CN106730853A - A kind of game parameter collocation method and relevant apparatus - Google Patents
A kind of game parameter collocation method and relevant apparatus Download PDFInfo
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- CN106730853A CN106730853A CN201710001681.7A CN201710001681A CN106730853A CN 106730853 A CN106730853 A CN 106730853A CN 201710001681 A CN201710001681 A CN 201710001681A CN 106730853 A CN106730853 A CN 106730853A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
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Abstract
The invention provides a kind of game parameter collocation method, the human resources for reducing games system are consumed.Game parameter collocation method provided in an embodiment of the present invention includes:The life for gathering multiple second simulated objects reduces the value of attribute.The life for counting the plurality of second simulated object reduces the value of attribute, obtains statistics of attributes value.The initial value of the life surplus of the first simulated object is configured according to statistics of attributes value.By such method, enable that the server of games system gathers the data of player role at any time, and configure the life surplus of NPC in real time according to the data of the player role for collecting, while the reasonable life surplus of accurate configuration NPC, the consumption of human resources is reduced, the development and popularization for being conducive to PVE to play.Present invention also offers related game parameter configuration device.
Description
Technical field
The present invention is applied to data processing field, more particularly to a kind of game parameter collocation method and relevant apparatus.
Background technology
With the development of science and technology, all kinds of athletic games emerge in an endless stream, and greatly enrich the leisure life of game player
It is living.
It is to work as the relatively conventional type of play of former that player fights environment (PVE, Player VS Environment),
In PVE, player manipulates non-player role (NPC, the Non- that oneself player role in gaming is provided with games system
Player Character) fought, kill NPC and obtain the game money such as empirical value, wealth value, equipment of game by hitting
Source.
In order to ensure the playability and reasonability of game, games system answers the life surplus of reasonable disposition NPC so that player
Role hits and kills NPC again after the survival duration of NPC reaches expectation life duration.But after games system operation, player role
In constantly into long status, player role is also improved constantly therewith to the attack (i.e. life reduction attribute) of NPC, therefore trip
Play system is difficult to the life surplus of NPC is configured to how many by accurate estimation, and NPC could be caused in the ability after expecting life duration
Can be killed by hitting.Especially paying player and plug-in player increase instantly so that the attacking ability of player role is more difficult to estimate
Calculate, this just adds bigger difficulty to determine the life surplus of NPC.
The rational life surplus in order to accurate to NPC configurations, technology at this stage is general by manually carrying out the life to NPC
Life surplus is configured.Specifically, after games system operation, by system maintenance personnel every preset time according to current each object for appreciation
The attacking ability of family sets the life surplus of NPC.This method can accurately configure the reasonable life surplus of NPC, but
The human resources for needing consumption extra, are unfavorable for the development and popularization of PVE game.
The content of the invention
A kind of game parameter collocation method is the embodiment of the invention provides, the human resources for reducing games system disappear
Consumption.Present invention also offers related game parameter configuration device.
The game parameter collocation method that the present invention is provided is applied to the server of games system, and the games system includes the
One simulated object and M the second simulated object, first simulated object have life surplus, and each described second simulation is right
As reducing attribute with life, second simulated object is used to reduce the life surplus of first simulated object, and the M is
Positive integer, the game parameter collocation method includes:
From the M the second simulated object, the life for gathering multiple second simulated objects reduces the value of attribute;
The life for counting the multiple second simulated object reduces the value of attribute, obtains statistics of attributes value;
According to the statistics of attributes value, the initial value of the life surplus of first simulated object is configured.
The game parameter configuration device that the present invention is provided is applied to games system, and the games system includes that the first simulation is right
As and M the second simulated objects, first simulated object has life surplus, and each described second simulated object has life
Life reduction attribute, second simulated object is used to reduce the life surplus of first simulated object, and the M is positive integer,
The game parameter configuration device includes:
Data acquisition module, the life contracting for from the M the second simulated object, gathering multiple second simulated objects
Subtract the value of attribute;
Data statistics module, the life for counting the multiple second simulated object reduces the value of attribute, obtains attribute
Statistical value;
Parameter configuration module, for according to the statistics of attributes value, configuring the life surplus of first simulated object
Initial value.
In the game parameter collocation method that the present invention is provided, the life reduction category of collection of server the second simulated object of multiple
The value of property;The life of multiple second simulated objects that statistics gatherer is arrived reduces the value of attribute, obtains statistics of attributes value;According to attribute
Statistical value, configures the initial value of the life surplus of the first simulated object.By such method so that the server of games system
The data of player role can be at any time gathered, and configures the life surplus of NPC in real time according to the data of the player role for collecting,
While the reasonable life surplus of accurate configuration NPC, reduce the consumption of human resources, be conducive to development that PVE plays and
Promote.
Brief description of the drawings
Technical scheme in order to illustrate more clearly the embodiments of the present invention, below will be to that will make needed for embodiment description
Accompanying drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the present invention, for
For those skilled in the art, on the premise of not paying creative work, can also obtain other attached according to these accompanying drawings
Figure.
Game parameter collocation method one embodiment flow chart that Fig. 1 is provided for the present invention;
Game parameter collocation method another embodiment flow chart that Fig. 2 is provided for the present invention;
Game parameter collocation method another embodiment flow chart that Fig. 3 is provided for the present invention;
Game parameter collocation method another embodiment flow chart that Fig. 4 is provided for the present invention;
Game parameter configuration device one embodiment structure chart that Fig. 5 is provided for the present invention;
Game parameter configuration device another example structure figure that Fig. 6 is provided for the present invention.
Specific embodiment
The invention provides a kind of game parameter collocation method, the human resources for reducing games system are consumed.This hair
The bright game parameter configuration device for additionally providing correlation, will illustrate respectively below.
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Site preparation is described, it is clear that described embodiment is only a part of embodiment of the invention, rather than whole embodiments.It is based on
Embodiment in the present invention, the every other implementation that those skilled in the art are obtained under the premise of creative work is not made
Example, belongs to the scope of protection of the invention.
PVE is that in PVE, player manipulates oneself player angle in gaming when the relatively conventional type of play of former
The non-player role (NPC, Non-Player Character) that color is provided with games system is fought.
NPC can occur with the identity of various roles in gaming, such as guard, mythical animals, ultimate boss etc..The life of NPC
Life state is weighed by blood volume.When not coming to harm, NPC is in full blood state.A injury is often subject to, NPC just reduces
The powder injures corresponding blood volume.After blood volume tapers to 0, NPC role is hit to be killed.Player role kills NPC by hitting, and can obtain
The game resources such as corresponding empirical value, wealth, equipment, and then grown up in gaming.
Large-scale PVE game, such as team resist team (GVG, Group vs Group) game, the online role playing of many people
Game (MMORPG, Massive Multiplayer Online Role-PlayingGame) etc. is because game scale is big, participation
Player is more, therefore often has multiple subregions, and each subregion has corresponding server to be supported.By each subregion in the present invention
It is considered as a games system.The corresponding server of different subregions can carry out data interaction so that the object for appreciation in different games systems
Family role can carry out interaction, such as participating country's war.
In order to ensure the difficulty and playability of game, game developer often expects to hit the process of killing NPC in player role
In, NPC is hit killed again after can supporting to expectation life duration.Therefore, initial blood volume (the i.e. NPC angles of reasonable disposition NPC role
Blood volume during chroman blood) it is significant.But during the initial blood volume of configuration NPC, there are the following problems:
Problem one, the player role number of same game different subregions, player role attack, player's work role jerk tool
There is larger difference, it is difficult to which unification configures the initial blood volumes of NPC for meeting each subregion.Such problem is played in MMOPRG, example
It is such as very common in state's battlefield scape.
For example, game developer expects the player role of state war both sides to hit the duration killed used by NPC identical.Assuming that
NPC initially have 1,000,000 blood volumes, then for open take 1 week, the people of active player role 5000, the low and middle-grade residences of player role attack
For many sides, it is just right that the blood volume of the NPC is set.But split clothes take January, active player role 20000 in opening
For people, the high-grade side in the majority of player role attack, the NPC can be killed by hitting soon.
After clothes are opened in problem two, game, the number of player role, attack constantly increase, the more conjunction configured when opening and taking
The initial blood volumes of NPC of reason, may become no longer reasonable after clothes a period of time is opened.
There is substantial amounts of plug-in player and paying player in problem three, game, the role's that these players are manipulated attacks
Hit power to be difficult to accurately be estimated according to factors such as role hierarchy, equipments, therefore also just cannot accurately be made when opening and taking
The initial blood volumes of rational NPC.
Regarding to the issue above, prior art provides following several solutions:
The method of killing is hit in method one, avoidance.Play will originally hit kill NPC victory or defeat strategy be changed into as seize domain, grab
The victory or defeat strategy such as chess piece.
Method one no longer needs to configure initial blood volume for NPC, therefore, it is possible to avoid three above-mentioned problems.But method one
It to sacrifice the free degree and playability of game is cost to be, the game experiencing of player is have impact on to a great extent.And method
The problem of the initial blood volume configurations of NPC is not solved fundamentally.
Method two, partitioned allocation method.As the games system of different subregions configures the different initial blood volumes of NPC.Citing
For, the number of some subregion player roles is more, grade is high or paying player is more, and the initial blood volumes of NPC in Ze Gai areas can be configured
It is higher.The number of some subregion player roles is few, grade is low or paying player is few, and the initial blood volumes of NPC in Ze Gai areas can match somebody with somebody
That puts is relatively low.
Method two can be to be had differences between different subregions in solve problem one problem, but method two need game system
Attendant's human configuration of system each subregion initial blood volumes of NPC, when the scale of game is big, subregion is more, method two needs to disappear
Consume substantial amounts of manpower.And method two is also without solve problem two and problem three.
Method three, based on the parameter configuration for opening the time of clothes.I.e. the attendant of games system opens clothes according to games system
Time, the current ability of player role in estimation games system, and then configure the initial blood volume of current NPC.
Method three can solve the problem that problem one and problem two, but in problem three ability of plug-in player and paying player with open
The correlation for taking the time is not strong, therefore method three can not solve problem three well.And method three needs the maintenance people of games system
Initial blood volume of NPC of configuration of member's person who happens to be on hand for an errand's work at regular intervals is, it is necessary to consume substantial amounts of manpower.
In sum, in technology at this stage, there is not yet a kind of method of the initial blood volumes of reasonable disposition NPC.
Regarding to the issue above, the invention provides a kind of game parameter collocation method, its basic procedure refers to Fig. 1, main
Including:
101st, the life for gathering multiple second simulated objects reduces the value of attribute.
The present invention is described by taking single games system as an example.Wherein, games system runs on the server, games system
It is interior including one or more the first simulated objects, also including M the second simulated object, M is positive integer.First simulated object has
There is life surplus, the second simulated object life to reduce attribute, the life surplus for reducing the first simulated object.
In actual game running, the first simulated object can be the NPC role in game, the life of the first simulated object
Life surplus can be the blood volume of NPC role, and the initial value of the life surplus of the first simulated object can be the initial blood of NPC role
Amount.Second simulated object can be the player role in game, and the life reduction attribute of the second simulated object can be player angle
The attack of color, the value of the life reduction attribute of the second simulated object is the data of the attack of player role.Second simulation
The life surplus of the simulated object of object shrinkage first, may refer to player role to NPC offensive attacks so that the blood volume contracting of NPC
Subtract.
In collection of server M the second simulated object, the life of multiple second simulated objects reduces the value of attribute.Specifically
Acquisition method will be described in detail in embodiment below, not limited herein.
102nd, the life for counting the plurality of second simulated object reduces the value of attribute, obtains statistics of attributes value.
Server is counted to the value of the life reduction attribute of multiple second simulated objects collected in step 101,
Obtain a statistics of attributes value.The statistics of attributes value is used for the universal life contracting of each second simulated object in game representation system
Subtract the size of attribute
103rd, the initial value of the life surplus of the first simulated object is configured according to statistics of attributes value.
The statistics of attributes value obtained in step 102 can embody the life reduction of current each second simulated object of games system
Attribute, therefore according to statistics of attributes value, the initial value of more accurate rational life surplus can be calculated for the first simulated object.
Then server is according to the statistics of attributes value, calculate the initial value of the life surplus of the first simulated object, and will be calculated
Value is allocated to the first simulated object.
In the game parameter collocation method that the present embodiment is provided, the life reduction of collection of server the second simulated object of multiple
The value of attribute;The life of multiple second simulated objects that statistics gatherer is arrived reduces the value of attribute, obtains statistics of attributes value;According to category
Property statistical value, configure the first simulated object life surplus initial value.By such method so that the service of games system
Device can at any time gather the data of player role, and be configured in real time more than the life of NPC according to the data of the player role for collecting
Amount.Because the life surplus of NPC in the present embodiment is that server is configured in real time according to the data of player role, no matter therefore player
Role be in which subregion, player role grow up how whether fast, player role has plug-in or pays, server can
Accurately configure the reasonable life surplus of NPC.Meanwhile, configuring NPC parameters using server can reduce the consumption of human resources,
The development and popularization for being conducive to PVE to play.
Optionally, there may be one or more first simulated objects in games system, the game ginseng that the present embodiment is provided
Number collocation method is applied to any first simulated object therein.
Embodiment shown in Fig. 1 gives the basic procedure of the game parameter collocation method of present invention offer, below will knot
Close scene of game to be further described game parameter collocation method, refer to Fig. 2:
201st, the life for gathering multiple second simulated objects reduces the value of attribute.
The data of the attack of multiple player roles in collection of server games system.
Wherein, M player role can be included in games system, M is positive integer, but M is past in the actual motion of game
Toward the order of magnitude that can be reached more than thousand people.Server is without the whole M data of the attack of player role of collection, it is only necessary to from
Middle selection meets the player role of prerequisite and gathers the data of attack.
The method of the player role that selection meets prerequisite has a lot, and the scene that specific method can combine game comes true
It is fixed.For example, in state's battlefield scape, the player that belligerent state both sides meet belligerent condition (such as grade is more than 50 grades) can be chosen
Role.Again for example, in world's boss scenes are attacked, all player roles that can participate in fight can be chosen.Lift again
For example, in the scene fought across subregion, the player with registration qualification (such as 500 before fighting capacity ranking) of fighting can be chosen
Role.
Optionally, the data of the attack of player role are used to represent the attacking ability of player role, can specifically include:
Player role exports the ginseng such as equipment addition numerical value of the numerical value of injury, the numerical value of the fighting capacity of player role, player role every time
One or more in number, it is also possible to including other parameters, can be obtained so that one or more parameter is calculated, in the present invention not
Limit.
202nd, the value to the life reduction attribute of the plurality of second simulated object carries out averagely, obtaining statistics of attributes value.
Server carries out average computation to the data of the attack of the multiple player roles collected in step 201, obtains
Statistics of attributes value.Because the statistics of attributes value is the average value of the data of the attack of multiple player roles, therefore trip can be represented
The universal attacking ability of each player role in play system.
Optionally, average computation can calculate arithmetic average, or the calculating operation of other species, such as calculate
Weighted average removes and calculate again after the minimum data of highest arithmetic average etc., is not limited in the present invention.
203rd, the initial value of the life surplus of the first simulated object is configured according to statistics of attributes value.
Server is calculated according to the average value of the data of the attack of the multiple player roles being calculated in step 202
The initial blood volume of NPC, and the result that will be calculated is allocated to NPC.
In the game parameter collocation method that the present embodiment is provided, the initial blood volume of NPC is by server according to player role
Data are configured in real time.The consumption of human resources can be so reduced, the development and popularization for being conducive to PVE to play.
Embodiment shown in Fig. 1 and Fig. 2 gives the basic procedure of the game parameter collocation method of present invention offer, below
A kind of more detailed game parameter collocation method will be introduced, Fig. 3 will be referred to, including:
301st, the life for gathering multiple second simulated objects reduces the value of attribute.
Step 301 may be referred to the associated description in step 101 and 201, not repeat herein.
302nd, the operation duration according to games system determines target time section.
Server determines target time section according to the operation duration (i.e. opening for games system takes duration) of games system.Its
In, target time section includes one or more during cycles.Server is right to the plurality of second simulation in units of during cycle
The data of the attack of elephant are acquired.
For example, server can be using one day as a during cycle.
For example, if using one day as a during cycle, the length of target time section can be nearest N days, this
Include N number of during cycle in sample target time section, N is positive integer.
In further example, due to when game is just opened to be taken, can there are big ups and downs in the data of player, therefore server can be with
Included in the range of target time section within first P days after clothes will not be opened, P is positive integer.First P days after clothes are opened are interior, and server can be with
The data of the attack of the plurality of second simulated object are substituted using the data of games system attendant setting, is then performed
The parameter determination method that the present invention is provided.Within the P+1 days~the P+N days after clothes are opened, server will be opened and take the and arrive for P+1 days
The time period of point at current time is defined as target time section.After the P+N days after opening clothes, server is true by nearest N days again
It is set to target time section.
303rd, the life for gathering the plurality of second simulated object in each during cycle reduces the value of attribute.
In collection of server target time section, the data of attack of the plurality of player role in each during cycle.
It should be understood that if target time section includes multiple during cycles, the data of the attack of the plurality of player role are also adopted
Collect multiple.
304th, the value to the life reduction attribute of the plurality of second simulated object carries out averagely, obtaining statistics of attributes value.
Server carries out average computation to the data of the attack of the multiple player roles collected in step 303, obtains
Statistics of attributes value.Because the statistics of attributes value is the average value of the data of the attack of multiple player roles, therefore trip can be represented
The universal attacking ability of each player role in play system.
305th, the initial value of the life surplus of the first simulated object is configured according to statistics of attributes value.
Server is calculated according to the average value of the data of the attack of the multiple player roles being calculated in step 304
The initial blood volume of NPC, and the result that will be calculated is allocated to NPC.
Wherein, often expect that NPC can be supported and expired during player role hits and kills NPC due to game developer
Hit again after prestige life duration and killed, therefore the expectation life duration of NPC can be previously provided with server.
Additionally, server can be evaluated whether that the first quantity of the player role for killing NPC can be hit.Specifically, server can be true
Determine player role and hit the goal condition (such as grade reaches 50 grades) for killing and meeting required for NPC, it is then determined that M object for appreciation of games system
In family role, the second quantity of the player role of the goal condition is met, estimated in the player role of second quantity, can throw
Enter to hit kill NPC activity in player role the first quantity.
Server first determines the expectation life duration of NPC for having set during the initial blood volume of NPC is calculated, and
Estimation obtains the first quantity, then the expectation life duration, the first quantity is multiplied with the statistics of attributes value, you can obtain NPC
Rational initial blood volume.
In the present embodiment, server determines bag in target time section, target time section according to the operation duration of games system
Include during cycle.The data of the attack of the multiple player roles in collection of server target time section in each during cycle,
Then the data to the attack of the multiple player roles for collecting carry out averagely, obtaining statistics of attributes value.By such side
Method so that the statistics of attributes value being calculated has more preferable real-time, more accurately player role in game representation system
Universal attacking ability.
Embodiment shown in Fig. 3 gives a kind of more detailed game parameter collocation method.In actual applications, in order to
The more rational initial blood volumes of NPC can be obtained, server can also be to each ginseng involved in game parameter collocation method
Number is modified, and specifically refers to Fig. 4:
401st, the life for gathering multiple second simulated objects reduces the value of attribute.
402nd, the operation duration according to system determines target time section.
403rd, the life for gathering the plurality of second simulated object in each during cycle reduces the value of attribute.
Step 401~403 may be referred to the associated description in the embodiment shown in 1~Fig. 3 of block diagram, not do superfluous herein
State.
404th, the value to the life reduction attribute of the plurality of second simulated object is modified.
Server can be modified to the value of the life reduction attribute of multiple second simulated objects for collecting.Specifically may be used
With including following several correcting modes:
The amendment of correcting mode one, the technical ability based on player role.For example, the big I of injury that NPC role is subject to
With, the i.e. attack of the player role output formed objects of different occupation relevant with the occupation of player role, NPC role is caused
The degree of blood volume reduction can be with difference.In this case, server, should after the data of attack of player role are collected
The data of the attack of player role are corrected in occupation according to player role.
The amendment of correcting mode two, the attack attribute based on player role.For example, in game, player role is attacked
Hitting can have many attribute, such as wind attribute, fiery attribute, thunder attribute.The injury size that NPC role is subject to can be with player angle
The attack attribute of color is relevant, i.e., player role exports the attack of formed objects different attribute, and the blood volume caused to NPC role is reduced
Degree can be with difference.In this case, server, should be according to player after the data of attack of player role are collected
The attack attribute of role corrects the data of the attack of player role.
The amendment of correcting mode three, the defence characteristic based on NPC.In general, NPC role will not set defence.
If but play as NPC role is provided with defence, server should be by the smaller of the data correction of the attack of player role.
Server can also by other means correct the data of the attack of player role, not limited in this implementation.
405th, the value to the life reduction attribute of revised multiple second simulated objects carries out averagely, obtaining statistics of attributes
Value.
Server carries out averagely, obtaining attribute system to the value that the life of revised multiple second simulated objects reduces attribute
Evaluation.Value to the life reduction attribute of revised multiple second simulated objects is carried out shown in average method and Fig. 1~Fig. 3
Embodiment in average method directly carried out to the value that the life of multiple second simulated objects reduces attribute be similar to, do not do herein
Repeat.
406th, the number of the second simulated object of the operation of the life surplus of the first simulated object of the executable reduction of determination is
First quantity.
Server can be evaluated whether that the first quantity of the player role for killing NPC can be hit.Specifically, server can determine player
Role hits the goal condition (such as grade reaches 50 grades) for killing and meeting required for NPC, it is then determined that M player role of games system
In, meet the second quantity of the player role of the goal condition, estimate in the player role of second quantity, can put into and hit
Kill the first quantity of the player role in NPC activities.
Specifically, server can determine the corresponding corrected parameter of player role.In the actual motion of game, amendment ginseng
Number can represent the ratio of active player, therefore its value should be no more than 1 positive number.So server is by the second quantity and corrects
Parameter is multiplied, you can obtain the first quantity.
Optionally, the numerical value of corrected parameter can pre-set in the server, and be carried in the operation present invention by server
Called during the game parameter collocation method of confession.
Optionally, because game often takes that initial stage active player ratio is higher opening, the ratio regular meeting of active player after clothes is opened
Gradually reduce, therefore corrected parameter can not be a fixed numerical value, but be associated with the operation duration of games system.Game
The operation duration of system is more long, then corrected parameter is smaller.
Again optional, because the operation duration of games system is more long, often the grade of player role is higher, therefore can also adopt
With the highest ranking of player role in games system come the operation duration of alternative games system.I.e. can be by corrected parameter and player
The highest ranking of role is associated, and the highest ranking of player role is higher, then corrected parameter is smaller.In actual motion of playing,
Different " seals " can be set according to grade gradient, after the grade for having player role breaks through the seal, you can it is right to obtain
The value of the corrected parameter answered.
Again optional, corrected parameter can also be related to the operation scene of game.State's war, imperial city station, cut statue, explode shield
The value of the corresponding corrected parameter of the different scene of game such as state temple can be with difference.
Table 1 gives an example of corrected parameter setting.In game running, grade of the server according to player role
The seal and scene of game broken through, can both search the value of corresponding corrected parameter in table 1.
Seal | State fights | Fight imperial city | Cut statue | Explode Huguo Temple |
1 | 0.3 | 0.3 | 1 | 0.1 |
10 | 0.3 | 0.3 | 1 | 0.1 |
20 | 0.3 | 0.3 | 1 | 0.1 |
30 | 0.3 | 0.3 | 1 | 0.1 |
40 | 0.3 | 0.3 | 1 | 0.1 |
50 | 0.3 | 0.3 | 1 | 0.1 |
60 | 0.26 | 0.26 | 1 | 0.09 |
70 | 0.24 | 0.24 | 1 | 0.08 |
80 | 0.22 | 0.22 | 0.9 | 0.07 |
90 | 0.22 | 0.22 | 0.8 | 0.07 |
100 | 0.22 | 0.22 | 0.7 | 0.07 |
110 | 0.22 | 0.22 | 0.7 | 0.07 |
120 | 0.22 | 0.22 | 0.7 | 0.07 |
130 | 0.22 | 0.22 | 0.7 | 0.07 |
140 | 0.22 | 0.22 | 0.7 | 0.07 |
150 | 0.22 | 0.22 | 0.7 | 0.07 |
160 | 0.22 | 0.22 | 0.7 | 0.07 |
Table 1
407th, the initial value of the life surplus of the first simulated object is configured according to statistics of attributes value.
Server first determines the expectation life duration of NPC for having set during the initial blood volume of NPC is calculated, and
Estimation obtains the first quantity, then the expectation life duration, the first quantity is multiplied with the statistics of attributes value, you can obtain NPC
Rational initial blood volume.
In this implementation, server is modified to the value of the life reduction attribute of the second simulated object for collecting, and leads to
Corrected parameter is crossed to be modified the quantity of the second simulated object.So enable to the life of the first simulated object being calculated
The initial value for ordering surplus is more accurate, more presses close to currently practical scene of game.
Embodiment shown in Fig. 1 to Fig. 4 is described in detail to the game parameter collocation method that the present invention is provided, under
Face will now be presented for realizing the game parameter configuration device of above-mentioned game parameter collocation method.
The present embodiment provide game parameter configuration device in actual applications can for server or other have calculate
The form of the equipment of ability.The game parameter configuration device is applied to games system, and the games system includes the first simulated object
And M the second simulated objects, first simulated object has life surplus, and each described second simulated object has life
Reduction attribute, second simulated object is used to reduce the life surplus of first simulated object, and the M is positive integer.
The structure of the game parameter configuration device that the present embodiment is provided refers to Fig. 5, mainly includes:
Data acquisition module 501, for from the M the second simulated object, gathering the life of multiple second simulated objects
The value of life reduction attribute;
Data statistics module 502, the life for counting the multiple second simulated object reduces the value of attribute, is belonged to
Property statistical value;
Parameter configuration module 503, for according to the statistics of attributes value, configuring the life surplus of first simulated object
Initial value.
In the game parameter collocation method that the present embodiment is provided, data acquisition module 501 gathers multiple second simulated objects
Life reduce attribute value;The life reduction attribute of multiple second simulated objects that the statistics gatherer of data statistics module 502 is arrived
Value, obtain statistics of attributes value;Parameter configuration module 503 configures the life surplus of the first simulated object according to statistics of attributes value
Initial value.The game parameter configuration device that the present embodiment is provided can at any time gather the data of player role, and according to collection
To the data of player role configure the life surplus of NPC in real time.Because the life surplus of NPC in the present embodiment is game parameter
Configuration device is configured in real time according to the data of player role, no matter therefore player role is in which subregion, player role growth
How whether fast, player role has plug-in or pays, game parameter configuration device can accurately configure the reasonable of NPC
Life surplus.Meanwhile, configuring NPC parameters using game parameter configuration device can reduce the consumption of human resources, be conducive to PVE
The development and popularization of game.
Optionally, the data statistics module 502 specifically for:
Value to the life reduction attribute of the multiple second simulated object carries out average computation, obtains the multiple second
The statistics of attributes value of simulated object.
Optionally, the data acquisition module 501 specifically for:
According to the operation duration of the games system, target time section is determined;
In the target time section, every during cycle, the life reduction category of the multiple second simulated object is gathered
The numerical value of property;
The data statistics module 502 specifically for:
The life contracting of the multiple second simulated object collected to each during cycle in the target time section
The value for subtracting attribute carries out average computation, obtains the statistics of attributes value of the multiple second simulated object.
Optionally, the parameter configuration module 503 is additionally operable to:
Determine in the M the second simulated object, can perform the operation of the life surplus of reduction first simulated object
The second simulated object number be the first quantity;
Determine the expectation life duration of first simulated object;
The product of first quantity, the expectation life duration and the statistics of attributes value is calculated, and is multiplied described
Product is configured to the initial value of the life surplus of first simulated object.
Optionally, the parameter configuration module 503 is additionally operable to:
Determine the target of second simulated object required satisfaction when the life surplus of first simulated object is reduced
Condition;
Determine in the M the second simulated object, the number for meeting the second simulated object of the goal condition is second
Quantity;
Determine the corrected parameter of second simulated object, the corrected parameter is no more than 1 positive number;
The product of second quantity and the corrected parameter is calculated, first quantity is obtained.
Optionally, the parameter configuration module 503 is additionally operable to:
According to the operation duration of the games system, the corrected parameter of second simulated object is determined.
Embodiment shown in Fig. 5 may be referred to the associated description in the embodiment shown in Fig. 1~Fig. 4, not repeat herein.
Fig. 5 describes the game parameter configuration device of present invention offer from the angle of functional module.Below will be from hardware
The angle of reason come introduce the present invention offer game parameter configuration device.Wherein, game parameter configuration device can be server
Or other equipment with computing capability.
The basic structure of the game parameter configuration device that the present embodiment is provided refers to Fig. 6, including:Processor 601, storage
Device 602, communication interface 603.Optionally, also including bus 604.Processor 601, memory 602 and communication interface 603 can lead to
The communication connection crossed between the realization of bus 604.It is of course also possible to other means such as passing through to be wirelessly transferred realizes communication.
Memory 602 can include volatile memory (English:Volatile memory), such as random access memory
Device (English:Random-access memory, abbreviation:RAM);Nonvolatile memory (English can also be included:non-
Volatile memory), such as read-only storage (English:Read-only memory, abbreviation:ROM), flash memory (English
Text:Flash memory), hard disk (English:Hard disk drive, abbreviation:) or SSD HDD;Memory 602 can also include
The combination of the memory of mentioned kind.When the technical scheme of present invention offer is realized by software, for realizing the present invention
The program code of the image drawing method that Fig. 3 is provided can be preserved in the memory 602, and be performed by processor 601.
Communication interface 603 can be wireline interface, for example Fiber Distributed Data Interface (English:Fiber
Distributed Data Interface, referred to as:FDDI), Ethernet (English:Ethernet) interface.Communication interface 603
Can be wave point, such as wireless lan interfaces.Processor 601 can be central processing unit (English:central
Processing unit, referred to as:CPU), the combination of hardware chip or CPU and hardware chip.
Processor 601 operationally, running game system.Games system includes the first simulated object and M the second mould
Intend object, first simulated object has life surplus, there is each described second simulated object life to reduce attribute, described
Second simulated object is used to reduce the life surplus of first simulated object, and the M is positive integer.Additionally, processor 601 exists
During operation, by calling the program code of memory 602, following steps can be performed:
From the M the second simulated object, the life for gathering multiple second simulated objects reduces the value of attribute;
The life for counting the multiple second simulated object reduces the value of attribute, obtains statistics of attributes value;
According to the statistics of attributes value, the initial value of the life surplus of first simulated object is configured.
Optionally, in some embodiments of the present invention, the life reduction category of the multiple second simulated object of statistics
The value of property, the statistics of attributes value for obtaining the multiple second simulated object includes:
Value to the life reduction attribute of the multiple second simulated object carries out average computation, obtains the multiple second
The statistics of attributes value of simulated object.
Optionally, in some embodiments of the present invention, the life reduction attribute of multiple second simulated objects of collection
Value includes:
According to the operation duration of the games system, target time section is determined;
In the target time section, every during cycle, the life reduction category of the multiple second simulated object is gathered
The numerical value of property;
The value that the life to the multiple second simulated object reduces attribute carries out average computation, obtains the multiple
The statistics of attributes value of the second simulated object includes:
The life contracting of the multiple second simulated object collected to each during cycle in the target time section
The value for subtracting attribute carries out average computation, obtains the statistics of attributes value of the multiple second simulated object.
Optionally, in some embodiments of the present invention, processor 601 is additionally operable to:
Determine in the M the second simulated object, can perform the operation of the life surplus of reduction first simulated object
The second simulated object number be the first quantity;
Determine the expectation life duration of first simulated object;
The statistics of attributes value according to the multiple second simulated object, configures more than the life of first simulated object
The initial value of amount includes:
The product of first quantity, the expectation life duration and the statistics of attributes value is calculated, and is multiplied described
Product is configured to the initial value of the life surplus of first simulated object.
Optionally, in some embodiments of the present invention, in determination M second simulated object, can perform reduction
The number of the second simulated object of the operation of the life surplus of first simulated object includes for the first quantity:
Determine the target of second simulated object required satisfaction when the life surplus of first simulated object is reduced
Condition;
Determine in the M the second simulated object, the number for meeting the second simulated object of the goal condition is second
Quantity;
Determine the corrected parameter of second simulated object, the corrected parameter is no more than 1 positive number;
The product of second quantity and the corrected parameter is calculated, first quantity is obtained.
Optionally, in some embodiments of the present invention, the corrected parameter for determining second simulated object includes:
According to the operation duration of the games system, the corrected parameter of second simulated object is determined.
Embodiment shown in Fig. 6 may be referred to the associated description in the embodiment shown in Fig. 1~Fig. 4, not repeat herein.
The embodiment of the present invention is only described with scene of game to the game parameter collocation method that the present invention is provided, in reality
In, the game parameter collocation method that the present invention is provided can also be applied in other simulated scenarios.It is being applied to other
When in scene, parameter involved in the present invention, such as simulated object, life surplus, life reduction attribute parameter can also have
Corresponding implication in this scenario.
It is apparent to those skilled in the art that, for convenience and simplicity of description, the system of foregoing description,
The specific work process of device and unit, may be referred to the corresponding process in preceding method embodiment, will not be repeated here.
In several embodiments provided herein, it should be understood that disclosed system, apparatus and method can be with
Realize by another way.For example, device embodiment described above is only schematical, for example, the unit
Divide, only a kind of division of logic function there can be other dividing mode when actually realizing, for example multiple units or component
Can combine or be desirably integrated into another system, or some features can be ignored, or do not perform.It is another, it is shown or
The coupling each other for discussing or direct-coupling or communication connection can be the indirect couplings of device or unit by some interfaces
Close or communicate to connect, can be electrical, mechanical or other forms.
The unit that is illustrated as separating component can be or may not be it is physically separate, it is aobvious as unit
The part for showing can be or may not be physical location, you can with positioned at a place, or can also be distributed to multiple
On NE.Some or all of unit therein can be according to the actual needs selected to realize the mesh of this embodiment scheme
's.
In addition, during each functional unit in each embodiment of the invention can be integrated in a processing unit, it is also possible to
It is that unit is individually physically present, it is also possible to which two or more units are integrated in a unit.Above-mentioned integrated list
Unit can both be realized in the form of hardware, it would however also be possible to employ the form of SFU software functional unit is realized.
If the integrated unit is to realize in the form of SFU software functional unit and as independent production marketing or use
When, can store in a computer read/write memory medium.Based on such understanding, technical scheme is substantially
The part for being contributed to prior art in other words or all or part of the technical scheme can be in the form of software products
Embody, the computer software product is stored in a storage medium, including some instructions are used to so that a computer
Equipment (can be personal computer, server, or network equipment etc.) performs the complete of each embodiment methods described of the invention
Portion or part steps.And foregoing storage medium includes:USB flash disk, mobile hard disk, read-only storage (ROM, Read-Only
Memory), random access memory (RAM, Random Access Memory), magnetic disc or CD etc. are various can store journey
The medium of sequence code.
The above, the above embodiments are merely illustrative of the technical solutions of the present invention, rather than its limitations;Although with reference to preceding
Embodiment is stated to be described in detail the present invention, it will be understood by those within the art that:It still can be to preceding
State the technical scheme described in each embodiment to modify, or equivalent is carried out to which part technical characteristic;And these
Modification is replaced, and does not make the spirit and scope of the essence disengaging various embodiments of the present invention technical scheme of appropriate technical solution.
Claims (12)
1. a kind of game parameter collocation method, it is adaptable to the server of games system, it is characterised in that the games system includes
First simulated object and M the second simulated object, first simulated object have life surplus, each described second simulation
There is object life to reduce attribute, and second simulated object is used to reduce the life surplus of first simulated object, the M
It is positive integer, the game parameter collocation method includes:
From the M the second simulated object, the life for gathering multiple second simulated objects reduces the value of attribute;
The life for counting the multiple second simulated object reduces the value of attribute, obtains statistics of attributes value;
According to the statistics of attributes value, the initial value of the life surplus of first simulated object is configured.
2. game parameter collocation method according to claim 1, it is characterised in that the multiple second simulation of statistics
The life of object reduces the value of attribute, and the statistics of attributes value for obtaining the multiple second simulated object includes:
Value to the life reduction attribute of the multiple second simulated object carries out average computation, obtains the multiple second simulation
The statistics of attributes value of object.
3. game parameter collocation method according to claim 2, it is characterised in that the second simulated objects of the collection multiple
Life reduction attribute value include:
According to the operation duration of the games system, target time section is determined;
In the target time section, every during cycle, the life reduction attribute of the multiple second simulated object is gathered
Numerical value;
The value that the life to the multiple second simulated object reduces attribute carries out average computation, obtains the multiple second
The statistics of attributes value of simulated object includes:
The life reduction category of the multiple second simulated object collected to each during cycle in the target time section
The value of property carries out average computation, obtains the statistics of attributes value of the multiple second simulated object.
4. game parameter collocation method according to claim 1, it is characterised in that right in the configuration first simulation
Before the initial value of the life surplus of elephant, methods described also includes:
In determining the M the second simulated objects, the of the operation of the life surplus of reduction first simulated object is can perform
The number of two simulated objects is the first quantity;
Determine the expectation life duration of first simulated object;
The statistics of attributes value according to the multiple second simulated object, configures the life surplus of first simulated object
Initial value includes:
The product of first quantity, the expectation life duration and the statistics of attributes value is calculated, and the product is matched somebody with somebody
It is set to the initial value of the life surplus of first simulated object.
5. game parameter collocation method according to claim 4, it is characterised in that the determination M second simulation
In object, the number that can perform the second simulated object of the operation of the life surplus of reduction first simulated object is the first number
Amount includes:
Determine the goal condition of second simulated object required satisfaction when the life surplus of first simulated object is reduced;
Determine in the M the second simulated object, the number for meeting the second simulated object of the goal condition is the second quantity;
Determine the corrected parameter of second simulated object, the corrected parameter is no more than 1 positive number;
The product of second quantity and the corrected parameter is calculated, first quantity is obtained.
6. game parameter collocation method according to claim 5, it is characterised in that determination second simulated object
Corrected parameter include:
According to the operation duration of the games system, the corrected parameter of second simulated object is determined.
7. a kind of game parameter configuration device, it is adaptable to games system, it is characterised in that the games system includes the first simulation
Object and M the second simulated object, first simulated object have life surplus, and each described second simulated object has
Life reduces attribute, and second simulated object is used to reduce the life surplus of first simulated object, and the M is just whole
Number, the game parameter configuration device includes:
Data acquisition module, the life reduction category for from the M the second simulated object, gathering multiple second simulated objects
The value of property;
Data statistics module, the life for counting the multiple second simulated object reduces the value of attribute, obtains statistics of attributes
Value;
Parameter configuration module, for according to the statistics of attributes value, configure first simulated object life surplus it is initial
Value.
8. game parameter configuration device according to claim 7, it is characterised in that the data statistics module is specifically used
In:
Value to the life reduction attribute of the multiple second simulated object carries out average computation, obtains the multiple second simulation
The statistics of attributes value of object.
9. game parameter configuration device according to claim 8, it is characterised in that the data acquisition module is specifically used
In:According to the operation duration of the games system, target time section is determined;
In the target time section, every during cycle, the life reduction attribute of the multiple second simulated object is gathered
Numerical value;
The data statistics module specifically for:
The life reduction category of the multiple second simulated object collected to each during cycle in the target time section
The value of property carries out average computation, obtains the statistics of attributes value of the multiple second simulated object.
10. game parameter configuration device according to claim 7, it is characterised in that the parameter configuration module is additionally operable to:
In determining the M the second simulated objects, the of the operation of the life surplus of reduction first simulated object is can perform
The number of two simulated objects is the first quantity;
Determine the expectation life duration of first simulated object;
The product of first quantity, the expectation life duration and the statistics of attributes value is calculated, and the product is matched somebody with somebody
It is set to the initial value of the life surplus of first simulated object.
11. game parameter configuration devices according to claim 10, it is characterised in that the parameter configuration module is also used
In:
Determine the goal condition of second simulated object required satisfaction when the life surplus of first simulated object is reduced;
Determine in the M the second simulated object, the number for meeting the second simulated object of the goal condition is the second quantity;
Determine the corrected parameter of second simulated object, the corrected parameter is no more than 1 positive number;
The product of second quantity and the corrected parameter is calculated, first quantity is obtained.
12. game parameter collocation methods according to claim 11, it is characterised in that the parameter configuration module is also used
In:
According to the operation duration of the games system, the corrected parameter of second simulated object is determined.
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