CN108144292A - Bore hole 3D interactive game making apparatus - Google Patents

Bore hole 3D interactive game making apparatus Download PDF

Info

Publication number
CN108144292A
CN108144292A CN201810086614.4A CN201810086614A CN108144292A CN 108144292 A CN108144292 A CN 108144292A CN 201810086614 A CN201810086614 A CN 201810086614A CN 108144292 A CN108144292 A CN 108144292A
Authority
CN
China
Prior art keywords
bore hole
game
camera
making apparatus
interactive game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201810086614.4A
Other languages
Chinese (zh)
Inventor
郑晓路
周风华
呼卫红
李江
李国敏
李占魁
周玉辉
王平
李军
赵云飞
苗志鹏
王泽超
李凯
申杜鹃
张乐
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
HENAN SANYANG PHOTONICS CO Ltd
Original Assignee
HENAN SANYANG PHOTONICS CO Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by HENAN SANYANG PHOTONICS CO Ltd filed Critical HENAN SANYANG PHOTONICS CO Ltd
Priority to CN201810086614.4A priority Critical patent/CN108144292A/en
Publication of CN108144292A publication Critical patent/CN108144292A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention discloses a kind of bore hole 3D interactive game making apparatus, the computer including being stored with two perspective games contents, the bore hole 3D display device and somatosensory device being correspondingly connected with the computer;The somatosensory device includes the photographic device for obtaining participant in game somatic data, and the photographic device includes the video camera of two same sizes, and the video camera is symmetrically disposed on its middle vertical plane both sides and its visual angle intersects at middle vertical plane certain point;The two perspective games content is is made using picture pick-up device, and the picture pick-up device is with the photographic device with somatosensory device same specification.Advantage is:Using the somatosensory device and picture pick-up device of identical parameters, ensure that the game model of intake is consistent with scene of game, be blended in game picture so as to seamless, with reference to bore hole 3D display device, game experiencing more preferably, it is stronger to substitute into sense.

Description

Bore hole 3D interactive game making apparatus
Technical field
The present invention relates to somatic sensation television game technical fields, and in particular to a kind of bore hole 3D interactive game making apparatus.
Background technology
Bore hole 3D display technology is exactly to make one images of left and right eyes using a series of optical means to generate parallax so as to receive not Same picture, to form the technology of bore hole 3D stereoscopic effects.Bore hole 3D display technology, which does not need to special equipment, can enjoy bore hole 3D viewing enjoyment.
Stereo is the basis of bore hole 3D display technology, and the picture of different angle is repeatedly obtained by separate unit viewing apparatus Or more viewing apparatus obtain the picture of different angle and synthesize on same picture so that images of left and right eyes generates parallax shape simultaneously It is reproduced into bore hole 3D scenes.Existing stereo is detached with bore hole 3D display technology, i.e., by professional, special sets Standby to obtain stereo-picture, the later stage is reproduced by bore hole 3D display device plays with scene.
It is published the article in the 3rd phase of volume 51 in March, 2016《Journal of Shandong university(Edition)》It discloses a kind of based on two The improvement virtual visual point synthesizing method of viewpoint DIBR, this method are used to that two viewpoint videos to be handled to generate bore hole 3D display Device display signal.
Invention content
The problem to be solved in the present invention is to provide a kind of bore hole 3D interactive game making apparatus, for according to participant in game Action makes corresponding avatar model and participates in bore hole 3D interactive games.
In order to solve the above technical problems, the present invention adopts the following technical scheme that:
A kind of bore hole 3D interactive game making apparatus is designed, including:Be stored with two perspective games contents computer and with institute State bore hole 3D display device and the somatosensory device that computer is correspondingly connected with;The somatosensory device includes obtaining participant in game people The photographic device of volume data, the photographic device include two camera/machines, two cameras/machine using a certain vertical plane as pair Title face is set on the vertical plane both sides, and the intersection points B of its optical axis is converged on the vertical plane, and the somatosensory device is joined for obtaining game With the somatic data and/or exercise data of person, and left and right perspective games actor model is produced;The two perspective games content To be made using twin-lens picture pick-up device, which carries two cameras/machine, two cameras/machine two Angle between optical axis is identical with two cameras of the somatosensory device/machine optical axis included angle, and two optical axises of two cameras/machine are handed over Point is in point A;The computer is equipped with two turns of multiple views board/modules, and the two turns of multiple views board/module is regarded to described two Point game content is handled, and the left and right perspective games scene and left and right viewpoint arranged in order with time interval t acquisitions is swum Play actor model, and with point B coincide with point A left view point avatar model is incorporated in left view point scene of game, right viewpoint Avatar model is incorporated in right perspective games scene, obtains left and right perspective games picture;Then to the left and right viewpoint Game picture carries out two turns of multiple views processing, and synthesizes bore hole 3D rendering according to the Imaging grating specification of bore hole 3D display device;Institute Bore hole 3D display device is stated to receive the bore hole 3D rendering and be reduced to interactive game.
Preferably, the camera of the photographic device/machine spacing is 55~70mm, and the optical axis of the camera/machine is formed Angle be 1.2~2.2 °.
Further, the somatosensory device further includes housing and driving mechanism, is set in the housing there are two pivoted hole, institute Video camera is stated to be articulated in the pivoted hole;The driving mechanism is used to that the camera/machine to be driven to rotate synchronously.
Further, the driving mechanism is driving system of stepping motor, is equipped on the drive-connecting shaft of the video camera Toothed disc, the toothed disc of two camera/machines intermesh, and the driving mechanism is sequentially connected with one of toothed disc.
Preferably, the two perspective games content is the content that cuts that treated, remembers camera shootings of the point A away from the picture pick-up device The distance of device is L1, its regional extent of the two perspective games content is:Photographic device 0.7 away from the picture pick-up device × L1~1.62 × L1.
Further, at participant in game standpoint B;Make 0.7 × L1 of photographic device~L1's away from the picture pick-up device The bore hole 3D rendering in region corresponds to " going out screen " part of the bore hole 3D display device, the photographic device L1 away from the picture pick-up device The bore hole 3D rendering in the region of~1.62 × L1 corresponds to " entering screen " part of the bore hole 3D display device.
Preferably, the bore hole 3D image forming materials pitch of the bore hole 3D display device is 1 with focusing on thickness ratio:6~1:10 it Between, single transient period is 35~40 degree.
Compared with prior art, the advantageous effect of above-mentioned bore hole 3D interactive game making apparatus is:
Using the somatosensory device and picture pick-up device of identical optical axis included angle, ensure that the game model of intake is consistent with scene of game, from And it seamless can be blended in game picture;With reference to bore hole 3D display device, game experiencing more preferably, it is stronger to substitute into sense.
Description of the drawings
Fig. 1 is a kind of structure chart of bore hole 3D interactive game making apparatus.
Fig. 2 is a kind of schematic diagram of the photographic device of bore hole 3D interactive game making apparatus.
In figure, 11 be right camera, and 111 be right gear, and 12 be left camera, and 121 be left gear, and 13 be depth camera Machine, 14 be switch, and 15 be driving mechanism, and 2 be babinet, and 21 be right pivoted hole, and 22 be left pivoted hole, and 3 be middle vertical plane, and 4 be game Participant, 5 be bore hole 3D display device, and 6 be computer, and ∠ C are the angle that camera optical axis is formed, and L4~L5 corresponds to bore hole 3D " going out screen " part of display, L5~L6 correspond to " entering screen " part of bore hole 3D display device.
Specific embodiment
Illustrate the specific embodiment of the present invention with reference to the accompanying drawings and examples, but following embodiment is used only in detail It describes the bright present invention in detail, does not limit the scope of the invention in any way.
Involved module and parts are conventional commercial product unless otherwise instructed in the examples below;It is involved And method or step, be conventional method or step unless otherwise instructed.
Embodiment 1:A kind of bore hole 3D interactive game making apparatus, referring to Fig. 1-2, including:It is stored in two perspective games The computer 6 of appearance and the bore hole 3D display device 5 and somatosensory device being correspondingly connected with computer 6;Somatosensory device includes obtaining Take the photographic device, image pick-up card and the man-machine interface being correspondingly connected with image pick-up card of participant in game somatic data, people Machine interface is connect with computer 6, and photographic device includes the consistent camera of two focus adjustable sections(11,12), 11 He of camera Camera 12 is set on the vertical plane both sides with the middle vertical plane 3 of its line for the plane of symmetry, and the intersection points B of its optical axis converges at middle vertical plane 3 On, i.e., at the position of participant in game 4, somatosensory device is used to obtain the somatic data and/or exercise data of participant in game, and Produce left and right perspective games actor model;Two perspective games contents is are made using picture pick-up device, the picture pick-up device band There are the two-lens photographic device for two camera lenses being set to have identical optical axis included angle with somatosensory device, the optical axis of two video cameras of picture pick-up device Intersection point is in point A(It also corresponds at the position of the participant in game 4 in Fig. 2);Computer 6 is equipped with two turns of multiple views boards (Model EV301S3), two turns of multiple views boards handle two perspective games contents, with time interval t(T meets human eye Persistence of vision standard, i.e., and≤1/12s)Obtain the left and right perspective games scene arranged in order and left and right perspective games angle Color model, and with point B coincide with point A left view point avatar model is incorporated in left view point scene of game, right perspective games Actor model is incorporated in right perspective games scene, obtains left and right perspective games picture;Then to the left and right perspective games Picture carries out two turns of multiple views processing, and synthesizes bore hole 3D rendering according to the Imaging grating specification of bore hole 3D display device 5;Bore hole 3D Display 5 receives the bore hole 3D rendering and is reduced to interactive game.
In the present embodiment, somatosensory device is connect with computer 6 by RS232 buses and usb bus;Two turns of multiple views boards For existing product, 3D film makings depend on the product.
Referring to Fig. 1, the camera of photographic device(11,12)Spacing is 60mm, camera(11,12)Spacing be with camera lens What the position at place calculated, the angle ∠ C that the optical axis of camera 11 and the optical axis of camera 12 are formed are 1.2~2.2 °.Body-sensing is set For the driving mechanism 15 for further including the housing 21 being fixedly connected with babinet 2, type selecting is driving system of stepping motor, it is equipped in housing Two pivoted holes(21,22), camera(11,12)It is articulated in the pivoted hole(21,22)It is interior, in Fig. 2, camera(11,12) Camera lens at its drive-connecting shaft on same vertical line, in rotation, remain to keep video camera constant gap 60mm;Video camera (11,12)Drive-connecting shaft on toothed disc is installed(111,121), the toothed disc of two video cameras(111,121)It intermeshes, drives Motivation structure 15 is sequentially connected with one of toothed disc, and in Fig. 2, driving mechanism 15 engages connection with toothed disc 121.Two camera shootings The toothed disc of machine(111,121)It intermeshes and the video camera is driven to rotate synchronously to realize the driving mechanism.Due to Video camera 11 and video camera(11,12)The angular range of line is between 88.9~89.4 °, i.e. video camera(11,12)Rotation Angle is 0.5 °, therefore need to control the gear diameter and toothed disc of driving mechanism 15(111,121)Diameter ratio with realize slow down Effect.
In other embodiments, the spacing of camera 11 and camera 12 can also be 55~70mm.Limit camera The optical axis included angle of spacing and camera makes when camera spacing is 55mm, and the intersection point of the optical axis of camera is away from photographic device Distance is 1.43~2.63m, and when camera spacing is 70mm, distance of the intersection point away from photographic device of the optical axis of camera is 1.82~3.34m, the routine for meeting 3D somatosensory devices use distance.
In the present embodiment, two perspective games contents are the content that cuts that treated, remember camera shootings of the point A away from the picture pick-up device The distance of device is L1, its regional extent of the two perspective games content is:Photographic device 0.7 away from the picture pick-up device × L1~1.62 × L1.By Fig. 2 analogies, i.e. the region between L4~L6 in Fig. 2.
Referring to Fig. 2, at participant in game standpoint B;Make the area of 0.7 × L1 of photographic device~L1 away from the picture pick-up device Domain(That is the region between L4~L5)Bore hole 3D rendering correspond to " go out screen " part of the bore hole 3D display device, away from the camera shooting The region of photographic device L1~1.62 × L1 of equipment(That is the region between L5~L6)Bore hole 3D rendering correspond to the bore hole " entering screen " part of 3D display device.At point B, the picture effect for the left and right perspective games actor model that somatosensory device obtains is more It is excellent;It, can be in bore hole after participant in game makes action after scene of game, avatar model, the cooperation of bore hole 3D display device " going out screen ", " entering screen " effect, more shaking power are shown on the screen of 3D display device.
In the present embodiment, the bore hole 3D image forming materials pitch of bore hole 3D display device 5 is 1 with focusing on thickness ratio:6~1:10 it Between, single transient period is 35~40 degree.The parameter of so configured bore hole 3D display device, experience personnel are in effective model of somatosensory device Be not in dizzy eye problem in enclosing.
The course of work of the above-mentioned image capture device for bore hole 3D interactive products is:Participant in game station is set in body-sensing At position in standby middle vertical plane, referring to Fig. 2, the camera lens optical axis of somatosensory device is converged at participant in game, obtains game ginseng With the somatic data and/or exercise data of person, avatar model is made, the first interaction is wherein provided in avatar model Sense the point of impingement;Multiple objects are provided in scene of game, the second interactive induction point of impingement is provided on object;Pass through two Turn multiple views board game model is incorporated in scene of game, in two turns of multiple views processing procedures, when the first interactive induction After the point of impingement and the collision of the second interactive induction point of impingement, avatar model generates mutual-action behavior with object(Mutual-action behavior packet Include arrest, the corresponding movement response of object etc.);Due to using consistent identical optical axis included angle, focal length, therefore by twin-lens body-sensing The game model that equipment obtains seamless can be blended in the same location in scene of game.Even if participant in game moves left and right, The corresponding position that can still be merged into scene of game of game model that somatosensory device obtains and will not generating on the whole regards Angle it is inconsistent.
In scene of game, the interactive induction collision value of multiple objects is different, when object corresponding first The interactive induction point of impingement is more remote from point A, then its interactive induction collision value is bigger.
Embodiment 2:As the improvement to embodiment 1, a kind of bore hole 3D interactive game making apparatus, video camera(11,12) Camera lens and its pivot have a certain distance, using the spacing of camera 11 and camera 12 as 55mm, camera 11 and camera 11 and camera 12 line at angle be 88.9 °, when camera 11 and angle at the line of camera head and camera 12 are At 89.4 °, the spacing for ensureing camera 11 and camera 12 is 70mm, this relationship can accurately be determined by triangle theorem.
The present invention is described in detail above in conjunction with drawings and examples, still, those of skill in the art Member can also carry out each design parameter in above-described embodiment it is understood that under the premise of present inventive concept is not departed from Change, forms multiple specific embodiments, is the common variation range of the present invention, is no longer described in detail one by one herein.

Claims (7)

1. a kind of bore hole 3D interactive game making apparatus, including:The computer of two perspective games contents is stored with, it is characterized in that, Further include the bore hole 3D display device being correspondingly connected with the computer and somatosensory device;The somatosensory device includes obtaining trip The photographic device for participant's somatic data of playing, the photographic device include two camera/machines, and two cameras/machine is with certain One vertical plane is set on the vertical plane both sides for the plane of symmetry, and the intersection points B of its optical axis is converged on the vertical plane, and the somatosensory device is used for The somatic data and/or exercise data of participant in game are obtained, and produces left and right perspective games actor model;Described two regard For point game content to be made using twin-lens picture pick-up device, which includes two cameras/machine, this two is taken the photograph As two optical axis included angles of head/machine are identical with two optical axis included angles of two cameras/machine of the somatosensory device, and two camera/ The optical axes crosspoint of machine is in point A;The computer is equipped with two turns of multiple views board/modules, the two turns of multiple views board/module The two perspective games content is handled, with the time interval t left and right perspective games scenes that arrange in order of acquisition and Left and right perspective games actor model, and point A is coincided with point B, left view point avatar model is incorporated in left view point sports ground In scape, right perspective games actor model be incorporated in right perspective games scene, obtain left and right perspective games picture;Then to institute It states left and right perspective games picture and carries out two turns of multiple views processing, and naked according to the synthesis of the Imaging grating specification of bore hole 3D display device Eye 3D rendering;The bore hole 3D display device receives the bore hole 3D rendering and is reduced to interactive game.
2. bore hole 3D interactive game making apparatus as described in claim 1, it is characterized in that, two camera shootings of the photographic device Head/machine spacing is 55~70mm, and the angle that the optical axis of two cameras/machine is formed is 1.2~2.2 °.
3. bore hole 3D interactive game making apparatus as claimed in claim 2, it is characterized in that, the somatosensory device further includes housing And driving mechanism, it sets in the housing there are two pivoted hole, the video camera is articulated in the pivoted hole;The driving mechanism For the video camera/head to be driven to rotate synchronously.
4. bore hole 3D interactive game making apparatus as claimed in claim 3, it is characterized in that, the driving mechanism is stepper motor Drive system is equipped with toothed disc on the drive-connecting shaft of the camera/machine, and the toothed disc of two video cameras intermeshes, described Driving mechanism is sequentially connected with one of toothed disc.
5. bore hole 3D interactive game making apparatus as described in claim 1, it is characterized in that, the two perspective games content is cuts out Content of cutting that treated, the distance for remembering photographic devices of the point A away from the picture pick-up device are L1, the two perspective games content its Regional extent is:Photographic device 0.7 × L1~1.62 × L1 away from the picture pick-up device.
6. bore hole 3D interactive game making apparatus as claimed in claim 5, it is characterized in that, at participant in game standpoint B;Make The bore hole 3D rendering in the region of 0.7 × L1 of photographic device~L1 away from the picture pick-up device corresponds to the bore hole 3D display device " go out screen " part, the bore hole 3D rendering in the region of photographic device L1~1.62 × L1 away from the picture pick-up device correspond to described naked " entering screen " part of eye 3D display device.
7. bore hole 3D interactive game making apparatus as described in claim 1, it is characterized in that, the bore hole of the bore hole 3D display device 3D image forming materials pitch is 1 with focusing on thickness ratio:6~1:Between 10, single transient period is 35~40 degree.
CN201810086614.4A 2018-01-30 2018-01-30 Bore hole 3D interactive game making apparatus Pending CN108144292A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201810086614.4A CN108144292A (en) 2018-01-30 2018-01-30 Bore hole 3D interactive game making apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201810086614.4A CN108144292A (en) 2018-01-30 2018-01-30 Bore hole 3D interactive game making apparatus

Publications (1)

Publication Number Publication Date
CN108144292A true CN108144292A (en) 2018-06-12

Family

ID=62459209

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201810086614.4A Pending CN108144292A (en) 2018-01-30 2018-01-30 Bore hole 3D interactive game making apparatus

Country Status (1)

Country Link
CN (1) CN108144292A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN117319628A (en) * 2023-09-18 2023-12-29 四开花园网络科技(广州)有限公司 Real-time interactive naked eye 3D virtual scene system supporting outdoor LED screen

Citations (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008126069A2 (en) * 2007-04-15 2008-10-23 Xtr - Extreme Reality An apparatus system and method for human-machine-interface
CN201876664U (en) * 2010-08-05 2011-06-22 中航华东光电有限公司 Binocular three-dimensional camera
CN102647606A (en) * 2012-02-17 2012-08-22 钰创科技股份有限公司 Stereoscopic image processor, stereoscopic image interaction system and stereoscopic image display method
JP2012239471A (en) * 2011-05-13 2012-12-10 Konami Digital Entertainment Co Ltd Game device, method of controlling the game device, and program
US20130063560A1 (en) * 2011-09-12 2013-03-14 Palo Alto Research Center Incorporated Combined stereo camera and stereo display interaction
CN203480552U (en) * 2013-07-08 2014-03-12 杭州安致文化创意有限公司 Imaging support based on binocular parallax
CN103830904A (en) * 2014-03-11 2014-06-04 福州大学 Device for realizing 3D (three-dimensional) simulation game
CN104258566A (en) * 2014-10-16 2015-01-07 山东大学 Multi-picture display-based virtual shooting cinema system and method
CN104394400A (en) * 2014-12-09 2015-03-04 山东大学 Virtual simulation system and method of antagonistic event with net based on three-dimensional multi-image display
CN105224288A (en) * 2014-06-27 2016-01-06 北京大学深圳研究生院 Binocular three-dimensional method for rendering graph and related system
CN105929630A (en) * 2016-05-26 2016-09-07 上海精密计量测试研究所 Somatosensory interaction-based 360-degree phantom imaging system
CN106131536A (en) * 2016-08-15 2016-11-16 万象三维视觉科技(北京)有限公司 A kind of bore hole 3D augmented reality interactive exhibition system and methods of exhibiting thereof
CN106896925A (en) * 2017-04-14 2017-06-27 陈柳华 The device that a kind of virtual reality is merged with real scene
CN107493465A (en) * 2017-09-18 2017-12-19 郑州轻工业学院 A kind of virtual multi-view point video generation method
CN207822490U (en) * 2018-01-30 2018-09-07 河南三阳光电有限公司 Bore hole 3D interactive game making apparatus

Patent Citations (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008126069A2 (en) * 2007-04-15 2008-10-23 Xtr - Extreme Reality An apparatus system and method for human-machine-interface
CN201876664U (en) * 2010-08-05 2011-06-22 中航华东光电有限公司 Binocular three-dimensional camera
JP2012239471A (en) * 2011-05-13 2012-12-10 Konami Digital Entertainment Co Ltd Game device, method of controlling the game device, and program
US20130063560A1 (en) * 2011-09-12 2013-03-14 Palo Alto Research Center Incorporated Combined stereo camera and stereo display interaction
CN102647606A (en) * 2012-02-17 2012-08-22 钰创科技股份有限公司 Stereoscopic image processor, stereoscopic image interaction system and stereoscopic image display method
CN203480552U (en) * 2013-07-08 2014-03-12 杭州安致文化创意有限公司 Imaging support based on binocular parallax
CN103830904A (en) * 2014-03-11 2014-06-04 福州大学 Device for realizing 3D (three-dimensional) simulation game
CN105224288A (en) * 2014-06-27 2016-01-06 北京大学深圳研究生院 Binocular three-dimensional method for rendering graph and related system
CN104258566A (en) * 2014-10-16 2015-01-07 山东大学 Multi-picture display-based virtual shooting cinema system and method
CN104394400A (en) * 2014-12-09 2015-03-04 山东大学 Virtual simulation system and method of antagonistic event with net based on three-dimensional multi-image display
CN105929630A (en) * 2016-05-26 2016-09-07 上海精密计量测试研究所 Somatosensory interaction-based 360-degree phantom imaging system
CN106131536A (en) * 2016-08-15 2016-11-16 万象三维视觉科技(北京)有限公司 A kind of bore hole 3D augmented reality interactive exhibition system and methods of exhibiting thereof
CN106896925A (en) * 2017-04-14 2017-06-27 陈柳华 The device that a kind of virtual reality is merged with real scene
CN107493465A (en) * 2017-09-18 2017-12-19 郑州轻工业学院 A kind of virtual multi-view point video generation method
CN207822490U (en) * 2018-01-30 2018-09-07 河南三阳光电有限公司 Bore hole 3D interactive game making apparatus

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN117319628A (en) * 2023-09-18 2023-12-29 四开花园网络科技(广州)有限公司 Real-time interactive naked eye 3D virtual scene system supporting outdoor LED screen

Similar Documents

Publication Publication Date Title
CN104394400B (en) Draw filter antagonism project dummy emulation system and the method for display based on solid more
US11076142B2 (en) Real-time aliasing rendering method for 3D VR video and virtual three-dimensional scene
KR102077108B1 (en) Apparatus and method for providing contents experience service
CN201360319Y (en) Eyeglass type multifunctional three-dimensional image device
EP4012482A1 (en) Display
CN104777620B (en) The depth of field identification Optical devices and its imaging method of virtual reality 3D scenes
JPH09502033A (en) Training video methods and displays
WO1995007590A1 (en) Time-varying image processor and display device
CN106773508B (en) Shooting system for watching 3D (three-dimensional) images by naked eyes and using method
JP2003244728A (en) Virtual image creating apparatus and virtual image creating method
CN201114560Y (en) Collection system for generating 3-D video
KR101198557B1 (en) 3D stereoscopic image and video that is responsive to viewing angle and position
CN108616730A (en) A kind of three-dimensional barrage method and system based on virtual reality
CN108614636A (en) A kind of 3D outdoor scenes VR production methods
CN203606621U (en) 5d interactive multimedia system
CN207822490U (en) Bore hole 3D interactive game making apparatus
KR20160102845A (en) Flight possible omnidirectional image-taking camera system
TW224163B (en)
CN108144292A (en) Bore hole 3D interactive game making apparatus
CN113382224A (en) Interactive handle display method and device based on holographic sand table
CN204496115U (en) The depth of field identification optical devices of virtual reality 3D scene
Ferre et al. Stereoscopic video images for telerobotic applications
CN103454778A (en) Naked-eye 3D projection system
CN109542209A (en) A method of adapting to human eye convergence
CN113891063A (en) Holographic display method and device

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination