CN107801064B - Self-repairing method and device for multi-screen interactive system - Google Patents

Self-repairing method and device for multi-screen interactive system Download PDF

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Publication number
CN107801064B
CN107801064B CN201610803477.2A CN201610803477A CN107801064B CN 107801064 B CN107801064 B CN 107801064B CN 201610803477 A CN201610803477 A CN 201610803477A CN 107801064 B CN107801064 B CN 107801064B
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receiving end
screen
self
screen interaction
interactive system
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CN107801064A (en
Inventor
刘聪
文聪
左辰
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China Mobile Communications Group Co Ltd
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China Mobile Communications Group Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4126The peripheral being portable, e.g. PDAs or mobile phones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4122Peripherals receiving signals from specially adapted client devices additional display device, e.g. video projector
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video stream to a specific local network, e.g. a Bluetooth® network
    • H04N21/43637Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wireless protocol, e.g. Bluetooth, RF or wireless LAN [IEEE 802.11]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/4424Monitoring of the internal components or processes of the client device, e.g. CPU or memory load, processing speed, timer, counter or percentage of the hard disk space used

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Computer And Data Communications (AREA)

Abstract

The invention provides a self-repairing method and a self-repairing device for a multi-screen interactive system, wherein the method comprises the following steps: simulating a sending end according to a transmission protocol between the sending end and a receiving end of the multi-screen interactive system, and carrying out protocol negotiation with the receiving end; and starting a self-repairing process when the protocol negotiation is monitored to be abnormal. The invention simulates the sending end according to the transmission protocol between the sending end and the receiving end of the multi-screen interactive system, and carries out protocol negotiation with the receiving end, thereby realizing the multi-protocol fusion of the multi-screen interactive system, and simulating the sending end to carry out the multi-screen interaction with the receiving end under the condition that no sending end participates, so as to detect whether the protocol negotiation with the receiving end is normal. The invention solves the problem that the conventional multi-screen interaction system needs to be manually restarted when abnormal conditions occur.

Description

Self-repairing method and device for multi-screen interactive system
Technical Field
The invention relates to the field of communication, in particular to a self-repairing method and device for a multi-screen interactive system.
Background
Multi-screen interaction is a technology which is emerging at times, multi-screen interaction uses a flash internet protocol and the like, and multimedia including transmission, analysis, display, enabling and a series of operations of contents such as audio, video, pictures and the like are performed on different multimedia terminals (such as mobile phones, tablet computers, televisions and the like) through wireless fidelity (WI-FI) network connection, so that the displayed contents can be shared on different platform devices at the same time, and the multimedia life of users is enriched. In short, the screens of several devices are connected and converted with each other through special connecting devices.
At present, wireless multi-screen interactive accessory products on the market are connected to a television or a projector through a high-definition multimedia interface (HDMI) and a video transmission standard interface (VGA), and then a mobile phone or a notebook computer projects a screen of the mobile phone or the notebook computer to the wireless multi-screen interactive accessory through a WI-FI network, so that user experience of copying a small screen to a large screen is realized.
However, when an existing multi-screen interactive system is abnormal, for example, a device cannot be found and a WI-FI network cannot be connected, the system can normally work after being manually restarted, but for a device such as a projector, the device is usually placed at a higher position, and the manual restarting process is cumbersome, which brings great inconvenience to the use of the device.
Disclosure of Invention
The invention provides a self-repairing method and a self-repairing device for a multi-screen interactive system, and aims to solve the problem that when an existing multi-screen interactive system is abnormal, manual restarting is needed, and great inconvenience is brought to the use of equipment.
In order to achieve the above object, an embodiment of the present invention provides a self-repairing method for a multi-screen interactive system, where the method includes:
simulating a sending end according to a transmission protocol between the sending end and a receiving end of the multi-screen interactive system, and carrying out protocol negotiation with the receiving end;
and starting a self-repairing process when the protocol negotiation is monitored to be abnormal.
Preferably, the step of simulating the sending end according to the transmission protocol between the sending end and the receiving end of the multi-screen interactive system and performing protocol negotiation with the receiving end includes:
acquiring a transmission protocol commonly supported by a sending end and a receiving end of a multi-screen interactive system;
and simulating a sending end according to the commonly supported transmission protocol, sending multi-screen interaction data to a receiving end, and performing multi-screen interaction with the receiving end.
Preferably, the step of monitoring protocol negotiation for abnormality includes:
and when the feedback that the receiving end receives the multi-screen interaction data is not received after the first preset time is exceeded, or the receiving failure of the multi-screen interaction data fed back by the receiving end occurs, determining that protocol negotiation is abnormal.
Preferably, the step of initiating a self-repair procedure comprises:
and restarting the multi-screen interaction system.
Preferably, before the step of restarting the multi-screen interaction system, the method further includes:
and prompting the user that the multi-screen interaction system is about to be restarted before the second preset time.
Preferably, the method further comprises:
and starting a self-repairing process when no operation of the multi-screen interactive system is detected to exceed a third preset time.
In order to achieve the above object, an embodiment of the present invention further provides a self-repairing apparatus for a multi-screen interactive system, the apparatus including:
the simulation module is used for simulating a sending end according to a transmission protocol between the sending end and a receiving end of the multi-screen interactive system and carrying out protocol negotiation with the receiving end;
and the self-repairing module is used for starting a self-repairing process when the protocol negotiation is monitored to be abnormal.
Preferably, the simulation module comprises:
the acquisition submodule is used for acquiring a transmission protocol commonly supported by a sending end and a receiving end of the multi-screen interactive system;
and the multi-screen interaction submodule is used for simulating the sending end according to the commonly supported transmission protocol, sending multi-screen interaction data to the receiving end and carrying out multi-screen interaction with the receiving end.
Preferably, the self-healing module comprises:
and the monitoring submodule is used for confirming that protocol negotiation is abnormal when the feedback that the receiving end receives the multi-screen interaction data is not received within the first preset time or the receiving end fails to feed back the multi-screen interaction data.
Preferably, the self-healing module comprises:
and the restarting sub-module is used for restarting the multi-screen interaction system.
Preferably, the apparatus further comprises:
and the prompt module is used for prompting the user that the multi-screen interaction system is about to be restarted before the restart sub-module restarts a second preset time for restarting the multi-screen interaction system.
Preferably, the apparatus further comprises:
and the self-starting module is used for starting a self-repairing process when detecting that the multi-screen interaction system does not operate for more than a third preset time.
The scheme of the invention at least comprises the following beneficial effects:
according to the self-repairing method and the self-repairing device for the multi-screen interactive system, the sending end is simulated according to the transmission protocol between the sending end and the receiving end of the multi-screen interactive system, and protocol negotiation is carried out between the sending end and the receiving end, so that multi-protocol fusion of the multi-screen interactive system is realized, and under the condition that the sending end does not participate, multi-screen interaction is simulated between the sending end and the receiving end, so that whether the protocol negotiation between the sending end and the receiving end is normal or not is detected; when the simulation protocol negotiation is abnormal, the multi-screen interactive system starts a self-repairing process, and the receiving end is always in a normal working state and the protocol negotiation between the receiving end and the multi-screen interactive system is normal; when the multi-screen interaction system does not operate for a time exceeding a third preset time, the system automatically starts a self-repairing process so as to ensure that the multi-screen interaction equipment keeps a good standby state by itself under the conditions of 24-hour uninterrupted power supply and no manual intervention, so that a sending end can throw a screen at any time. The invention solves the problem that the existing multi-screen interaction system needs manual restart when abnormal conditions occur, and great inconvenience is brought to the use of equipment.
Drawings
Fig. 1 is a flowchart illustrating basic steps of a self-repairing method for a multi-screen interactive system according to a first embodiment of the present invention;
FIG. 2 is a schematic diagram of an exemplary scenario of a first embodiment of the present invention;
fig. 3 is a schematic structural diagram of a self-repairing apparatus of a multi-screen interactive system according to a second embodiment of the present invention.
Detailed Description
In order to make the technical problems, technical solutions and advantages of the present invention more apparent, the following detailed description is given with reference to the accompanying drawings and specific embodiments.
Aiming at the existing problems, the invention provides a self-repairing method and device of a multi-screen interactive system.
First embodiment
Referring to fig. 1, a first embodiment of the present invention provides a self-repairing method for a multi-screen interactive system, including:
101, simulating a sending end according to a transmission protocol between the sending end and a receiving end of the multi-screen interactive system, and performing protocol negotiation with the receiving end.
The sending end can be a mobile phone, a tablet computer and other terminal equipment; the receiving end may be a display or a projector, etc.
In general, different operating systems support different transport protocols; therefore, a transmission protocol adopted when the transmitting end and the receiving end carry out multi-screen interaction needs to be determined, and the transmitting end and the receiving end are simulated to carry out multi-screen interaction; therefore, under the condition that no sending end participates, multi-screen interaction is carried out between the sending end and the receiving end through simulation, and whether protocol negotiation between the sending end and the receiving end is normal or not is detected.
Step 102, when the protocol negotiation is monitored to be abnormal, starting a self-repairing process.
When protocol negotiation between the simulated sending end and the receiving end is abnormal, starting a self-repairing process; therefore, the receiving end can be ensured to be always in a normal working state and to be in normal protocol negotiation with the multi-screen interactive system, and when the sending end is accessed into the multi-screen interactive system, the abnormal protocol negotiation condition can not occur.
Preferably, step 101 comprises:
acquiring a transmission protocol commonly supported by a sending end and a receiving end of a multi-screen interactive system;
and simulating a sending end according to the commonly supported transmission protocol, sending multi-screen interaction data to a receiving end, and performing multi-screen interaction with the receiving end.
The sending end can be any operating system, such as ios, android, windows, Mac OSX, Window phone, and the like; because the transmission protocols supported by different operating systems are different, an application program is easy to make mistakes when switching multiple protocols; in the embodiment of the invention, the transmission protocol commonly supported by the sending end and the receiving end is firstly obtained, and then the protocol negotiation is carried out, so that the problem that the transmission protocol is switched in the protocol negotiation process to cause an application program error is avoided.
Specifically, the multi-screen interaction data sent to the receiving end may include contents such as audio, video, and pictures; and data is sent to the receiving end according to a transmission protocol supported by the sending end and the receiving end together so as to achieve a real simulation effect.
As an example, referring to fig. 2, in the multi-screen interactive system shown in fig. 2, the types of the operating systems of the sending end may include ios, android, windows, Mac OSX, Window phone, and the like, and the sending end may access the multi-screen interactive system using a WiFi Ap mode or WiFi direct.
In general, the transmission protocols supportable by the transmitting end of the WiFi Ap mode access include: WiMo protocol, Airplay protocol, DLNA protocol or other protocols; the transmitting end accessed through the WiFi direct mode supports the Miriacast protocol.
Firstly, acquiring a transmission protocol commonly supported by a sending end and a receiving end, and simulating the multi-screen interaction between the sending end and the receiving end according to the commonly supported transmission protocol; taking the iOS device as an example, the mobile terminal is connected to the multi-screen interactive system through the WiFi Ap mode, and then wirelessly projects the screen of the iOS device to a receiving end, such as a television or a projector, through the airplay technology; taking Android equipment as an example, the mobile terminal is connected to the multi-screen interaction system through a WiFi direct, and then the Android equipment screen is projected to the receiving end wirelessly through a Miracast protocol. By analogy, the multi-protocol fusion of different operating systems is realized.
Specifically, step 102 includes:
and when the feedback that the receiving end receives the multi-screen interaction data is not received after the first preset time is exceeded, or the receiving failure of the multi-screen interaction data fed back by the receiving end occurs, determining that protocol negotiation is abnormal.
When the protocol negotiation is carried out between the simulation sending end and the receiving end and the multi-screen interaction data is sent to the receiving end, the feedback of the receiving end is not received after the first preset time, namely the condition that the equipment cannot be found is often met in the multi-screen interaction process; or when the receiving end fails to feed back the multi-screen interaction data, determining that protocol negotiation is abnormal.
Preferably, the step of initiating a self-repair procedure in step 102 includes:
and restarting the multi-screen interaction system.
Specifically, restarting the multi-screen interaction system mainly restarts the receiving end; the receiver may be restarted by sending a restart instruction to the receiver.
Further, before the step of restarting the multi-screen interaction system, the method further includes:
and prompting the user that the multi-screen interaction system is about to be restarted before the second preset time.
Before the second preset time of the system starting the self-repairing process, the user needs to be reminded, and the influence on the normal use of the user is avoided. Alternatively, 5 seconds may be set between the second presets.
In the above embodiment of the present invention, the method further includes:
and starting a self-repairing process when no operation of the multi-screen interactive system is detected to exceed a third preset time.
When the multi-screen interaction system does not operate beyond the third preset time, the system automatically starts a self-repairing process, and the system is automatically restarted. Alternatively, the third preset time may be set to 30 minutes.
The self-repairing method of the multi-screen interactive system provided by the invention has the advantages that the sending end is simulated according to the transmission protocol between the sending end and the receiving end of the multi-screen interactive system, and protocol negotiation is carried out with the receiving end, so that multi-protocol fusion of the multi-screen interactive system is realized, and under the condition that no sending end participates, the sending end is simulated, and multi-screen interaction is carried out with the receiving end, so that whether the protocol negotiation with the receiving end is normal or not is detected; when the simulation protocol negotiation is abnormal, the multi-screen interactive system starts a self-repairing process, and the receiving end is always in a normal working state and the protocol negotiation between the receiving end and the multi-screen interactive system is normal; when the multi-screen interaction system does not operate for a time exceeding a third preset time, the system automatically starts a self-repairing process so as to ensure that the multi-screen interaction equipment keeps a good standby state by itself under the conditions of 24-hour uninterrupted power supply and no manual intervention, so that a sending end can throw a screen at any time. The invention solves the problem that the existing multi-screen interaction system needs manual restart when abnormal conditions occur, and great inconvenience is brought to the use of equipment.
Second embodiment
Referring to fig. 3, a second embodiment of the present invention provides a self-repairing apparatus for a multi-screen interactive system, including:
the simulation module 301 is configured to simulate a sending end according to a transmission protocol between the sending end and a receiving end of the multi-screen interactive system, and perform protocol negotiation with the receiving end.
In general, different operating systems support different transport protocols; therefore, a transmission protocol adopted when the transmitting end and the receiving end carry out multi-screen interaction needs to be determined, and the transmitting end and the receiving end are simulated to carry out multi-screen interaction; therefore, under the condition that no sending end participates, multi-screen interaction is carried out between the sending end and the receiving end through simulation, and whether protocol negotiation between the sending end and the receiving end is normal or not is detected.
And the self-repairing module 302 is configured to start a self-repairing process when it is monitored that the protocol negotiation is abnormal.
When protocol negotiation between the simulated sending end and the receiving end is abnormal, starting a self-repairing process; therefore, the receiving end can be ensured to be always in a normal working state and to be in normal protocol negotiation with the multi-screen interactive system, and when the sending end is accessed into the multi-screen interactive system, the abnormal protocol negotiation condition can not occur.
Preferably, the simulation module 301 comprises:
the acquisition submodule is used for acquiring a transmission protocol commonly supported by a sending end and a receiving end of the multi-screen interactive system;
and the multi-screen interaction submodule is used for simulating the sending end according to the commonly supported transmission protocol, sending multi-screen interaction data to the receiving end and carrying out multi-screen interaction with the receiving end.
The sending end can be any operating system, such as ios, android, windows, Mac OSX, Window phone, and the like; because the transmission protocols supported by different operating systems are different, an application program is easy to make mistakes when switching multiple protocols; in the embodiment of the invention, the transmission protocol commonly supported by the sending end and the receiving end is firstly obtained, and then the protocol negotiation is carried out, so that the problem that the transmission protocol is switched in the protocol negotiation process to cause an application program error is avoided.
Specifically, the multi-screen interaction data sent to the receiving end may include contents such as audio, video, and pictures; and data is sent to the receiving end according to a transmission protocol supported by the sending end and the receiving end together so as to achieve a real simulation effect.
Preferably, the self-healing module 302 includes:
and the monitoring submodule is used for confirming that protocol negotiation is abnormal when the feedback that the receiving end receives the multi-screen interaction data is not received within the first preset time or the receiving end fails to feed back the multi-screen interaction data.
When the protocol negotiation is carried out between the simulation sending end and the receiving end and the multi-screen interaction data is sent to the receiving end, the feedback of the receiving end is not received after the first preset time, namely the condition that the equipment cannot be found is often met in the multi-screen interaction process; or when the receiving end fails to feed back the multi-screen interaction data, determining that protocol negotiation is abnormal.
Further, the self-healing module 302 includes:
and the restarting sub-module is used for restarting the multi-screen interaction system.
Specifically, restarting the multi-screen interaction system mainly restarts the receiving end; the receiver may be restarted by sending a restart instruction to the receiver.
Preferably, the apparatus further comprises:
and the prompt module is used for prompting the user that the multi-screen interaction system is about to be restarted before the restart sub-module restarts a second preset time for restarting the multi-screen interaction system.
Before the second preset time of the system starting the self-repairing process, the user needs to be reminded, and the influence on the normal use of the user is avoided. Alternatively, 5 seconds may be set between the second presets.
Preferably, the apparatus further comprises:
and the self-starting module is used for starting a self-repairing process when detecting that the multi-screen interaction system does not operate for more than a third preset time.
When the multi-screen interaction system does not operate beyond the third preset time, the system automatically starts a self-repairing process, and the system is automatically restarted. Alternatively, the third preset time may be set to 30 minutes.
According to the self-repairing device of the multi-screen interactive system, the simulation module simulates the sending end according to the transmission protocol between the sending end and the receiving end of the multi-screen interactive system and carries out protocol negotiation with the receiving end, so that multi-protocol fusion of the multi-screen interactive system is realized, and under the condition that no sending end participates, the sending end is simulated and multi-screen interaction is carried out with the receiving end, so that whether the protocol negotiation with the receiving end is normal or not is detected; when monitoring that the simulation protocol negotiation is abnormal, the self-repairing module enables the multi-screen interactive system to start a self-repairing process, so that the receiving end is always in a normal working state and the protocol negotiation between the receiving end and the multi-screen interactive system is normal; when the multi-screen interaction system does not operate for a time exceeding a third preset time, the system automatically starts a self-repairing process so as to ensure that the multi-screen interaction equipment keeps a good standby state by itself under the conditions of 24-hour uninterrupted power supply and no manual intervention, so that a sending end can throw a screen at any time. The invention solves the problem that the existing multi-screen interaction system needs manual restart when abnormal conditions occur, and great inconvenience is brought to the use of equipment.
It should be noted that the self-repairing device of the multi-screen interactive system provided by the embodiment of the present invention is a device applying the above method, that is, all embodiments of the above method are applicable to the device, and can achieve the same or similar beneficial effects.
While the foregoing is directed to the preferred embodiment of the present invention, it will be understood by those skilled in the art that various changes and modifications may be made without departing from the spirit and scope of the invention as defined in the appended claims.

Claims (8)

1. A self-repairing method of a multi-screen interactive system is characterized in that the method is applied to a self-repairing device of the multi-screen interactive system, and the method comprises the following steps:
simulating a transmitting end by a simulation module in the self-repairing device of the multi-screen interactive system according to a transmission protocol between the transmitting end and a receiving end of the multi-screen interactive system, and carrying out protocol negotiation with the receiving end, wherein the simulation module comprises: acquiring a transmission protocol commonly supported by a sending end and a receiving end of a multi-screen interactive system; simulating the sending end according to the commonly supported transmission protocol, sending multi-screen interaction data to the receiving end, and performing multi-screen interaction with the receiving end;
when the protocol negotiation is monitored to be abnormal, starting a self-repairing process, which comprises the following steps: and restarting the multi-screen interaction system, wherein the receiving end is restarted by sending a restart instruction to the receiving end.
2. The method of claim 1, wherein the step of monitoring the protocol negotiation for anomalies comprises:
and when the feedback that the receiving end receives the multi-screen interaction data is not received or the receiving end fails to feed back the multi-screen interaction data, determining that the protocol negotiation is abnormal.
3. The method of claim 1, wherein the step of restarting the multi-screen interaction system is preceded by:
and prompting the user that the multi-screen interaction system is about to be restarted before the second preset time.
4. The method of claim 1, further comprising:
and starting the self-repairing process when no operation of the multi-screen interactive system is detected to exceed a third preset time.
5. A self-repairing apparatus for a multi-screen interactive system, comprising:
the simulation module is used for simulating a sending end according to a transmission protocol between the sending end and a receiving end of the multi-screen interactive system and carrying out protocol negotiation with the receiving end;
the self-repairing module is used for starting a self-repairing process when the protocol negotiation is monitored to be abnormal;
the simulation module includes:
the acquisition submodule is used for acquiring a transmission protocol commonly supported by a sending end and a receiving end of the multi-screen interactive system;
the multi-screen interaction submodule is used for simulating the sending end according to the commonly supported transmission protocol, sending multi-screen interaction data to the receiving end and carrying out multi-screen interaction with the receiving end;
the self-repair module comprises:
and the restarting sub-module is used for restarting the multi-screen interaction system, wherein the receiving end is restarted by sending a restarting instruction to the receiving end.
6. The apparatus of claim 5, wherein the self-repair module further comprises:
and the monitoring submodule is used for confirming that the protocol negotiation is abnormal when the feedback that the receiving end receives the multi-screen interaction data is not received within the first preset time or the receiving end fails to feed back the multi-screen interaction data.
7. The apparatus of claim 5, further comprising:
and the prompt module is used for prompting the user that the multi-screen interaction system is about to be restarted before the restart sub-module restarts a second preset time for restarting the multi-screen interaction system.
8. The apparatus of claim 5, further comprising:
and the self-starting module is used for starting the self-repairing process when detecting that the multi-screen interaction system does not operate for more than a third preset time.
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CN110505515A (en) * 2019-08-30 2019-11-26 四川长虹电器股份有限公司 System and method for multi-screen service keep-alive
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