CN106097114A - A kind of game public sentiment monitoring and player's behavior analysis cloud service platform - Google Patents
A kind of game public sentiment monitoring and player's behavior analysis cloud service platform Download PDFInfo
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Abstract
The invention discloses a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: include game public sentiment based on the big data of Social Media monitoring system, the accurate descriptive system of its representations, player's behavior analysis and prognoses system, game operation data and player's secret protection cloud system.The monitoring of described game public sentiments based on the big data of Social Media is with the system of analysis: around the generation of intermediary social events, development and change, as the common people of main body to the social governor as object, enterprise, fast development along with Social Media, blog, microblogging, wechat, forum's social platform becomes the main source that game public feelings information obtains, the monitoring of system integration public sentiment website, public sentiment automatically gathers and extracts, public sentiment is automatically classified and assembles, the various services provided by this system, gaming enterprise can grasp the up-to-date the most complete network public sentiment information relevant to this enterprise in the very first time, understand in real time and the thought of concern player is dynamic.
Description
Technical field
The present invention relates to a kind of cloud service platform, particularly relate to a kind of game public sentiment monitoring and take with player's behavior analysis cloud
Business platform.
Background technology
Domestic game market has formed the situation that client game, web game and mobile phone games are stood like the legs of a tripod at present.
Global game market quarterly report according to the up-to-date issue of Newzoo shows, within 2016, the overall Game Market scale in the whole world is up to
99600000000 dollars, mobile phone games market also will reach 36,900,000,000 dollars more than PC Game Market scale, and Chinese market just occupy
/ 4th of global game overall market scale, within 2016, domestic mobile phone games market scale is expected to be 64,800,000,000 yuans.?
While Game Market scale is skyrocketed through, we are it also seen that whole game industry relative maturity on technology path, trip
The competition of play enterprise is more embodied in game products and experiences, services and deep-cut the aspects such as user's value.
On the other hand, social media development is attracted attention day by day, and game player every day is in social activities such as blog, microblogging, wechat, forums
Comment on games and the recommended amount of media releasing are the most considerable, and at the Media Era of this socialization, player has become as game
The product promotion ambassador that enterprise is best.Meanwhile, along with the operation of gaming platform, gaming enterprise is also accumulated from substantial amounts of players number
According to, the most both include the essential information of player, also include the letters such as player's consumption in gaming platform, chat and operation note
Breath.As a example by Tengxun plays, according to open, Tengxun's game have end trip 67 sections, page swim 117 sections, hands swim 70 sections, every day puts in storage
Record number just reaches 400,000,000,000 records, altogether 58T data, and in storehouse, the total amount of data has reached 60P+, accounts for company's global storage
The 26% of amount.Currently, gaming enterprise has realized that the importance of social media and operation data, large-scale gaming enterprise,
As Tengxun, Netease have all set up special data analysis department, and for domestic large number of middle-size and small-size gaming enterprise, they
There is no extra strength, lack the professional technique and experience that big data are processed simultaneously yet.How from the big data of Social Media with
And game operation data realizes the analysis to the game public sentiment such as player's emotional attitude, viewpoint tendency and monitoring, and by object for appreciation
Precisely describing and the depth analysis of player's behavior of family's portrait, it was predicted that the willingness to pay of player and loss probability, further root
According to monitoring and the improvement game design that predicts the outcome, improve the game experiencing of user, promote the operation ability of middle-size and small-size gaming enterprise
And the level of profitability, this becomes gaming enterprise general concern and a difficult problem in the urgent need to address the most both at home and abroad.
Summary of the invention
In order to solve the problems of the prior art, the invention provides a kind of game public sentiment monitoring and player's behavior analysis cloud
Service platform.
In order to solve the problems referred to above, the technical solution used in the present invention is:
A kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: include based on the big number of Social Media
According to game public sentiment monitoring system, the accurate descriptive system of its representations, player's behavior analysis and prognoses system, game operation data
With player's secret protection cloud system.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described based on society
The game public sentiment monitoring of the meeting big data of media is with the system of analysis: public sentiment refers in certain social space, around intermediary society
Can event generation, develop and change, as main body the common people to as the social governor of object, enterprise, individual and other
The social attitude that orientation in terms of various organization and politics thereof, society, morals produces and holds, public sentiment then game player's pin of playing
The comment of delivering game products, chat record content, express player to the emotional attitude of game products and viewpoint tendency, along with
The fast development of Social Media, blog, microblogging, wechat, forum's social platform become game public feelings information obtain main source,
The monitoring of system integration public sentiment website, public sentiment automatically gathers and extracts, public sentiment is automatically classified and assembles, public sentiment intellectual analysis and place
The retrieval of reason, public sentiment, public sentiment bulletin auxiliary generate and public sentiment early warning Core Feature, the various services provided by this system, game
Enterprise can grasp the up-to-date the most complete network public sentiment information relevant to this enterprise in the very first time, understands in real time and pays close attention to player
Thought dynamic.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described player draws
As accurate descriptive system: in order to preferably game player's behavior is analyzed and predict, it is necessary to the feature of player and
Social relation network between player is described, the system integration its representations modeling, its representations similarity, its representations
Clustering Core Feature, the service provided by this system, gaming enterprise can understand player's situation accurately, and special according to player
Levying and cluster player, this part research contents mainly has its representations to model, and i.e. player characteristic is carried out labeling, including
Player's static labels, such as age, sex, occupation, hobby and dynamic labels, as paid cases, recently play game, interest,
Line duration, according to its representations label, studies the similarity of its representations, further including quantitative similarity and qualitative similarity
Tolerance, this is to discriminate between the important indicator of player user group, is also the precondition of its representations cluster, on this basis,
The cluster of research its representations, including hierarchical clustering algorithm, as nearest in far adjacent algorithm, group between clustering procedure, slightly cluster calculation
Method;Division formula clustering algorithm, such as graph-theoretical algorithm, K mean algorithm, FCM Algorithms, it addition, according to player's friend information, institute
Belong to trade union, camp, chat record between country and player, study the method for auto constructing of player's social relation network, from
The crucial player of middle discovery, provides for prediction below and recommendation service and supports.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described player draws
As accurate descriptive system: this part needs the key technology solved to include: the definition of label and expression, including bookmark name, class
Not, the span of label value;The explanation of label, is mainly described the semantic information of label;The reasoning of label, mainly
It it is to define rule of inference, it is achieved the reasoning between label;The checking of label, mainly checking tag definition is the most reasonable, label
The most consistent, correct;The more New Policy of dynamic labels, as player interest the most dynamically updates, it addition, close in player relationship network
Key player finds that algorithm, its representations similarity calculation method, its representations clustering algorithm are also the crucial skills in its representations
Art.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described player's row
For analysis and forecast system according to its representations, for the different phase of player's life cycle, it is modeled targetedly, as
To its interest height to new game of potential new user in predicting, to enlivening its paying probability of non-paid user in predicting.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described game fortune
Battalion's data and player's secret protection cloud system: effective managed operation data and player's privacy, be a technical problem, be again
One social problem, this just requires, under existing " inform and agree to " secret protection framework, to explore significantly more efficient secret protection
Measure, on the one hand emphasizes user's control to private data, carrys out authority data user by laws and regulations simultaneously and authorizing
In the range of use to privacy of user data, time-out destruction behavior;On the other hand, the peace of privacy of user data is ensured technically
Entirely, take precautions against the risk that is likely to occur, such as the loss of data, illegally the obtaining of data, use, damage, revise, data inappropriate
Open.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described game fortune
Battalion's data and player's secret protection cloud system: specifically include that the ability of self-defined network on publicly-owned cloud, as user can draw voluntarily
Molecular network, configuration route, arrange public network, vpn gateway base power;Safety with monitoring, mixed cloud on network level by privately owned
Cloud and publicly-owned cloud are connected, if it occur that network failure or attack, service provider needs fault between ability Logistics networks
Will not influence each other, will attack or fault limits within limits;Perfect API management is supported, the mixing of scale
After cloud is disposed, user on the basis of the operation management system of original local data center, quickly can take by the way of API
Build the operation management system of compatible publicly-owned cloud.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described client layer
Main face different terminals and user, including mobile phone, flat board, notebook, PC different terminals, user can be easily from different terminals
Login system, it is achieved background service and transparent, the secure access of data.
The beneficial effect that the present invention is reached:
The present invention can make middle-size and small-size gaming enterprise dispose the big data analysis system of oneself with minimum cost, with the fastest speed
Degree promotes game operation ability, enables gaming enterprise to understand game products and player in time from different visual angles such as both macro and micros
Hobby, makes gaming enterprise policymaker be changed into science decision based on data analysis from the empirical decision making being currently based on intuition, from
And really improve the level of service, and final enterprise profitability.During Project-developing, the breakthrough of correlation technique will
Form the intellectual properties such as a collection of valuable patent, software copyright, paper, scientific and technological achievement, can effectively promote middle-size and small-size game
Enterprise's competitiveness in the market.This project mainly uses the mode of cloud service to provide big data analysis for middle-size and small-size gaming enterprise
With the service of prediction, by open the corresponding interface, it is also possible to the particular demands for enterprise provides the service customized, simultaneously can
According to monthly payment, Bao Nian, charge by inferior different modes, there is good market prospect and economic benefit.Additionally, utilize cloud computing
The mixed cloud of technique construction object game enterprise, both can be that gaming enterprise provides big data analysis and prediction service, the most also
Game operation data and player's privacy can be protected.Therefore, project also has good social benefit.
The timely comprehensive monitoring of game public sentiment and depth analysis
High huge reptile concurrent, distributed service, the data source of built-in tens thousand of relatively high-impacts, it is provided that preferential collection machine
System, it is ensured that gather the comprehensive of information with in time.On the data store, use non-structured acquisition mode, evade masterplate collection
All drawbacks, exclusive key word and rubbish word method, make the data collected the most accurate.The semantic sentiment analysis of utilization,
Text mining and the natural language processing techniques such as topic identification, topic cluster, it is achieved the depth analysis to game public sentiment, from multidimensional
Spend and games system health status is given a mark, find the deficiency that game exists self, improve and improve to provide supporting for game.
Precisely analyzing and prediction of player's behavior
By powerful its representations modeling technique, player characteristic is described accurately, by the player of similar features is clustered, with
Time combine player history behavior, build that drawing of different life is new, pay, run off, run off and some monitoring and warning moulds such as retrieve
Type, finds the implicit factors that player is run off and paid, and finds potential paying player, promotes game income.
Customizable cloud service under private data guard
Using and mix publicly-owned cloud and the cloud computing model of privately owned cloud, on the premise of realizing private data guard, gaming enterprise can
Customize specific data analysis service according to actual needs, powerful graphic analyses function is provided simultaneously, various industry are dynamically provided
The inquiry of business data and process.
Core technology has independent intellectual property rights
The natural language processing core technology that product relates to has stronger technical threshold, and correlation technique has applied for that knowledge is produced
Power, product is difficult to imitate and replace.
Compare with the level of similar products at home and abroad
At present, domestic and international market Related product focuses primarily upon the general function of statistic analysis of operation data, game public sentiment and
Player's behavior monitoring is the most at an early stage of development with analysis aspect.It addition, Related product is mostly set voluntarily by large-scale game company
Meter exploitation, and product is only open to the said firm self.Through investigation, the most domestic similar to this project have Shanghai number number information
Science and Technology Ltd., the said firm provides game the analysis of public opinion service platform.Comparing with this platform, our project emphasizes carriage of playing
Feelings and the combination of player's behavior, the analysis to player's behavioral data is more deep.Technically, except utilizing text mining, feelings
Outside the technological means such as sense trend, topic analysis, also use the most popular degree of depth learning art.Therefore, with both at home and abroad
Like product is compared, either technology, or the function of product, all in leading position.
Detailed description of the invention
Following example are only used for clearly illustrating technical scheme, and can not limit the present invention with this
Protection domain.
A kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: include based on Social Media
The game public sentiment monitoring system of big data, the accurate descriptive system of its representations, player's behavior analysis and prognoses system, game operation
Data and player's secret protection cloud system.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described based on society
The game public sentiment monitoring of the meeting big data of media is with the system of analysis: public sentiment refers in certain social space, around intermediary society
Can event generation, develop and change, as main body the common people to as the social governor of object, enterprise, individual and other
The social attitude that orientation in terms of various organization and politics thereof, society, morals produces and holds, public sentiment then game player's pin of playing
The comment of delivering game products, chat record content, express player to the emotional attitude of game products and viewpoint tendency, along with
The fast development of Social Media, blog, microblogging, wechat, forum's social platform become game public feelings information obtain main source,
The monitoring of system integration public sentiment website, public sentiment automatically gathers and extracts, public sentiment is automatically classified and assembles, public sentiment intellectual analysis and place
The retrieval of reason, public sentiment, public sentiment bulletin auxiliary generate and public sentiment early warning Core Feature, the various services provided by this system, game
Enterprise can grasp the up-to-date the most complete network public sentiment information relevant to this enterprise in the very first time, understands in real time and pays close attention to player
Thought dynamic.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described player draws
As accurate descriptive system: in order to preferably game player's behavior is analyzed and predict, it is necessary to the feature of player and
Social relation network between player is described, the system integration its representations modeling, its representations similarity, its representations
Clustering Core Feature, the service provided by this system, gaming enterprise can understand player's situation accurately, and special according to player
Levying and cluster player, this part research contents mainly has its representations to model, and i.e. player characteristic is carried out labeling, including
Player's static labels, such as age, sex, occupation, hobby and dynamic labels, as paid cases, recently play game, interest,
Line duration, according to its representations label, studies the similarity of its representations, further including quantitative similarity and qualitative similarity
Tolerance, this is to discriminate between the important indicator of player user group, is also the precondition of its representations cluster, on this basis,
The cluster of research its representations, including hierarchical clustering algorithm, as nearest in far adjacent algorithm, group between clustering procedure, slightly cluster calculation
Method;Division formula clustering algorithm, such as graph-theoretical algorithm, K mean algorithm, FCM Algorithms, it addition, according to player's friend information, institute
Belong to trade union, camp, chat record between country and player, study the method for auto constructing of player's social relation network, from
The crucial player of middle discovery, provides for prediction below and recommendation service and supports.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described player draws
As accurate descriptive system: this part needs the key technology solved to include: the definition of label and expression, including bookmark name, class
Not, the span of label value;The explanation of label, is mainly described the semantic information of label;The reasoning of label, mainly
It it is to define rule of inference, it is achieved the reasoning between label;The checking of label, mainly checking tag definition is the most reasonable, label
The most consistent, correct;The more New Policy of dynamic labels, as player interest the most dynamically updates, it addition, close in player relationship network
Key player finds that algorithm, its representations similarity calculation method, its representations clustering algorithm are also the crucial skills in its representations
Art.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described player's row
For analysis and forecast system according to its representations, for the different phase of player's life cycle, it is modeled targetedly, as
To its interest height to new game of potential new user in predicting, to enlivening its paying probability of non-paid user in predicting.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described game fortune
Battalion's data and player's secret protection cloud system: effective managed operation data and player's privacy, be a technical problem, be again
One social problem, this just requires, under existing " inform and agree to " secret protection framework, to explore significantly more efficient secret protection
Measure, on the one hand emphasizes user's control to private data, carrys out authority data user by laws and regulations simultaneously and authorizing
In the range of use to privacy of user data, time-out destruction behavior;On the other hand, the peace of privacy of user data is ensured technically
Entirely, take precautions against the risk that is likely to occur, such as the loss of data, illegally the obtaining of data, use, damage, revise, data inappropriate
Open.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described game fortune
Battalion's data and player's secret protection cloud system: specifically include that the ability of self-defined network on publicly-owned cloud, as user can draw voluntarily
Molecular network, configuration route, arrange public network, vpn gateway base power;Safety with monitoring, mixed cloud on network level by privately owned
Cloud and publicly-owned cloud are connected, if it occur that network failure or attack, service provider needs fault between ability Logistics networks
Will not influence each other, will attack or fault limits within limits;Perfect API management is supported, the mixing of scale
After cloud is disposed, user on the basis of the operation management system of original local data center, quickly can take by the way of API
Build the operation management system of compatible publicly-owned cloud.
Aforesaid a kind of game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: described client layer
Main face different terminals and user, including mobile phone, flat board, notebook, PC different terminals, user can be easily from different terminals
Login system, it is achieved background service and transparent, the secure access of data.
The present invention can make middle-size and small-size gaming enterprise dispose the big data analysis system of oneself with minimum cost, with the fastest
Speed promote game operation ability, enable gaming enterprise from the different visual angles such as both macro and micro understand in time game products with
Player preferences, makes gaming enterprise policymaker be changed into science based on data analysis certainly from the empirical decision making being currently based on intuition
Plan, thus really improve the level of service, and final enterprise profitability.During Project-developing, correlation technique
Breakthrough will form the intellectual properties such as a collection of valuable patent, software copyright, paper, scientific and technological achievement, can effectively promote medium and small
Type gaming enterprise competitiveness in the market.This project mainly uses the mode of cloud service to provide big number for middle-size and small-size gaming enterprise
According to analyzing and the service of prediction, by open the corresponding interface, it is also possible to the particular demands for enterprise provides the service customized,
Simultaneously can have good market prospect and economic benefit according to monthly payment, Bao Nian, charge by inferior different modes.Additionally, utilize
Cloud computing technology builds the mixed cloud of object game enterprise, both can be that gaming enterprise provides big data analysis and prediction service,
It also is able to game operation data and player's privacy are protected simultaneously.Therefore, project also has good social benefit.
Feature of the present invention is as follows:
The timely comprehensive monitoring of game public sentiment and depth analysis
High huge reptile concurrent, distributed service, the data source of built-in tens thousand of relatively high-impacts, it is provided that preferential collection machine
System, it is ensured that gather the comprehensive of information with in time.On the data store, use non-structured acquisition mode, evade masterplate collection
All drawbacks, exclusive key word and rubbish word method, make the data collected the most accurate.The semantic sentiment analysis of utilization,
Text mining and the natural language processing techniques such as topic identification, topic cluster, it is achieved the depth analysis to game public sentiment, from multidimensional
Spend and games system health status is given a mark, find the deficiency that game exists self, improve and improve to provide supporting for game.
Precisely analyzing and prediction of player's behavior
By powerful its representations modeling technique, player characteristic is described accurately, by the player of similar features is clustered, with
Time combine player history behavior, build that drawing of different life is new, pay, run off, run off and some monitoring and warning moulds such as retrieve
Type, finds the implicit factors that player is run off and paid, and finds potential paying player, promotes game income.
Customizable cloud service under private data guard
Using and mix publicly-owned cloud and the cloud computing model of privately owned cloud, on the premise of realizing private data guard, gaming enterprise can
Customize specific data analysis service according to actual needs, powerful graphic analyses function is provided simultaneously, various industry are dynamically provided
The inquiry of business data and process.
Core technology has independent intellectual property rights
The natural language processing core technology that product relates to has stronger technical threshold, and correlation technique has applied for that knowledge is produced
Power, product is difficult to imitate and replace.
Compare with the level of similar products at home and abroad: domestic and international market Related product focuses primarily upon the general of operation data
Function of statistic analysis, the most at an early stage of development in terms of game public sentiment and player's behavior monitoring and analysis.It addition, Related product is big
All by large-scale game company's designed, designed exploitation, and product is only open to the said firm self.Process investigation, the most domestic and basis
What project was similar has Shanghai Shuo Shuo Information technology company limited, and the said firm provides game the analysis of public opinion service platform.With this platform
Comparing, our project emphasizes play public sentiment and the combination of player's behavior, and the analysis to player's behavioral data is more deep.In skill
In art, in addition to utilizing the technological means such as text mining, emotion trend, topic analysis, also use the most popular deep
Degree learning art.Therefore, compared with similar products at home and abroad, either technology, or the function of product, all in leading
Position.
The ultimate principle of the present invention, principal character and advantage have more than been shown and described.The technical staff of the industry should
Understanding, the present invention is not restricted to the described embodiments, and the simply explanation present invention's described in above-described embodiment and description is former
Reason, without departing from the spirit and scope of the present invention, the present invention also has various changes and modifications, these changes and improvements
Both fall within scope of the claimed invention.Claimed scope is by appending claims and equivalent circle thereof
Fixed.
Claims (8)
1. a game public sentiment monitoring and player's behavior analysis cloud service platform, it is characterised in that: include based on Social Media big
The game public sentiment monitoring system of data, the accurate descriptive system of its representations, player's behavior analysis and prognoses system, game operation number
According to player's secret protection cloud system.
A kind of game public sentiment monitoring the most according to claim 1 and player's behavior analysis cloud service platform, it is characterised in that:
The monitoring of described game public sentiments based on the big data of Social Media is with the system of analysis: public sentiment refers to, in certain social space, enclose
Around intermediary social events generation, develop and change, as main body the common people to as the social governor of object, enterprise,
The social attitude that orientation in terms of individual and other various organizations and politics thereof, society, morals produces and holds, game public sentiment is then
Comment that game player delivers for game products, chat record content, express player to the emotional attitude of game products and sight
Point tendency, along with the fast development of Social Media, blog, microblogging, wechat, forum's social platform become game public feelings information and obtain
Main source, the monitoring of system integration public sentiment website, public sentiment automatically gathers and extracts, public sentiment is automatically classified and assembles, public sentiment
Intellectual analysis and process, public sentiment retrieval, public sentiment bulletin auxiliary generate and public sentiment early warning Core Feature, by this system provide each
Planting service, gaming enterprise can grasp the up-to-date the most complete network public sentiment information relevant to this enterprise in the very first time, real-time
The thought solving and paying close attention to player is dynamic.
A kind of game public sentiment monitoring the most according to claim 2 and player's behavior analysis cloud service platform, it is characterised in that:
The accurate descriptive system of described its representations: in order to preferably game player's behavior is analyzed and predict, it is necessary to player
Feature and player between social relation network be described, system integration its representations modeling, its representations are similar
Degree, its representations cluster Core Feature, the service provided by this system, and gaming enterprise can understand player's situation accurately,
And according to player characteristic, player is clustered, this part research contents mainly has its representations to model, and i.e. enters player characteristic
Row label, including player's static labels, such as age, sex, occupation, hobby and dynamic labels, such as paid cases, is playing recently
Game, interest, online hours, according to its representations label, study the similarity of its representations, further including quantitative similarity
With the tolerance of qualitative similarity, this is to discriminate between the important indicator of player user group, is also the precondition of its representations cluster,
On this basis, the cluster of research its representations, including hierarchical clustering algorithm, as nearest in far adjacent algorithm, group between cluster
Method, thick clustering algorithm;Division formula clustering algorithm, such as graph-theoretical algorithm, K mean algorithm, FCM Algorithms, it addition, according to player
Friend information, affiliated trade union, camp, chat record between country and player, research player's social relation network automatic
Construction method, therefrom finds crucial player, provides for prediction below and recommendation service and supports.
A kind of game public sentiment monitoring the most according to claim 3 and player's behavior analysis cloud service platform, it is characterised in that:
The accurate descriptive system of described its representations: this part needs the key technology solved to include: the definition of label and expression, including mark
Signature title, classification, the span of label value;The explanation of label, is mainly described the semantic information of label;Label
Reasoning, mainly defines rule of inference, it is achieved the reasoning between label;The checking of label, mainly whether checking tag definition
Rationally, label is the most consistent, correct;The more New Policy of dynamic labels, as player interest the most dynamically updates, it addition, player is closed
It is that in network, crucial player finds that algorithm, its representations similarity calculation method, its representations clustering algorithm are also its representations
In key technology.
A kind of game public sentiment monitoring the most according to claim 4 and player's behavior analysis cloud service platform, it is characterised in that:
Described player's behavior analysis and prognoses system are according to its representations, for the different phase of player's life cycle, targetedly
Being modeled, as to its interest height to new game of potential new user in predicting, to enlivening non-paid user in predicting, it is paid
Probability.
A kind of game public sentiment monitoring the most according to claim 5 and player's behavior analysis cloud service platform, it is characterised in that:
Described game operation data and player's secret protection cloud system: effective managed operation data and player's privacy, be a skill
Art problem, is again a social problem, and this just requires, under existing " inform and agree to " secret protection framework, to explore more efficient
Secret protection measure, on the one hand emphasize user's control to private data, carry out authority data by laws and regulations simultaneously and make
With side in use to privacy of user data within the scope of authority, time-out destruction behavior;On the other hand, ensure that user is hidden technically
The safety of private data, takes precautions against the risk being likely to occur, and such as the loss of data, illegally the obtaining of data, uses, damages, revises, number
According to inappropriate disclosure.
A kind of game public sentiment monitoring the most according to claim 6 and player's behavior analysis cloud service platform, it is characterised in that:
Described game operation data and player's secret protection cloud system: specifically include that the ability of self-defined network on publicly-owned cloud, such as user
Subnet division, configuration can route, public network, vpn gateway base power are set voluntarily;Safety and monitoring, mixed cloud is in Internet
Privately owned cloud and publicly-owned cloud being connected on face, if it occur that network failure or attack, service provider needs ability guarantee
Between network, fault will not influence each other, and will attack or fault limits within limits;Perfect API management is supported, rule
After the mixed cloud of modelling is disposed, user can be by the way of API, on the operation management system basis of original local data center
On, the operation management system of the compatible publicly-owned cloud of fast construction.
A kind of game public sentiment monitoring the most according to claim 7 and player's behavior analysis cloud service platform, it is characterised in that:
Described client layer main face different terminals and user, including mobile phone, flat board, notebook, PC different terminals, user can be convenient
From different terminal login systems, it is achieved background service and transparent, the secure access of data.
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