CN106310659A - Game display control method and game display control device - Google Patents

Game display control method and game display control device Download PDF

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Publication number
CN106310659A
CN106310659A CN201610649348.2A CN201610649348A CN106310659A CN 106310659 A CN106310659 A CN 106310659A CN 201610649348 A CN201610649348 A CN 201610649348A CN 106310659 A CN106310659 A CN 106310659A
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China
Prior art keywords
viewing area
mobile terminal
conditioned
incoming event
sub
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Inventor
薛源
周辰
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN201610649348.2A priority Critical patent/CN106310659A/en
Publication of CN106310659A publication Critical patent/CN106310659A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses a game display control method and a game display control device. The method comprises the following steps: under a first state, controlling a display area to display a scene image layer and an interactive image layer which is positioned on the scene image layer; under the first state, monitoring an input event which is received by a mobile terminal, and judging whether the received input event satisfies a first preset condition; when the input event satisfies the first preset condition, switching the mobile terminal from the first state to a second state; under the second state, dividing the display area into a first display subarea and a second display subarea; under the second state, controlling the first display subarea to display the scene image layer and controlling the second display subarea to display to the interactive image layer. The game display control method and the game display control device can be used for improving user experience.

Description

Game display control method and device
Technical field
It relates to human-computer interaction technique field, aobvious in particular to one game display control method and game Show control device.
Background technology
Along with the fast development of mobile communication technology, the most universal extension of the entertainment way on mobile terminal, such as exist Application of more and more playing is occurred in that on mobile terminal.In the running of game application, mobile terminal is according to certain Various game objects are shown by layout, in order to present interface to user.
With reference to shown in Fig. 1, in majority game application, interface 10 includes that scene graph layer 101 is (such as A place in figure Figure layer) and interaction figure layer 102 (such as B place figure layer in figure), during wherein scene graph layer 101 is mainly used in display game application The elements such as virtual environment, virtual objects, virtual item;Interaction figure layer 102 is mainly used in display for realizing user and scene graph The virtual control that in Ceng, various elements interact;Arrange it is said that in general, scene graph layer 101 and interaction figure layer 102 are stackings, example As interaction figure layer 102 is positioned at the top of scene graph layer 101.
Compared to computer platform, the area of the display screen of mobile terminal is less, causes viewing area limited, Er Qieyi The game application of dynamic terminal needs to reduce mouse and keyboard or even entity rocking bar on computer platform in the way of virtual control And the part interactive mode of handle etc., cause virtual control to increase.Stacking display scene graph layer in limited viewing area With interaction figure layer, on the one hand, owing to the element generation in scene graph layer is blocked by a large amount of virtual controls, user can be caused to miss portion Divide information;On the other hand, owing to virtual control is mixed in together with the element in scene graph layer, user can be caused to can not find needs Virtual push button, thus bring maloperation, identity difference etc. a series of experience problems.
In a kind of technical scheme, being for two pieces of display screens of mobile terminal configuration, one of display screen is used for showing Above-mentioned scene graph layer, another block display screen is used for showing above-mentioned interaction figure layer, such that it is able to improve above-mentioned to a certain extent Problem.But this technical scheme needs specific hardware to realize, it is difficult to apply in most mobile terminals.
It should be noted that be only used for strengthening the reason to disclosure background in information disclosed in above-mentioned background section Solve, therefore can include not constituting the information to prior art known to persons of ordinary skill in the art.
Summary of the invention
The purpose of the disclosure is to provide a kind of game display control method and game display control unit, and then at least exists Overcome one or more problem caused due to restriction and the defect of correlation technique to a certain extent.
According to an aspect of this disclosure, it is provided that a kind of game display control method, it is applied to a mobile terminal, described shifting The viewing area of dynamic terminal has the first border and is perpendicular to described first border and is longer than the second boundary on described first border; Described game display control method includes:
In the first state, described viewing area display scene graph layer and the interaction figure being positioned on described scene graph layer are controlled Layer;Wherein, described scene graph layer and the first border of interaction figure layer and the second boundary respectively with the first of described viewing area Border is parallel with the second boundary;
In said first condition, monitor incoming event that described mobile terminal receives and that judgement receives is described defeated It is pre-conditioned whether incoming event meets first;
When described incoming event meet described first pre-conditioned time, described mobile terminal is switched to by the first state Two-state;In said second condition, described viewing area is divided into the first sub-viewing area and the second sub-viewing area;Its In, the demarcation line of described first sub-viewing area and the second sub-viewing area is parallel to described first border;
In said second condition, control described first sub-viewing area show described scene graph layer and control described Two sub-viewing areas show described interaction figure layer;Described scene graph layer and the first border of interaction figure layer and the second boundary are respectively Parallel with the second boundary of described viewing area and the first border.
In a kind of exemplary embodiment of the disclosure, described game display control method also includes:
In said second condition, monitor incoming event that described mobile terminal receives and that judgement receives is described defeated It is pre-conditioned whether incoming event meets second;
When described incoming event meet described second pre-conditioned time, described mobile terminal is switched to described first shape State.
In a kind of exemplary embodiment of the disclosure, described incoming event is the touch-control behaviour that described mobile terminal senses Make;Wherein, according to type, duration, generation position, the track of formation of described touch control operation and press in surging Individual or multiple to judge whether described incoming event meets described first pre-conditioned or second pre-conditioned.
In a kind of exemplary embodiment of the disclosure, described incoming event is the equipment rotation that described mobile terminal senses Turn operation;Wherein, the anglec of rotation operated according to described rotation of mobile terminal judges whether described incoming event meets described One is pre-conditioned or second pre-conditioned.
In a kind of exemplary embodiment of the disclosure, described incoming event is that the toggle control of described viewing area receives The switching command arrived;Wherein, according to whether receive described switching command to judge whether described incoming event meets described first Pre-conditioned or second pre-conditioned.
In a kind of exemplary embodiment of the disclosure, described first sub-viewing area and described second sub-viewing area phase Symmetrical for described demarcation line.
According to another aspect of the disclosure, a kind of game display control unit, it is applied to a mobile terminal, described movement The viewing area of terminal has the first border and is perpendicular to described first border and is longer than the second boundary on described first border;Institute State game display control unit to include:
First display control module, is used for controlling described viewing area display scene graph layer and being positioned at described scene graph layer Interaction figure layer;Wherein, described scene graph layer and the first border of interaction figure layer and the second boundary respectively with described viewing area First border in territory is parallel with the second boundary;
First monitors module, for monitoring incoming event that described mobile terminal receives and that judgement receives is described defeated It is pre-conditioned whether incoming event meets first;
First handover module, for when described incoming event meet described first pre-conditioned time, by described mobile terminal The second state is switched to by the first state;
Region divides module, in said second condition, described viewing area is divided into the first sub-viewing area With the second sub-viewing area;Wherein, the demarcation line of described first sub-viewing area and the second sub-viewing area is parallel to described Two borders;
Second display control module, in said second condition, controls described first sub-viewing area and shows described Scene graph layer and control described second sub-viewing area and show described interaction figure layer;Described scene graph layer and interaction figure layer First border is parallel with the second boundary of described viewing area and the first border respectively with the second boundary.
In a kind of exemplary embodiment of the disclosure, described game display control unit also includes:
Second monitors module, in said second condition, monitors incoming event that described mobile terminal receives also Judge whether the described incoming event received meets second pre-conditioned;
Second handover module, for when described incoming event meet described second pre-conditioned time, by described mobile terminal The first state is switched to by the second state.
In a kind of exemplary embodiment of the disclosure, described incoming event is the touch-control behaviour that described mobile terminal senses Make;Wherein, according to type, duration, generation position, the track of formation of described touch control operation and press in surging Individual or multiple to judge whether described incoming event meets described first pre-conditioned or second pre-conditioned.
In a kind of exemplary embodiment of the disclosure, described incoming event is the equipment rotation that described mobile terminal senses Turn operation;Wherein, the anglec of rotation operated according to described rotation of mobile terminal judges whether described incoming event meets described One is pre-conditioned or second pre-conditioned.
In a kind of exemplary embodiment of the disclosure, described incoming event is that the toggle control of described viewing area receives The switching command arrived;Wherein, according to whether receive described switching command to judge whether described incoming event meets described first Pre-conditioned or second pre-conditioned.
In a kind of exemplary embodiment of the disclosure, described first sub-viewing area and described second sub-viewing area phase Symmetrical for described demarcation line.
In the game display control method of the disclosure and a kind of embodiment of device, by controlling the viewing area of mobile terminal Territory, is divided into two sub-viewing areas by viewing area, utilizes two sub-viewing areas to be respectively intended to show scene graph layer and friendship Scheme layer mutually.Thus it is possible, on the one hand, by the various elements in a sub-viewing area centralized displaying scene graph layer and scene graph layer Various elements do not blocked by any so that user can focus on scene of game in game process, and then is easy to user more Good concern situation;On the other hand, by the various virtual controls in another sub-viewing area centralized displaying interaction figure layer, empty Intending control will not be mixed in together with the various elements in scene graph layer and be difficult to differentiate, such that it is able to reduce maloperation and keep away Exempt from a series of experience problems such as identity difference, promote accuracy rate and the efficiency of user operation.
It should be appreciated that it is only exemplary and explanatory, not that above general description and details hereinafter describe The disclosure can be limited.
Accompanying drawing explanation
Accompanying drawing herein is merged in description and constitutes the part of this specification, it is shown that meet the enforcement of the disclosure Example, and for explaining the principle of the disclosure together with description.It should be evident that the accompanying drawing in describing below is only the disclosure Some embodiments, for those of ordinary skill in the art, on the premise of not paying creative work, it is also possible to according to These accompanying drawings obtain other accompanying drawing.In the accompanying drawings:
Fig. 1 schematically shows a kind of interface display figure.
Fig. 2 schematically shows the flow chart of a kind of display control method of playing in exemplary embodiment of the present.
Fig. 3 A schematically shows a kind of interface display figure in exemplary embodiment of the present.
Fig. 3 B schematically shows a kind of interface display figure in exemplary embodiment of the present.
Fig. 4 A schematically shows a kind of interface display figure in exemplary embodiment of the present.
Fig. 4 B schematically shows a kind of interface display figure in exemplary embodiment of the present.
Fig. 5 A schematically shows a kind of interface display figure in exemplary embodiment of the present.
Fig. 5 B schematically shows a kind of interface display figure in exemplary embodiment of the present.
Fig. 6 schematically shows the block diagram of a kind of display control unit of playing in exemplary embodiment of the present.
Detailed description of the invention
It is described more fully with example embodiment referring now to accompanying drawing.But, example embodiment can be with multiple shape Formula is implemented, and is not understood as limited to example set forth herein;On the contrary, it is provided that these embodiments make the disclosure will more Fully and completely, and by the design of example embodiment those skilled in the art is conveyed to all sidedly.Described feature, knot Structure or characteristic can be combined in one or more embodiment in any suitable manner.In the following description, it is provided that permitted Many details thus provide fully understanding of embodiment of this disclosure.It will be appreciated, however, by one skilled in the art that can That omits in described specific detail to put into practice the technical scheme of the disclosure is one or more, or can use other side Method, constituent element, device, step etc..In other cases, be not shown in detail or describe known solution a presumptuous guest usurps the role of the host avoiding and The each side making the disclosure thickens.
Additionally, accompanying drawing is only the schematic illustrations of the disclosure, it is not necessarily drawn to scale.Accompanying drawing mark identical in figure Note represents same or similar part, thus will omit repetition thereof.Some block diagrams shown in accompanying drawing are merits Energy entity, it is not necessary to must be corresponding with the most independent entity.Software form can be used to realize these merits Energy entity, or in one or more hardware modules or integrated circuit, realize these functional entitys, or at heterogeneous networks and/or place Reason device device and/or microcontroller device realize these functional entitys.
Provide firstly a kind of game display control method in this example embodiment, this game display control method is permissible Being applied to a mobile terminal, this mobile terminal can be such as smart mobile phone, panel computer, notebook computer, game machine, PDA Etc. the various electronic equipments possessing Touch Screen.But it should be recognized that be likely in part immobile terminal by simulation Keyboard and mouse action are modeled as touch control operation by the modes such as device, and this mode is equally considered as the shifting described in the disclosure Dynamic terminal.With reference to shown in Fig. 2, described game display control method may comprise steps of:
Step S11, in the first state, controls described viewing area display scene graph layer and is positioned on described scene graph layer Interaction figure layer.
With reference to shown in Fig. 3 A, game application controls mobile terminal by the application programming interfaces (API) of mobile terminal Showing interface 10 on display screen, the interface 10 in this example embodiment can be that the whole of mobile terminal show Show region, be i.e. displayed in full screen;Can also be that the part of mobile terminal can show in viewing area, i.e. window.This example embodiment In, interface 10 can include that scene graph layer 101 (such as A place figure layer in figure) and interaction figure layer 102 are (such as B place in figure Figure layer), virtual natural environment during wherein scene graph layer 101 is mainly used in display game application, virtual scene of fighting, virtual right As elements such as, virtual item and virtual roles;Interaction figure layer 102 is mainly used in display for realizing user and scene graph layer The virtual control that in 101, various elements interact, such as game skill control, virtual item control, dummy role movement control Control processed, information panel control and Map OCX etc..In the first state, scene graph layer 101 and interaction figure layer 102 are layers Folded setting, such as interaction figure layer 102 is positioned at the top of scene graph layer 101;For example, in the first state, game is applied Rendering pipeline can be unified flow, i.e. uses same part RenderBuffer (Render Buffer), first carries out scene graph layer 101 Drafting, on scene graph layer 101, then carry out the drafting of interaction figure layer 102, and submit to video card by graphic package interface, It is eventually displayed on screen.
Shown in Fig. 3 A, in this example embodiment, the viewing area 20 of mobile terminal is rectangle, and has First border A, the second boundary B, the 3rd border C and the 4th border D;The first border A and of mobile terminal in figure 3 a The length of three border C is less than the second boundary B and the length of the 4th border D.Same, scene graph layer 101 and interaction figure layer 102 is also rectangle, and respectively has identical the first border a, the second boundary b, the 3rd border c and the 4th border d.At the first shape Under state, the first border a and the second boundary b of described scene graph layer 101 and interaction figure layer 102 respectively with described viewing area 20 The first border A parallel with the second boundary B.But skilled addressee readily understands that, be in full frame shape in game application During state, the first border a and the second boundary b of described scene graph layer 101 and interaction figure layer 102 respectively with described viewing area 20 The first border A parallel with the second boundary B also include described scene graph layer 101 and the first border a of interaction figure layer 102 and Two border b overlap with the first border A and the second boundary B of described viewing area 20 respectively.Additionally, in figure 3 a, it is with transverse screen Illustrate as a example by the game application of display, but with reference to shown in Fig. 3 B, in other exemplary embodiments of the disclosure, above-mentioned Game application can also be perpendicular screen display, and this does not do in this exemplary embodiment particular determination.
Step S12, in the first state, monitors the incoming event that receives of mobile terminal and that judgement receives is described defeated It is pre-conditioned whether incoming event meets first.
In this example embodiment, described incoming event can have a various ways, described first pre-conditioned can basis Demand arbitrarily sets.Below by several incoming events and the most pre-conditioned as a example by step S12 is carried out specifically Bright.
For example, along with the development of electronic technology, have been realized in carrying out the mobile terminal of pressure-sensing at present, Such that it is able to bring new manipulation and input mode for user.Such mobile terminal is possible not only to sense the touch operation of user Input as mobile terminal, it is also possible to by size, position and the action time of pressure being carried out perception, thus will pressing Operate separately as the input of mobile terminal, or pressing operation and other input modes are combined as mobile terminal defeated Entering, the operation for user brings a lot of convenience and interest.Therefore, in this example embodiment, mobile terminal receives Incoming event can be touch control operation, this touch control operation is in addition to including touch operation, it is also possible to include pressing operation.Touch Touch operation to be made up of the click action of finger, raise one's hand action and sliding action etc.;Combination by various actions itself And and the combination of time dimension, can be formed clicks, grow press, the different types of touch operation such as dragging.Pressing operation is permissible According to the different demarcation of force value be multiple different grades, such as can be divided into weight, light pressure and pole flicking Pressure (can be considered and do not press), according to the sensitivity of pressure sensing module, it is also possible to carry out the other division of more stages.
Such as, in this example embodiment, can in the mobile terminal of Android operation system or iOS operating system By the following method touch control operation is monitored:
-(void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
public boolean onTouchEvent(MotionEvent ev)。
Obtain touch control operation parameter after, can according to the type of described touch control operation, duration, generation position, The track that formed and to judge whether described incoming event meets by one or more in surging described first pre-conditioned. Such as, with reference to shown in Fig. 3 A, in transverse screen normal game, if the touch control operation listened in interface 10 includes weight Operation and slide to the sliding action of opposite side of the first border A from the side of the first border A of viewing area, and it is dynamic to slide When the path length made exceedes 2/3rds of the second boundary B entire length, then it is believed that described incoming event meets first Pre-conditioned.But according to the above-mentioned description about touch control operation, described in this example embodiment, first is pre-conditioned Can have very many implementations, these all also belong to the protection domain of the disclosure.
The most for example, current most of mobile terminal has been equipped with triaxial accelerometer, gyroscope and magnetometer etc. Sensing equipment, can be determined that, by the acceleration of gravity on each direction of principal axis of these sensing equipments, the attitude that mobile terminal is current, enters And the parameters such as anglec of rotation when mobile terminal is carried out rotation process can be obtained.Therefore, in this example embodiment, mobile The rotation of mobile terminal operation that the incoming event received in terminal can also sense for described mobile terminal;And then, permissible It is described first pre-conditioned that the anglec of rotation operated according to described rotation of mobile terminal judges whether described incoming event meets.
Such as, in this example embodiment, can in the mobile terminal of Android operation system or iOS operating system By the following method the rotation process of mobile terminal is monitored:
-(void)viewWillTransitionToSize:(CGSize)size
withTransitionCoordinator:(id<UIViewControllerTransitionCoordinato r >)coordinator
public void onConfigurationChanged(Configuration newConfig)。
After obtaining the anglec of rotation to rotation of mobile terminal operation, described input thing can be judged according to this anglec of rotation Whether part meets described first pre-conditioned.Such as, with reference to shown in Fig. 3 A, in transverse screen normal game, if listening to move Dynamic terminal by the angle of rotation process more than 60 degree, then it is believed that described incoming event to meet first pre-conditioned.But easily Being understood by, other anglecs of rotation are equally set as described first pre-conditioned, do not do this in this exemplary embodiment Particular determination.Compared to former embodiment, the operation of this embodiment is the simplest, quick, the most more meets user simultaneously Operating habit, therefore can further promote user operation experience.
Step S13, when described incoming event meet described first pre-conditioned time, by described mobile terminal by the first state Switch to the second state;In said second condition, described viewing area is divided into the first sub-viewing area and the second son is aobvious Show region.
With reference to shown in Fig. 4 A, in the second condition, the viewing area 20 of mobile terminal is divided into superposed the One sub-viewing area and be positioned at the second sub-viewing area of bottom, and, the first sub-viewing area and the second sub-viewing area Demarcation line is parallel to the first border A and the 3rd border C of viewing area 20.In Figure 4 A, described first sub-viewing area and Described second sub-viewing area is symmetrical relative to described demarcation line, i.e. viewing area 20 be equally divided into the first sub-viewing area and Second sub-viewing area.But skilled addressee readily understands that, in other exemplary embodiments of the disclosure, first Sub-viewing area and the second sub-viewing area can also set different sizes, as desired to this in this exemplary embodiment Do not do particular determination.Additionally, in Figure 4 A, it is to illustrate as a example by the game application that transverse screen shows, but with reference to institute in Fig. 4 B Showing, in other exemplary embodiments of the disclosure, above-mentioned game application can also be perpendicular screen display, in this exemplary embodiment This is not done particular determination.
Step S14, in said second condition, controls described first sub-viewing area and shows described scene graph layer and control Make described second sub-viewing area and show described interaction figure layer.
Shown in Fig. 4 A and Fig. 4 B, in this example embodiment, described scene graph layer 101 and interaction figure First border a and the second boundary b of layer 102 is parallel, i.e. with the second boundary B of described viewing area 20 and the first border A respectively Scene graph layer 101 and interaction figure layer 102 are all rotated by 90 degree.In the second condition, the rendering pipeline of game application can be adjusted Whole is scene graph layer 101 to be rendered into a RenderTaget (post-processing object) and above and is rendered into separately by interaction figure layer 102 On one RenderTaget (post-processing object), then by last handling process to two RenderTarget resamplings, it is plotted to Final RenderBuffer (Render Buffer), and submit to video card by graphic package interface, it is eventually displayed on screen.
With reference to shown in Fig. 5 A and Fig. 5 B, the interface 10 under the respectively first state and the game under the second state Interface.It can be seen that for compared to the interface in 5A, in Fig. 5 B, the first of top half the sub-viewing area may be used for Various elements in centralized displaying scene graph layer, and the various elements in scene graph layer are not blocked by any so that Yong Hu Game process can focus on scene of game, and then be easy to user and preferably pay close attention to situation;In Fig. 5 A the second of the latter half Sub-viewing area may be used for the various virtual controls in centralized displaying interaction figure layer 102, and virtual control will not be with scene graph layer Various elements in 101 are mixed in together and are difficult to differentiate, such that it is able to reduce maloperation and avoid identity difference etc. to be Row experience problem, promotes accuracy rate and the efficiency of user operation.
Further, the game display control method in this example embodiment can also include step:
The most in said second condition, incoming event that described mobile terminal receives the institute that judgement receives are monitored State whether incoming event meets second pre-conditioned, and, when described incoming event meet described second pre-conditioned time, by institute State mobile terminal and switch to described first state.
In this example embodiment, in said second condition, the input thing that can receive according to described mobile terminal It is pre-conditioned and judge that user, the need of being back to the first state, i.e. switches back into acquiescence from split screen state whether part meets second State.The second pre-conditioned incoming event being referred to described in above-mentioned steps S13 of above-mentioned incoming event and correspondence with And the first pre-conditioned associated description of correspondence, the most only it is briefly described.For example, it is upper with described incoming event As a example by stating touch control operation, in the second condition, if listening to heavily by operation, then can recall pop-up and prompt the user whether to return First state of returning;After receiving user's click " determination " option, then described mobile terminal can be switched to described first shape State.The most for example, as a example by the described incoming event rotation process as mobile terminal, in the second condition, if listened to The anglec of rotation of mobile terminal is more than predetermined angle, such as 60 degree, then can recall pop-up and prompt the user whether to return first State;After receiving user's click " determination " option, then described mobile terminal can be switched to described first state.
In above-mentioned exemplary embodiment, illustrate two kinds of implementations of above-mentioned incoming event, but at its of the disclosure In his exemplary embodiment, above-mentioned incoming event can also be other incoming events such as switching command, for example, it is possible in described trip Play arranges a toggle control in interface, if in the first state, and the switching command that described toggle control receives, then can sentence Disconnected described incoming event meets described first pre-conditioned;If the switching that in the second condition, described toggle control receives Instruction, then may determine that described incoming event meets described second pre-conditioned.Therefore, game display control method in the disclosure Can also there is more implementation, not so that this example embodiment to be limited.
Although additionally, it should be noted that describe each step of method in the disclosure with particular order in the accompanying drawings, But, this does not requires that or implies and must according to this particular order to perform these steps, or have to carry out the most shown Step could realize desired result.Additional or alternative, it is convenient to omit some step, multiple steps are merged into one Step performs, and/or a step is decomposed into multiple step execution etc..
Further, this example embodiment additionally provides a kind of game display control unit, with reference to shown in Fig. 6, application In a mobile terminal, the viewing area of described mobile terminal has the first border and is perpendicular to described first border and is longer than described The second boundary on the first border;Described game display control unit can include that the first display control module 12, first monitors mould Block 14, region divide module 18 and the second display control module 20.Wherein:
First display control module 12 may be used for controlling described viewing area display scene graph layer and being positioned at described scene Interaction figure layer on figure layer;Wherein, described scene graph layer and the first border of interaction figure layer and the second boundary are respectively with described First border of viewing area is parallel with the second boundary;
First monitors module 14 may be used for monitoring incoming event that described mobile terminal receives and judgement receives It is pre-conditioned whether described incoming event meets first;
First handover module 16 may be used for when described incoming event meet described first pre-conditioned time, by described movement Terminal is switched to the second state by the first state;
Region divides module 18 and may be used in said second condition, and described viewing area is divided into the first son display Region and the second sub-viewing area;Wherein, the demarcation line of described first sub-viewing area and the second sub-viewing area is parallel to institute State the first border;
Second display control module 20 may be used in said second condition, controls described first sub-viewing area and shows Described scene graph layer and control described second sub-viewing area and show described interaction figure layer;Described scene graph layer and interaction figure First border of layer is parallel with the second boundary of described viewing area and the first border respectively with the second boundary.
In the present example embodiment, described game display control unit can also include the second monitoring module 22 and Two handover modules 24.Wherein:
Second monitors module 22 may be used in said second condition, monitors the input thing that described mobile terminal receives It is pre-conditioned whether the described incoming event that part judgement receive meets second;
Second handover module 24 may be used for when described incoming event meet described second pre-conditioned time, by described movement Terminal is switched to the first state by the second state.
In the present example embodiment, described incoming event is the touch control operation that described mobile terminal senses;Wherein, root According to the type of described touch control operation, duration, generation position, the track of formation and sentence by one or more in surging Whether disconnected described incoming event meets described first pre-conditioned or second pre-conditioned.
In the present example embodiment, described incoming event is the equipment rotation process that described mobile terminal senses;Its In, it is described first pre-conditioned that the anglec of rotation operated according to described rotation of mobile terminal judges whether described incoming event meets Or second is pre-conditioned.
In the present example embodiment, described incoming event is that the switching that the toggle control of described viewing area receives refers to Order;Wherein, according to whether receive described switching command judge described incoming event whether meet described first pre-conditioned or Person second is pre-conditioned.
In the present example embodiment, described first sub-viewing area and described second sub-viewing area are relative to described point Boundary line is symmetrical.
In above-mentioned game display control unit, the detail of each module is in corresponding virtual objects motor control side Having carried out in method wanting in detail to describe, therefore here is omitted.
Although additionally, it should be noted that being referred to the some of the equipment for action executing in above-detailed Module or unit, but this division is the most enforceable.It practice, according to embodiment of the present disclosure, above-described Two or more modules or the feature of unit and function can embody in a module or unit.Otherwise, retouch above The module stated or the feature of unit and function can embody with Further Division for by multiple modules or unit.
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented Mode can be realized by software, it is also possible to realizes by the way of software combines necessary hardware.Therefore, according to the disclosure The technical scheme of embodiment can embody with the form of software product, this software product can be stored in one non-volatile In property storage medium (can be CD-ROM, USB flash disk, portable hard drive etc.) or on network, including some instructions so that a calculating Equipment (can be personal computer, server, mobile terminal or the network equipment etc.) performs according to disclosure embodiment Method.
Those skilled in the art, after considering description and putting into practice invention disclosed herein, will readily occur to its of the disclosure Its embodiment.The application is intended to any modification, purposes or the adaptations of the disclosure, these modification, purposes or Person's adaptations is followed the general principle of the disclosure and includes the undocumented common knowledge in the art of the disclosure Or conventional techniques means.Description and embodiments is considered only as exemplary, and the true scope of the disclosure and spirit are by appended Claim is pointed out.

Claims (12)

1. a game display control method, is applied to a mobile terminal, and the viewing area of described mobile terminal has the first limit Boundary and be perpendicular to described first border and be longer than the second boundary on described first border;It is characterized in that, described game display control Method processed includes:
In the first state, described viewing area display scene graph layer and the interaction figure layer being positioned on described scene graph layer are controlled; Wherein, described scene graph layer and the first border of interaction figure layer and the second boundary respectively with the first border of described viewing area Parallel with the second boundary;
In said first condition, incoming event that described mobile terminal receives the described input thing that judgement receives are monitored It is pre-conditioned whether part meets first;
When described incoming event meet described first pre-conditioned time, described mobile terminal is switched to the second shape by the first state State;In said second condition, described viewing area is divided into the first sub-viewing area and the second sub-viewing area;Wherein, The demarcation line of described first sub-viewing area and the second sub-viewing area is parallel to described first border;
In said second condition, control described first sub-viewing area show described scene graph layer and control described second son Viewing area shows described interaction figure layer;Described scene graph layer and the first border of interaction figure layer and the second boundary respectively with institute The second boundary and the first border of stating viewing area are parallel.
Control method the most according to claim 1, it is characterised in that described game display control method also includes:
In said second condition, incoming event that described mobile terminal receives the described input thing that judgement receives are monitored It is pre-conditioned whether part meets second;
When described incoming event meet described second pre-conditioned time, described mobile terminal is switched to described first state.
Control method the most according to claim 2, it is characterised in that described incoming event is that described mobile terminal senses Touch control operation;Wherein, according to type, duration, generation position, the track of formation of described touch control operation and press pressure It is described first pre-conditioned or second pre-conditioned that one or more in degree judge whether described incoming event meets.
Control method the most according to claim 2, it is characterised in that described incoming event is that described mobile terminal senses Equipment rotation process;Wherein, the anglec of rotation operated according to described rotation of mobile terminal judges that described incoming event is the fullest Foot is the most described first pre-conditioned or second pre-conditioned.
Control method the most according to claim 2, it is characterised in that described incoming event is the switching of described viewing area The switching command that control receives;Wherein, according to whether receive described switching command to judge whether described incoming event meets Described first pre-conditioned or second pre-conditioned.
6. according to the control method described in Claims 1 to 5 any one, it is characterised in that described first sub-viewing area and Described second sub-viewing area is symmetrical relative to described demarcation line.
7. a game display control unit, is applied to a mobile terminal, and the viewing area of described mobile terminal has the first limit Boundary and be perpendicular to described first border and be longer than the second boundary on described first border;It is characterized in that, described game display control Device processed includes:
First display control module, for controlling described viewing area display scene graph layer and the friendship being positioned on described scene graph layer Scheme layer mutually;Wherein, described scene graph layer and the first border of interaction figure layer and the second boundary respectively with described viewing area First border is parallel with the second boundary;
First monitors module, for monitoring incoming event that described mobile terminal receives the described input thing that judgement receives It is pre-conditioned whether part meets first;
First handover module, for when described incoming event meet described first pre-conditioned time, by described mobile terminal by the One state switches to the second state;
Region divides module, in said second condition, described viewing area is divided into the first sub-viewing area and the Two sub-viewing areas;Wherein, the demarcation line of described first sub-viewing area and the second sub-viewing area is parallel to described first limit Boundary;
Second display control module, in said second condition, controls described first sub-viewing area and shows described scene Figure layer and control described second sub-viewing area and show described interaction figure layer;Described scene graph layer and the first of interaction figure layer Border is parallel with the second boundary of described viewing area and the first border respectively with the second boundary.
Control device the most according to claim 7, it is characterised in that also include:
Second monitors module, in said second condition, monitors incoming event that described mobile terminal receives and judges It is pre-conditioned whether the described incoming event received meets second;
Second handover module, for when described incoming event meet described second pre-conditioned time, by described mobile terminal by the Two-state switches to the first state.
Control device the most according to claim 8, it is characterised in that described incoming event is that described mobile terminal senses Touch control operation;Wherein, according to type, duration, generation position, the track of formation of described touch control operation and press pressure It is described first pre-conditioned or second pre-conditioned that one or more in degree judge whether described incoming event meets.
Control device the most according to claim 8, it is characterised in that described incoming event is described mobile terminal sensing The equipment rotation process arrived;Wherein, whether the anglec of rotation operated according to described rotation of mobile terminal judges described incoming event Meet described first pre-conditioned or second pre-conditioned.
11. control devices according to claim 8, it is characterised in that described incoming event is cutting of described viewing area Change the switching command that control receives;Wherein, according to whether receive described switching command to judge that described incoming event is the fullest Foot is the most described first pre-conditioned or second pre-conditioned.
12. according to the control device described in claim 7~11 any one, it is characterised in that described first sub-viewing area Symmetrical relative to described demarcation line with described second sub-viewing area.
CN201610649348.2A 2016-08-08 2016-08-08 Game display control method and game display control device Pending CN106310659A (en)

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