CN108888953A - Game element correlating method and device - Google Patents
Game element correlating method and device Download PDFInfo
- Publication number
- CN108888953A CN108888953A CN201810700965.XA CN201810700965A CN108888953A CN 108888953 A CN108888953 A CN 108888953A CN 201810700965 A CN201810700965 A CN 201810700965A CN 108888953 A CN108888953 A CN 108888953A
- Authority
- CN
- China
- Prior art keywords
- game element
- game
- displacement
- region
- associated region
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The embodiment of the present application provides a kind of game element correlating method and device.This method includes:Game element association request is responded, game element to be associated is obtained from the game element association request, the game element includes the first game element and at least one second game element;Obtain location information of first game element in scene of game;The displacement associated region centered on first game element is generated according to the positional information;The displacement relation of first game element and second game element is associated based on the displacement associated region.The application can contact the displacement relation of game element as a result, enhance the interactivity between multiple game elements, to increase more playing methods, enhance player experience.
Description
Technical field
This application involves client field of play, in particular to a kind of game element correlating method and device.
Background technique
In existing game, the direction of displacement and distance of game role are manipulated with player, the displacement between general game role
Relationship be all it is independent, incidence relation is not present, so that under many scene of game, the interactivity between game role is poor, object for appreciation
Family's experience is bad.
Apply for content
In order to overcome above-mentioned deficiency in the prior art, the application's is designed to provide a kind of game element correlating method
And device, the displacement relation of game element can be contacted, enhance the interactivity between multiple game elements, to increase
More playing methods enhance player experience.
To achieve the goals above, the technical solutions adopted are as follows for the embodiment of the present application:
In a first aspect, the embodiment of the present application provides a kind of game element correlating method, it is applied to game client, the side
Method includes:
Game element association request is responded, game element to be associated, institute are obtained from the game element association request
Stating game element includes the first game element and at least one second game element;
Obtain location information of first game element in scene of game;
The displacement associated region centered on first game element is generated according to the positional information;
Based on the displacement associated region by the displacement relation of first game element and second game element into
Row association.
Optionally, the displacement associated region generated centered on first game element according to the positional information
The step of, including:
Coordinate points of first game element in the scene of game are determined according to the positional information;
It is displacement of the radius generation centered on first game element by pre-determined distance using the coordinate points as the center of circle
Associated region.
Optionally, it is described based on the displacement associated region by first game element and second game element
The step of displacement relation is associated, including:
Using the displacement associated region as the zone of action of second game element, by first game element
It is associated with the displacement relation of second game element.
Optionally, the displacement associated region is based on by first game element and second game element described
Displacement relation the step of being associated after, the method also includes:
Detect whether first game element is subjected to displacement;
When first game element is subjected to displacement, according to the updating location information institute rheme of first game element
Move associated region.
Optionally, described when first game element is subjected to displacement, according to the position of first game element
After the step of being displaced associated region described in information update, the method also includes:
It controls second game element to be moved in updated position associated region, so that second game element
The displacement incidence relation with first game element is kept with the change in displacement of first game element.
Second aspect, the embodiment of the present application also provide a kind of game element associated apparatus, are applied to game client, described
Device includes:
First obtain module, for responding game element association request, from the game element association request obtain to
Associated game element, the game element include the first game element and at least one second game element;
Second obtains module, for obtaining location information of first game element in scene of game;
Generation module, for generating the displacement association area centered on first game element according to the positional information
Domain;
Relating module, for being based on the displacement associated region for first game element and second game element
Displacement relation be associated.
The third aspect, the embodiment of the present application also provide a kind of readable storage medium storing program for executing, are stored in the readable storage medium storing program for executing
Computer program, the computer program, which is performed, realizes above-mentioned game element correlating method.
In terms of existing technologies, the application has the advantages that:
The embodiment of the present application provides a kind of game element correlating method and device, first response game element association request,
Game element to be associated is obtained from the game element association request, the game element is including the first game element and extremely
Few second game element.Then, location information of first game element in scene of game is obtained, and according to institute's rheme
Confidence breath generates the displacement associated region centered on first game element.The displacement associated region is finally based on by institute
The displacement relation for stating the first game element and second game element is associated.The application can be by game element as a result,
Displacement relation contacted, enhance the interactivity between multiple game elements, to increase more playing methods, enhance player's body
It tests.
Detailed description of the invention
Technical solution in ord to more clearly illustrate embodiments of the present application, below will be to needed in the embodiment attached
Figure is briefly described, it should be understood that the following drawings illustrates only some embodiments of the application, therefore is not construed as pair
The restriction of range for those of ordinary skill in the art without creative efforts, can also be according to this
A little attached drawings obtain other relevant attached drawings.
Fig. 1 is a kind of structural schematic block diagram of game client provided by the embodiments of the present application;
Fig. 2 is the functional block diagram of game element associated apparatus provided by the embodiments of the present application;
Fig. 3 is a kind of flow diagram of game element correlating method provided by the embodiments of the present application;
Fig. 4 is another flow diagram of game element correlating method provided by the embodiments of the present application.
Icon:100- game client;110- bus;120- processor;130- storage medium;140- bus interface;
150- network adapter;160- user interface;200- game element associated apparatus;210- first obtains module;220- second is obtained
Modulus block;230- generation module;240- relating module;250- detection module;260- control module.
Specific embodiment
Below in conjunction with the attached drawing in the embodiment of the present application, technical solutions in the embodiments of the present application carries out clear, complete
Site preparation description, it is clear that described embodiment is some embodiments of the present application, instead of all the embodiments.Usually herein
The component of the embodiment of the present application described and illustrated in place's attached drawing can be arranged and be designed with a variety of different configurations.
Therefore, the detailed description of the embodiments herein provided in the accompanying drawings is not intended to limit below claimed
Scope of the present application, but be merely representative of the selected embodiment of the application.Based on the embodiment in the application, this field is common
Technical staff's all other embodiment obtained without creative efforts belongs to the model of the application protection
It encloses.
It should be noted that:Similar label and letter indicate similar terms in following attached drawing, therefore, once a certain Xiang Yi
It is defined in a attached drawing, does not then need that it is further defined and explained in subsequent attached drawing.
Referring to Fig. 1, further, providing the structural block diagram of game client 100 for the embodiment of the present application.The game
Client 100 can send or receive signal by modes such as wired or wireless networks, or can be in such as memory
By signal processing or it is stored as physical store state.Each game client 100 can be including hardware, software or embedded logic
The combined electronic device of element or this two or more class component, and be able to carry out and implemented or propped up by game client 100
The suitable function of helping.Optionally, the game client 100 can be a kind of equipment with radio transmission-receiving function, including
Indoor or outdoors, hand-held, wearing or mobile unit.For example, the game client 100 can be mobile phone (mobile
Phone), tablet computer (Pad), the computer with radio transmission-receiving function, virtual reality (Virtual Reality, VR) terminal are set
Nothing in standby, augmented reality (Augmented Reality, AR) terminal device, Industry Control (industrial control)
Line terminal, the wireless terminal in unmanned (self driving), the wireless end in tele-medicine (remote medical)
End, the wireless terminal in smart grid (smart grid), the wireless end in transportation safety (transportation safety)
End, the wireless terminal in smart city (smart city), the wireless terminal in wisdom family (smart home) etc..This Shen
Embodiment please to application scenarios without limitation.
As shown in Figure 1, the game client 100 can make general bus architecture by bus 110 to realize.
According to the concrete application of game client 100 and overall design constraints condition, bus 110 may include that any number of interconnection is total
Line and bridge joint.Together by various circuit connections, these circuits include processor 120, storage medium 130 and bus to bus 110
Interface 140.Optionally, game client 100 can be used bus interface 140 and wait network adapter 150 and connects via bus 110
It connects.Network adapter 150 can be used for realizing the signal processing function of physical layer in game client 100, and be realized by antenna
Radiofrequency signal sends and receives.User interface 160 can connect external equipment, such as:Keyboard, display, mouse or behaviour
Vertical pole etc..Bus 110 can also connect various other circuits, such as timing source, peripheral equipment, voltage regulator or power management
Circuit etc., these circuits are known in the art, therefore are no longer described in detail.
It can replace, game client 100 may also be configured to generic processing system, such as be commonly referred to as chip, this is general
Processing system includes:The one or more microprocessors of processing function are provided, and at least part of storage medium 130 is provided
External memory, it is all these all to be linked together by external bus architecture and other support circuits.
Alternatively, following realize can be used in game client 100:With processor 120, bus interface 140, use
The ASIC (specific integrated circuit) of family interface 160;And it is integrated at least part of the storage medium 130 in one single chip,
Alternatively, following realize can be used in game client 100:One or more FPGA (field programmable gate array), PLD (can
Programmed logic device), controller, state machine, gate logic, discrete hardware components, any other suitable circuit or can hold
Any combination of row the application circuit of described various functions in the whole text.
Wherein, processor 120 is responsible for management bus 110 and general processing (is stored on storage medium 130 including executing
Software).One or more general processors and/or application specific processor can be used to realize in processor 120.Processor 120
Example includes microprocessor, microcontroller, dsp processor and the other circuits for being able to carry out software.It should be by software broadly
It is construed to indicate instruction, data or any combination thereof, regardless of being called it as software, firmware, middleware, microcode, hard
Part description language or other.
Storage medium 130 is illustrated as separating with processor 120 in Fig. 1, however, those skilled in the art be easy to it is bright
White, storage medium 130 or its arbitrary portion can be located at except game client 100.For example, storage medium 130 can wrap
Include transmission line, the carrier waveform modulated with data, and/or the computer product separated with radio node, these media
To be accessed by processor 120 by bus interface 140.Alternatively, storage medium 130 or its arbitrary portion are desirably integrated into
In processor 120, for example, it may be cache and/or general register.
Above-described embodiment can be performed in the processor 120, specifically, is stored with game element in the storage medium 130
Associated apparatus 200, the processor 120 can be used for executing the game element associated apparatus 200.
Referring to Fig. 2, being the functional block diagram of above-mentioned game element associated apparatus 200 provided by the embodiments of the present application, institute
Stating game element associated apparatus 200 may include:
First acquisition module 210 is obtained from the game element association request for responding game element association request
Game element to be associated, the game element include the first game element and at least one second game element.
Second obtains module 220, for obtaining location information of first game element in scene of game.
Generation module 230 is closed for generating the displacement centered on first game element according to the positional information
Join region.
Relating module 240, for being based on the displacement associated region for first game element and second game
The displacement relation of element is associated.
Optionally, the generation module 230 can be also used for determining first game element according to the positional information
Coordinate points in the scene of game are generated using the coordinate points as the center of circle by radius of pre-determined distance with first trip
Displacement associated region centered on play element.
Optionally, the relating module 240 can be also used for using the displacement associated region as the second game member
The zone of action of element, the displacement relation of first game element and second game element is associated.
Optionally, still referring to Fig.2, described device can also include:
Detection module 250, for detecting whether first game element is subjected to displacement, when first game element is sent out
When raw displacement, associated region is displaced according to the updating location information of first game element.
Optionally, still referring to Fig.2, described device can also include:
Control module 260 is moved in updated position associated region for controlling second game element, so that
Second game element keeps the displacement with first game element to close with the change in displacement of first game element
Connection relationship.
Referring to Fig. 3, being a kind of flow diagram of game element correlating method provided by the embodiments of the present application, the side
Method game client 100 as shown in Fig. 1 executes, below with reference to Fig. 3 to the game element associated apparatus 200 include it is each
A functional module is described in detail.It should be noted that game element correlating method provided by the embodiments of the present application is not with Fig. 3
And specific order as described below is limitation.The detailed process of the method is as follows:
Step S210 responds game element association request, obtains trip to be associated from the game element association request
Play element.In the present embodiment, step S210 can be executed by above-mentioned first acquisition module 210.
In the present embodiment, the game element association request can be used for being associated with game element, and the game element includes the
One game element and at least one second game element.Wherein, the game element can be game role, be also possible to game
Game articles in scene, in other words, game role can be associated with multiple game articles, alternatively, game articles are also
It can be associated with multiple game roles, or, game role can also be associated with multiple game roles, and or
Person, game articles can also be associated with multiple game articles.
Optionally, the game element to be associated can be is configured by user in advance before the start of the game, when
Game starts game element association request described in rear automatic trigger.Alternatively, the associated game element of band is also possible to user
It is configured in game process, the game element association request described in automatic trigger after configuration successful.
Step S220 obtains location information of first game element in scene of game.In the present embodiment, the step
Rapid S220 can be executed by above-mentioned second acquisition module 220.
Step S230 generates the displacement associated region centered on first game element according to the positional information.
In the present embodiment, step S230 can be executed by above-mentioned generation module 230.
In the present embodiment, after game starts, position letter of first game element in the scene of game is obtained
Breath, then, determines coordinate points of first game element in the scene of game, and according to the positional information with described
Coordinate points are the center of circle, are displacement associated region of the radius generation centered on first game element by pre-determined distance.For example,
Xy reference axis can be respectively set on the basis of scene of game map, it is assumed that the position of first game role is A (x, y),
For the so described displacement associated region then using A as the center of circle, pre-determined distance r is the border circular areas of radius.
It is worth noting that the displacement associated region can also be not limited only to above-mentioned round region, in other implementations
In mode, it is also possible to rectangular area, delta-shaped region, elliptic region etc., is not specifically limited herein.
Step S240, based on the displacement associated region by the position of first game element and second game element
Shifting relationship is associated.In the present embodiment, step S240 can be executed by above-mentioned relating module 240.
It, can be using the displacement associated region as described the after generating the displacement associated region in the present embodiment
The displacement relation of first game element and second game element is closed in the zone of action of two game elements
Connection.Second game element can only operate in the zone of action as a result, enhance the first game element and the second game member
Interactivity between element enhances player experience to increase more playing methods.
Please further refering to Fig. 4, optionally, after the step S240, the method can also include following step
Suddenly:
Step S250, detects whether first game element is subjected to displacement, when first game element is subjected to displacement
When, associated region is displaced according to the updating location information of first game element.In the present embodiment, step S250
It can be executed by above-mentioned detection module 250.
In detail, in game process, after first game element is subjected to displacement, corresponding location information, namely
Coordinate information can also change, and after its coordinate information changes, can update the displacement according to the coordinate information of change in real time
Associated region.
Still refering to Fig. 4, the method can also include the following steps:
Step S260 controls second game element and is moved in updated position associated region.In the present embodiment
In, step S260 can be executed by above-mentioned control module 260.
In the present embodiment, first game element can also make second game during being subjected to displacement
Element moves together, in this way, second game element can be made to keep with the change in displacement of first game element
With the displacement incidence relation of first game element.
Optionally, second game element can be moved only on the circumference of the position associated region, such as pre-
It fixes time on a little, the drop point of the second game element is always circumferentially.When the coordinate of the first game element is (x1, y1), the
Two game element coordinates be (x1-r, y1), in preset time t, the second game element can circle in uniform motion, but
When time t point, the coordinate points of B are always (x1+r*cos α, y1+r*sin α), and α is the angle of B point and A point line and x-axis.
Further, the embodiment of the present application also provides a kind of readable storage medium storing program for executing, is stored in the readable storage medium storing program for executing
Computer program, the computer program, which is performed, realizes above-mentioned game element correlating method.
In conclusion the embodiment of the present application provides a kind of game element correlating method and device, response game element first
Association request, obtains game element to be associated from the game element association request, and the game element includes the first trip
Play element and at least one second game element.Then, location information of first game element in scene of game is obtained,
And the displacement associated region centered on first game element is generated according to the location information.Finally closed based on the displacement
The displacement relation of first game element and second game element is associated by connection region.The application can be with as a result,
The displacement relation of game element is contacted, the interactivity between multiple game elements is enhanced, to increase more playing methods, is increased
Strong player experience.
In embodiment provided herein, it should be understood that disclosed device and method, it can also be by other
Mode realize.Device and method embodiment described above is only schematical, for example, flow chart and frame in attached drawing
Figure shows the system frame in the cards of the system of multiple embodiments according to the application, method and computer program product
Structure, function and operation.In this regard, each box in flowchart or block diagram can represent a module, section or code
A part, a part of the module, section or code includes one or more for implementing the specified logical function
Executable instruction.It should also be noted that function marked in the box can also be with not in some implementations as replacement
It is same as the sequence marked in attached drawing generation.For example, two continuous boxes can actually be basically executed in parallel, they have
When can also execute in the opposite order, this depends on the function involved.It is also noted that in block diagram and or flow chart
Each box and the box in block diagram and or flow chart combination, can function or movement as defined in executing it is dedicated
Hardware based system realize, or can realize using a combination of dedicated hardware and computer instructions.
In addition, each functional module in each embodiment of the application can integrate one independent portion of formation together
Point, it is also possible to modules individualism, an independent part can also be integrated to form with two or more modules.
It can replace, can be realized wholly or partly by software, hardware, firmware or any combination thereof.When
When using software realization, can entirely or partly it realize in the form of a computer program product.The computer program product
Including one or more computer instructions.It is all or part of when loading on computers and executing the computer program instructions
Ground is generated according to process or function described in the embodiment of the present application.The computer can be general purpose computer, special purpose computer,
Computer network or other programmable devices.The computer instruction may be stored in a computer readable storage medium, or
Person is transmitted from a computer readable storage medium to another computer readable storage medium, for example, the computer instruction
Wired (such as coaxial cable, optical fiber, digital subscriber can be passed through from a web-site, computer, server or data center
Line (DSL)) or wireless (such as infrared, wireless, microwave etc.) mode to another web-site, computer, server or data
It is transmitted at center.The computer readable storage medium can be any usable medium that computer can access and either wrap
The data storage devices such as server, the data center integrated containing one or more usable mediums.The usable medium can be magnetic
Property medium, (for example, floppy disk, hard disk, tape), optical medium (for example, DVD) or semiconductor medium (such as solid state hard disk
Solid State Disk (SSD)) etc.
It should be noted that, in this document, term " including ", " including " or its any other variant are intended to non-row
Its property includes, so that the process, method, article or equipment for including a series of elements not only includes those elements, and
And further include the other elements being not explicitly listed, or further include for this process, method, article or equipment institute it is intrinsic
Element.In the absence of more restrictions, the element limited by sentence " including one ... ", it is not excluded that including institute
State in the process, method, article or equipment of element that there is also other identical elements.
It is obvious to a person skilled in the art that the application is not limited to the details of above-mentioned exemplary embodiment, Er Qie
In the case where without departing substantially from spirit herein or essential characteristic, the application can be realized in other specific forms.Therefore, no matter
From the point of view of which point, the present embodiments are to be considered as illustrative and not restrictive, and scope of the present application is by appended power
Benefit requires rather than above description limits, it is intended that all by what is fallen within the meaning and scope of the equivalent elements of the claims
Variation is included in the application.Any reference signs in the claims should not be construed as limiting the involved claims.
Claims (10)
1. a kind of game element correlating method, which is characterized in that it is applied to game client, the method includes:
Game element association request is responded, game element to be associated, the trip are obtained from the game element association request
Element of playing includes the first game element and at least one second game element;
Obtain location information of first game element in scene of game;
The displacement associated region centered on first game element is generated according to the positional information;
The displacement relation of first game element and second game element is closed based on the displacement associated region
Connection.
2. game element correlating method according to claim 1, which is characterized in that described to generate according to the positional information
The step of displacement associated region centered on first game element, including:
Coordinate points of first game element in the scene of game are determined according to the positional information;
It is that the displacement that radius generates centered on first game element is associated with by pre-determined distance using the coordinate points as the center of circle
Region.
3. game element correlating method according to claim 1, which is characterized in that described to be based on the displacement associated region
The step of displacement relation of first game element and second game element is associated, including:
Using the displacement associated region as the zone of action of second game element, by first game element and institute
The displacement relation for stating the second game element is associated.
4. game element correlating method according to claim 1, which is characterized in that be based on the displacement association area described
After the step of displacement relation of first game element and second game element is associated by domain, the method is also
Including:
Detect whether first game element is subjected to displacement;
When first game element is subjected to displacement, it is displaced and closes according to the updating location information of first game element
Join region.
5. game element correlating method according to claim 4, which is characterized in that work as first game element described
When being subjected to displacement, according to the updating location information of first game element be displaced associated region the step of after, it is described
Method further includes:
Second game element is controlled to be moved in updated position associated region so that second game element with
The change in displacement of first game element keeps the displacement incidence relation with first game element.
6. a kind of game element associated apparatus, which is characterized in that be applied to game client, described device includes:
First acquisition module obtains to be associated for responding game element association request from the game element association request
Game element, the game element includes the first game element and at least one second game element;
Second obtains module, for obtaining location information of first game element in scene of game;
Generation module, for generating the displacement associated region centered on first game element according to the positional information;
Relating module, for based on the displacement associated region by the position of first game element and second game element
Shifting relationship is associated.
7. game element associated apparatus according to claim 6, it is characterised in that:
The generation module is also used to determine first game element in the scene of game according to the positional information
Coordinate points are displacement of the radius generation centered on first game element by pre-determined distance using the coordinate points as the center of circle
Associated region.
8. game element associated apparatus according to claim 6, it is characterised in that:
The relating module is also used to using the displacement associated region as the zone of action of second game element, will
The displacement relation of first game element and second game element is associated.
9. game element associated apparatus according to claim 6, which is characterized in that described device further includes:
Detection module, for detecting whether first game element is subjected to displacement, when first game element is subjected to displacement
When, associated region is displaced according to the updating location information of first game element.
10. game element associated apparatus according to claim 9, which is characterized in that described device further includes:
Control module is moved in updated position associated region for controlling second game element, so that described
Two game elements keep the displacement incidence relation with first game element with the change in displacement of first game element.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810700965.XA CN108888953A (en) | 2018-06-29 | 2018-06-29 | Game element correlating method and device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201810700965.XA CN108888953A (en) | 2018-06-29 | 2018-06-29 | Game element correlating method and device |
Publications (1)
Publication Number | Publication Date |
---|---|
CN108888953A true CN108888953A (en) | 2018-11-27 |
Family
ID=64347328
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201810700965.XA Pending CN108888953A (en) | 2018-06-29 | 2018-06-29 | Game element correlating method and device |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN108888953A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111323007A (en) * | 2020-02-12 | 2020-06-23 | 北京市商汤科技开发有限公司 | Positioning method and device, electronic equipment and storage medium |
CN113289341A (en) * | 2020-12-07 | 2021-08-24 | 阿里巴巴集团控股有限公司 | Data processing method, aid decision method, skill training method and device |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102202256A (en) * | 2010-03-25 | 2011-09-28 | 陈冠岭 | Location-based mobile virtual pet system and method thereof |
CN103809836A (en) * | 2012-11-07 | 2014-05-21 | 原相科技股份有限公司 | Picture article motion control method and device |
CN107122099A (en) * | 2017-04-28 | 2017-09-01 | 网易(杭州)网络有限公司 | Method, device, storage medium, processor and the terminal at association user interface |
-
2018
- 2018-06-29 CN CN201810700965.XA patent/CN108888953A/en active Pending
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102202256A (en) * | 2010-03-25 | 2011-09-28 | 陈冠岭 | Location-based mobile virtual pet system and method thereof |
CN103809836A (en) * | 2012-11-07 | 2014-05-21 | 原相科技股份有限公司 | Picture article motion control method and device |
CN107122099A (en) * | 2017-04-28 | 2017-09-01 | 网易(杭州)网络有限公司 | Method, device, storage medium, processor and the terminal at association user interface |
Non-Patent Citations (2)
Title |
---|
于琳飞、马潇灵、郭立怀: "《游戏角色设计》", 31 July 2015 * |
尘世喧嚣: "unity 实现宠物跟随移动", 《HTTPS://BLOG.CSDN.NET/U011484013/ARTICLE/DETAILS/53931181》 * |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111323007A (en) * | 2020-02-12 | 2020-06-23 | 北京市商汤科技开发有限公司 | Positioning method and device, electronic equipment and storage medium |
CN111323007B (en) * | 2020-02-12 | 2022-04-15 | 北京市商汤科技开发有限公司 | Positioning method and device, electronic equipment and storage medium |
CN113289341A (en) * | 2020-12-07 | 2021-08-24 | 阿里巴巴集团控股有限公司 | Data processing method, aid decision method, skill training method and device |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US11023282B2 (en) | Method and apparatus for migrating virtual machine for improving mobile user experience | |
EP2905679B1 (en) | Electronic device and method of controlling electronic device | |
US9998875B2 (en) | Method for managing beacon, terminal device, server and storage medium | |
US10761650B2 (en) | Touch sensing device for determining information related to pen, control method therefor, and pen | |
US9767338B2 (en) | Method for identifying fingerprint and electronic device thereof | |
CN105630326B (en) | Electronic device and method of controlling object in electronic device | |
US20180004324A1 (en) | Touch sensing device, pen, and method for measuring position | |
US9342205B2 (en) | Display method, terminal device and multi-terminal device system | |
US11978335B2 (en) | Controlling remote devices using user interface templates | |
CN107924286B (en) | Electronic device and input method of electronic device | |
US9798485B2 (en) | Path management techniques for storage networks | |
TW201342985A (en) | Methods, apparatuses, and computer program products for saving and resuming a state of a collaborative interaction session between devices based on their positional relationship | |
US10444920B2 (en) | Electronic device and method for controlling display in electronic device | |
CN102778997B (en) | A kind of window display method and device | |
KR102304260B1 (en) | Method for determining location, electronic apparatus and storage medium | |
US10037135B2 (en) | Method and electronic device for user interface | |
US20200336875A1 (en) | Scenario-based sound effect control method and electronic device | |
KR20170014407A (en) | Apparatus and method for controlling a security of electronic device | |
CN108549487A (en) | Virtual reality exchange method and device | |
KR20180014614A (en) | Electronic device and method for processing touch event thereof | |
KR20150092962A (en) | Method for processing data and an electronic device thereof | |
CN108888953A (en) | Game element correlating method and device | |
KR102548687B1 (en) | Wearable Device for Controlling Application Executed on Device and Method Thereof | |
CN108604161A (en) | A kind of method, apparatus and terminal device of locking list object | |
CN103713822A (en) | Information processing method and first electronic equipment |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
RJ01 | Rejection of invention patent application after publication | ||
RJ01 | Rejection of invention patent application after publication |
Application publication date: 20181127 |