CN109310928A - Game device and program - Google Patents
Game device and program Download PDFInfo
- Publication number
- CN109310928A CN109310928A CN201780035287.3A CN201780035287A CN109310928A CN 109310928 A CN109310928 A CN 109310928A CN 201780035287 A CN201780035287 A CN 201780035287A CN 109310928 A CN109310928 A CN 109310928A
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- CN
- China
- Prior art keywords
- game
- article
- item information
- information
- role
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The preferable game experiencing that the purposes of the article got by user is extended is provided.Game device obtains Item Information from least one article in the article of the first kind with the first Item Information and the article of the Second Type with the second Item Information, and execute the game based on the Item Information, wherein, the article of the Second Type is different from the article of the first kind.And, in the case where getting Item Information from the article of the first kind, game device is newly-generated to be attached with the article for indicating the first kind of the first Item Information of game element corresponding with the object for appreciation game content of game executed based on the Item Information, in the case where getting Item Information from the article of Second Type, game device is newly-generated to be at least attached with the article for indicating the first kind of the first Item Information of game element corresponding with the second Item Information got.
Description
Technical field
The present invention relates to a kind of game device and programs, are mentioned more particularly to a kind of based on the information got from article
For the game device of game.
Background technique
There are a kind of game devices, by obtaining the information being attached in card, toy body and other items, to provide a user
Game experiencing relevant to the game to appear on the scene with the corresponding role of the article, stage property is made.Among such game device, also deposit
In a kind of following game device: making to play role, the stage property variation that game content appears on the scene according to game, and in order under
It is secondary after play make variation after role, stage property appear on the scene game and the new article for being attached with corresponding information is discharged.
In the game device of patent document 1, in order to use the role after variation when object for appreciation game after next time
(role after variation), make printer output be printed with can obtain and change after related parameter (performance data) two dimensional code
Card.
Patent document 1: Japanese Unexamined Patent Publication 2002-065936 bulletin
Summary of the invention
Problems to be solved by the invention
The card obtained in the game device documented by patent document 1, which is to rely on, is playing the role's registered when game
Card, user are not readily available the card of role after desired variation.That is, in the game device documented by patent document 1,
For expectation, role, user need to possess the card for changing required role after the variation of output card after game, therefore
It is likely to require and the time is spent to play game etc. repeatedly until can obtain card required for these variations, this may cut
Subtract user to the interest of game.
In addition, in recent years, carrying out following cause: providing for a works (content) for example can be by different
Hardware (game device) come the game (game title) of the different multiple types of the content played, be configured in such game
The middle toy utilized or commodity and other items.On the other hand, it in the development of such cause, can be utilized in a game title
Article in same title purposes be defined, therefore for example for the identical same content of the role of appearance, user needs to obtain
The article that must be used to that desired role to be made to appear on the scene in different types of each game.Therefore, even if user obtains and it is expected
The relevant article of role, the article can not be also used in the specific game of same content, therefore desired angle can not be played
The game that color appears on the scene, it is possible to losing interest.
The present invention is to be completed in view of the above problem, and its purpose is to provide a kind of offers to be got by user
Article the purposes game device and program of the preferable game experiencing that are extended.
The solution to the problem
To achieve the goals above, game device of the invention executes the trip based on the Item Information got from article
Play, the game device include acquiring unit, from the article of the first kind with the first Item Information and with the second object
At least one article in the article of the Second Type of product information obtains Item Information, and the article of Second Type is different from the first kind
The article of type;And generation unit carrys out the object of the newly-generated first kind based on the Item Information got by acquiring unit
Product, wherein in the case where getting Item Information from the article of the first kind, generation unit is newly-generated to be attached with expression and base
In the object of the first kind of the first Item Information of the object for appreciation corresponding game element of game content for the game that the Item Information executes
Product, in the case where getting Item Information from the article of Second Type, generation unit is newly-generated to be at least attached with expression and obtains
The article of the first kind of first Item Information of the corresponding game element of the second Item Information got.
The effect of invention
Through this structure, the purposes of the article got by user is expanded in accordance with the invention it is possible to provide
The preferable game experiencing of exhibition.
Detailed description of the invention
Fig. 1 is the block diagram for showing the functional structure of game device 100 involved in embodiments of the present invention and variation.
Fig. 2 shows the figures of the appearance of game device 100 involved in embodiments of the present invention and variation.
Fig. 3 is the figure for illustrating various game articles involved in embodiments of the present invention and variation.
Fig. 4 is the figure for showing the data structure example of various information involved in embodiments of the present invention.
Fig. 5 is the object for appreciation game offer processing for instantiating the game device 100 as involved in embodiments of the present invention and executing
Flow chart.
Fig. 6 is to instantiate the flow chart of registration process involved in embodiments of the present invention.
Fig. 7 is to instantiate the flow chart that processing is generated involved in embodiments of the present invention.
Specific embodiment
[embodiment] is in the following, explain illustrative embodiment of the invention in detail referring to attached drawing.In addition, below
The embodiment illustrated carries out the example of the following game device of an example applied the present invention to as game device
Illustrate: the game device is capable of providing the game based on the information got from the article of multiple types.But the present invention can
It is applied to execute the arbitrary equipment of the game based on the information got from article.
In the present embodiment, be set as that game device is discharged can used in gaming according to the present invention
The article of one type is card to be illustrated.In addition, be set as being capable of the second class according to the present invention used in gaming
The article of type is badge to be illustrated.However, as long as the article of the first kind and the article of Second Type are configured to
It is acquired the different types of article of aftermentioned first Item Information or the second Item Information respectively, is not limited to card, emblem
Chapter.Here, generation and discharged article are only the article (card) of the first kind, the article of Second Type in game device
(badge) is set as using in gaming but the not discharged article in game device.Badge is set as by as example capable of
The article that the game article used in the other game titles provided about same content or toy provide is reached to be said
It is bright.At least one article in these articles may include such as being done the hand of the appearance with game element (role, stage property)
Moulder.In this case, Item Information can from the bottom surface for being attached to the moulder with the visual state such as labeling, lettering or
Code on defined face obtains, or can obtain from the recording medium of the inside of the moulder.In addition, article not only can be
Hand is done, and can also be the arbitrary article such as toy, labeling.
In addition, in the present embodiment, it is set as being illustrated with flowering structure, being capable of card used in gaming
On, the first Item Information is transformed the pattern (code) that (numeralization) is one or more dimensions by the defined transform operation of application,
It is attached on card in a manner of forming (printing) in card face and being code image.The code image construction for being set as card is that can lead to
It crosses and is read by aftermentioned first reader and be acquired first Item Information to be illustrated.On the other hand, it is set as following knot
Structure is illustrated, and can be on badge used in gaming, the second Item Information be with the shape different from the first Item Information
Formula encodedization, and to be recorded in the short-range communication being built in badge (NFC:Near Field Communication
(near-field communication)) label (hereinafter referred to as NFC label) in mode be attached on badge.It is set as the NFC label structure of badge
It is illustrated as second Item Information can be acquired and being read by aftermentioned second reader.
However, the mode that the first Item Information and the second Item Information are attached on card or badge is not limited to such
Mode, as long as the acquisition modes of each information are different, can be the printing using invisible ink, formed in middle layer as defined in
Identification icon, or be not limited to be recorded in NFC label and can also be recorded in the records such as card, the IC chip for including in badge
It carries out the arbitrary mode such as keeping as data in medium.About the preferable mode for adding the second Item Information to badge,
It is capable of the mode of arbitrarily rewrite information from the viewpoint of interest, it is preferable to use after its generation.
In addition, in the present embodiment, it is set as being illustrated with flowering structure: energy in the game performed by game device
Enough game elements to be appeared on the scene by using card or badge are roles, and the pattern (angle of corresponding role is added to card, badge
Chromatic graph picture).However, implementation of the invention is without being limited thereto, for specifying the card of game element for the game to be executed unlimited
In the card for being configured to specified role relevant to game, it is also possible to for specifying other game members such as stage property, effect
The card of element, this is self-evident.
<<game device 100>>is here, illustrate the functional structure of game device 100 using the block diagram of Fig. 1.
Control unit 101 is, for example, CPU, is controlled the movement of each module possessed by game device 100.Specifically
It says, control unit 101 reads the operation program of each module recorded in such as recording medium 102, and is unfolded simultaneously in memory 103
The operation program is executed, thus the movement of each module is controlled.
Recording medium 102 is, for example, the recording device that nonvolatile memory, HDD etc. can for good and all keep data.Note
Recording medium 102 also is stored in the movement of each module other than storing the operation program of each module possessed by game device 100
In the information such as required parameter, various graph datas used in the game that executes in game device 100.Memory 103
Volatile memory in this way etc. is used for the storage device of temporary storing data.Memory 103 is not only used as the movement of each module
The spreading area of program is also act as the storage zone of data exported in the movement for being stored temporarily in each module etc..
Payment test section 104 detects the situation that the payment to valence has been carried out in game device 100.Such as inspection can be passed through
Direction finding coin slot put into fixing amount coin or comparable coin (coin) or be based on and same defined electronics goods
Completion of settlement process of communication between the relevant chip of coin etc. judges the payment to valence.It is set as the game of present embodiment
Device 100 is illustrated based on to the payment of valence to start to carry out the service being discharged with card to user to provide, but right
The payment of valence is not required necessary condition, can also start instruction as defined in start offer service.
When playing the game provided by the game device 100 of present embodiment, acquisition unit 105 will be used in the game
The acquisition of information of role is Item Information (the first Item Information or the second Item Information).It is in same via with game device 100
One shell is interior or is removably attachable to the first reader 120 and the second reader 130 of the outside of game device 100
Item Information is obtained from the card or badge of the article as game.Data conversion process etc. as defined in can also carrying out, with
The form that will be transformed to be suitable for utilizing in processing relevant to game from the Item Information that card or badge are got.First
Reader 120 and the second reader 130 in a period of the state of information can be obtained from card or badge by being controlled as, such as
Detect card using photographic device and defined image procossing or badge be positioned in predetermined portion and identify the article or
Information is obtained from the article.In the present embodiment, the first reader 120 obtains the first article letter from the code being attached on card
Breath, the second reader 130 NFC label possessed by the badge obtain the second Item Information.
As shown in Fig. 2, in the game device 100 of present embodiment, 130 quilt of the first reader 120 and the second reader
Different positions on operation panel are set, carry out acquisition of information in different ways respectively in respective positions.It is being acquired
In the case that the article of Item Information is card, which is carried out by the first reader 120, but be acquired Item Information
Article be the badge with NFC label in the case where, which is not carried out by the first reader 120, but by second
Reader 130 carries out the acquisition of information.That is, receiving has carried out the offer for the game experiencing for reading information from article when playing game
In the case where, as long as card is placed on the first reader 120 or is placed on badge on the second reader 130 i.e. by user
It can.
Role DB 106 is for by predetermining being the data of each Role Management Role Information to appear on the scene in gaming
Library.In the game provided by the game device 100 of present embodiment, for different game title relevant to same content
And be arranged game article, that is, card and badge provides respectively make with to the additional character image of article corresponding role appearance
Game play experience.Therefore, character image is attached to the role on badge and is at least comprised in character image and can be attached to
In role's group on card, the association of each Role Management on card can be attached to for character image in role DB 106
There is the Role Information of identification information.In the present embodiment, it is set as in order to simple such as flowering structure: in role corresponding with card
In the case where being same role with role corresponding with badge, in two articles, at least it is used in and determines that the role's is same
Identification information (role ID) be included in Item Information in, thus no matter use which article, can in gaming referring to it is same
The associated Role Information of one role ID.
Control unit 107 is presented and undertakes the control that various information are presented to user in game device 100.In present embodiment
Game device 100 in, as the unit that various information are presented to user, be set as have carry out image (game picture, menu draw
Face etc.) display display unit 140 and carry out the audio output unit 150 of sound output and be illustrated, but what information was presented
Unit is not limited to these, additionally it is possible to be substituted or be added, this is self-evident.
Present control unit 107 include the drawing apparatus such as GPU, generate to make display unit 140 show picture when into
Drawing modification as defined in row.Specifically, present control unit 107 in the operation of game device 100 (play game during,
In standby mode), based on the processing carried out by control unit 101, order come the object execution operation appropriate of the drafting to needs
Processing, and carry out the drafting of picture.Picture generated is output to be in same housing or can with game device 100
It is releasably connected to the display device i.e. display unit 140 of the outside of game device 100, and by showing in defined display area
Show to user and presents.
In addition, it includes output/amplification circuit that voice signal is carried out such as sound card, loudspeaker that control unit 107, which is presented,
Processing as defined in being carried out when generating the sound for exporting audio output unit 150.Specifically, such as base of control unit 107 is presented
In the voice data being previously recorded in recording medium 102, come the voice data for determining while being exported, and by the sound number
According to transformation (D/A transformation) to be output to audio output unit 150 after electric signal, sound output is thus carried out.Audio output unit
150 can be defined loudspeaker etc., export the sound wave based on the voice signal being entered.
Printing control unit 108 generates the printed data for wanting the card of the output for printing in the case where being instructed to generate card,
The printed data includes the other of the printing surface of code image corresponding with the Item Information for including and formation card in the card
Image.Printing control unit 108 is transferred to Printing Department 160 when generating printed data, by the printed data together with print command
It indicates that Printing Department 160 prints the card that meets, and makes Printing Department 160 that card be discharged.Printing Department 160 is and game device 100
In same housing or be removably attachable to game device 100 outside, be configured to and printing control unit
108 carry out the printing equipments such as the printer of information sent and received.Printing Department 160 when from printing control unit 108 receive with
When the relevant printed data of card and print command relevant to the data, the printing movement of printed data is carried out.In Printing Department
160 be built in in 100 same housing of game device in the case where, the card being discharged by printing can be by being directed to
User can be supplied to from the outlet (not shown) (the 201 of Fig. 2) of the outside access of game device 100.That is, game device
The card being discharged in 100 is the card of so-called on-demand printing, that is, by according to Printing Department 160 transmit printed data come pair
After the defined photographic paper for the state not being printed is printed, all items being documented on the card of offer are just formed
Mesh.
Operation inputting part 109 is, for example, the operating member of direction input, the operating member for determining input, various sensings
User interface possessed by the game devices such as device 100.Operation inputting part 109 is when detecting to have been carried out operation to operating member
When input, control signal corresponding with the operation input is output to control unit 101.In addition, in the present embodiment, being set as swimming
Theatrical costume sets 100 and has various interfaces as physical operations component to be illustrated, but for example also may include for detecting
Touch input detection sensor of the touch input carried out on the picture of display unit 140 etc..
Communication unit 110 is the communication interface possessed by game device 100 between external device (ED).Communication unit 110 can
Wired or wireless communication media is paid no attention to connect with external device (ED) through the communication networks such as not shown internet, cable etc.,
It is able to carry out sending and receiving for data.The information inputted as sending object is for example transformed to regulation shape by communication unit 110
The data of formula send the external device (ED)s such as server via network for the data.In addition, communication unit 110 is for example when via network
When receiving information from external device (ED), it is saved in after being decoded to the information in memory 103.In addition, present embodiment
Game device 100 is configured to receive via communication unit 110 from external device (ED) and encapsulates the program of processing relevant to game
Change obtained program data.Control unit 101 is receiving the program data using communication unit 110 and is receiving program more
In the case where new request, recording medium can be currently held in update using received program data according to request is updated
The program of processing relevant to game in 102.In addition, apart from the above, at the update of the program of processing relevant to game
The program data recorded in recording medium can also be for example inserted into optics drive (not shown) possessed by game device by reason
It is executed automatically whens dynamic device etc., or initiation command can also be carried out by manager after such insertion and be performed.
<<card, badge, Item Information>>is next, explain the game device of present embodiment in detail using attached drawing
It being capable of card, badge and the Item Information being attached on these articles respectively used in gaming in 100.In addition, illustrating
Each article of present embodiment is with any role in the role that can be appeared on the scene in gaming corresponding and has the role
Pattern (character image) mode, but be not excluded for each article and any stage property in game or other game element phases
A possibility that corresponding.
Fig. 3 (a) is shown is capable of the positive of card used in gaming in the game device 100 of present embodiment
Figure, the card can be generated in game device 100, print and be discharged.As illustrated, include and this on card
The character image 301 of the corresponding role of card, the role role name 302, in order to identification card owner and the use that sets
Name in an account book 303, the various parameters 304 in game when role being made to appear on the scene, card slot image 305 and capable of obtaining are attached on card
The first Item Information code image 306.
As illustrated, card slot image 305 is to be provided with specified quantity (being in the present embodiment three) frame
Image is made the case where continuing to use role corresponding with card after growth, i.e. as described later using card
Role appear on the scene in gaming and reflect play game content in the state of by the role creation be new card in the case where in order to
Additional game element is provided and is arranged.It is interior by playing game repeatedly for the role about each frame of card slot image
Hold (the image in frame.Due to corresponding with the alternative objects of card slot, the alternately object or alternative right below according to needs
As image refers to) successively it is determined, and can be visually recognized.Alternative objects have occurred in the card that Fig. 3 (b) instantiates Fig. 3 (a)
The state of variation and plays the progress of game, the growth rank of role according to the main points of so-called " scraping silver " (Japanese: silver-colored は Ga)
Section matchingly successively determines the alternative objects in the frame in (release) card slot image 305.In addition, code image 306 is by making
It is carried out with defined transform operation pair the first Item Information corresponding with card one-dimensional as converting obtained such as diagram
Or the pattern of multidimensional, it is configured to that the first Item Information can be acquired and being read by the first reader 120.
The first Item Information being attached in a manner of code image 306 on card like this can be for shown in such as Fig. 4 (a)
Data structure.In the example of Fig. 4 (a), in the first Item Information being attached on card, and for uniquely determining
The card ID 401 of (identification) card in association comprising indicate the card owner user name 402, for determine with
The role ID 403 of the corresponding role of the card, indicate the class information 404 at long status of role corresponding with the card with
And indicate the card slot information 405 of the structure of card slot image.
In addition, the role's rank being simply set in game in the present embodiment (indicates growth rank about class information
The value of section) it is illustrated, but implementation of the invention is without being limited thereto.For example, for physical strength, attack, being good at skill, technical ability
Etc. various parameters be provided with indicate relative to a reference value rising (growth) stage in gaming, class information 404 can also
To be for determining the arbitrary information such as the information in the stage.
On the other hand, show being capable of badge used in gaming in the game device 100 of present embodiment by Fig. 3 (c)
Positive figure, what which did not generated in game device 100, circulated by other approach.As shown that
Sample adds the character image 311 of role corresponding with the badge on badge, and in the same manner as card, and in addition to this also having should
The role name 312 of role.
By with form encodedization different from card and be written into NFC label and is attached on such badge
Second Item Information can be data structure shown in such as Fig. 4 (b).In the example of Fig. 4 (b), on being attached to badge
In second Item Information, and the badge ID 411 of the badge includes corresponding with the badge for determination in association for identification
The role ID 412 of role.
<<structure of Role Information>>on the other hand, the Role Information managed in above-mentioned role DB 106 can have
Such as such data structure shown in Fig. 4 (c).In the example of Fig. 4 (c), about for a role by as role DB
A Role Information for recording to manage in 106 is related to for uniquely determining the role ID 421 of role in gaming
Connection ground management basic parameter 422, growth when change information 423 and be in current information 424, wherein the basic parameter 422 is used for
The various parameters for determining the role in battle sequence are predetermined for the state for not considering into long status, expression physical strength,
Attack, the initial value (a reference value: each when such as state of rank 1 for being good at the intrinsic ability parameter of the roles such as skill, technical ability
The value of kind of parameter), when the growth change information 423 indicate various parameters relative to basic parameter (rank plays game with growth
Number plays game content) corresponding increase and decrease amplitude or can add imparting be good at skill, technical ability etc. should be in current information 424
Indicate character image, the voice data presented when registering the role or when making the role appear on the scene in gaming.In addition, angle
Chromatic graph picture can also be also used to constitute the printed data of newly-generated card not only when playing game for constituting game picture.
<<game summary>>is here, say the summary of the game executed in the game device 100 of present embodiment
It is bright.Primary object for appreciation game in game device 100 is the payment of valence is started and is provided as opportunity.When starting to provide
When game, role's (operation-roles) by user's operation or the role to go together with the operation-roles of user are being determined (below not
To they it is stringent distinguish, and as using role to refer to) after, execute the game processing to appear on the scene using role.
About role is used, believed by the article for making the first reader 120 or the second reader 130 read card or badge
Breath, can register role corresponding with each article.Alternatively, base can be skipped in the case where user does not possess any article
In the registration of Item Information, it the assigned defined role such as can will handle by selection and be stepped on as role is used
Note.In the present embodiment, it in order to simple, is set as being illustrated using role is one.
There is battle sequence and wheel disc sequence by the game that game processing provides, wherein in the battle sequence, hold
Exercise with battle game between role and opponent character, in the wheel disc sequence, fight sequence midway or after carry out
Effect as defined in capable of being generated about the generation of battle game or card (special expertise/effect starts, role grows up money reward,
Role hierarchy change etc.) wheel disc (selection) game.
In battle sequence, opponent that user can be determined by carrying out operation input the result that play with predetermined processing
Role is the battle game for fighting opponent.In the present embodiment, in order to simple, by the quantity of opponent character also with use role
It is accordingly set as one, such as can be determined based on the model selection that user carries out or determined in defined game
It is determined when event relevant to battle game occurs by selection processing etc..
In the game provided by the game device 100 of present embodiment, in battle sequence, user can will be registered
Use role as carrying out using with the role of the relevant action of fight in the battle game to opponent character.For each
It is a to be set various parameters when game (play parameter) using role, the various parameters can the progress (or victory or defeat) to battle game produce
It is raw to influence, and reflect that Item Information possessed by card or badge according to used in registration determines at long status.Battle
Parameter determines when game progress in sequence is based on the object for appreciation game, for same role, increases at long status
(such as role's rank relevant to class information is higher) then more advantageously carries out game.In addition, in the progress of game,
It is referred to the state of card slot information 405, such as in the case where the task as defined in three alternative objects meet, or alternative
Object, which is in, listens board (Japanese: リ ー チ) state (can accord with by the combination of the determination alternative objects of the last one alternative objects
Task as defined in closing) in the case where, carry out the control for generating corresponding special-effect and carrying out game advantageously.Use angle
Color can change from registration according to the object for appreciation game content of battle game at long status, by for the use after growth
Role carries out the generation instruction of card, and user can obtain card corresponding with the role after the growth.
<<play game offer processing>>in the game device 100 for the present embodiment having a structure in which, about with
The primary object for appreciation game offer processing playing game and relatively executing, illustrates specifically to handle using the flow chart of Fig. 5.With the process
Scheme corresponding processing can by by control unit 101 will the corresponding processing routine that stored in such as recording medium 102 read after
It is unfolded in memory 103 and executes realizes.In addition, being set as example detecting to have put into and one by payment test section 104
Secondary object for appreciation game it is relevant to valence when start to carry out this object for appreciation game offer processing to be illustrated.Mention that for processing holds in this object for appreciation game
In row, as long as no specifically mentioned, then control unit 107 is presented based on the processing or order that are carried out by control unit 101, comes suitably
The display of generation and the picture to display unit 140 of progress picture corresponding with progress, coming from based on corresponding voice data
The sound of audio output unit 150 exports.
In S501, control unit 101, which is executed, plays the registration process that game registration uses role for this.By by user
The first reader 120 is set to obtain the first Item Information possessed by card, obtain the second reader 130 the possessed by badge
Two Item Information or the role that can be appeared on the scene in gaming by control unit 101 by selections such as selection processing, to be registered
Processing.
<registration process>uses the process of Fig. 6 here, about the registration process executed in the game S501 that mentions that for processing is played
Figure illustrates detailed content.
In S601, the acquisition that control unit 101 starts to carry out Item Information relevant to the registration of role is used is handled, etc.
To the reading to card or badge.Specifically, control unit 101 in order to obtain to using the relevant article of the registration of role
Information and act acquisition unit 105, the first reader 120 and the second reader 130.Exist at this point, control unit 107 is presented
It is current for the picture for the state for waiting the reading to card or badge for using role to be indicated under the control of control unit 101
The generation in face and the reproduction of sound, and make display unit 140 and audio output unit 150 that these pictures and sound be presented.
In S602, control unit 101 judges whether that any article (object article) from card and badge has carried out object
The reading of product information.Control unit 101 by acquisition unit 105 via the first reader 120 or the second reader 130 by whether carried out
The acquisition of Item Information (object Item Information), to carry out the judgement of this step.Control unit 101 has carried out object being judged as
In the case where the reading of Item Information, so that processing is transferred to S603, be judged as the reading for not carrying out object Item Information
In the case of, the processing of this step is repeated.In addition, having carried out without obtaining information from article to battle sequence transfer
Operation (skipping) in the case where, control unit 101 obtains for example from role DB 106 for based on selection processing and from being determined
Role Information for the role selected in the role of initial roles, and carry out aftermentioned use Role Information and user name
Setting, make processing be transferred to S608.
In S603, control unit 101 judges whether accessed object Item Information is the information got from badge.
About the judgement of this step, acquisition of information is carried out from which reader to be judged by acquisition unit 105, but example
As that can also be analyzed by the data structure to the object Item Information got to carry out the judgement of this step.Control unit
101 in the case where being judged as object Item Information is the information got from badge, so that processing is transferred to S604, is being judged as
In the case where not being the information got from badge, being the information that gets from card, processing is made to be transferred to S606.
In S604, the role ID 412 for including in 101 reference object Item Information of control unit, to be obtained from role DB 106
Take Role Information relevant to object article (badge).Then, control unit 101 will be directed to based on the Role Information got
Using role, reference is saved in memory 103 using Role Information in gaming.Specifically, control unit 101 obtains angle
In the Role Information managed in color DB 106, role ID 421 is the role for the role ID 412 for including in object Item Information
Information.What is saved for example can be as shown in Fig. 4 (d) for such as flowering structure using Role Information: with the role for using role
ID 431 has parameter 432 when object for appreciation game in the execution of game processing about the decision reference of progress in association, makes
It is in current information 433 used in presentation with role, indicates (such as logical type) for whether having used badge in registration
Badge register mark 434 and the current class information 435 for using role.When getting Role Information corresponding with badge
When, control unit 101 constructs role ID 421 in the Role Information that will acquire, basic parameter 422 and in current information 424
Parameter 432 and the Role Information that uses in current information 433 when being set as role ID 431, playing game, and this is used into role
Information preservation is into memory 103.In addition, since object article is badge, control unit 101 is by badge register mark 434
It is set as true (true), class information 435 is set as to indicate the information of initial level.As described above, badge is not by structure
As game article to be used main in game device 100, so that the second Item Information, which does not have, is expressed as long status
Class information, therefore in the present embodiment, be set as using the role that badge is registered be registered as the role of initial level come into
Row explanation.However, in an embodiment of the present invention using badge register using role object for appreciation game when parameter 432, class information
435 determining method is also possible to different methods, this is self-evident.Such as it is being registered as the rule higher than initial level
It defines the level in the case where other role, the user for possessing badge can be preferably directed to the game device 100 of present embodiment
In the game of offer.
In S605, control unit 101 carries out the setting of user name for the user that this plays game is carried out.About user
Name, for example, it can be set to character string input by user can also set the user name of default without input
Deng.Set user name is for example saved in memory 103, the printing number for the card in game process and being newly discharged
According to generation in use.
In S606, the role ID 403 for including in 101 reference object Item Information of control unit, to be obtained from role DB 106
Take Role Information relevant to object article (card).Then, control unit 101 will be used based on the Role Information got
Role Information is saved in memory 103.Specifically, control unit 101 obtains in the Role Information managed in role DB 106
, role ID 421 be object Item Information in include role ID 403 Role Information.Then, the building of control unit 101 will
Role ID 421 in the Role Information got and role ID 431 is set as in current information 424 and in current information 433
It is saved in memory 103 using Role Information, and by this using Role Information.In addition, since object article is card,
Badge register mark 434 is set as false (false) by control unit 101.Also, about parameter 432, control unit 101 when playing game
Basic parameter 422 is based in object Item Information by setting according to change information 423 when growth in the Role Information got
Class information 404 carried out the obtained value of change.In addition, In Grade information 435 sets the grade in object Item Information
Information 404.By the way that like this, in the case where having carried out the registration using role using card, can provide a user can
The game element of the duration of game is played since being indicated by card into long status again.
In S607, control unit 101 is by the user name 402 in object Item Information as the user for carrying out this object for appreciation game
User name be saved in memory 103.
In S608, control unit 107 is presented under the control of control unit 101, based on being stepped on using Role Information to present
Note uses role.For example, by including corresponding character image and corresponding at long status to role to the display of display unit 140
Object for appreciation game when parameter picture or export role name from audio output unit 150 read aloud the intrinsic lines sound of sound, role
Sound as sound, theme song exports to be presented.
When registration process like this is completed, control unit 101 determines and battle sequence in playing the game S502 that mentions that for processing
Relevant opponent character (battle opponent) is arranged, and executes game processing relevant to battle sequence.Control unit 101 is worked as and battle sequence
When arranging the completion of relevant game processing, that is, proceed to the state that decided the victory or defeat of battle game relevant to game is once played
When, so that processing is transferred to S503.
In S503, control unit 101 executes game processing relevant to wheel disc sequence.In the present embodiment, for letter
Single, be set as being illustrated with flowering structure: wheel disc sequence is occurred after finishing of game processing relevant to battle sequence, wheel disc
Object for appreciation game content in sequence has an impact (according to the selection of wheel disc the change at long status in later new card generation
As a result generated come effect as defined in determining whether to make), but implementation of the invention is without being limited thereto.Wheel disc sequence can also be as above-mentioned
It is to occur in the midway of game processing relevant to battle sequence like that, in this case, is not limited to the generation with new card
The generation of effect as defined in relevant has an impact, and can also have an impact to the progress of battle game.Object for appreciation in wheel disc sequence
The result of game content can change the role's rank for the card for example to be generated increment rate (when playing game parameter be base
In the case where this parameter, be changed to role's rank of non-initial rank), when playing game parameter increment rate etc..
In S504, control unit 101 executes following generation processing: printing Printing Department 160 for when this plays game
Brush/new card of generation/discharge (the following are cards) role generates the first Item Information (output additional to the card
Product information).
<generation processing>is illustrated in detail here, about the generation processing executed in this step using the flow chart of Fig. 7
Hold.
In S701, control unit 101 judges whether to register using badge using role.Specifically, control unit 101 is logical
The badge register mark 434 be referred in Role Information is crossed to carry out the judgement of this step.Control unit 101 is being judged as
It is registered using badge in the case where using role, so that processing is transferred to S702, badge is not used to be registered being judged as
In the case where, so that processing is transferred to S703.
In S702, it is the role of card object that control unit 101, which will use role selecting,.In the game of present embodiment
It in device 100, is set as in the case where having carried out the registration using role using badge, is judged as that user it is expected to generate the role
Card, so that will independently use role selecting with the object for appreciation game content of game is the role of card object.
On the other hand, in the case where being judged as in S701 not using badge registration using role, control unit 101 exists
The candidate role for being decided to become card in S703 based on the object for appreciation game content of game processing relevant to battle sequence (is waited
It selects the role color).Candidate role, which includes at least, uses role, and in addition to this, the object for appreciation game content based on battle game is increased and decreased.?
In present embodiment, in order to simple, be set as being illustrated with flowering structure: if the result of battle game for triumph, in addition to
Using opponent character is included in candidate role, if result is failure, only it is included in using role
In candidate role.However, implementation of the invention is without being limited thereto, additionally it is possible to consider using role whether be it is multiple, battle game is
NPC (Non-Player Character: non-player role) battle and arbitrarily become with any etc. in people's battle
More, this is self-evident.Control unit 101 saves this information into such as memory when determining the information of candidate role
In 103.
In S704, control unit 101 accepts the role's as card object in the candidate role determined in S703
Selection.So that display unit 140 is shown the picture of candidate role for rendering, is based on being detected by operation inputting part 109 according to the picture
Operation input out, to carry out the selection of the role as card object.The number of card is also configured to lead to
For example additional consideration payment is crossed to increase, is not limited to one.In addition, in the present embodiment, being set as the operation based on user
Input is illustrated to carry out the selection of role, but implementation of the invention is without being limited thereto.Such as registering multiple uses
In the case where the use role that role and presence are correspondingly grown up with object for appreciation game content, it can also be controlled, so that
This is preferentially selected as card object using role.
In S705, control unit 101 exports Item Information for the selected role creation as card object.Tool
It says to body, control unit 101 carries out the acquisition of new card ID, the parameter for playing game content based on battle sequence and wheel disc sequence
The decision of (New r4 information 404), by these information and play game user user name card object role role ID and
Card slot information 405 in object Item Information combines, to generate output product information.Based on the parameter example for playing game content decision
As either increase and decrease after absolute value, be also possible to the relative value relative to basic parameter.In the latter case, for example,
In the case that card object role is not based on the use role of card registration, the parameter is either indicate relative to basic
The value that parameter does not increase and decrease is also possible to indicate to change basic parameter application accordingly with the result of battle game obtained
The value of parameter and the difference of basic parameter.In addition, being determined about parameter, such as it is also contemplated that the result of battle game or it is directed to
Same role has carried out number of card etc. dynamically to determine.In addition, in the present embodiment, be set as coming with flowering structure into
Row explanation: it uses role will use that badge registers and is card object without using the role selecting that uses of article registration
In the case of, it is set as New r4 information 404 to indicate original state to carry out card with the basic parameter of the role
Value.In addition, for example New r4 information 404 meet as defined in condition in the case where, control unit 101 by card slot information be changed to
The different state of card slot information 405 in object Item Information, and generate output Item Information.
When generating processing and completing, printing control unit 108 is generated and to be discharged in playing the game S505 that mentions that for processing
The relevant printed data of new card, and to Printing Department 160 carry out printing instruction.In more detail, printing control unit 108 is being controlled
Under the control in portion 101 processed, configure based on the code image for exporting Item Information and card generated in generation processing to image angle
The character image of color, and the printed data including the various parameters of generation after changing etc..Printed data and print command
It is sent to Printing Department 160 together, Printing Department 160 is printed based on printed data and print command and card is discharged.Work as discharge
When completion, or when the time required for being discharged from carrying out printing instruction by predetermining, control unit 101 completes this
Game offer processing is provided.
In addition, for using badge registration using role's approval repeatedly generation of new card, Neng Gourong
Acquisition of changing places is difficult to obtain high with rare degree in the case where for example only using card in game device 100 and playing game
The corresponding card of role.Thus, it for primary badge is previously used when playing game, can also be controlled, so that being directed to
Corresponding role is selected as card object forcibly to generate card by the object for appreciation game, and to badge association card
Such content has been generated, the badge cannot be used when to playing game afterwards.Card has generated such content
Association such as can by the way that external server is recorded in the badge ID for being used to uniquely determine badge in carry out, can also be with
It is carried out by that will indicate that the information that has generated is written in the NFC label of badge.In the latter case, it second reads
As long as device 130 be configured to not only with from the NFC label of card obtain (readings) information function, also have rewriting (write-in)
The function of information in NFC label.
In the present embodiment, in order to simple, be set as to be registered as be respectively using the role and opponent character of role
One is illustrated, but is also possible to using role and opponent character multiple.In this case, the role of card object
It is configured to that a role can be selected from multiple roles.In addition, as described above, existing in multiple use among role
In the case where the role registered using badge, which can also be forcibly selected as card object.
In addition, in the present embodiment, it can in the case where carrying out the registration using role using badge due to having
The advantages of card of desired role (role corresponding with badge) is discharged, therefore will join when object for appreciation game relevant to battle game
Number is set as basic parameter relevant to the role and is illustrated, but implementation of the invention is without being limited thereto.User is simultaneously non-owner
The game article (card) that is there is provided for the game executed in game device 100 but possess with relevance
The relevant game of content situation as article (badge) indicates that user is high to the interest of the content and has carried out corresponding
Investment.Thus, such as can also be controlled, so that being compared in the case where having carried out the registration using role using badge
For only using the case where card carries out the registration using role, game can be made more advantageously to carry out.For example, by that will play
When game parameter setting must it is higher than basic parameter, make in wheel disc draw probability increase etc., in battle game sequence and wheel disc sequence
In order to carry out game advantageously and adjusting parameter etc. at least one sequence in column, to carry out the control.
As described above, game device according to the present embodiment can be realized and guarantee generating state
Using the role liked in the state of the usage quantity of the role of variation, so as to provide a user preferable game experiencing.
[variation 1] is set as the case where having been carried out the registration using role using badge in above-mentioned embodiment 1
Under print and be discharged after battle game sequence and wheel disc the sequence ends and carried out with the structure using the corresponding card of role
Explanation.On the other hand, in recent years, there is also a kind of material objects by the card being positioned on operation panel to carry out movement/rotation
It operates to carry out the game device of operation relevant to game, in order to provide such game play experience, preferably user exists
Card is obtained before the execution of game processing relevant to game sequence.Thus, stepping on using role is being carried out using badge
Remember and be discharged in the mode of card corresponding with the role, due to the role of card and the object for appreciation game content of game it is unrelated and really
It is fixed, therefore be also configured to card not be discharged first as necessary condition to play game relevant to game processing, so that user
It is able to carry out the game operation using card.
In addition, by constituting like this, such as even if the mode of card is only discharged (card sells mould not playing game
Formula) under, by reading the second Item Information from badge, user can also obtain card corresponding with desired role.
[embodiment 2] is set as being illustrated with flowering structure in above-mentioned embodiment 1 and variation 1: badge institute
The second Item Information having have role ID, in the case where badge has been used in the registration using role, can make with it is attached
The relevant role of the character image being added on badge appears on the scene in gaming.However, in an embodiment of the present invention, being had with badge
The corresponding game element of the second Item Information be not limited to role.
It also considers such as under type: being mentioned respectively for the different game titles provided about a content as described above
For card and badge as game article (or discharge articles) in the case where, in the device different from game device 100
Badge is used when playing game.In such mode, especially there is the badge for the recording medium (NFC label) that can be rewritten
When such game article plays game in being used in the different device, it is attached to the second Item Information energy of the article
It is enough to be changed according to game content is played.Thus, for example by be attached to badge the second Item Information indicate game element not only
It can further include the special skill assigned in game to the role or technical ability or parameter including the role to appear on the scene in gaming
The game effects such as increase and decrease, stage property the game such as additional or equipment on each attribute.
Thus, in the present embodiment, the second Item Information possessed by badge is set as with data as Fig. 4 (e)
Structure.It in more detail, in association include role ID 442 with badge ID 441, in addition to this, also comprising as expression
The attribute information 443 of each attribute.In addition, about attribute information 443, the attribute as defined in being attached and significant situation
Under, it is saved in the form of attribute information, is being not attached to defined attribute in meaningless situation, is being configured to blank
Information.
In the present embodiment, the second Item Information is constituted like this, and in the game performed by game device 100,
Badge is not limited to use in the registration using role, additionally it is possible to use role reflect attribute information 443 (game effect it is attached
Add, stage property equipment etc.) when use.In other words, in the game device of present embodiment 100, badge can use role
Registration in for specifying this using role, can be used for reflecting that the second article is believed using role for what is registered using card
The attribute information 443 for including in breath.
In the latter case, registration process be configured to from card obtain the first Item Information after from attribute information
The 443 relevant badge that adds obtains the second Item Information.That is, the attribute information 443 being attached in badge may be constructed
For the use role for being the role registered using badge can be given to not.In other words, attribute information 443 can be reflected to and make
With in parameter when the object for appreciation game of role, so that the progress to game has an impact.In addition, in the former case, for using
Badge registration use role, it may not be necessary to additional acquisition of information and reflect attribute information 443.
In addition, the attribute reflected is believed in the case where like this for attribute information 443 are reflected using role
Breath can reflect in the case where carrying out the discharge of new card using role for this and (include) into output Item Information.At this
It is configured in embodiment, in order to carry out the additional feelings based on the game effect of attribute information 443 possessed by badge
Under condition, not only change exports Item Information, also change character image, and allowing users to visual identity attached attribute letter
Breath.Such as the card used in the registration using role is in the case where be card as Fig. 3 (a), or is had in badge
The card being accordingly normally discharged when not including attribute information 443 in the second Item Information having with the badge is Fig. 3 (a) such
Card in the case where, for reflect attribute information use role, can newly be discharged have be attached with and the attribute information
The card as Fig. 3 (d) of (pattern is different) character image 321 of corresponding effect.
The purposes for the article that user gets is extended and by like this, being capable of providing with higher game
The game and game of property are with article (card).
In addition, in the present embodiment, illustrate that the reflection of attribute information 443 is the registration when progress in use role,
And the mode that the progress of the game sequence executed later is had an impact, and can also be attached in the card being newly discharged, still
Implementation of the invention is without being limited thereto.For the attribute information 443 from badge for being attached with the new card of attribute information to be discharged
Obtain the generation when progress being also possible in output Item Information.That is, reflecting that the game play experience of attribute information 443 can also be with
It is not provided in object for appreciation game relevant to the discharge of the new card, plays game after the next time for having used the new card
Middle offer.It in this case, then can be by the opponent character for example, if including opponent character in the role of card object
Card is carried out after being changed to the state for reflecting attribute information 443.
In addition, in the present embodiment, illustrating which role no matter be directed to and can be discharged to reflect attribute information 443
State new card, but be also possible to consider relevant to game content story, or in order to ensure the justice between user
Property, it is limited to the case where role corresponding with badge and the role used as the card registration for reflecting object are same role
Under, approve the reflection of attribute information 443.
[variation 2] illustrates 443 table of attribute information for including in the second Item Information in above-mentioned embodiment 2
Show game element, but implementation of the invention is without being limited thereto.
Such as, it is generally the case that it further includes aprowl publication or as associated articles or partner that article is used in game
The accessory of product and the article for limiting offer, such article is configured to, in situation used in gaming, compared to passing through
More favorable additional effect is shown for the article of usual way circulation.Alternatively, quantity in circulation is set few sometimes
The high game of so-called rare degree is also configured to show more to have for the high article of other rare degree with article
The additional effect of benefit.
In this variation, illustrate by the way that the additional effect generated based on such second Item Information to be not limited to make
The effect (game element to appear on the scene in gaming) that is showed in game when with game article and be extended, come further
The method that the interest of the game provided in game device 100 is provided.In more detail, in this variation, to following manner
It is illustrated: in the attribute information 443 possessed by badge, other than including the game elements such as game effect, equipment stage property,
It further include for by further using come independently will neocaine relevant with defined role to the object for appreciation game content carried out
The triggering information that the discharge condition of piece releases, generates additional effect when thus the badge is used in game device 100.
The badge of state with the attribute information 443 comprising triggering information can be by providing in as described above limit
Badge manufacturing process in constituted to NFC label write-in comprising second Item Information of the triggering information, or can also be with
The rewriting that the second Item Information is carried out in the case where for example, by meeting defined condition in other game devices carrys out structure
At.
Moreover, the case where including triggering information from the second Item Information that badge is got when registration is using role
Under, it is the role of card object that generation processing will not use role selecting not instead of as Embodiment 1, is configured to for example
Role will be used and can be presented based on the triggering information and by the defined role of card as candidate role, and accept card
The selection of the role of piece object.Alternatively, be also configured to will based on triggering information and by the regulation of card
Role be forcibly selected as the role of card object.
By like this, in this variation, in using the game that there is the badge of triggering information to carry out, be not by
The opponent character to appear on the scene in battle game or the role for depending on object for appreciation game content using role etc. and determining are set as cardization pair
As, but card object can will can be set as according to the role that the triggering information determines not appearing on the scene in gaming.
In addition, being also configured to for example the case where carrying out the registration using role using card according to the role that triggering information determines
The role that cannot be appeared on the scene in gaming down.In this case, such as the game title with relevance of badge will can be used
User the game title provided into game device 100 is preferably provided.
In addition, in this variation, illustrate in the second Item Information possessed by a badge comprising for will be with
It can be card by the role selecting in the case where the triggering information that the discharge condition of the relevant new card of defined role releases
Change the structure of object, but implementation of the invention is without being limited thereto.For example, about that can be card object by the role selecting
Condition, can not also be to obtain the triggering information that is attached in a badge as necessary condition, but to obtain from multiple badges
Triggering information is necessary condition.Alternatively, it is also possible to not being that specific information as triggering information is made to be included in the second article letter
Structure in breath, but defined group is being combined into about the primary group for playing the attribute information 443 that game is got from multiple badges
Meet condition in the case where conjunction.In addition, be configured to should to meet to obtain the card due to the card of such role
Condition is difficult, therefore can also be controlled, so that the role registered using the card is registered compared to without using badge
Role uses with for the role of badge registration for not including the second Item Information for triggering information, can make game more
Advantageously carry out.
[other embodiment] the present invention is not limited to above embodiment, can not depart from the spirit and scope of the present invention
Ground carries out various changes and deformation.In addition, game device according to the present invention can also be more than one by making
Computer is realized as the program that the game device functions.It can be computer-readable by the way that the program to be recorded
The program is provided/issued in recording medium or by electrical communication line.
Description of symbols
100: game device;101: control unit;102: recording medium;103: memory;104: payment test section;105: obtaining
Take portion;106: role DB;107: control unit is presented;108: printing control unit;109: operation inputting part;110: communication unit;120:
First reader;130: the second readers;140: display unit;150: audio output unit;160: Printing Department.
Claims (19)
1. a kind of game device, executes the game based on the Item Information got from article, the game device is included
Acquiring unit, the article from the first kind with the first Item Information and the second class with the second Item Information
At least one article in the article of type obtains Item Information, and the article of the Second Type is different from the object of the first kind
Product;And
Generation unit carrys out the article of the newly-generated first kind based on the Item Information got by the acquiring unit,
Wherein, in the case where getting Item Information from the article of the first kind, the generation unit is newly-generated additional
There is first article for indicating game element corresponding with the object for appreciation game content of the game executed based on the Item Information
The article of the first kind of information,
In the case where getting Item Information from the article of the Second Type, the generation unit is newly-generated to be attached with expression
The object of the first kind of first Item Information of game element corresponding with second Item Information got
Product.
2. game device according to claim 1, which is characterized in that
In the case where getting Item Information from the article of the Second Type, the generation unit is not to play the game
Necessary condition the newly-generated first kind article.
3. game device according to claim 1 or 2, which is characterized in that
Game element corresponding with additional first Item Information of the article to the newly-generated first kind at least wraps
Include the game element to appear on the scene in the performed game.
4. game device according to any one of claims 1 to 3, which is characterized in that
First Item Information includes class information, and the class information is for determining trip corresponding with first Item Information
Grade of the play element in the game,
The generation unit is being directed to trip corresponding with first Item Information got from the article of the first kind
In the case where the article for the newly-generated first kind of element of playing, make to include in first Item Information got is described
Class information changes according to the object for appreciation game content of the game, and is included in the class information to newly-generated described first
In additional first Item Information of the article of type.
5. game device according to any one of claims 1 to 4, which is characterized in that
In the case where getting Item Information from the article of the Second Type, the generation unit is also from the first kind
It is necessary condition that the article of type, which obtains Item Information, and carrying out newly-generated be attached with indicates to believe with based on first article got
Cease the corresponding game element of object for appreciation game content of the game executed and corresponding with second Item Information got
The article of the first kind of first Item Information of game element.
6. game device according to claim 5, which is characterized in that
The game includes at least diverse first game and the second game,
The game device also has the unit controlled, which is controlled, so that in the object from the Second Type
In the case that product get Item Information, compared to being based only on first Item Information got come the case where executing game
For, carry out at least one game in first game and second game more advantageously.
7. game device according to claim 5 or 6, which is characterized in that
Game element corresponding with second Item Information includes the object of the progress and the first kind in the game
The attribute of reference when at least one of the newly-generated situation of product,
In the case where getting Item Information from the article of the Second Type, the generation unit makes the second object got
The attribute information for the expression attribute for including in product information is included in additional to the article of the newly-generated first kind
In first Item Information.
8. game device according to claim 7, which is characterized in that
The generation unit will be attached with comprising the attribute information first Item Information and newly-generated described first
The article of type in such a way that first part's visual identity of the article is attached with the attribute information can generate.
9. game device according to claim 7 or 8, which is characterized in that
In the case where first Item Information and second Item Information got corresponds to same game element, institute
Stating generation unit is included in the attribute information for including in second Item Information to the newly-generated first kind
In additional first Item Information of article.
10. the game device according to any one of claims 7 to 9, which is characterized in that
In the case that the attribute information for including in second Item Information got is defined attribute information, or
The group for the attribute information that person includes in multiple second Item Information got is combined into the case where defined combination
Under, the generation unit is newly-generated, which to be attached with, indicates not play the corresponding game element of game content described the with the game
The article of the first kind of one Item Information replaces newly-generated be attached with to indicate and based on first article got
The corresponding game element of object for appreciation game content of the game that information executes and corresponding with second Item Information got
Game element first Item Information the first kind article.
11. game device according to claim 10, which is characterized in that
Game element not corresponding with the object for appreciation game content of the game was not appeared on the scene in the performed game
Game element.
12. game device described in 0 or 11 according to claim 1, which is characterized in that
Game element not corresponding with the object for appreciation game content of the game is not obtain article from the article of the Second Type
Information and the game element not appeared on the scene in the game that executes.
13. game device described in any one of 0 to 12 according to claim 1, which is characterized in that
Game element not corresponding with the object for appreciation game content of the game be compared to for not from the object of the Second Type
Product obtain Item Information and make for the corresponding game element of article of the newly-generated first kind of the game that executes
The game element that the performed game more advantageously carries out.
14. according to claim 1 to game device described in any one of 13, which is characterized in that
First Item Information includes multiple change informations, and the multiple change information is held according to based on first Item Information
The object for appreciation game content of the capable game and change, it is additional to the article of the newly-generated first kind by being comprised in
Content is successively determined in first Item Information,
The generation unit is with can be in the multiple change information of second part visual identity of the article of the first kind
Content mode come the newly-generated first kind article.
15. game device according to claim 14, which is characterized in that
In the second part, the region of the identical quantity including the content for showing the multiple change information,
For the fixed change information of content in the multiple change information, display and the content pair in corresponding region
The image answered,
For the undetermined change information of content in the multiple change information, show that expression is blank in corresponding region
Image.
16. game device according to claim 14 or 15, which is characterized in that
Also there is the unit controlled, which is controlled, so that in the institute got from the article of the first kind
The content for stating the change information of the specified quantity in the multiple change information of the first Item Information has determined that and fixed
In the case that the group of the content of the change information is combined into defined combination, make to execute based on first Item Information got
The game advantageously carry out.
17. according to claim 1 to game device described in any one of 16, which is characterized in that
First Item Information and second Item Information are affixed to respectively with different form encodedization
The article of the article of the first kind or the Second Type.
18. according to claim 1 to game device described in any one of 17, which is characterized in that
The acquiring unit carries out obtaining institute from the article of the first kind at the different position of the game device
It states the first Item Information and obtains second Item Information from the article of the Second Type.
19. a kind of program, for making computer as each to game device described in any one of 18 according to claim 1
Unit functions.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016-146778 | 2016-07-26 | ||
JP2016146778A JP6178469B1 (en) | 2016-07-26 | 2016-07-26 | GAME DEVICE AND PROGRAM |
PCT/JP2017/019274 WO2018020802A1 (en) | 2016-07-26 | 2017-05-23 | Game device and program |
Publications (2)
Publication Number | Publication Date |
---|---|
CN109310928A true CN109310928A (en) | 2019-02-05 |
CN109310928B CN109310928B (en) | 2022-01-07 |
Family
ID=59559174
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN201780035287.3A Active CN109310928B (en) | 2016-07-26 | 2017-05-23 | Game device and recording medium |
Country Status (4)
Country | Link |
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JP (1) | JP6178469B1 (en) |
CN (1) | CN109310928B (en) |
TW (1) | TWI644709B (en) |
WO (1) | WO2018020802A1 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6550489B1 (en) * | 2018-02-28 | 2019-07-24 | 株式会社バンダイ | Game device, game system and program |
JP7071454B2 (en) * | 2020-08-27 | 2022-05-19 | 株式会社バンダイ | Game support system, program and information communication terminal |
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CN1330334A (en) * | 2000-05-29 | 2002-01-09 | 任天堂株式会社 | Game card and game system using video game machine |
CN1828524A (en) * | 2004-09-01 | 2006-09-06 | 微软公司 | RFID server internals design |
JP2007050225A (en) * | 2005-07-19 | 2007-03-01 | Aruze Corp | Game machine, and game system |
JP2010051400A (en) * | 2008-08-26 | 2010-03-11 | Taito Corp | Card game system with lottery function |
US20130137501A1 (en) * | 2011-11-30 | 2013-05-30 | Mark H. Jones | Turbo card table game with rfid card identifier |
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JP2002065936A (en) * | 2000-08-30 | 2002-03-05 | Denso Corp | Game device |
JP2002153675A (en) * | 2000-11-17 | 2002-05-28 | Taito Corp | Game system |
JP2004229753A (en) * | 2003-01-28 | 2004-08-19 | Aruze Corp | Game machine |
JP2006095180A (en) * | 2004-09-30 | 2006-04-13 | Aruze Corp | Game device, storage medium and mounting body |
JP2008012067A (en) * | 2006-07-05 | 2008-01-24 | Aruze Corp | Game system |
JP4245635B2 (en) * | 2007-02-15 | 2009-03-25 | 株式会社コナミデジタルエンタテインメント | game machine |
JP2009006004A (en) * | 2007-06-29 | 2009-01-15 | Namco Bandai Games Inc | Game system, program, and information storage medium |
JP2008114084A (en) * | 2007-12-21 | 2008-05-22 | Namco Bandai Games Inc | Game system, program, and information storage medium |
JP6359809B2 (en) * | 2013-06-28 | 2018-07-18 | 株式会社バンダイナムコエンターテインメント | Game device |
JP6519967B2 (en) * | 2013-09-18 | 2019-05-29 | 株式会社コナミデジタルエンタテインメント | Game system, control method used therefor, and computer program |
JP6510226B2 (en) * | 2014-12-16 | 2019-05-08 | 株式会社バンダイ | Game device, program and game system |
-
2016
- 2016-07-26 JP JP2016146778A patent/JP6178469B1/en active Active
-
2017
- 2017-05-23 CN CN201780035287.3A patent/CN109310928B/en active Active
- 2017-05-23 WO PCT/JP2017/019274 patent/WO2018020802A1/en active Application Filing
- 2017-06-01 TW TW106118046A patent/TWI644709B/en active
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
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CN1330334A (en) * | 2000-05-29 | 2002-01-09 | 任天堂株式会社 | Game card and game system using video game machine |
CN1828524A (en) * | 2004-09-01 | 2006-09-06 | 微软公司 | RFID server internals design |
JP2007050225A (en) * | 2005-07-19 | 2007-03-01 | Aruze Corp | Game machine, and game system |
JP2010051400A (en) * | 2008-08-26 | 2010-03-11 | Taito Corp | Card game system with lottery function |
US20130137501A1 (en) * | 2011-11-30 | 2013-05-30 | Mark H. Jones | Turbo card table game with rfid card identifier |
Also Published As
Publication number | Publication date |
---|---|
TW201803632A (en) | 2018-02-01 |
CN109310928B (en) | 2022-01-07 |
JP2018015156A (en) | 2018-02-01 |
TWI644709B (en) | 2018-12-21 |
WO2018020802A1 (en) | 2018-02-01 |
JP6178469B1 (en) | 2017-08-09 |
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