CN106125940A - virtual reality interactive interface management method and device - Google Patents

virtual reality interactive interface management method and device Download PDF

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Publication number
CN106125940A
CN106125940A CN201610523408.6A CN201610523408A CN106125940A CN 106125940 A CN106125940 A CN 106125940A CN 201610523408 A CN201610523408 A CN 201610523408A CN 106125940 A CN106125940 A CN 106125940A
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CN
China
Prior art keywords
user
full frame
virtual reality
interactive interface
demand
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Pending
Application number
CN201610523408.6A
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Chinese (zh)
Inventor
周正
黄昌强
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Leshi Zhixin Electronic Technology Tianjin Co Ltd
LeTV Holding Beijing Co Ltd
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Leshi Zhixin Electronic Technology Tianjin Co Ltd
LeTV Holding Beijing Co Ltd
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Application filed by Leshi Zhixin Electronic Technology Tianjin Co Ltd, LeTV Holding Beijing Co Ltd filed Critical Leshi Zhixin Electronic Technology Tianjin Co Ltd
Priority to CN201610523408.6A priority Critical patent/CN106125940A/en
Publication of CN106125940A publication Critical patent/CN106125940A/en
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/003Navigation within 3D models or images
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Software Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present embodiments relate to a kind of virtual reality interactive interface management method and device, including: by detecting the full frame demand of user, according to the full frame demand of user, play the content in the main visual field in fixed lens mode.Virtual reality interactive interface management method that the embodiment of the present invention provides and device can suitably adjust virtual reality image that virtual reality device provided to meet diversified user's request.

Description

Virtual reality interactive interface management method and device
Technical field
(English: virtual reality, abbreviation: VR) technical field especially relate to the present embodiments relate to virtual reality And a kind of virtual reality interactive interface management method and device.
Background technology
VR technology is emulation technology and computer graphics human-machine interface technology, multimedia technology, sensing technology, network skill The set of the multiple technologies such as art, is a challenging interleaving techniques front subject and research field.VR mainly includes mould Near-ring border, perception, the natural aspect such as technical ability and sensing equipment.Simulated environment is generated by computer, the three-dimensional of Real-time and Dynamic Three-dimensional photorealism.Perception refers to that preferable VR should have the perception that all people are had, such as computer graphics techniques institute The visually-perceptible etc. generated.Natural technical ability refers to the head rotation of people, and eyes, gesture or other human body behavior acies, by calculating Machine processes the data that the action with participant adapts, and real-time response is made in the input to user, and feeds back to respectively use The face at family.Sensing equipment refers to gyroscope, accelerator etc..
The VR helmet is a kind of to utilize Helmet Mounted Display user's vision to external world, audition to be closed, and guides user to produce one Plant the sensation in virtual environment.Helmet-mounted display is VR display the earliest, and its displaying principle is to utilize left and right paropion Curtain shows the image of right and left eyes respectively, and human eye produces third dimension after obtaining this information with parallax in brain.The helmet shows Show that device, as VR display device, has small and exquisite and that closure is strong feature.
For strengthening the verity of Virtual Space, provide the user visual experience on the spot in person, the VR helmet need according to The attitude at family provides the user different images.When user wears the VR helmet, the position of the VR helmet and attitude angle can along with Motion or the change of user's head pose at family and change, and the picture material that the VR helmet is provided, it is also desirable to occur therewith Change.Such as, if user walks forward, the VR helmet needs distance and the speed walked forward according to user, adjusts the VR helmet The image provided;If user makes when the action such as turning one's head or turn round, the VR helmet need also exist for the direction according to action and Amplitude, adjusts the image provided of the VR helmet, thus provides the user visual experience on the spot in person.
Existing scheme cannot meet diversified user's request, even can bring poor under some specific application scenarios Consumer's Experience, such as when user's viewing, because change sitting posture and cause screen display content change etc..
Summary of the invention
Technical problem
In view of this, the embodiment of the present invention to solve the technical problem that and to be, how to provide a kind of virtual reality interactive interface Management method and device can suitably adjust virtual reality image that virtual reality device provided to meet diversified user Demand.
Solution
For solving above technical problem, the embodiment of the present invention provides a kind of virtual reality interactive interface management in first aspect Method, including:
The full frame demand of detection user;
According to the full frame demand of user, stop the detection to user's head movement.
In a kind of possible implementation, the full frame demand of described detection user includes:
The full frame demand of the triggering request detection user according to user, including when predetermined trigger action being detected, examines Survey, for user, there is full frame demand.
In a kind of possible implementation, the full frame demand of described detection user includes:
According to the play mode that terminal is current, automatically detect the full frame demand of user.
In a kind of possible implementation, the full frame demand of described detection user includes:
When being currently in played in full screen pattern, automatically it is detected as user and there is full frame demand
In a kind of possible implementation, after the described stopping detection to user's head movement, also include:
Stop real-time rendering simulated scenario;
The content in the main visual field is play in the way of camera lens is fixing.
For solving above technical problem, the embodiment of the present invention provides a kind of virtual reality interactive interface management in second aspect Device, including:
Detection module, for detecting the full frame demand of user;
Processing module, for the full frame demand according to user, stops the detection to user's head movement.
In a kind of possible implementation, described detection module, it is additionally operable to the triggering request detection user according to user Full frame demand, including when predetermined trigger action being detected, be detected as user and there is full frame demand.
In a kind of possible implementation, described detection module, it is additionally operable to the play mode current according to terminal, automatically The full frame demand of detection user.
In a kind of possible implementation, described detection module, it is additionally operable to the most just locate in described virtual reality system When played in full screen pattern, automatically it is detected as user and there is full frame demand
In a kind of possible implementation, described processing module is additionally operable to: stop real-time rendering simulated scenario;
The content in the main visual field is play in the way of camera lens is fixing.
Beneficial effect
The embodiment of the present invention provides a kind of virtual reality interactive interface management method and device, by detecting the full frame of user Demand, according to the full frame demand of user, stops the detection to user's head movement, it is possible to suitably adjusts virtual reality device and is carried The virtual reality image of confession is to meet diversified user's request.
According to below with reference to the accompanying drawings to detailed description of illustrative embodiments, the further feature of the embodiment of the present invention and aspect Will be clear from.
Accompanying drawing explanation
The accompanying drawing of the part comprising in the description and constituting description together illustrates the present invention's with description Exemplary embodiment, feature and aspect, and for explaining the principle of the present invention.
Fig. 1 illustrates the flow chart of the virtual reality interactive interface management method that the embodiment of the present invention provides;
Fig. 2 illustrates the structural representation figure of the virtual reality interactive interface managing device that the embodiment of the present invention provides;
Fig. 3 illustrates the structural representation figure of the virtual reality interactive interface managing device that the embodiment of the present invention provides.
Detailed description of the invention
Various exemplary embodiments, feature and the aspect of the present invention is described in detail below with reference to accompanying drawing.In accompanying drawing identical Reference represent the same or analogous element of function.Although the various aspects of embodiment shown in the drawings, but remove Non-specifically is pointed out, it is not necessary to accompanying drawing drawn to scale.
The most special word " exemplary " means " as example, embodiment or illustrative ".Here as " exemplary " Illustrated any embodiment should not necessarily be construed as preferred or advantageous over other embodiments.
It addition, in order to better illustrate the embodiment of the present invention, detailed description of the invention below gives numerous tools Body details.It will be appreciated by those skilled in the art that do not have some detail, the present invention equally implements.At some examples In, method well known to those skilled in the art, means, element are not described in detail, in order to highlight the purport of the present invention.
Embodiment 1
The image that general virtual reality system shows can be followed the motion of user's head and be changed, according to user's head Video scene is rendered by athletic posture information.The athletic posture making user changes Complete Synchronization with video scene, thus obtains Obtain virtual reality experience true to nature, reach the function of augmented reality.
Such as, if the user while run, then the image that user sees should be followed the visual angle of people and be changed, and Shake with paces frequency.
But, under some concrete application scenarios, above traditional scheme is by strong influence Consumer's Experience, such as, when with When head of a household's view of time is seen a film, it may be undesirable to miss mute because of accidental change posture, more such as, when user is running During the viewing film of running limit, machine top, certainly it is not intended to image and shakes.
Fig. 1 illustrates the flow chart of the virtual reality interactive interface management method that the embodiment of the present invention provides, as it is shown in figure 1, The method includes:
Step S1, the full frame demand of detection user.
The method of the full frame demand of detection user can be multiple, for example, it is possible to include the triggering request inspection according to user Survey user full frame demand, namely, when predetermined trigger action being detected, be detected as user and there is full frame demand.User can To trigger corresponding switch when viewing, select to keep played in full screen.
The full frame demand of detection user can also include the play mode current according to terminal, and detection user's is full frame automatically Demand, such as, when terminal is currently in played in full screen pattern, be automatically detected as user and have full frame demand.
Step S2, full frame demand according to user, stop the detection of head movement.
Surrounding can be simulated by virtual reality system, and enables people to hand over reality environment Mutually, thus people's contact with surrounding in natural environment is brought into virtual world, brings intimate nature to user Use impression, such as, when user roams in virtual scene, the virtual implementing helmet carried can be to the head movement of user Detect, stereo-picture is sent into the visual field of user, along with the head movement of user, the new viewpoint that the helmet can will be constantly updated Scene is shown to user in real time, and in other words, the scene being shown to user can be along with actions such as the movement of user's head and rotations And produce corresponding motion or change, in order to user observes from optional position and angle.
The typically detection to user's head movement can be realized by sensors such as gyroscopes, when detecting in step sl During the full frame demand of user, stop the detection to head movement, now, no longer real-time rendering simulated scenario in this step, directly Connecing and play 3D/2D film or have the panorama film in the obvious main visual field, in other words, virtual reality system does not reoffer virtual existing Real function, and in the way of common, camera lens are fixing, simply play the content in the main visual field.
The virtual reality interactive interface management method provided according to embodiments of the present invention, by detecting the full frame need of user Ask, and according to the full frame demand of user, stop the detection of head movement, make terminal keep the play mode of fixed lens.So, Standing even if user's head changes position, such as user, lie down, even run, the image frame that user is watched will not be sent out Raw change or generation shake, under the more excellent scene being applicable to such as user full frame viewing film of the embodiment of the present invention, or such as Watch at the volley under the scene of film, thus enable that user obtains more preferable viewing effect.
Embodiment 2
Fig. 2 illustrates the schematic diagram of the virtual reality interactive interface managing device that the embodiment of the present invention provides, as in figure 2 it is shown, This device 1 includes:
Detection module 11, for detecting the full frame demand of user.
Detection module 11 detects the full frame demand of user and includes the full frame demand of the triggering request detection user according to user, Namely, when predetermined trigger action being detected, be detected as user and there is full frame demand.
Detection module 11 detects the full frame demand of user and also includes the play mode current according to terminal, automatically detects user Full frame demand, such as when terminal is currently in played in full screen pattern, be automatically detected as user and there is full frame demand.
Processing module 12, is connected with detection module 11, for the full frame demand according to user, stops the inspection of head movement Survey.
The typically detection to user's head movement can be realized by sensors such as gyroscopes, when detecting that user's is full frame During demand, stop the detection to head movement, now, no longer real-time rendering simulated scenario, directly play 3D/2D film or have The panorama film in the obvious main visual field, in other words, panorama film does not reoffer panorama function, and simply with common fixed lens Mode plays the content in the main visual field.
The virtual reality interactive interface managing device provided according to embodiments of the present invention, by detecting the full frame need of user Ask, and according to the full frame demand of user, stop the detection of head movement, make terminal keep the play mode of fixed lens.So, Standing even if user's head changes position, such as user, lie down, even run, the image frame that user is watched will not be sent out Raw change or generation shake, under the more excellent scene being applicable to such as user full frame viewing film of the embodiment of the present invention, or such as Watch at the volley under the scene of film, thus enable that user obtains more preferable viewing effect.
Embodiment 3
Fig. 3 shows the structural frames of a kind of virtual reality interactive interface managing device of an alternative embodiment of the invention Figure.Described virtual reality interactive interface managing device 1100 can be to possess the host server of computing capability, personal computer PC or portable portable computer or terminal etc..Calculating node is not implemented by the specific embodiment of the invention Limit.
This virtual reality interactive interface managing device 1100 includes processor (processor) 1110, communication interface (Communications Interface) 1120, memorizer (memory array) 1130 and bus 1140.Wherein, processor 1110, communication interface 1120 and memorizer 1130 complete mutual communication by bus 1140.
Communication interface 1120 is used for and net element communication, and wherein network element includes such as Virtual Machine Manager center, shares storage etc..
Processor 1110 is used for performing program.Processor 1110 is probably a central processor CPU, or special collection Become circuit ASIC (Application Specific Integrated Circuit), or be configured to implement the present invention One or more integrated circuits of embodiment.
Memorizer 1130 is used for depositing file.Memorizer 1130 may comprise high-speed RAM memorizer, it is also possible to also includes non- Volatile memory (non-volatile memory), for example, at least one disk memory.Memorizer 1130 can also be to deposit Memory array.Memorizer 1130 is also possible to by piecemeal, and described piece can be by certain rule sets synthesis virtual volume.
In a kind of possible embodiment, said procedure can be the program code including computer-managed instruction.This journey Sequence is particularly used in:
The full frame demand of detection user;
According to the full frame demand of user, stop the detection to user's head movement.
In a kind of possible implementation, the full frame demand of described detection user includes:
The full frame demand of the triggering request detection user according to user, including when predetermined trigger action being detected, examines Survey, for user, there is full frame demand.
In a kind of possible implementation, the full frame demand of described detection user includes:
According to the play mode that terminal is current, automatically detect the full frame demand of user.
In a kind of possible implementation, the full frame demand of described detection user includes:
When being currently in played in full screen pattern, automatically it is detected as user and there is full frame demand.
In a kind of possible implementation, after described stopping is to the detection of user's head movement, also include:
Stop real-time rendering simulated scenario;
The content in the main visual field is play in the way of camera lens is fixing.
Those skilled in the art are it should be appreciated that embodiments of the invention can be provided as method, system or computer program Product.Therefore, the reality in terms of the present invention can use complete hardware embodiment, complete software implementation or combine software and hardware Execute the form of example.And, the present invention can use at one or more computers wherein including computer usable program code The shape of the upper computer program implemented of usable storage medium (including but not limited to disk memory and optical memory etc.) Formula.
The present invention is with reference to method, equipment (system) and the flow process of computer program according to embodiments of the present invention Figure and/or block diagram describe.It should be understood that can the most first-class by computer program instructions flowchart and/or block diagram Flow process in journey and/or square frame and flow chart and/or block diagram and/or the combination of square frame.These computer programs can be provided Instruction arrives the processor of general purpose computer, special-purpose computer, Embedded Processor or other programmable data processing device to produce A raw machine so that the instruction performed by the processor of computer or other programmable data processing device is produced for real The device of the function specified in one flow process of flow chart or multiple flow process and/or one square frame of block diagram or multiple square frame now.
These computer program instructions may be alternatively stored in and computer or other programmable data processing device can be guided with spy Determine in the computer-readable memory that mode works so that the instruction being stored in this computer-readable memory produces and includes referring to Make the manufacture of device, this command device realize at one flow process of flow chart or multiple flow process and/or one square frame of block diagram or The function specified in multiple square frames.
These computer program instructions also can be loaded in computer or other programmable data processing device so that at meter Perform sequence of operations step on calculation machine or other programmable devices to produce computer implemented process, thus at computer or The instruction performed on other programmable devices provides for realizing at one flow process of flow chart or multiple flow process and/or block diagram one The step of the function specified in individual square frame or multiple square frame.
The aforementioned description to the specific illustrative embodiment of the present invention illustrates that and the purpose of illustration.These describe It is not wishing to limit the invention to disclosed precise forms, and it will be apparent that according to above-mentioned teaching, can much change And change.The purpose selected exemplary embodiment and describe is to explain that the certain principles of the present invention and reality thereof should With so that those skilled in the art be capable of and utilize the present invention various different exemplary and Various different selections and change.The scope of the present invention is intended to be limited by claims and equivalents thereof.
Device embodiment described above is only schematically, and the wherein said unit illustrated as separating component can To be or to may not be physically separate, the parts shown as unit can be or may not be physics list Unit, i.e. may be located at a place, or can also be distributed on multiple NE.Can be selected it according to the actual needs In some or all of module realize the purpose of the present embodiment scheme.Those of ordinary skill in the art are not paying creativeness Work in the case of, be i.e. appreciated that and implement.

Claims (10)

1. a virtual reality interactive interface management method, it is characterised in that including:
The full frame demand of detection user;
According to the full frame demand of user, stop the detection to user's head movement.
Virtual reality interactive interface management method the most according to claim 1, it is characterised in that described detection user's is complete Screen demand includes:
The full frame demand of the triggering request detection user according to user, including when predetermined trigger action being detected, is detected as User has full frame demand.
Virtual reality interactive interface management method the most according to claim 1 and 2, it is characterised in that described detection user Full frame demand include:
According to the play mode that terminal is current, automatically detect the full frame demand of user.
Virtual reality interactive interface management method the most according to claim 3, it is characterised in that described detection user's is complete Screen demand includes:
When being currently in played in full screen pattern, automatically it is detected as user and there is full frame demand.
5. according to the virtual reality interactive interface management method according to any one of claim 1-4, it is characterised in that described After stopping the detection to user's head movement, also include:
Stop real-time rendering simulated scenario;
The content in the main visual field is play in the way of camera lens is fixing.
6. a virtual reality interactive interface managing device, it is characterised in that including:
Detection module, for detecting the full frame demand of user;
Processing module, for the full frame demand according to user, stops the detection to user's head movement.
Virtual reality interactive interface managing device the most according to claim 6, it is characterised in that
Described detection module, is additionally operable to the full frame demand of triggering request detection user according to user, including predetermined when detect Trigger action time, be detected as user and there is full frame demand.
8. according to the virtual reality interactive interface managing device described in claim 6 or 7, it is characterised in that
Described detection module, is additionally operable to the play mode current according to terminal, automatically detects the full frame demand of user.
Virtual reality interactive interface managing device the most according to claim 8, it is characterised in that described detection module, also For when described virtual reality system is currently in played in full screen pattern, automatically it is detected as user and there is full frame demand.
10. according to the virtual reality interactive interface managing device according to any one of claim 6-9, it is characterised in that described Processing module is additionally operable to:
Stop real-time rendering simulated scenario;
The content in the main visual field is play in the way of camera lens is fixing.
CN201610523408.6A 2016-07-05 2016-07-05 virtual reality interactive interface management method and device Pending CN106125940A (en)

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US20150339468A1 (en) * 2014-05-23 2015-11-26 Samsung Electronics Co., Ltd. Method and apparatus for user authentication
CN105283825A (en) * 2013-05-22 2016-01-27 微软技术许可有限责任公司 Body-locked placement of augmented reality objects

Patent Citations (4)

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Publication number Priority date Publication date Assignee Title
CN101311882A (en) * 2007-05-23 2008-11-26 华为技术有限公司 Eye tracking human-machine interaction method and apparatus
CN101599267A (en) * 2008-06-02 2009-12-09 索尼爱立信移动通信日本株式会社 Display processing device, display processing method and program and mobile terminal device
CN105283825A (en) * 2013-05-22 2016-01-27 微软技术许可有限责任公司 Body-locked placement of augmented reality objects
US20150339468A1 (en) * 2014-05-23 2015-11-26 Samsung Electronics Co., Ltd. Method and apparatus for user authentication

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