatically.Such as user gradation is once divided into V0, V1, V2, V3 etc. from low to high, VO is upgrading Experience is user lower than 100, and it is that the upgrading experience of 200, V3 is that the upgrading experience for reaching V1, which is the upgrading experience of 100, V2, 400, when the upgrading experience of user is 350, then his grade is V2.
The target of user's evaluation is a certain part commodity in trade company, but what is extracted is then that user exists for the parameter assessed Consumption total amount in the corresponding trade company of the commodity of evaluation in preset time period, consuming total amount and consumption total degree can call History consumer record in the user preset period, search user carry out counting statistics in the consumption bill of corresponding trade company.It can be big Cause to assert user to consumption total amount is more in trade company and consumption total degree is more, user knows more about trade company, and evaluation is more Have Feasible degree, therefore the influence factor as reward clearing.
The voter that the evaluation of user obtains effective support amount is the user for having consumption in the trade company of evaluation, at this The lower default of setting only has the user of consumption just to have gained some understanding the commodity of the trade company in the trade company, reduces the range of ballot, The case where avoiding user's brush ticket.And every evaluation voter is only capable of throwing ticket support or oppose.Effective support amount is the branch of evaluation The difference of the amount of holding and opposition amount.When effective support amount is less than or equal to zero, illustrate that the evaluation of the user does not have public credibility, to quotient There is any discrepancy for the evaluation of product and the fact, therefore settles accounts without reward.
S103: present score value is converted by user gradation, consumption total amount, consumption total degree and effective support amount.
In the embodiment of invention, present score value is calculated using the following equation the present score value A;
A=a1*A1+ a2*A2 +a3*A3 +a3*A3 +a4*A4;
Wherein, a1For the weight coefficient of the user gradation, A1For the fractional value of the user gradation, a2For the total gold of the consumption The weight coefficient of volume, A2For the fractional value of the consumption total amount, a3For the weight coefficient of the consumption total degree, A3It is described Consume the fractional value of total degree, a4For the weight coefficient of effective support amount, A4For the fractional value of effective support amount.
The influence of fractional weight coefficient can be reduced, such as by a according to the needs of clearing form1And a4When being set as 0, ideal money Clearing only it is related with the consumption of user;By a2And a3When being set as 0, clearing, a related with the evaluation of user of ideal money1、 a2 、a3 、a4When being non-zero constant, the clearing of ideal money and the consumption of user and evaluation are related.
S104: the present score total value, user's present score value of whole users in preset time period are calculated in present score Shared ratio calculates the reward apportioning cost of user according to ideal money total value in total value.
In an embodiment of the present invention, the present score total value of whole users, user in preset time period is calculated currently to divide Numerical value ratio shared in present score total value calculates the reward apportioning cost of user according to ideal money total value, use with Lower formula calculates the reward apportioning cost D of the user;
D=(A/B)*C;
Wherein, A is the present score value of user, and B is the present score total value of whole users, and C is that the ideal money is total Value.
S105: reward apportioning cost is distributed into the account of user.
In an embodiment of the present invention, reward apportioning cost be with discount coupon, coupons, commodity exchange certificate, for exchanging The ideal money that the forms such as the integral of commodity are presented.
It should be noted that the influence factor due to all present score values can constantly float in preset time period, because The final settlement time of this reward is just to take all in deadline the deadline in reward distribution in preset time period The influence factor of present score value is settled accounts, and guarantees the accuracy of clearing.
In one embodiment, the ideal money of each businessman can be served only for consuming in the businessman, and user institute The ideal money possessed, can freedom exchanged with real money.
Based on the above method, the reward settlement system based on user's use consumption and evaluation that the present invention also provides a kind of, As shown in Figure 2, comprising:
Data acquisition module for obtaining the ideal money total value provided in preset time period, and obtains user when default Between user gradation in section, user it is always secondary in the consumption of consumption total amount, user in the trade company of evaluation in the trade company of evaluation Effective support amount that the evaluation of number, user is obtained;
Score conversion module, for converting current point for user gradation, consumption total amount, consumption total degree and effective support amount Numerical value;
Computing module, for calculating the present score total value, user's present score value of whole users in preset time period current Shared ratio calculates the reward apportioning cost of user according to ideal money total value in score total value;
Distribution module is distributed for that will reward apportioning cost into the account of user.
Various illustrative logical blocks, module, circuit, element and/or the component described in conjunction with embodiments disclosed herein is equal It can be by general processor, digital signal processor (DSP), specific integrated circuit (ASIC), field programmable gate array (FPGA) it or other programmable logic components, discrete gate or transistor logic, discrete hardware components or is designed to execute this paper Any combination of described function is practiced or carried out.General processor can be microprocessor, but it is another be selected as, the place Reason device can be any conventional processor, controller, microcontroller or state machine.It is computation module that processor is also implementable Combination, such as the combination of DSP and microprocessor, the combination of multi-microprocessor, one or more microprocessors and DSP core The joint of the heart or any other this configuration.

Claims (9)

1. a kind of use the reward settlement system of consumption and evaluation based on user characterized by comprising
Data acquisition module for obtaining the ideal money total value provided in preset time period, and obtains user when default Between user gradation in section, user it is always secondary in the consumption of consumption total amount, user in the trade company of evaluation in the trade company of evaluation Effective support amount that the evaluation of number, user is obtained;
Score conversion module, for converting current point for user gradation, consumption total amount, consumption total degree and effective support amount Numerical value;
Computing module, for calculating the present score total value, user's present score value of whole users in preset time period current Shared ratio calculates the reward apportioning cost of user according to ideal money total value in score total value;
Distribution module is distributed for that will reward apportioning cost into the account of user.
2. a kind of reward settlement system for using consumption and evaluation based on user according to claim 1, which is characterized in that The user gradation is according to the corresponding consumption type distribution upgrading warp of the amount of money every in the overall consumption amount of money of user, the overall consumption amount of money It tests, each grade is corresponding with corresponding upgrading experience.
3. a kind of reward settlement system for using consumption and evaluation based on user according to claim 2, which is characterized in that The method for obtaining the consumption total amount in the trade company that user evaluates within a preset period of time and consuming total degree are as follows: call user History consumer record in preset time period, search user carry out counting statistics in the consumption bill of corresponding trade company.
4. a kind of reward settlement system for using consumption and evaluation based on user according to claim 3, which is characterized in that The voter of effective support amount is the user for having consumption in the trade company of evaluation, and every evaluation voter is only capable of throwing ticket support Or oppose.
5. a kind of reward settlement system for using consumption and evaluation based on user according to claim 4, which is characterized in that Effective support amount is the support amount of evaluation and the difference of opposition amount.
6. a kind of reward settlement system for using consumption and evaluation based on user according to claim 5, which is characterized in that When effective support amount is less than or equal to zero, evaluation is settled accounts without reward.
7. a kind of reward settlement system for using consumption and evaluation based on user according to claim 6, which is characterized in that It converts user gradation, consumption total amount, consumption total degree and effective support amount to present score value and is calculated using the following equation The present score value A;
A=a1*A1+ a2*A2 +a3*A3 +a3*A3 +a4*A4;
Wherein, a1For the weight coefficient of the user gradation, A1For the fractional value of the user gradation, a2For the total gold of the consumption The weight coefficient of volume, A2For the fractional value of the consumption total amount, a3For the weight coefficient of the consumption total degree, A3It is described Consume the fractional value of total degree, a4For the weight coefficient of effective support amount, A4For the fractional value of effective support amount.
8. a kind of reward settlement system for using consumption and evaluation based on user according to claim 7, which is characterized in that Calculate the present score total value, user's present score value of whole users in preset time period ratio shared in present score total value Example, according to ideal money total value, calculates the reward apportioning cost of user, the reward score for being calculated using the following equation the user is matched Value D;
D=(A/B)*C;
Wherein, A is the present score value of user, and B is the present score total value of whole users, and C is that the ideal money is total Value.
9. a kind of use the reward settlement method of consumption and evaluation based on user, which comprises the steps of:
Obtain the ideal money total value provided in preset time period;
Obtain consumption total amount of user's user gradation, user within a preset period of time in the trade company of evaluation, user is commenting Effective support amount that the evaluation of consumption total degree, user in the trade company of valence is obtained;
Present score value is converted by user gradation, consumption total amount, consumption total degree and effective support amount;
The present score total value, user's present score value for calculating whole users in preset time period are shared in present score total value Ratio the reward apportioning cost of user is calculated according to ideal money total value;
Reward apportioning cost is distributed into the account of user.
CN201910259603.6A 2019-04-02 2019-04-02 It is a kind of that the reward settlement method and its system of consumption and evaluation are used based on user Withdrawn CN110335056A (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111160998A (en) * 2020-04-02 2020-05-15 支付宝(杭州)信息技术有限公司 Comment data processing method and device based on block chain and comment system
CN111461794A (en) * 2020-04-28 2020-07-28 卓盛科技(广州)有限公司 Information processing method, information processing device, computer equipment and storage medium
CN112418955A (en) * 2020-12-17 2021-02-26 北京同城必应科技有限公司 Platform activity operation method based on floating reward mechanism
CN113407826A (en) * 2021-06-09 2021-09-17 广州三七极创网络科技有限公司 Virtual commodity recommendation method, device, equipment and storage medium

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111160998A (en) * 2020-04-02 2020-05-15 支付宝(杭州)信息技术有限公司 Comment data processing method and device based on block chain and comment system
CN111461794A (en) * 2020-04-28 2020-07-28 卓盛科技(广州)有限公司 Information processing method, information processing device, computer equipment and storage medium
CN112418955A (en) * 2020-12-17 2021-02-26 北京同城必应科技有限公司 Platform activity operation method based on floating reward mechanism
CN113407826A (en) * 2021-06-09 2021-09-17 广州三七极创网络科技有限公司 Virtual commodity recommendation method, device, equipment and storage medium

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