CN106730851A - The data processing method and device of a kind of balance games player attributes - Google Patents

The data processing method and device of a kind of balance games player attributes Download PDF

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Publication number
CN106730851A
CN106730851A CN201611031016.4A CN201611031016A CN106730851A CN 106730851 A CN106730851 A CN 106730851A CN 201611031016 A CN201611031016 A CN 201611031016A CN 106730851 A CN106730851 A CN 106730851A
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player
role
attribute
original
target game
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CN106730851B (en
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龚静
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Beijing Pixel Software Technology Co Ltd
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Beijing Pixel Software Technology Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The embodiment of the invention discloses the data processing method and device of a kind of balance games player attributes.The method includes:Obtain the Role Information of the player for adding target game;The role attribute table of target game is obtained, the role attribute table includes at least one role category of target game and corresponding role attribute;According to the role attribute of the role category matched with the Role Information of the player in the role attribute table, original player attribute during player's addition target game is changed.The technical scheme of the embodiment of the present invention, original player attribute during player's addition target game is changed by the role attribute in role attribute table, solve the problems, such as because player attributes otherness is larger so that play disequilibrium and playability, the simple and effective balance mechanism for realizing game player attribute, enriches the playing method and balance of game.

Description

The data processing method and device of a kind of balance games player attributes
Technical field
The present embodiments relate to field of network game, more particularly to a kind of data processing side of balance games player attributes Method and device.
Background technology
In online game, the grade of the player attribute difference opposite sex that can cause player different with equipment is very big, and some are swum Play just loses its game in the case where player attributes gap is larger.Such as:One 80 grades of player and one 10 grades Player participates in a battlefield activity simultaneously, and 80 grades of player of the player attributes much stronger than 10 grades so may result in game result There is predominate situation.In this case it is necessary to the attribute of player is rebalanced and adjusted, the attribute of player is allowed All in same horizontal line, it is ensured that the balance and playability of game play.
When player attributes gap is excessive, general game avoids the attribute difference of player using level segment registration is graded Away from excessive situation, such as:30-40 grades of player participates in battlefield activity together.
However, the division of player levels section can cause player's number of different brackets section possible not enough, join same battlefield It is very few with number, the participation rate of influence battlefield activity.Player attributes are not only relevant with player levels, also relevant with player's equipment. Even the player of equal level segment, the difference of player's equipment also results in player attributes and differs greatly, and this substantially still can shadow Ring the balance to game play.
The content of the invention
The embodiment of the present invention provides the data processing method and device of a kind of balance games player attributes, in realizing playing The balance of player attributes, increases the playability of game.
In a first aspect, the embodiment of the invention provides a kind of data processing method of balance games player attributes, the method Including:
Obtain the Role Information of the player for adding target game;
The role attribute table of target game is obtained, the role attribute table includes at least one role class of target game Not with corresponding role attribute;
According to the role attribute of the role category matched with the Role Information of the player in the role attribute table, modification The player adds original player attribute during target game.
Further, it is described according to the role category matched with the Role Information of the player in the role attribute table Role attribute, changes original player attribute during player's addition target game, including:
Obtain original player attribute during player's addition target game;
Judge the original player attribute whether with matched with the Role Information of the player in the role attribute table The role attribute of role category is consistent;
When judging inconsistent, then according to the role matched with the Role Information of the player in the role attribute table The role attribute of classification, changes the original player attribute;
When judging consistent, then the original player attribute is kept.
Further, grade of skill corresponding with each role category is also included in the role attribute table;
After original player attribute when the modification player adds target game, methods described also includes:
According to grade of skill corresponding with the role category of the Role Information matching of the player in the role attribute table, Change original player grade of skill during player's addition target game.
Further, methods described also includes:
When the player exits target game, the player attributes of the player and player's grade of skill are recovered to described Original player attribute and original player grade of skill.
Further, the role attribute includes at least one role attribute classification and corresponding with the role attribute classification Property value.
Second aspect, the embodiment of the present invention additionally provides a kind of data processing equipment of balance games player attributes, the dress Put including:
Role Information acquisition module, the Role Information for obtaining the player for adding target game;
Role attribute table acquisition module, the role attribute table for obtaining target game, the role attribute table includes At least one role category and corresponding role attribute of target game;
Player attributes modified module, for according to the angle matched with the Role Information of the player in the role attribute table The role attribute of color classification, changes original player attribute during player's addition target game.
Further, the player attributes modified module, including:
Player attributes acquiring unit, for obtaining original player attribute during player's addition target game;
Player attributes judging unit, for judge the original player attribute whether with the role attribute table in it is described The role attribute of the role category of the Role Information matching of player is consistent;
Player attributes change unit, for when player attributes judging unit judges inconsistent, then according to the role The role attribute of the role category matched with the Role Information of the player in attribute list, changes the original player attribute;
Player attributes holding unit, for when player attributes judging unit judges consistent, then keeping the original object for appreciation It is attribute.
Further, grade of skill corresponding with each role category is also included in the role attribute table;
Described device also includes:
Player's grade of skill modified module, adds target to swim for changing the player in player attributes modification unit After original player attribute during play, according to the role category matched with the Role Information of the player in the role attribute table Corresponding grade of skill, changes original player grade of skill during player's addition target game.
Further, described device also includes:
Recovery module, for when the player exits target game, by the player attributes of the player and player's technical ability Deng level restoration to the original player attribute and original player grade of skill.
Further, the role attribute includes at least one role attribute classification and corresponding with the role attribute classification Property value.
The data processing method and device of balance games player attributes provided in an embodiment of the present invention, belong to by according to role Property table in role attribute modification player add target game when original player attribute, solve due to player attributes otherness It is larger cause game disequilibrium and playability problem, the simple and effective balance mechanism for realizing game player attribute, Enrich the playing method and balance of game.
Brief description of the drawings
The present invention is described in further detail with reference to the accompanying drawings and examples.It is understood that this place is retouched The specific embodiment stated is used only for explaining the present invention, rather than limitation of the invention.It also should be noted that, in order to just Part rather than entire infrastructure related to the present invention is illustrate only in description, accompanying drawing.
Fig. 1 is a kind of flow chart of the data processing method of balance games player attributes that the embodiment of the present invention one is provided;
Fig. 2 is a kind of flow chart of the data processing method of balance games player attributes that the embodiment of the present invention two is provided;
Fig. 3 is a kind of flow chart of the data processing method of balance games player attributes that the embodiment of the present invention three is provided;
Fig. 4 is a kind of structural representation of the data processing equipment of balance games player attributes that the embodiment of the present invention four is provided Figure.
Specific embodiment
The present invention is described in further detail with reference to the accompanying drawings and examples.It is understood that this place is retouched The specific embodiment stated is used only for explaining the present invention, rather than limitation of the invention.It also should be noted that, in order to just Part rather than entire infrastructure related to the present invention is illustrate only in description, accompanying drawing.
Embodiment one
Fig. 1 is a kind of flow chart of the data processing method of balance games player attributes that the embodiment of the present invention one is provided, The present embodiment can be used for the data processing of balance games player attributes, and the method can be by the data processing of balance games player attributes Device is performed, and the device can realize by the mode of software and/or hardware, and the device can be integrated in any offer has net In the intelligent terminal of network game function, in implementing, intelligent terminal may include:The mobile terminals such as panel computer, smart mobile phone, Above-mentioned terminal is only citing, and non exhaustive, including but not limited to above-mentioned intelligent terminal.
Referring to Fig. 1, the data processing method of the balance games player attributes includes:
S110, the Role Information for obtaining the player for adding target game.
In the present embodiment, different online game includes multiple ludic activity battlefields, and each ludic activity battlefield is extremely Include a player role less, exemplary, the first movable battlefield of online game A includes soldier, Master, assassin, witch Doctor and five player roles of shooter.The Role Information for obtaining the player for adding target game is to obtain each player in target Institute's role information, exemplary in game, and the first movable battlefield of online game A is the target trip in the present embodiment Play, then obtain each player and play the part of soldier, Master, assassin, witch doctor or shooter in target game.
S120, the role attribute table for obtaining target game, the role attribute table include at least one of target game Role category and corresponding role attribute.
In the present embodiment, each target game includes a role attribute table, and mesh is included in each role attribute table Mark at least one role category and corresponding role attribute of game.Exemplary, target game A includes soldier, method Teacher, assassin, five role categories of witch doctor and shooter, then target game table include this five role categories and corresponding angle Color attribute.Wherein role attribute can include that fighting capacity, attack, attack speed, translational speed, method force intensity, supernatural power are replied The relevant informations such as speed, vital values, life resume speed, initial gold coin, strength, agility, supernatural power.Each role category is corresponding Role attribute value is embodied in the form of specific numerical value, and the role attribute value of wherein each role category can be equally, it is also possible to Different, the present embodiment is not limited this.
S130, according to the role of the role category matched with the Role Information of the player in the role attribute table belong to Property, change original player attribute during player's addition target game.
Exemplary, the role attribute table in target game includes soldier, legal medical expert, assassin, five roles of witch doctor and shooter Classification, wherein, this five role categories include fighting capacity, inborn grade, attack, phylactic power defensive power and this five angles of translational speed Color attribute.Soldier and the corresponding role attribute value of legal medical expert are just the same, corresponding entitled test one, thorn in role attribute table Visitor, witch doctor and the corresponding role attribute value of shooter are just the same, corresponding entitled test two, such as following table in role attribute table It is shown.Its original player category is changed by testing one in the player of target game, in all of soldier and the equal role attribute table of legal medical expert Property, its original player attribute is changed in test two during all of assassin, witch doctor and shooter press role attribute table.Exemplary, play Family's first plays the part of assassin role in target game, and the inborn grade in his original player attribute is 10, then according to role attribute Inborn grade in table is 30, and its inborn grade is increased into 20 is changed into 30.
Title Fighting capacity Inborn grade Attack Phylactic power defensive power Translational speed
Test one 26 30 50 60 100
Test two 131 25 80 20 80
The data processing method of the balance games player attributes that the present embodiment is provided, by the angle in role attribute table Color attribute modification player adds original player attribute during target game, solves because player attributes otherness is larger so that swimming The problem of play disequilibrium and playability, the simple and effective balance mechanism for realizing game player attribute enriches game Playing method and balance.
Embodiment two
Fig. 2 is a kind of flow chart of the data processing method of balance games player attributes that the embodiment of the present invention two is provided, The present embodiment on the basis of above-described embodiment, to according to being matched with the Role Information of the player in the role attribute table The role attribute of role category, is carried out specifically the step for change the original player attribute when player adds target game It is bright.
Referring to Fig. 2, the data processing method of the balance games player attributes includes:
S210, the Role Information for obtaining the player for adding target game.
S220, the role attribute table for obtaining target game, the role attribute table include at least one of target game Role category and corresponding role attribute.
S230, obtain original player attribute when the player adds target game.
In the present embodiment, original player attribute is that player has property value in itself when adding target game, exemplary, Obtaining player's first adds the original player attribute of target game A as shown in the table.
Title Fighting capacity Inborn grade Attack Phylactic power defensive power Translational speed
Original player attribute 40 10 50 60 120
S240, judge the original player attribute whether with Role Information with the player in the role attribute table The role attribute of the role category matched somebody with somebody is consistent, if inconsistent, S250 is performed, if unanimously, performing S260.
Exemplary, the role of assassin is played the part of in player's first addition target game A, then judge the original player category of player's first Property it is whether consistent with the role attribute of the role category in role attribute table, will in role attribute table test one it is original with player Fighting capacity, inborn grade in attribute list, attack, five property values of phylactic power defensive power and translational speed correspond compare respectively. If inconsistent, S250 is performed, if unanimously, performing S260
S250, according to the role of the role category matched with the Role Information of the player in the role attribute table belong to Property, change the original player attribute.
It is exemplary, player's primitive attribute table and the fighting capacity of test one in role attribute table, inborn grade, attack, The role attribute of fighting capacity, three role categories of inborn grade and phylactic power defensive power in phylactic power defensive power and translational speed is inconsistent, then will The property value of fighting capacity, inborn grade and phylactic power defensive power in player attributes table is revised as testing a respective items in role attribute table Property value.For example, the property value 40 of the fighting capacity in player's primitive attribute table is revised as being tested in one in role attribute table fighting The corresponding property value 26 of bucket power.
S260, the holding original player attribute.
It is exemplary, player's primitive attribute table and the fighting capacity of test one in role attribute table, inborn grade, attack, When phylactic power defensive power is consistent with the property value of any one in translational speed, then the attribute of the respective items in player attributes table is kept Value.For example, the property value 50 of the attack in player's primitive attribute table category corresponding with an attack is tested in role attribute table Property value 50 it is consistent, then keep the property value 50 of attack in player's primitive attribute table constant.
The data processing method of the balance games player attributes that the present embodiment is provided, by judging the original player attribute It is whether consistent with the role attribute of the role category that the Role Information of the player is matched with the role attribute table;Work as judgement When going out inconsistent, then the role according to the role category matched with the Role Information of the player in the role attribute table belongs to Property, change the original player attribute;When judging consistent, then the original player attribute is kept, mesh is added by player Original player attribute and the contrast of the role attribute table of target game during mark game, targetedly enter to original player attribute Row modification, the simple and effective balance mechanism for realizing game player attribute enriches the playing method and balance of game.
Embodiment three
Fig. 3 is a kind of flow chart of the data processing method of balance games player attributes that the embodiment of the present invention three is provided, The present embodiment on the basis of above-described embodiment, according to being matched with the Role Information of the player in the role attribute table The role attribute of role category, after original player attribute when changing player's addition target game, increases by two steps: According to grade of skill corresponding with the role category of the Role Information matching of the player in the role attribute table, modification is described Player adds original player grade of skill during target game;When the player exits target game, by the object for appreciation of the player Attribute and player's grade of skill is recovered to the original player attribute and original player grade of skill.
Referring to Fig. 3, the data processing method of the balance games player attributes includes:
S310, the Role Information for obtaining the player for adding target game.
S320, the role attribute table for obtaining target game, the role attribute table include at least one of target game Role category and corresponding role attribute.
S330, according to the role of the role category matched with the Role Information of the player in the role attribute table belong to Property, change original player attribute during player's addition target game.
S340, according to technical ability corresponding with the role category that the Role Information of the player is matched in the role attribute table Grade, changes original player grade of skill during player's addition target game.
In the present embodiment, grade of skill corresponding with each role category is also included in the role attribute table, will After player adds original player attribute modification during target game for corresponding role attribute value in role attribute table, in addition it is also necessary to right The corresponding grade of skill of role category of the Role Information matching of player is modified, with further balance games player attributes. Exemplary, in the role attribute table in target game, grade of skill corresponding with the role category that Player Character Information is matched It is 30, and it is 100 that player adds original player grade of skill during target game, then need for its grade of skill to be revised as 30.
S350, when the player exits target game, the player attributes of the player and player's grade of skill are recovered To the original player attribute and original player grade of skill.
In the present embodiment, player continues follow-up online game for convenience, more for the fairness of player, in player , it is necessary to the player attributes of player and player's grade of skill are recovered to original player attribute and original player when exiting target game Grade of skill.
The present embodiment provide balance games player attributes data processing method, according in the role attribute table with institute The corresponding grade of skill of role category of the Role Information matching of player is stated, changes original when the player adds target game Player's grade of skill, and when the player exits target game, the player attributes of the player and player's grade of skill are extensive Multiple extremely the original player attribute and original player grade of skill, repair by original player attribute and original player technical ability Change, solve the problems, such as because player attributes otherness is larger so that play disequilibrium and playability, game player attribute Balance mechanism balance it is more reasonable, and when player exits target game, by the player attributes of the player and player Grade of skill is recovered to the original player attribute and original player grade of skill, facilitates player to continue follow-up online game.
Example IV
Fig. 4 is a kind of structural representation of the data processing equipment of balance games player attributes provided in an embodiment of the present invention Figure, shown device includes:Role Information acquisition module 410, role attribute table acquisition module 420 and player attributes modified module 430, each module is specifically described below.
The Role Information acquisition module 410, the Role Information for obtaining the player for adding target game;
The role attribute table acquisition module 420, the role attribute table for obtaining target game, the role attribute table Include at least one role category of target game and corresponding role attribute;
The player attributes modified module 430, for according to the Role Information in the role attribute table with the player The role attribute of the role category of matching, changes original player attribute during player's addition target game.
Optionally, the player attributes modified module 430, including:
Player attributes acquiring unit, for obtaining original player attribute during player's addition target game;
Player attributes judging unit, for judge the original player attribute whether with the role attribute table in it is described The role attribute of the role category of the Role Information matching of player is consistent;
Player attributes change unit, for when player attributes judging unit judges inconsistent, then according to the role The role attribute of the role category matched with the Role Information of the player in attribute list, changes the original player attribute;
Player attributes holding unit, for when player attributes judging unit judges consistent, then keeping the original object for appreciation It is attribute.
Optionally, grade of skill corresponding with each role category is also included in the role attribute table;
Described device also includes:
Player's grade of skill modified module, adds target to swim for changing the player in player attributes modification unit After original player attribute during play, according to the role category matched with the Role Information of the player in the role attribute table Corresponding grade of skill, changes original player grade of skill during player's addition target game.
Optionally, described device also includes:
Recovery module, for when the player exits target game, by the player attributes of the player and player's technical ability Deng level restoration to the original player attribute and original player grade of skill.
Optionally, the role attribute includes at least one role attribute classification and category corresponding with the role attribute classification Property value.
The data processing equipment of balance games player attributes provided in an embodiment of the present invention, by according in role attribute table Role attribute modification player add target game when original player attribute, solve because player attributes otherness makes more greatly The problem of the disequilibrium that must play and playability, the simple and effective balance mechanism for realizing game player attribute, enriches The playing method and balance of game.
The executable present invention of the data processing equipment of the balance games player attributes that the embodiment of the present invention is provided is any real The data processing method of the balance games player attributes that example is provided is applied, possesses the corresponding functional module of execution method and beneficial effect Really.
Note, above are only presently preferred embodiments of the present invention and institute's application technology principle.It will be appreciated by those skilled in the art that The invention is not restricted to specific embodiment described here, can carry out for a person skilled in the art various obvious changes, Readjust and substitute without departing from protection scope of the present invention.Therefore, although the present invention is carried out by above example It is described in further detail, but the present invention is not limited only to above example, without departing from the inventive concept, also More other Equivalent embodiments can be included, and the scope of the present invention is determined by scope of the appended claims.

Claims (10)

1. a kind of data processing method of balance games player attributes, it is characterised in that including:
Obtain the Role Information of the player for adding target game;
Obtain the role attribute table of target game, the role attribute table include at least one role category of target game with Corresponding role attribute;
According to the role attribute of the role category matched with the Role Information of the player in the role attribute table, modification is described Player adds original player attribute during target game.
2. method according to claim 1, it is characterised in that it is described according in the role attribute table with the player's The role attribute of the role category of Role Information matching, changes original player attribute during player's addition target game, bag Include:
Obtain original player attribute during player's addition target game;
Judge the original player attribute whether with the role matched with the Role Information of the player in the role attribute table The role attribute of classification is consistent;
When judging inconsistent, then according to the role category matched with the Role Information of the player in the role attribute table Role attribute, change the original player attribute;
When judging consistent, then the original player attribute is kept.
3. method according to claim 2, it is characterised in that
Also include grade of skill corresponding with each role category in the role attribute table;
After original player attribute when the modification player adds target game, methods described also includes:
According to grade of skill corresponding with the role category of the Role Information matching of the player, modification in the role attribute table The player adds original player grade of skill during target game.
4. method according to claim 3, it is characterised in that methods described also includes:
When the player exits target game, the player attributes of the player and player's grade of skill are recovered to described original Player attributes and original player grade of skill.
5. the method according to any one of claim 1-4, it is characterised in that
The role attribute includes at least one role attribute classification and property value corresponding with the role attribute classification.
6. a kind of data processing equipment of balance games player attributes, it is characterised in that including:
Role Information acquisition module, the Role Information for obtaining the player for adding target game;
Role attribute table acquisition module, the role attribute table for obtaining target game, the role attribute table includes target At least one role category and corresponding role attribute of game;
Player attributes modified module, for according to the role class matched with the Role Information of the player in the role attribute table Other role attribute, changes original player attribute during player's addition target game.
7. device according to claim 6, it is characterised in that the player attributes modified module, including:
Player attributes acquiring unit, for obtaining original player attribute during player's addition target game;
Player attributes judging unit, for judge the original player attribute whether with the role attribute table in the player Role Information matching role category role attribute it is consistent;
Player attributes change unit, for when player attributes judging unit judges inconsistent, then according to the role attribute The role attribute of the role category matched with the Role Information of the player in table, changes the original player attribute;
Player attributes holding unit, for when player attributes judging unit judges consistent, then keeping the original player to belong to Property.
8. device according to claim 7, it is characterised in that
Also include grade of skill corresponding with each role category in the role attribute table;
Described device also includes:
Player's grade of skill modified module, for when player attributes modification unit changes the player and adds target game Original player attribute after, according to corresponding with the role category that the Role Information of the player is matched in the role attribute table Grade of skill, change the original player grade of skill when player adds target game.
9. device according to claim 8, it is characterised in that described device also includes:
Recovery module, for when the player exits target game, by the player attributes of the player and player's grade of skill Recover to the original player attribute and original player grade of skill.
10. the device according to any one of claim 6-9, it is characterised in that
The role attribute includes at least one role attribute classification and property value corresponding with the role attribute classification.
CN201611031016.4A 2016-11-17 2016-11-17 Data processing method and device for balancing game player attributes Active CN106730851B (en)

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