CN109621311A - A kind of parkinsonism posture gait rehabilitation training method based on augmented reality - Google Patents

A kind of parkinsonism posture gait rehabilitation training method based on augmented reality Download PDF

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Publication number
CN109621311A
CN109621311A CN201811353120.4A CN201811353120A CN109621311A CN 109621311 A CN109621311 A CN 109621311A CN 201811353120 A CN201811353120 A CN 201811353120A CN 109621311 A CN109621311 A CN 109621311A
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CN
China
Prior art keywords
posture
augmented reality
rehabilitation
rehabilitation training
parkinsonism
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Pending
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CN201811353120.4A
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Chinese (zh)
Inventor
李凌
李文超
辜嘉
张斌
王刘军
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Shenzhen Reli Taihe Life Technology Co Ltd
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Shenzhen Reli Taihe Life Technology Co Ltd
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Priority to CN201811353120.4A priority Critical patent/CN109621311A/en
Publication of CN109621311A publication Critical patent/CN109621311A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/04Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs
    • A63B23/0405Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs involving a bending of the knee and hip joints simultaneously
    • A63B23/0464Walk exercisers without moving parts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0638Displaying moving images of recorded environment, e.g. virtual environment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/30Speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/62Measuring physiological parameters of the user posture

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  • Health & Medical Sciences (AREA)
  • Engineering & Computer Science (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • General Health & Medical Sciences (AREA)
  • Rehabilitation Therapy (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Software Systems (AREA)
  • Computer Graphics (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Rehabilitation Tools (AREA)

Abstract

The parkinsonism posture gait rehabilitation training method based on augmented reality that the invention discloses a kind of, it is related to a kind of recovery training method.The following steps are included: 1, wearing augmented reality glasses start rehabilitation training;2, system initialization;3, sensor obtains exercise data in real time;4, rehabilitation algorithm is analyzed;5, rehabilitation scene adjusts.Operation of the present invention is very simple, and patient wears glasses, so that it may carry out rehabilitation training.The cost of patient can substantially reduce.

Description

A kind of parkinsonism posture gait rehabilitation training method based on augmented reality
Technical field
The present invention relates to a kind of recovery training methods, and in particular to a kind of parkinsonism based on augmented reality Posture gait rehabilitation training method.
Background technique
Very long rehabilitation is generally required after the lower extremity motor function of human body is impaired.Traditional human motion functional rehabilitation It treats and certain instrument under the guidance of therapist, is assisted to carry out rehabilitation mostly, it is larger to the consuming of human and material resources.In training Holding is mostly mechanicalness repetitive operation, and patient lacks the effective interaction with rehabilitation training system, and long-time training can allow patient to generate Boredom greatly affected the effect of rehabilitation.
Augmented reality (Augmented Reality, abbreviation AR) is a kind of emerging technology, it is a kind of by real world Information and " seamless " the integrated new technology of virtual world information, be script in the certain time spatial dimension of real world very The entity information that difficulty is experienced is superimposed after analog simulation again by science and technology such as computers, by virtual Information application to really The world is perceived by human sensory, to reach the sensory experience of exceeding reality.True environment and virtual object are in real time It has been added to the same picture or space exists simultaneously.Augmented reality is applied to rehabilitation medical field, gets rid of tradition The constraint of rehabilitation medical method.User can both touch a variety of of virtual world offer in augmented reality rehabilitation training system Form information feedback can carry out natural interaction with real world object again, therefore augmented reality rehabilitation training has virtual rehabilitation training With the two-fold advantage of real rehabilitation training training.
The side of mechanical rehabilitation is generally taken in addition to drug therapy for the posture gait rehabilitation of Kieren Perkins disease patient at present Method.
CN201210391492- utilizes the method improved in the rehabilitation training of upper limbs system of the augmented reality patent, It is the rehabilitation for upper limb.
A kind of method of the lower limb gait rehabilitation assessment system of view-based access control model acquisition equipment of the CN201610953145- patent It is the rehabilitation efficacy for assessing lower limb.
In short, the augmented reality recovery training method for lower limb posture gait caused by the diseases such as Kieren Perkins is one at present Block blank.
In conclusion designing a fusion virtually cartoon scene with reality the present invention is based on augmented reality glasses, being used for The training of Parkinson's disease posture gait rehabilitation.
Summary of the invention
In view of the shortcomings of the prior art, object of the present invention is to be to provide a kind of pa based on augmented reality The gloomy disease posture gait rehabilitation training method of gold, operation is very simple, and patient wears glasses, so that it may carry out rehabilitation training.Patient Cost can substantially reduce.
To achieve the goals above, the present invention is to realize by the following technical solutions: one kind is based on augmented reality skill The parkinsonism posture gait rehabilitation training method of art, comprising the following steps: 1, wear augmented reality glasses start rehabilitation training; 2, system initialization;3, sensor obtains exercise data in real time;4, rehabilitation algorithm is analyzed;5, rehabilitation scene adjusts.
Preferably, the rehabilitation algorithm of the step 4 includes posture direction algorithm and leg speed algorithm.
Preferably, the posture direction algorithm flow are as follows: trainer walks along augmented reality scene, if posture Normally, direction is straight, and the road in the visual field can extend to a distant place;If trainer's posture or direction change, increase Road in the strong reality scene visual field can change round about according to certain revisory coefficient, and the person of aiminging drill returns to correctly Posture and direction.
Sensor position data and rehabilitation cartoon scene coordinate position relationship are as follows:
The initial position co-ordinates [x, y, z, 1] of sensor, real-time coordinates [X, Y, Z, 1], R are rotational transformation matrix, changes in coordinates Relationship is [X, Y, Z, 1]=[x, y, z, 1] .R;R is 4 rank matrixes, can be one kind of following three transformation matrix, or The combination of three kinds of transformation matrixs.
Scaling;Rotation;Translation
Rehabilitation cartoon scene initial coordinate is H0, real-time coordinates H;
In rehabilitation training, H=λ R-1H0, wherein λ is correction factor
Preferably, the leg speed algorithm flow are as follows: before rehabilitation training initialization, the customized speed V of trainer0, instruction The true velocity v of white silk person is obtained by sensor;Trainer is in training, and augmented reality animation is in virtual coordinate system with η v's Speed moves backward, and the variation in the true visual field of true reappearance, stimulating exercise person walks according to target velocity.Wherein η is a warp Parameter is tested, determines that range is between [1.0,1.23] according to posture and the stability in direction.Parameter κ=v/V0* 100% can judge One scoring of rehabilitation training person's target completeness.
Beneficial effects of the present invention: operation is very simple, and indoor or outdoors prepare one piece of vacant lot, and patient wears glasses, just It can carry out rehabilitation training.The cost of patient can substantially reduce.In addition, this method and system are for pa by experimental verification The rehabilitation efficacy of the gloomy syndrome patient of gold is obvious.
Detailed description of the invention
The following describes the present invention in detail with reference to the accompanying drawings and specific embodiments;
Fig. 1 is algorithm flow chart of the invention;
Fig. 2 is rehabilitation training flow chart of the invention.
Specific embodiment
To be easy to understand the technical means, the creative features, the aims and the efficiencies achieved by the present invention, below with reference to Specific embodiment, the present invention is further explained.
Embodiment 1 :-Fig. 2 referring to Fig.1, a kind of parkinsonism posture gait rehabilitation training side based on augmented reality Method, the hardware used is augmented reality glasses common in the market.The following steps are included: a set of virtual scene of design, point For indoor scene and outdoor scene.For rehabilitation training indoors, outdoor scene is used to instruct in outdoor rehabilitation indoor scene Practice.Scene includes Virtual Space and road (being divided into black and white strip road, black and white gridiron pattern road and grey road).Rehabilitation training Person wears augmented reality glasses, and the sensor built in eyes can detect the posture and speed of trainer, if the posture of trainer It deflects with walking direction, position of the road in the virtual visual field in the visual field can also change, and the person of aiminging drill corrects Posture and direction, while voice also can auxiliary prompting trainer correction posture and direction.
The posture direction algorithm of the present embodiment, trainer walks along augmented reality scene, if posture is normal, direction is flat Directly, the road in the visual field can extend to a distant place;If trainer's posture or direction change, augmented reality scene visual The road of Yezhong can change round about according to certain revisory coefficient, and the person of aiminging drill returns to correct posture and direction.
Sensor position data and rehabilitation cartoon scene coordinate position relationship are as follows:
The initial position co-ordinates [x, y, z, 1] of sensor, real-time coordinates [X, Y, Z, 1], R are rotational transformation matrix, changes in coordinates Relationship is [X, Y, Z, 1]=[x, y, z, 1] .R;R is 4 rank matrixes, can be one kind of following three transformation matrix, or The combination of three kinds of transformation matrixs.
Scaling;Rotation;Translation
Rehabilitation cartoon scene initial coordinate is H0, real-time coordinates H;
In rehabilitation training, H=λ R-1H0, wherein λ is correction factor.
The leg speed algorithm of the present embodiment, before rehabilitation training initialization, trainer can be with a customized speed V0, trainer True velocity v pass through sensor obtain.Trainer is in training, and augmented reality animation is in virtual coordinate system with the speed of η v It moves backward, the variation in the true visual field of true reappearance, stimulating exercise person walks according to target velocity.Wherein η is an experience ginseng Number determines that range is between [1.0,1.23] according to posture and the stability in direction.Parameter κ=v/V0* 100% can judge rehabilitation One scoring of trainer's target completeness.
Specific algorithm flow such as Fig. 1, rehabilitation training process such as Fig. 2.
The embodiment of the present invention has been subjected to experiment, and rehabilitation efficacy is good.
The above shows and describes the basic principles and main features of the present invention and the advantages of the present invention.The technology of the industry Personnel are it should be appreciated that the present invention is not limited to the above embodiments, and the above embodiments and description only describe this The principle of invention, without departing from the spirit and scope of the present invention, various changes and improvements may be made to the invention, these changes Change and improvement all fall within the protetion scope of the claimed invention.The claimed scope of the invention by appended claims and its Equivalent thereof.

Claims (4)

1. a kind of parkinsonism posture gait rehabilitation training method based on augmented reality, which is characterized in that including following Step: (1), wear augmented reality glasses start rehabilitation training;(2), system initialization;(3), sensor obtains movement number in real time According to;(4), rehabilitation algorithm is analyzed;(5), rehabilitation scene adjusts.
2. a kind of parkinsonism posture gait rehabilitation training method based on augmented reality according to claim 1, It is characterized in that, the rehabilitation algorithm of the step (4) includes posture direction algorithm and leg speed algorithm.
3. a kind of parkinsonism posture gait rehabilitation training method based on augmented reality according to claim 2, It is characterized in that, the posture direction algorithm flow are as follows: trainer walks along augmented reality scene, if posture is normal, Direction is straight, and the road in the visual field can extend to a distant place;If trainer's posture or direction change, augmented reality The road of scene visual Yezhong can change round about according to certain revisory coefficient, the person of aiminging drill return to correct posture and Direction;
Sensor position data and rehabilitation cartoon scene coordinate position relationship are as follows:
The initial position co-ordinates [x, y, z, 1] of sensor, real-time coordinates [X, Y, Z, 1], R are rotational transformation matrix, changes in coordinates Relationship is [X, Y, Z, 1]=[x, y, z, 1] .R;R is 4 rank matrixes, is one kind or three kinds of transformation squares of following three transformation matrix The combination of battle array:
Scaling;Rotation;Translation
Rehabilitation cartoon scene initial coordinate is H0, real-time coordinates H;
In rehabilitation training, H=λ R-1H0, wherein λ is correction factor.
4. a kind of parkinsonism posture gait rehabilitation training method based on augmented reality according to claim 2, It is characterized in that, the leg speed algorithm flow are as follows: before rehabilitation training initialization, the customized speed V of trainer0, training The true velocity v of person is obtained by sensor;Trainer is in training, and augmented reality animation is in virtual coordinate system with the speed of η v Degree moves backward, and the variation in the true visual field of true reappearance, stimulating exercise person walks according to target velocity;Wherein η is an experience Parameter determines that range is between [1.0,1.23] according to posture and the stability in direction;Parameter κ=v/V0* 100% can judge health One scoring of multiple trainer's target completeness.
CN201811353120.4A 2018-11-14 2018-11-14 A kind of parkinsonism posture gait rehabilitation training method based on augmented reality Pending CN109621311A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109758157A (en) * 2019-01-29 2019-05-17 广州晓康医疗科技有限公司 Gait rehabilitation training and estimating method and system based on augmented reality
CN111388968A (en) * 2020-03-31 2020-07-10 首都医科大学宣武医院 Gait balance training device and system based on virtual reality

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20090020857A (en) * 2007-08-24 2009-02-27 (주)코아글로벌아이티 Guide apparatus for working of blind person
US20170075424A1 (en) * 2009-12-10 2017-03-16 Apple Inc. Touch Pad with Force Sensors and Actuator Feedback
CN107328424A (en) * 2017-07-12 2017-11-07 三星电子(中国)研发中心 Air navigation aid and device
CN207493103U (en) * 2017-10-26 2018-06-15 孙天龙 Interactive rehabilitation kinematic system

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20090020857A (en) * 2007-08-24 2009-02-27 (주)코아글로벌아이티 Guide apparatus for working of blind person
US20170075424A1 (en) * 2009-12-10 2017-03-16 Apple Inc. Touch Pad with Force Sensors and Actuator Feedback
CN107328424A (en) * 2017-07-12 2017-11-07 三星电子(中国)研发中心 Air navigation aid and device
CN207493103U (en) * 2017-10-26 2018-06-15 孙天龙 Interactive rehabilitation kinematic system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109758157A (en) * 2019-01-29 2019-05-17 广州晓康医疗科技有限公司 Gait rehabilitation training and estimating method and system based on augmented reality
CN111388968A (en) * 2020-03-31 2020-07-10 首都医科大学宣武医院 Gait balance training device and system based on virtual reality

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