CN109420336A - Game implementation method and device based on augmented reality - Google Patents

Game implementation method and device based on augmented reality Download PDF

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Publication number
CN109420336A
CN109420336A CN201710759636.8A CN201710759636A CN109420336A CN 109420336 A CN109420336 A CN 109420336A CN 201710759636 A CN201710759636 A CN 201710759636A CN 109420336 A CN109420336 A CN 109420336A
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China
Prior art keywords
dummy model
augmented reality
reality scene
reality
display
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Inventor
李炜
孙其民
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Inlife Handnet Co Ltd
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Inlife Handnet Co Ltd
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Priority to CN201710759636.8A priority Critical patent/CN109420336A/en
Publication of CN109420336A publication Critical patent/CN109420336A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The embodiment of the invention discloses a kind of game implementation method and device based on augmented reality.Game implementation method based on augmented reality, by obtaining the reality scene image including the first display, it include multiple entity objects in this reality scene, and first presents target object on display, then the dummy model of target object is generated, and multiple entity objects and dummy model in the reality scene are presented on the second display, the interactive information between the dummy model and the target entity object contacted is obtained again, and in real time merge interactive information with reality scene, to export the game picture of augmented reality.The program determines target entity object at random from entity objects multiple in reality scene, and the game picture for being directed to virtual objects is generated based on the interactive information between virtual objects and target entity object, increases the diversity of plot, improves the interest of game.

Description

Game implementation method and device based on augmented reality
Technical field
The present invention relates to augmented reality field more particularly to a kind of game implementation methods and dress based on augmented reality It sets.
Background technique
AR (Augmented Reality, augmented reality) is a kind of by real world information and virtual world information " nothing The integrated new technology of seam ", be script is difficult to experience in the certain time spatial dimension of real world entity information (depending on Feel information, sound, taste, tactile etc.) by science and technology such as computers, after analog simulation, true environment and virtual object Body has been added to the same picture in real time or space exists simultaneously, and virtual Information application to real world is felt by the mankind Official is perceived, to reach the sensory experience of exceeding reality.Augmented reality not only presents the information of real world, and And show virtual information simultaneously, two kinds of information are complementary to one another, are superimposed.In the augmented reality of visualization, Yong Huli With Helmet Mounted Display, real world with computer graphic is multiple is synthesized together, the true world can be seen around it. AR is a kind of new way that people pass through that computer carries out visualized operation to complex data and interacts, with traditional man-machine boundary The window-operating of face and prevalence is compared, and AR is haveed a qualitative leap in technical idea.
With the fast development of AR technology, AR game also start it is fashionable, can be by actual environment virtual angle The relevant information of color is shown, to realize interacting between the virtual role presented in AR game and actual environment.And it is existing AR scene of game is generally all pre-designed, and plot is single, interest is poor.
Summary of the invention
The embodiment of the present invention provides a kind of game implementation method and device based on augmented reality, can increase the more of plot Sample promotes the interest of game.
The reality scene image including the first display is obtained, includes multiple entity objects in the reality scene, and Target object is presented on first display;
The dummy model of the target object is generated, and multiple realities in the reality scene are presented on the second display Body object and the dummy model;
Obtain the interactive information between the dummy model and the target entity object contacted;
The interactive information is merged with the reality scene in real time, to export the game picture of augmented reality.
Correspondingly, the embodiment of the present invention also provides a kind of game enabler based on augmented reality, comprising:
Image acquiring module includes in the reality scene for obtaining the reality scene image including the first display There are multiple entity objects, and presents target object on the first display;
For generating the dummy model of the target object, and the reality is presented in display module on the second display Multiple entity objects and the dummy model in scene;
Data obtaining module, for obtaining the interactive information between the dummy model and the entity object;
Fusion Module, in real time merging the interactive information with the reality scene, to export augmented reality Game picture.
Game implementation method and device provided in an embodiment of the present invention based on augmented reality includes first aobvious by obtaining Show the reality scene image of device, includes multiple entity objects in this reality scene, and present target pair on the first display As then generating the dummy model of target object, and multiple entity objects in the reality scene are presented on the second display And dummy model, then the interactive information between the dummy model and the target entity object contacted is obtained, and in real time will Interactive information is merged with reality scene, to export the game picture of augmented reality.The program multiple realities from reality scene Target entity object is determined in body object at random, and needle is generated based on the interactive information between virtual objects and target entity object To the game picture of virtual objects, the diversity of plot is increased, improves the interest of game.
Detailed description of the invention
To describe the technical solutions in the embodiments of the present invention more clearly, make required in being described below to embodiment Attached drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the invention, for For those skilled in the art, without creative efforts, it can also be obtained according to these attached drawings other attached Figure.
Fig. 1 is a kind of flow diagram of the game implementation method provided in an embodiment of the present invention based on augmented reality.
Fig. 2 is another flow diagram of the game implementation method provided in an embodiment of the present invention based on augmented reality.
Fig. 3 is that a kind of application scenarios of the game implementation method system provided in an embodiment of the present invention based on augmented reality show It is intended to.
Fig. 4 is a kind of structural schematic diagram of the game enabler provided in an embodiment of the present invention based on augmented reality.
Fig. 5 is another structural schematic diagram of the game enabler provided in an embodiment of the present invention based on augmented reality.
Fig. 6 is another structural schematic diagram of the game enabler provided in an embodiment of the present invention based on augmented reality.
Fig. 7 is the yet another construction schematic diagram of the game enabler provided in an embodiment of the present invention based on augmented reality.
Fig. 8 is the structural schematic diagram of electronic equipment provided in an embodiment of the present invention.
Specific embodiment
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete Site preparation description.Obviously, described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.It is based on Embodiment in the present invention, those skilled in the art's every other implementation obtained without creative efforts Example, shall fall within the protection scope of the present invention.
The embodiment of the present invention provides a kind of game implementation method and device based on augmented reality.It will carry out respectively below detailed It describes in detail bright.
In a preferred embodiment, a kind of game implementation method based on augmented reality is provided, as shown in Figure 1, process can With as follows:
101, the reality scene image including the first display is obtained, includes multiple entity objects in reality scene, and Target object is presented on first display.
Wherein, entity object is can really be present in realistic space, and visually visible tangibly object.
Specifically, real scene can be monitored by camera, to obtain the image information of real scene.This hair A settable camera system, the camera system may include having one or more cameras in bright embodiment, with from multiple and different Angle captures the picture in reality scene.
In some embodiments, which may include visible light camera (such as RGB video camera), stereo or battle array Column camera chain and/or depth camera (such as flight time and/or structured light depth camera).By depth camera The depth image of capture can indicate the depth on the surface being imaged by each pixel, special in order to provide the one or more about scene The information of sign.In the embodiment of the present invention, one or more cameras can be integrated in mobile device (such as smart phone, tablet computer Deng) in, and in reality scene in be moveable.
102, the dummy model of target object is generated, and multiple entities pair in reality scene are presented on the second display As and the dummy model.
In some embodiments, the dummy model of target object can be constructed based on dimensional Modeling Technology, that is, step is " raw At the dummy model of target object " may include following below scheme:
Extract the color information and depth information of target object;
Based on color information and depth information, three-dimensional modeling is carried out to target object, to construct the virtual of target object Model.
In practical application, can be used the identical camera of cmos image inductor obtain target object color information and Depth information obtains the identical color image of pixel and depth image, so as to by pixel each in color image and depth Pixel in image is matched one by one, to construct the dummy model of target object.
103, the interactive information between dummy model and the target entity object contacted is obtained.
In embodiments of the present invention, when interactive information refers to dummy model and target entity object contact or crosses, respective institute Action message, shape information, language message and other information for showing etc..
104, interactive information is merged with reality scene in real time, to export the game picture of augmented reality.
Specifically, interactive information is shown in reality scene in real time, interactive information is superimposed in reality scene and is passed through Second display is shown, thus the game picture of augmented reality out.
From the foregoing, it will be observed that being wrapped the embodiment of the invention provides a kind of game implementation method based on augmented reality by obtaining The reality scene image of the first display is included, includes multiple entity objects in this reality scene, and presented on the first display There is target object, then generate the dummy model of target object, and presents on the second display multiple in the reality scene Entity object and dummy model, then the interactive information between the dummy model and the target entity object contacted is obtained, And in real time merge interactive information with reality scene, to export the game picture of augmented reality.The program is from reality scene In determine target entity object in multiple entity objects at random, and based on interacting letter between virtual objects and target entity object Breath generates the game picture for being directed to virtual objects, increases the diversity of plot, improves the interest of game.
In still another embodiment of the process, another game implementation method based on augmented reality is also provided.As shown in Fig. 2, Process can be such that
201, stage property database is established.
It include numerous prop models in 3 D stereo state, each stage property in the present embodiment, in the stage property database Model also each generates different stage property effects.The stage property database can store in terminal device or server.It is specific real During applying, in order to promote the reading speed of data, facilitate the calling of data, which can be set in terminal It is standby local.
202, a variety of prop models are matched for each entity object in reality scene, so that target object in reality scene Dummy model and entity object when contacting, a kind of prop model is randomly selected from a variety of prop models and generates stage property effect.
Wherein, entity object is can really be present in realistic space, and visually visible tangibly object.
In the embodiment of the present invention, reality scene image need to be obtained in advance, and each entity is identified from reality scene image Object obtains corresponding attribute information respectively.Attribute information based on each entity object matches different prop models for it. For example, in reality scene there are an entity object be toy doll, then can for the toy doll match weapon class stage property, can divide For defence class and attack class, such as knife, rifle, sword, halberd, lance, shield, helmet, first, stick, firearms, antitank grenade, rocket launcher, rifle grenade stage property mould One of type is a variety of, is not especially limited to this.
For another example, it is food (such as candy, chocolate) there are an entity object in reality scene, then can is candy or chalk Power matches special efficacy class stage property, so that candies can visually generate state change based on the special efficacy road, (such as gradual change is hidden Body).
203, the mapping relations between a variety of prop models and entity object are established.
Specifically, after matching a variety of prop models for each entity object in reality scene, prop model is established Mapping relations between entity object.
For example, can be each entity object setting mark, such as number.Correspondingly, for the stage property mould in stage property database Type also sets number.By the mapping relations established between number and number, to establish between prop model and entity object Mapping relations.
204, the reality scene image including the first display is obtained, includes multiple entity objects in reality scene, and Target object is presented on first display.
Specifically, real scene can be monitored by camera, to obtain the image information of real scene.This hair A settable camera system, the camera system may include having one or more cameras in bright embodiment, with from multiple and different Angle captures the picture in reality scene.
In some embodiments, which may include visible light camera (such as RGB video camera), stereo or battle array Column camera chain and/or depth camera (such as flight time and/or structured light depth camera).By depth camera The depth image of capture can indicate the depth on the surface being imaged by each pixel, special in order to provide the one or more about scene The information of sign.In the embodiment of the present invention, one or more cameras can be integrated in mobile device (such as smart phone, tablet computer Deng) in, and in reality scene in be moveable.
205, the dummy model of target object is generated, and multiple entities pair in reality scene are presented on the second display As and dummy model.
In embodiments of the present invention, the color information and depth information that can extract target object are then based on color letter Breath and depth information carry out three-dimensional modeling to target object, to construct the dummy model of target object.
In practical application, can be used the identical camera of cmos image inductor obtain target object color information and Depth information obtains the identical color image of pixel and depth image, so as to by pixel each in color image and depth Pixel in image is matched one by one, to construct the dummy model of target object.
206, the interactive information between dummy model and the target entity object contacted is obtained.
In embodiments of the present invention, when interactive information refers to dummy model and target entity object contact or crosses, respective institute Action message, shape information, language message and other information for showing etc..
In some embodiments, it when the entity object in the dummy model and reality scene of target object crosses, can touch It sends out the corresponding prop model of entity object and generates stage property effect, " obtain dummy model and the target entity that is contacted that is, step Interactive information between object " may include following below scheme:
Position when real-time tracking dummy model moves in reality scene, and updated in second display based on position The presentation of dummy model;
When dummy model and any entity object contact, contacted target entity object is identified;
Prop model corresponding with target entity object is obtained from stage property database, generates corresponding stage property effect;
In response to stage property effect, the response state of dummy model is generated.
Specifically, can be according to the mapping relations between prop model and entity object, acquisition and mesh from stage property database Mark the corresponding prop model of entity object.
207, interactive information is merged with reality scene in real time, to export the game picture of augmented reality.
Specifically, by taking the response state of the stage property effect of above-mentioned generation and dummy model as an example, step " in real time will be mutual Dynamic information is merged with reality scene, to export the game picture of augmented reality " it can be with are as follows: in real time by response state, stage property Effect is merged with reality scene, to export the game picture of augmented reality.
When it is implemented, acquisition is sometime put between corresponding dummy model and entity object on the basis of the time Interact augmented reality image.Then, which is subjected to image with reality scene and synthesizes processing, obtained new Augmented reality image.And so on, the augmented reality image of each point is synthesized, to obtain the more of interactive information and reality scene Frame augmented reality image.Obtained multiframe augmented reality image is fabricated to video file in chronological order, will be coped with real-time State, stage property effect are merged with reality scene, export the game picture of augmented reality.
From the foregoing, it will be observed that being wrapped the embodiment of the invention provides a kind of game implementation method based on augmented reality by obtaining The reality scene image of the first display is included, includes multiple entity objects in this reality scene, and presented on the first display There is target object, then generate the dummy model of target object, and presents on the second display multiple in the reality scene Entity object and dummy model, position when subsequent real-time tracking dummy model moves in reality scene, and it is based on position The presentation that dummy model is updated in second display, when dummy model and any entity object contact, what identification was contacted Target entity object obtains prop model corresponding with target entity object from stage property database, generates corresponding stage property effect Fruit generates the response state of dummy model in response to stage property effect, in real time by response state, stage property effect and reality scene into Row fusion, to export the game picture of augmented reality.The program determines target at random from entity objects multiple in reality scene Entity object, and the game picture for virtual objects is generated based on the interactive information between virtual objects and target entity object Face increases the diversity of plot, improves the interest of game.
With reference to Fig. 3, Fig. 3 is that one kind of the game implementation method system provided in an embodiment of the present invention based on augmented reality is answered Use schematic diagram of a scenario.
Show that equipment 32 obtains display scene images by camera, including: entity object 331 (i.e. pencil), reality Body object 332 (i.e. books), entity object 333 (i.e. doll), entity object 334 (i.e. mushroom), entity object 335 are (i.e. sugared Fruit).The image information for obtaining display equipment 31 first shows that in the display interface of equipment 31 include target object 311, display Equipment 32 generates corresponding dummy model 321 in display equipment 32 and is shown in display according to the image information of this target object 311 In equipment 32.
(preset range of 334 position of entity object is in when dummy model 321 and entity object 334 cross It is interior), triggering obtains the corresponding prop model 341 (i.e. flower) of entity object 334 and shows around entity object, so that Prop model 341 (i.e. flower) can be picked by obtaining dummy model 321, to enhance the physical strength value in game attributes.
(preset range of 333 position of entity object is in when dummy model 321 and entity object 333 cross It is interior), triggering obtains the corresponding prop model of entity object 333 342 (i.e. weapon: rifle or knife), further produces entity pair As 333 virtual three-dimensional model, so that the virtual three-dimensional model of entity object 333 can hold the prop model 342 and virtual mould Type 321 is wrestled, to form the game picture of augmented reality.
In still another embodiment of the process, a kind of game enabler based on augmented reality is also provided.As shown in figure 4, The game enabler 4000 based on augmented reality may include image acquiring module 401, display module 402, acquisition of information Module 403 and Fusion Module 404, in which:
Image acquiring module 401 is wrapped in the reality scene for obtaining the reality scene image including the first display Multiple entity objects have been included, and have presented target object on the first display;
Display module 402 for generating the dummy model of the target object, and is presented described existing on the second display Multiple entity objects and the dummy model in real field scape;
Data obtaining module 403, for obtaining the interactive information between the dummy model and the entity object;
Fusion Module 404, it is existing with output enhancing in real time merging the interactive information with the reality scene Real game picture.
In some embodiments, with reference to Fig. 5, the data obtaining module 403 includes:
Update submodule 4031, position when being moved in the reality scene for dummy model described in real-time tracking, And the presentation of the dummy model is updated in second display based on the position;
Submodule 4032 is identified, for identifying contacted mesh when the dummy model and any entity object contact Mark entity object;
Effect generates submodule 4033, for obtaining stage property corresponding with the target entity object from stage property database Model generates corresponding stage property effect;
State generates submodule 4034, for generating the response state of the dummy model in response to the stage property effect.
In some embodiments, the Fusion Module 404, is used for:
The response state, the stage property effect are merged with the reality scene in real time, to export augmented reality Game picture.
In some embodiments, with reference to Fig. 6, the game enabler 4000 further include:
Module 405 is established, for establishing stage property database;
Matching module 406, for matching a variety of prop models for each entity object in reality scene;
Relating module 407, the mapping relations for establishing between a variety of prop models and the entity object, so that When the dummy model and the entity object contact, a kind of prop model generation is randomly selected from a variety of prop models Stage property effect.
In some embodiments, with reference to Fig. 7, display module 402, comprising:
Extracting sub-module 4021, for extracting the color information and depth information of the target object;
Construct submodule 4022, for be based on the color information and the depth information, to the target object into Row three-dimensional modeling, to construct the dummy model of the target object.
From the foregoing, it will be observed that being wrapped the embodiment of the invention provides a kind of game enabler based on augmented reality by obtaining The reality scene image of the first display is included, includes multiple entity objects in this reality scene, and presented on the first display There is target object, then generate the dummy model of target object, and presents on the second display multiple in the reality scene Entity object and dummy model, then the interactive information between the dummy model and the target entity object contacted is obtained, And in real time merge interactive information with reality scene, to export the game picture of augmented reality.The program is from reality scene In determine target entity object in multiple entity objects at random, and based on interacting letter between virtual objects and target entity object Breath generates the game picture for being directed to virtual objects, increases the diversity of plot, improves the interest of game.
Correspondingly, the embodiment of the present invention also provides a kind of electronic equipment 500, which specifically can be intelligence The terminal devices such as mobile phone, tablet computer.As shown in figure 8, the electronic equipment 500 may include one or more than one processing core The processor 501 of the heart, the memory 502 of one or more computer readable storage mediums, communication unit 503, power supply 504, the components such as input unit 505 and display unit 506.It will be understood by those skilled in the art that electronics shown in Fig. 8 Device structure does not constitute the restriction to electronic equipment, may include components more more or fewer than diagram, or combine certain Component or different component layouts.Wherein:
Processor 501 is the control centre of the electronic equipment 500, utilizes various interfaces and the entire electronic equipment of connection 500 various pieces, by running or executing the software program and/or module that are stored in memory 502, and calling storage Data in memory 502 execute the various functions and processing data of electronic equipment 500, to carry out to electronic equipment 500 Integral monitoring.Optionally, processor 501 may include one or more processing cores;Preferably, processor 501 can integrate application Processor and modem processor, wherein the main processing operation system of application processor, user interface and application program etc., Modem processor mainly handles wireless communication.It is understood that above-mentioned modem processor can not also be integrated into In processor 501.
Memory 502 can be used for storing software program and module.Processor 501 is stored in memory 502 by operation Software program and module, thereby executing various function application and data processing.In the present embodiment, storage unit 502 can For storing stage property database.
During communication unit 503 can be used for receiving and sending messages, signal is sended and received, and particularly, communication unit 503 connects The signal that terminal is sent is received, and the data acquisition request is transferred to one or more than one processor 501 is handled.Meanwhile it is logical It interrogates unit 503 and the feedback signal that processor 501 issues is sent to server.
Electronic equipment 500 further includes the power supply 504 (such as battery) powered to all parts.Preferably, power supply can lead to Cross power-supply management system and processor 501 be logically contiguous, thus by power-supply management system realize management charging, electric discharge and The functions such as power managed.Power supply 504 can also include one or more direct current or AC power source, recharging system, electricity The random components such as source fault detection circuit, power adapter or inverter, power supply status indicator.
The electronic equipment 500 may also include input unit 505, the input unit 505 can be used for receiving input number or Character information, and generate keyboard related with user setting and function control, mouse, operating stick, optics or trace ball Signal input.
The electronic equipment 500 may also include display unit 506, which can be used for showing input by user Information is supplied to the information of user and the various graphical user interface of electronic equipment 500, these graphical user interface can be with It is made of figure, text, icon, video and any combination thereof.Display unit 508 may include display panel, optionally, can be with Using liquid crystal display (LCD, Liquid CrystalDisplay), Organic Light Emitting Diode (OLED, Organic Light- Emitting Diode) etc. forms configure display panel.
When it is implemented, the above modules can be used as independent entity to realize, any combination can also be carried out, is made It is realized for same or several entities, the specific implementation of the above modules can be found in the embodiment of the method for front, herein not It repeats again.
Those of ordinary skill in the art will appreciate that all or part of the steps in the various methods of above-described embodiment is can It is completed with instructing relevant hardware by program, which can be stored in a computer readable storage medium, storage Medium may include: read-only memory (ROM, Read OnlyMemory), random access memory (RAM, RandomAccess Memory), disk or CD etc.
Term " one " and " described " and similar word have been used during describing idea of the invention (especially In the appended claims), it should be construed to not only cover odd number by these terms but also cover plural number.In addition, unless herein In be otherwise noted, otherwise herein narration numberical range when referred to merely by quick method and belong to the every of relevant range A independent value, and each independent value is incorporated into this specification, just as these values have individually carried out statement one herein Sample.In addition, unless otherwise stated herein or context has specific opposite prompt, otherwise institute described herein is methodical Step can be executed by any appropriate order.Change of the invention is not limited to the step of description sequence.Unless in addition Advocate, is otherwise all only using any and all example or exemplary language presented herein (for example, " such as ") Idea of the invention is better described, and not the range of idea of the invention limited.
It is provided for the embodiments of the invention a kind of game implementation method based on augmented reality above and device carries out It is discussed in detail.It should be understood that illustrative embodiments as described herein should be to be considered only as descriptive, it is used to help understand this hair Bright method and its core concept, and be not intended to restrict the invention.To features or aspect in each illustrative embodiments Description should usually be considered the similar features or aspects suitable for other exemplary embodiments.Although reference example is implemented Example describes the present invention, but can suggest that those skilled in the art carries out various change and change.The invention is intended to cover These variations and change in the range of attached claims.

Claims (10)

1. a kind of game implementation method based on augmented reality characterized by comprising
Obtain include the first display reality scene image, include multiple entity objects in the reality scene, and first Target object is presented on display;
The dummy model of the target object is generated, and multiple entities pair in the reality scene are presented on the second display As and the dummy model;
Obtain the interactive information between the dummy model and the target entity object contacted;
The interactive information is merged with the reality scene in real time, to export the game picture of augmented reality.
2. as described in claim 1 based on the game implementation method of augmented reality, which is characterized in that obtain the dummy model The step of interactive information between the target entity object contacted, comprising:
Position when dummy model described in real-time tracking moves in the reality scene, and based on the position in the second display The presentation of the dummy model is updated in device;
When the dummy model and any entity object contact, contacted target entity object is identified;
Prop model corresponding with the target entity object is obtained from stage property database, generates corresponding stage property effect;
In response to the stage property effect, the response state of the dummy model is generated.
3. as claimed in claim 2 based on the game implementation method of augmented reality, which is characterized in that in real time believe the interaction The step of breath is merged with the reality scene, game picture to export augmented reality, comprising:
The response state, the stage property effect are merged with the reality scene in real time, to export the trip of augmented reality Play picture.
4. as claimed in claim 2 based on the game implementation method of augmented reality, which is characterized in that aobvious including first obtaining Before showing the reality scene image of device, the method also includes:
Establish stage property database;
A variety of prop models are matched for each entity object in reality scene;
The mapping relations between a variety of prop models and the entity object are established, so that the dummy model and the reality When body object contact, a kind of prop model generation stage property effect is randomly selected from a variety of prop models.
5. the game implementation method according to any one of claims 1-4 based on augmented reality, which is characterized in that described in generation The step of dummy model of target object, comprising:
Extract the color information and depth information of the target object;
Based on the color information and the depth information, three-dimensional modeling is carried out to the target object, to construct the mesh Mark the dummy model of object.
6. a kind of game enabler based on augmented reality characterized by comprising
Image acquiring module includes more in the reality scene for obtaining the reality scene image including the first display A entity object, and target object is presented on the first display;
For generating the dummy model of the target object, and the reality scene is presented in display module on the second display In multiple entity objects and the dummy model;
Data obtaining module, for obtaining the interactive information between the dummy model and the entity object;
Fusion Module, in real time merging the interactive information with the reality scene, to export the trip of augmented reality Play picture.
7. as claimed in claim 6 based on the game enabler of augmented reality, which is characterized in that the acquisition of information mould Block, comprising:
Submodule, position when moving in the reality scene for dummy model described in real-time tracking are updated, and is based on institute Rheme sets the presentation that the dummy model is updated in second display;
Submodule is identified, for identifying contacted target entity pair when the dummy model and any entity object contact As;
Effect generates submodule, raw for obtaining prop model corresponding with the target entity object from stage property database At corresponding stage property effect;
State generates submodule, for generating the response state of the dummy model in response to the stage property effect.
8. as claimed in claim 7 based on the game enabler of augmented reality, which is characterized in that the Fusion Module is used In:
The response state, the stage property effect are merged with the reality scene in real time, to export the trip of augmented reality Play picture.
9. as claimed in claim 7 based on the game enabler of augmented reality, which is characterized in that described device further include:
Module is established, for establishing stage property database before obtaining the reality scene image including the first display;
Matching module, for matching a variety of prop models for each entity object in reality scene;
Relating module, the mapping relations for establishing between a variety of prop models and the entity object, so that the void When analog model and the entity object contact, a kind of prop model generation stage property effect is randomly selected from a variety of prop models Fruit.
10. as claimed in claim 6 based on the game enabler of augmented reality, which is characterized in that display module, comprising:
Extracting sub-module, for extracting the color information and depth information of the target object;
Submodule is constructed, for being based on the color information and the depth information, three-dimensional is carried out to the target object and is built Mould, to construct the dummy model of the target object.
CN201710759636.8A 2017-08-30 2017-08-30 Game implementation method and device based on augmented reality Pending CN109420336A (en)

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