CN106823373A - A kind of emulation somatic game system and method for gaming for VR game stations - Google Patents

A kind of emulation somatic game system and method for gaming for VR game stations Download PDF

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Publication number
CN106823373A
CN106823373A CN201710187792.1A CN201710187792A CN106823373A CN 106823373 A CN106823373 A CN 106823373A CN 201710187792 A CN201710187792 A CN 201710187792A CN 106823373 A CN106823373 A CN 106823373A
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CN
China
Prior art keywords
game
circuit
platform
sound equipment
circuit module
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201710187792.1A
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Chinese (zh)
Inventor
谢景亮
秦华军
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Guangzhou Zhuoyuan Machinery Co Ltd
Original Assignee
Guangzhou Zhuoyuan Machinery Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Guangzhou Zhuoyuan Machinery Co Ltd filed Critical Guangzhou Zhuoyuan Machinery Co Ltd
Priority to CN201710187792.1A priority Critical patent/CN106823373A/en
Publication of CN106823373A publication Critical patent/CN106823373A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone

Abstract

The invention discloses a kind of emulation somatic game system for VR game stations, platform, sound equipment, blowing component and camera assembly are included;The sound equipment includes at least one vibrations sound equipment for being arranged at platform interior space and four Symmetric Orthogonals are set up in the circular sound equipment of platform superjacent air space, the blowing component includes the hair-dryer that four Symmetric Orthogonals are set up in platform superjacent air space, and the camera assembly includes that video camera and actuated camera clap motor around the ring that platform is rotated;And the games system also includes game circuit, the game circuit includes system power supply circuit module, microcontroller circuit module and the motor encoder interface module being connected with microcontroller circuit module respectively, audio interface circuit module, fan interface circuit module and communication circuit module.The present invention further provided with the hair-dryer for driving the vibrations sound equipment of platform vibrations and being advanced according to scene of game and blown in addition to sound effect sound equipment, and real simulation scene of game so that game player's perfection is placed oneself in the midst of in scene of game strengthens game experiencing sense.

Description

A kind of emulation somatic game system and method for gaming for VR game stations
Technical field
The present invention relates to a kind of VR game, belong to technical field of game, refer in particular to a kind of for VR game stations Emulation somatic game system and method for gaming.
Background technology
In recent years, continuing to develop with VR virtual technologies, VR virtual games are with the real simulation quality of its height and experience Feel and increasingly pursued by people, VR game stations miscellaneous also all arise at the historic moment on the market at present, stand-type VR Game station is exactly one of which.Game player is stood on gaming platform, by wearing VR glasses, seemingly places oneself in the midst of sports ground Jing Zhong, scene of game can in real time be changed by rotating VR glasses.But, the game station of this structure type, typically All only supporting sound effect sound equipment, lacks some other emulation body-sensing structure, and simulation quality and experience sense have still been short of, and by machine Tool formula vibrations drive mechanism realizes the vibrating effect of platform, and complex structure, vibrations excessively have potential safety hazard strongly, while single It is pure the operating method of scene of game to be changed by VR glasses are rotated to also result in game manipulation not smooth fluent enough.
The content of the invention
It is an object of the invention to overcome shortcomings and deficiencies of the prior art, there is provided a kind of for the imitative of VR game stations True somatic game system, the games system in addition to sound effect sound equipment, further provided with the vibrations sound equipment that drives platform vibrations and according to The hair-dryer that scene of game is advanced and blown, real simulation scene of game so that sports ground is placed oneself in the midst of in game player's perfection Jing Zhong, strengthens game experiencing sense.
It is another object of the present invention to provide the game of the above-mentioned emulation somatic game system for VR game stations Method.
To achieve these goals, the present invention is realized according to following technical scheme:
A kind of emulation somatic game system for VR game stations, includes platform, sound equipment, blowing component and shooting group Part;The sound equipment includes at least one vibrations sound equipment for being arranged at platform interior space and four Symmetric Orthogonals are set up in platform The circular sound equipment of superjacent air space, the blowing component includes the hair-dryer that four Symmetric Orthogonals are set up in platform superjacent air space, The camera assembly includes that video camera and actuated camera clap motor around the ring that platform is rotated;And the games system also includes Have game circuit, the game circuit include system power supply circuit module, microcontroller circuit module and respectively with microcontroller Motor encoder interface module, audio interface circuit module, fan interface circuit module and communication that circuit module is connected Circuit module.
Further, the system power supply circuit module includes high input voltage control circuit unit, static leakage circuit list Unit and DC system power supplies control circuit unit, wherein, DC system power supplies control circuit unit includes external power source and communication Interface circuit, overcurrent protection fuse circuit, first order 5V voltage conversion circuits, filter circuit and second level 3.3V low voltage difference lines Property mu balanced circuit.
Further, the microcontroller circuit module include microcontroller chip, power supply decoupling circuit, reset circuit, Clock oscillation circuit and affixed burning interface circuit.
Further, the motor encoder interface module includes encoder interfaces and power supply filter circuit, input Signal RC filter circuits, the anti-interference chip of Schmitt, chip power decoupling filter circuit and motor zero-crossing detection circuit.
Further, the audio interface circuit module includes vibrations sound system audio interface control circuit, surround sound equipment sound Frequency interface control circuit, audio chip and chip power decoupling filter circuit.
Further, the fan interface circuit module includes fan interface circuit and interface control circuit.
Further, the communication circuit module includes the one 485 communication circuit units and the 2nd 485 telecommunication circuit list Unit, wherein, every one 485 communication circuit units include communication interface circuit, communication chip, chip power decoupling circuit, defeated Enter signal electrostatic clamp circuit.
The method for gaming of the above-mentioned emulation somatic game system for VR game stations, game player stand on platform and VR glasses are worn, ring claps motor and follows the rotation of game player and rotate so that video camera object game player front all the time, The positional information of motor encoder is sent to game host computer after microcontroller is gathered through communication line in real time, is played upper After machine receives positional information, 3D films of playing are served data to so that the first person scene of game in game 3D films Scene with game player is consistent;Meanwhile, microcontroller circuit module is controlled respectively according to the scene of game in game 3D films Hair-dryer, vibrations sound equipment and the work around sound equipment, imitate to stimulate and reappear scene of game by body-sensing of drying, vibrations body-sensing harmony, So that game player has real experience sense.
Compared with prior art, its advantage is the present invention:
The present invention further provided with the vibrations sound equipment of driving platform vibrations and advanced according to scene of game in addition to sound effect sound equipment And the hair-dryer for blowing, being capable of real simulation scene of game so that game player's perfection is placed oneself in the midst of in scene of game, strengthen Game experiencing sense, and game manipulation is more fluent smooth, with game effect more true to nature.
In order to be able to the apparent understanding present invention, specific embodiment party of the invention is elaborated below with reference to brief description of the drawings Formula.
Brief description of the drawings
Fig. 1 is circuit connection block diagram of the invention.
Fig. 2 is the circuit diagram of present system power supply circuit module.
Fig. 3 is the circuit diagram of microcontroller circuit module of the present invention.
Fig. 4 is the circuit diagram of motor encoder interface module of the present invention.
Fig. 5 is the circuit diagram of audio interface circuit module of the present invention.
Fig. 6 is the circuit diagram of fan interface circuit module of the present invention.
Fig. 7 is the circuit diagram of communication circuit module of the present invention.
Specific embodiment
As shown in figure 1, the emulation somatic game system for VR game stations of the present invention, include platform, sound equipment, Blowing component and camera assembly;The sound equipment is including at least one vibrations sound equipment for being arranged at platform interior space and four just The symmetrical circular sound equipment for being set up in platform superjacent air space, the blowing component is handed over to include four Symmetric Orthogonals and be set up on platform The hair-dryer of side space, the camera assembly includes that video camera and actuated camera clap motor around the ring that platform is rotated.
Further, above-mentioned games system also includes game circuit, the game circuit include system power supply circuit module, Microcontroller circuit module and the motor encoder interface module being connected with microcontroller circuit module respectively, audio connect Mouth circuit module, fan interface circuit module and communication circuit module.
As shown in Fig. 2,7, the system power supply circuit module includes high input voltage control circuit unit, electrostatic leakage electricity Road unit and DC system power supplies control circuit unit, wherein:The high input voltage control circuit unit include interface JP13 and after Electrical equipment K1;The static leakage circuit unit includes resistance R77, R80 and electric capacity C39, C43;The DC system power supplies control circuit Unit includes external power source and communication interface circuit, overcurrent protection fuse circuit, first order 5V voltage conversion circuits, filtering Circuit and second level 3.3V low-dropout linear voltage-regulating circuits, external power source and communication interface circuit include communication interface JP7 and Power interface JP98, overcurrent protection fuse circuit includes input resettable fuse F1, and circuit system can have been powered To overcurrent protection, first order 5V voltage conversion circuits are mainly by input filter capacitor C84, nonlinear switching type voltage stabilizing chip U16, Schottky sustained diode 14, inductance L1, smoothing capacity C25 are collectively constituted, and filter circuit is mainly by electric capacity C79, C87 With inductance L2 compositions, it is same as filtering power supply high frequency ripple and noise, second level 3.3V low-dropout linear voltage-regulating circuits are main by core Piece U17 and electric capacity C89, C90 are constituted.
As shown in figure 3, the microcontroller circuit module includes microcontroller chip U18, power supply decoupling circuit, resets Circuit, clock oscillation circuit and affixed burning interface circuit.The power supply decoupling circuit is main by electric capacity C92, C93, C98 and C103 Composition;The reset circuit is mainly made up of electric capacity C104 and resistance R126;The clock oscillation circuit is main by oscillator X1 and electricity Hold C102, C105 composition;The affixed burning interface circuit is mainly made up of firmware burning interface JP11.
As shown in figure 4, the motor encoder interface module includes encoder interfaces and power supply filter circuit, defeated Enter signal RC filter circuits, the anti-interference chip of Schmitt, chip power decoupling filter circuit and motor zero-crossing detection circuit. The encoder interfaces and power supply filter circuit are mainly made up of interface J1, J2 and electric capacity C47;Input signal RC filter circuit masters To be made up of potentiometer RP1 and electric capacity C56, C57, C58, C63;The anti-interference chip of the Schmitt includes chip U10;The chip Power supply decoupling filter circuit is mainly made up of resistance R81 and electric capacity C52, C53;The motor zero-crossing detection circuit is main by resistance R93,98 and electric capacity C72 and diode D7 are constituted.
As shown in figure 5, the audio interface circuit module includes vibrations sound system audio interface control circuit, surround sound equipment COBBAIF control circuit, audio chip and chip power decoupling filter circuit.Vibrations sound system audio interface control circuit master To be made up of audio connector J3, J4, J5 and electric current relay KA;The circular sound system audio interface control circuit is main by audio Connector J8, J6, J7 and electric current relay KA2 are constituted;The audio chip is chip U20;The chip power decoupling filter circuit Mainly it is made up of electric capacity C49, C110.
As shown in fig. 6, the fan interface circuit module includes fan interface circuit and interface control circuit.The blower fan Interface circuit is mainly made up of interface JP99;The interface control circuit is mainly made up of KB (electric current relay).
As shown in fig. 7, the communication circuit module includes the one 485 communication circuit units and the 2nd 485 telecommunication circuit Unit, wherein, every one 485 communication circuit units include communication interface circuit, communication chip, chip power decoupling circuit, Input signal electrostatic clamp circuit.The communication interface circuit includes interface JP18;The communication chip is chip U22/U15;Should Chip power decoupling circuit includes resistance R105 (resistance R171), electric capacity C76 and C78 (electric capacity C126 and C127);The input Signal electrostatic clamp circuit include resistance R109, R116, R122 and diode D10, D12, D13 (resistance R172, R173, R174 and diode D20, D21, D22), electrostatic clamper is carried out to input signal, protect communication chip.
The method for gaming of the above-mentioned emulation somatic game system for VR game stations, game player stand on platform and VR glasses are worn, ring claps motor and follows the rotation of game player and rotate so that video camera object game player front all the time, The positional information of motor encoder is sent to game host computer after microcontroller is gathered through communication line in real time, is played upper After machine receives positional information, 3D films of playing are served data to so that the first person scene of game in game 3D films Scene with game player is consistent;Meanwhile, microcontroller circuit module is controlled respectively according to the scene of game in game 3D films Hair-dryer, vibrations sound equipment and the work around sound equipment, imitate to stimulate and reappear scene of game by body-sensing of drying, vibrations body-sensing harmony, So that game player has real experience sense.
The invention is not limited in above-mentioned specific embodiment, if not departing from this to various changes of the invention or modification The spirit and scope of invention, if these are changed and within the scope of modification belongs to claim of the invention and equivalent technologies, then The present invention is also intended to comprising these changes and modification.

Claims (8)

1. a kind of emulation somatic game system for VR game stations, includes platform, sound equipment, blowing component and shooting group Part, it is characterised in that:The sound equipment includes at least one vibrations sound equipment for being arranged at platform interior space and four orthogonal right Title is set up in the circular sound equipment of platform superjacent air space, and the blowing component includes four Symmetric Orthogonals and is set up in platform top sky Between hair-dryer, the camera assembly includes that video camera and actuated camera clap motor around the ring that platform is rotated;And the trip Play system also includes game circuit, and the game circuit includes system power supply circuit module, microcontroller circuit module and divides Motor encoder interface module, audio interface circuit module, the fan interface electricity not being connected with microcontroller circuit module Road module and communication circuit module.
2. a kind of emulation somatic game system for VR game stations according to claim 1, it is characterised in that:The system System power supply circuit module includes high input voltage control circuit unit, static leakage circuit unit and DC system power supplies control circuit Unit, wherein, DC system power supplies control circuit unit includes external power source and communication interface circuit, overcurrent protection fuse Circuit, first order 5V voltage conversion circuits, filter circuit and second level 3.3V low-dropout linear voltage-regulating circuits.
3. a kind of emulation somatic game system for VR game stations according to claim 1, it is characterised in that:It is described micro- Controller circuitry module includes microcontroller chip, power supply decoupling circuit, reset circuit, clock oscillation circuit and affixed burning Interface circuit.
4. a kind of emulation somatic game system for VR game stations according to claim 1, it is characterised in that:The electricity Machine encoder interface circuit module includes encoder interfaces and power supply filter circuit, input signal RC filter circuits, Schmitt Anti-interference chip, chip power decoupling filter circuit and motor zero-crossing detection circuit.
5. a kind of emulation somatic game system for VR game stations according to claim 1, it is characterised in that:The sound Frequency interface module includes vibrations sound system audio interface control circuit, surround sound system audio interface control circuit, audio core Piece and chip power decoupling filter circuit.
6. a kind of emulation somatic game system for VR game stations according to claim 1, it is characterised in that:The wind Machine interface module includes fan interface circuit and interface control circuit.
7. a kind of emulation somatic game system for VR game stations according to claim 1, it is characterised in that:It is described logical Letter circuit module includes the one 485 communication circuit units and the 2nd 485 communication circuit units, wherein, every one 485 telecommunication circuit Unit includes communication interface circuit, communication chip, chip power decoupling circuit, input signal electrostatic clamp circuit.
8. the method for gaming of a kind of emulation somatic game system for VR game stations as claimed in claim 1, its feature exists In:Game player stands on platform and wears VR glasses, ring claps motor and follows the rotation of game player and rotate so that take the photograph Camera object game player front all the time, the positional information of motor encoder is in real time after microcontroller is gathered through communication line Send to game host computer, after game host computer receives positional information, serve data to 3D films of playing so that game 3D First person scene of game in film is consistent with the scene of game player;Meanwhile, microcontroller circuit module is according to game 3D Scene of game in film controls hair-dryer, vibrations sound equipment and the work around sound equipment respectively, by body-sensing of drying, vibrations body-sensing Stimulate with sound effect and reappear scene of game so that game player has real experience sense.
CN201710187792.1A 2017-03-27 2017-03-27 A kind of emulation somatic game system and method for gaming for VR game stations Pending CN106823373A (en)

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CN201710187792.1A CN106823373A (en) 2017-03-27 2017-03-27 A kind of emulation somatic game system and method for gaming for VR game stations

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Application Number Priority Date Filing Date Title
CN201710187792.1A CN106823373A (en) 2017-03-27 2017-03-27 A kind of emulation somatic game system and method for gaming for VR game stations

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107875628A (en) * 2017-11-14 2018-04-06 广州谷得网络科技有限公司 A kind of vibrations equipment of enhancing VR game feeling of immersion and its application

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Publication number Priority date Publication date Assignee Title
CN1856809A (en) * 2003-09-26 2006-11-01 Igt公司 Personal gaming device and method of presenting a game
CN105653020A (en) * 2015-07-14 2016-06-08 朱金彪 Time traveling method and apparatus and glasses or helmet using same
US9393490B2 (en) * 2014-04-14 2016-07-19 International Business Machines Corporation Simulation based on audio signals
CN205850248U (en) * 2016-07-27 2017-01-04 北京圣威特科技有限公司 A kind of flight Theatre devices
CN106422321A (en) * 2016-11-25 2017-02-22 广州卓远机械有限公司 Control circuit capable of realizing input through pedaling of human body in game equipment

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1856809A (en) * 2003-09-26 2006-11-01 Igt公司 Personal gaming device and method of presenting a game
US9393490B2 (en) * 2014-04-14 2016-07-19 International Business Machines Corporation Simulation based on audio signals
CN105653020A (en) * 2015-07-14 2016-06-08 朱金彪 Time traveling method and apparatus and glasses or helmet using same
CN205850248U (en) * 2016-07-27 2017-01-04 北京圣威特科技有限公司 A kind of flight Theatre devices
CN106422321A (en) * 2016-11-25 2017-02-22 广州卓远机械有限公司 Control circuit capable of realizing input through pedaling of human body in game equipment

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107875628A (en) * 2017-11-14 2018-04-06 广州谷得网络科技有限公司 A kind of vibrations equipment of enhancing VR game feeling of immersion and its application

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Address after: Xinqiaocun Wen Road Panyu District Dalong street Guangzhou city Guangdong province 511450 No. 13 four

Applicant after: Guangzhou Zhuo Yuan Virtual Reality Technology Co., Ltd.

Address before: Xinqiaocun Wen Road Panyu District Dalong street Guangzhou city Guangdong province 511450 No. 13 four

Applicant before: GUANGZHOU ZHUOYUAN MACHINERY CO., LTD.

RJ01 Rejection of invention patent application after publication
RJ01 Rejection of invention patent application after publication

Application publication date: 20170613