CN105786158A - Drawing operation control method and device and game machine - Google Patents
Drawing operation control method and device and game machine Download PDFInfo
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- CN105786158A CN105786158A CN201610153359.1A CN201610153359A CN105786158A CN 105786158 A CN105786158 A CN 105786158A CN 201610153359 A CN201610153359 A CN 201610153359A CN 105786158 A CN105786158 A CN 105786158A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/26—Power supply means, e.g. regulation thereof
- G06F1/32—Means for saving power
- G06F1/3203—Power management, i.e. event-based initiation of a power-saving mode
- G06F1/3234—Power saving characterised by the action undertaken
- G06F1/329—Power saving characterised by the action undertaken by task scheduling
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1407—General aspects irrespective of display type, e.g. determination of decimal point position, display with fixed or driving decimal point, suppression of non-significant zeros
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/60—Software deployment
- G06F8/65—Updates
- G06F8/658—Incremental updates; Differential updates
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/70—Software maintenance or management
- G06F8/73—Program documentation
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Abstract
The invention is applicable to the technical field of computers and provides a drawing operation control method and device and a game machine.The method comprises the steps that whether a certain node in a game frame needs updating or not during logical processing of a game is judged; if a certain node needs updating, drawing operation is executed once after logical processing of the game is ended, and otherwise, after logical processing of the game is ended, drawing operation is not executed.According to the drawing operation control method and device and the game machine, when a certain node in the game frame needs updating, drawing operation is executed once, while when no node in the game frame needs updating, drawing operation is not executed, the refresh frequency of game interfaces which do not need continuous node updating can be lowered, thereby execution efficiency of the game machine is improved, and meanwhile electric quantity consumption of the game machine is reduced.
Description
Technical field
The invention belongs to field of computer technology, particularly relate to the control method of a kind of mapping operation, device and game machine.
Background technology
In game, in order to allow picture seem more smooth, generally the frame per second of game can be set to 60 frames, namely 60 logics are processed each second, refreshing 60 subframes each second, such human eye will can not be identified frame-skipping phenomenon, and this is the work consuming very much electricity, so when players game play, game machine or install electric quantity consumption very fast of electronic equipment of game.
What comprise in the scene of game is node, and node is shown that picture or animation.Animation is also that the picture of a sequence is play continuously in fact.What draw so actually playing is all picture.When adding node, mobile node, convergent-divergent node, show node, remove node, playing animation, time picture refreshes, node is revised accordingly and will be embodied, and material is thus formed a dynamic game.
But, in realizing process of the present invention, at least there are the following problems to inventor have found that the game machine that prior art provides:
When updating when game picture not having node need, still can perform mapping operation, not only can reduce the execution efficiency of game machine, also can increase the power consumption of game machine.
Summary of the invention
In view of this, the embodiment of the present invention provides the control method of a kind of mapping operation, device and game machine, to solve the game machine that prior art provides, when updating when game picture not having node need, or mapping operation can be performed, not only can reduce the execution efficiency of game machine, the problem that also can increase the power consumption of game machine.
First aspect, it is provided that the control method of a kind of mapping operation, described method includes:
When carrying out the logical process played, it is judged that whether game picture has node need to update;
If there being node to need to update, then after the logical process of game terminates, perform a mapping operation, otherwise after the logical process of game terminates, do not perform mapping operation.
Further, described judge whether game picture has node need renewal to include:
If when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that game picture there is node need to update;
The interface of described more new node includes: add node interface, remove node interface, the positional interface of concept transfer, the color interface of concept transfer, the convergent-divergent interface of concept transfer, concept transfer reversion interface, the transparency interface of concept transfer, the picture interface of concept transfer, playing animation interface.
Further, described when carrying out the logical process played, it is judged that before whether game picture having node need to update, also include:
Step A, the value arranging Boolean type variable are the first Boolean;
There is node to need to update if described, then after logical process terminates, perform a mapping operation include:
If there being node to need to update, then the value updating Boolean type variable is the second Boolean;
After logical process terminates, it is judged that whether the value of Boolean variable is the second Boolean;
If it is, perform a mapping operation, and return execution step A.
Further, before described step A, also include:
Defining a Boolean type variable, described Boolean type variable is the Boolean type variable of the overall situation.
Second aspect, it is provided that the control device of a kind of mapping operation, described device includes:
Whether node updates judge module, for when carrying out the logical process played, it is judged that have node to need to update in game picture;
Mapping operation controls module, if judging have node to need to update in game picture for node updates judge module, then performs a mapping operation after the logical process of game terminates, does not otherwise perform mapping operation after the logical process of game terminates.
Further, described node updates judge module includes:
Node updates judging unit, if for when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that there is node to need to update in game picture;
The interface of described more new node includes: add node interface, remove node interface, the positional interface of concept transfer, the color interface of concept transfer, the convergent-divergent interface of concept transfer, concept transfer reversion interface, the transparency interface of concept transfer, the picture interface of concept transfer, playing animation interface.
Further, described device also includes:
Boolean arranges module, is the first Boolean for arranging the value of Boolean type variable;
Described mapping operation controls module and includes:
Boolean updating block, if judging have node to need to update in game picture for node updates judge module, then the value updating Boolean type variable is the second Boolean;
Boolean judging unit, for after logical process terminates, it is judged that whether the value of Boolean variable is the second Boolean;
Mapping operation control unit, if the value for Boolean variable is the second Boolean, then performs a mapping operation, and return is called Boolean and arranged module.
Further, described device also includes:
Boolean type variable-definition module, is used for defining a Boolean type variable, and described Boolean type variable is the Boolean type variable of the overall situation.
The third aspect, it is provided that a kind of game machine, described game machine includes the control device of the mapping operation described in second aspect.
Further, described game machine is smart mobile phone or panel computer.
In the embodiment of the present invention, when updating when game picture there being node need, perform a mapping operation, and in time game picture not having node need to update, do not perform mapping operation, some interface refreshing frequencys that need not be performed continuously over the game of node updates can be allowed to decline, thus improving the execution efficiency of game machine, reduce the electric quantity consumption of game machine simultaneously.
Accompanying drawing explanation
Fig. 1 is the flowchart of the control method embodiment of mapping operation of the present invention;
Fig. 2 is the structured flowchart controlling device embodiment of mapping operation of the present invention;
Fig. 3 is the structured flowchart of game machine embodiment of the present invention.
Detailed description of the invention
In order to make the purpose of the present invention, technical scheme and advantage clearly understand, below in conjunction with drawings and Examples, the present invention is further elaborated.Should be appreciated that specific embodiment described herein is only in order to explain the present invention, is not intended to limit the present invention.
In embodiments of the present invention, when carrying out the logical process played, it is judged that whether game picture has node need to update;If there being node to need to update, then after the logical process of game terminates, perform a mapping operation, otherwise after the logical process of game terminates, do not perform mapping operation.
Below in conjunction with specific embodiment, the realization of the present invention is described in detail:
Embodiment one
What Fig. 1 illustrated the control method of the mapping operation that the embodiment of the present invention one provides realizes flow process, and details are as follows:
In step S101, when carrying out the logical process played, it is judged that whether game picture has node need to update, if there being node to need to update, then perform step S102, otherwise after the logical process of game terminates, do not perform mapping operation.
In embodiments of the present invention, game runs 60 times each second, carries out two step operations in the process of each run, step 1, carries out the logical process played, where currently should be in as calculated according to the velometer of node;Step 2, execution mapping operation, it is necessary to drawing according to the position of node, convergent-divergent, colouring information etc., these information are to obtain in the logical process that step 1 carries out.
Concrete, if when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that game picture there is node need to update.
Wherein, more the interface of new node is as follows:
A: add node interface (addChild)
B: remove node interface (removeChild)
C: the positional interface (setPosition) of concept transfer
D: the color interface (setColor) of concept transfer
E: the convergent-divergent interface (setScale) of concept transfer
F: the reversion interface (setSkew) of concept transfer
G: the transparency interface (setOpacity) of concept transfer
H: the picture interface (initWithFile) of concept transfer
I: playing animation interface.
Wherein, the standard of animation is that 24 frames are per second, and the refreshing frequency played is that 60 frames are per second, is all playing so animation is not each frame.(24 frames are per second, and the interval namely play is 1/24 second, 1/60 second, the interval of the drawing at interface.Average often drawing 2.5 times just plays an animation, all can play so animation is not each frame).
In step s 102, after the logical process of game terminates, a mapping operation is performed.
In embodiments of the present invention, when carrying out the logical process played, if it is determined that game picture has node need to update, then after the logical process of game terminates, perform a mapping operation, otherwise after the logical process of game terminates, do not perform mapping operation.
Concrete, it is possible to pre-define a Boolean type variable needUpdate, and the value arranging Boolean type variable needUpdate is the first Boolean.Wherein, definition Boolean type variable needUpdate in the region of the overall situation so that the Boolean type variable needUpdate that obtains of definition is the Boolean type variable of the overall situation, can use this Boolean type variable needUpdate Anywhere in program.
When carrying out the logical process played, when judging game picture to have node need to update, it is possible to the value updating Boolean type variable needUpdate is the second Boolean, and otherwise, the value of Boolean type variable needUpdate remains as the first Boolean.
Wherein, when the first Boolean is false, the second Boolean is true;When first Boolean is true, the second Boolean is false.
After the logical process of game terminates, it can be determined that whether the value of Boolean variable is the second Boolean, if the value of Boolean variable is the second Boolean, then perform a mapping operation, and return that to arrange the value of Boolean type variable needUpdate be the first Boolean;Otherwise do not perform mapping operation.
The present embodiment, when updating when game picture there being node need, perform a mapping operation, and in time game picture not having node need to update, do not perform mapping operation, some interface refreshing frequencys that need not be performed continuously over the game of node updates can be allowed to decline, thus improving the execution efficiency of game machine, reduce the electric quantity consumption of game machine simultaneously.
Should be understood that in embodiments of the present invention, the size of the sequence number of above-mentioned each process is not meant to the priority of execution sequence, and the execution sequence of each process should be determined with its function and internal logic, and the implementation process of the embodiment of the present invention should not constituted any restriction.
One of ordinary skill in the art will appreciate that all or part of step realizing in the various embodiments described above method can be by the hardware that program carrys out instruction relevant and completes, corresponding program can be stored in a computer read/write memory medium, described storage medium, such as ROM/RAM, disk or CD etc..
Embodiment two
Fig. 2 illustrates the concrete structure block diagram controlling device of the mapping operation that the embodiment of the present invention two provides, and for the ease of illustrating, illustrate only the part relevant to the embodiment of the present invention.The device 2 that controls of this mapping operation can be the unit being built in software unit in game machine, hardware cell or software and hardware combining, and the control device 2 of this mapping operation includes: node updates judge module 21 and mapping operation control module 22.
Wherein, whether node updates judge module 21, for when carrying out the logical process played, it is judged that have node to need to update in game picture;
Mapping operation controls module 22, if judging have node to need to update in game picture for node updates judge module, then performs a mapping operation after the logical process of game terminates, does not otherwise perform mapping operation after the logical process of game terminates.
Concrete, described node updates judge module 21 includes:
Node updates judging unit, if for when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that there is node to need to update in game picture;
The interface of described more new node includes: add node interface, remove node interface, the positional interface of concept transfer, the color interface of concept transfer, the convergent-divergent interface of concept transfer, concept transfer reversion interface, the transparency interface of concept transfer, the picture interface of concept transfer, playing animation interface.
Further, described device 2 also includes:
Boolean arranges module, is the first Boolean for arranging the value of Boolean type variable;
Described mapping operation controls module 22 and includes:
Boolean updating block, if judging have node to need to update in game picture for node updates judge module, then the value updating Boolean type variable is the second Boolean;
Boolean judging unit, for after logical process terminates, it is judged that whether the value of Boolean variable is the second Boolean;
Mapping operation control unit, if the value for Boolean variable is the second Boolean, then performs a mapping operation, and return is called Boolean and arranged module.
Further, described device 2 also includes:
Boolean type variable-definition module, is used for defining a Boolean type variable, and described Boolean type variable is the Boolean type variable of the overall situation.
The control device of the mapping operation that the embodiment of the present invention provides can be applied in the embodiment of the method one of aforementioned correspondence, and details, referring to the description of above-described embodiment one, do not repeat them here.
Embodiment three
Fig. 3 illustrates the concrete structure block diagram of the game machine that the embodiment of the present invention three provides, and for the ease of illustrating, illustrate only the part relevant to the embodiment of the present invention.This game machine can be smart mobile phone or panel computer, and including the control device 2 of the mapping operation described in embodiment two, the control device 2 of this mapping operation includes: node updates judge module 21 and mapping operation control module 22.
Wherein, whether node updates judge module 21, for when carrying out the logical process played, it is judged that have node to need to update in game picture;
Mapping operation controls module 22, if judging have node to need to update in game picture for node updates judge module, then performs a mapping operation after the logical process of game terminates, does not otherwise perform mapping operation after the logical process of game terminates.
Concrete, described node updates judge module 21 includes:
Node updates judging unit, if for when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that there is node to need to update in game picture;
The interface of described more new node includes: add node interface, remove node interface, the positional interface of concept transfer, the color interface of concept transfer, the convergent-divergent interface of concept transfer, concept transfer reversion interface, the transparency interface of concept transfer, the picture interface of concept transfer, playing animation interface.
Further, described device 2 also includes:
Boolean arranges module, is the first Boolean for arranging the value of Boolean type variable;
Described mapping operation controls module 22 and includes:
Boolean updating block, if judging have node to need to update in game picture for node updates judge module, then the value updating Boolean type variable is the second Boolean;
Boolean judging unit, for after logical process terminates, it is judged that whether the value of Boolean variable is the second Boolean;
Mapping operation control unit, if the value for Boolean variable is the second Boolean, then performs a mapping operation, and return is called Boolean and arranged module.
Further, described device 2 also includes:
Boolean type variable-definition module, is used for defining a Boolean type variable, and described Boolean type variable is the Boolean type variable of the overall situation.
The game machine that the embodiment of the present invention provides can be applied in the embodiment of the method one of aforementioned correspondence, and details, referring to the description of above-described embodiment one, do not repeat them here.
Those of ordinary skill in the art are it is to be appreciated that the unit of each example that describes in conjunction with the embodiments described herein and algorithm steps, it is possible to being implemented in combination in of electronic hardware or computer software and electronic hardware.These functions perform with hardware or software mode actually, depend on application-specific and the design constraint of technical scheme.Professional and technical personnel specifically can should be used for using different methods to realize described function to each, but this realization is it is not considered that beyond the scope of this invention.
Those skilled in the art is it can be understood that arrive, for convenience and simplicity of description, and the specific works process of the system of foregoing description, device and unit, it is possible to reference to the corresponding process in preceding method embodiment, do not repeat them here.
In several embodiments provided herein, it should be understood that disclosed system, apparatus and method, it is possible to realize by another way.Such as, device embodiment described above is merely schematic, such as, the division of described unit, being only a kind of logic function to divide, actual can have other dividing mode when realizing, for instance multiple unit or assembly can in conjunction with or be desirably integrated into another system, or some features can ignore, or do not perform.Another point, shown or discussed coupling each other or direct-coupling or communication connection can be through INDIRECT COUPLING or the communication connection of some interfaces, device or unit, it is possible to be electrical, machinery or other form.
The described unit illustrated as separating component can be or may not be physically separate, and the parts shown as unit can be or may not be physical location, namely may be located at a place, or can also be distributed on multiple NE.Some or all of unit therein can be selected according to the actual needs to realize the purpose of the present embodiment scheme.
It addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, it is also possible to be that unit is individually physically present, it is also possible to two or more unit are integrated in a unit.
If described function is using the form realization of SFU software functional unit and as independent production marketing or use, it is possible to be stored in a computer read/write memory medium.Based on such understanding, part or the part of this technical scheme that prior art is contributed by technical scheme substantially in other words can embody with the form of software product, this computer software product is stored in a storage medium, including some instructions with so that a computer equipment (can be personal computer, server, or the network equipment etc.) perform all or part of step of method described in each embodiment of the present invention.And aforesaid storage medium includes: USB flash disk, portable hard drive, read only memory (ROM, Read-OnlyMemory), the various media that can store program code such as random access memory (RAM, RandomAccessMemory), magnetic disc or CD.
The above; being only the specific embodiment of the present invention, but protection scope of the present invention is not limited thereto, any those familiar with the art is in the technical scope that the invention discloses; change can be readily occurred in or replace, all should be encompassed within protection scope of the present invention.Therefore, protection scope of the present invention should described be as the criterion with scope of the claims.
Claims (10)
1. the control method of a mapping operation, it is characterised in that described method includes:
When carrying out the logical process played, it is judged that whether game picture has node need to update;
If there being node to need to update, then after the logical process of game terminates, perform a mapping operation, otherwise after the logical process of game terminates, do not perform mapping operation.
2. the method for claim 1, it is characterised in that described judge whether have node to need renewal to include in game picture:
If when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that game picture there is node need to update;
The interface of described more new node includes: add node interface, remove node interface, the positional interface of concept transfer, the color interface of concept transfer, the convergent-divergent interface of concept transfer, concept transfer reversion interface, the transparency interface of concept transfer, the picture interface of concept transfer, playing animation interface.
3. method as claimed in claim 1 or 2, it is characterised in that described when carrying out the logical process played, it is judged that before whether having node to need to update in game picture, also include:
Step A, the value arranging Boolean type variable are the first Boolean;
There is node to need to update if described, then after logical process terminates, perform a mapping operation include:
If there being node to need to update, then the value updating Boolean type variable is the second Boolean;
After logical process terminates, it is judged that whether the value of Boolean variable is the second Boolean;
If it is, perform a mapping operation, and return execution step A.
4. method as claimed in claim 3, it is characterised in that before described step A, also include:
Defining a Boolean type variable, described Boolean type variable is the Boolean type variable of the overall situation.
5. the control device of a mapping operation, it is characterised in that described device includes:
Whether node updates judge module, for when carrying out the logical process played, it is judged that have node to need to update in game picture;
Mapping operation controls module, if judging have node to need to update in game picture for node updates judge module, then performs a mapping operation after the logical process of game terminates, does not otherwise perform mapping operation after the logical process of game terminates.
6. device as claimed in claim 5, it is characterised in that described node updates judge module includes:
Node updates judging unit, if for when carrying out the logical process played, as long as more the interface of new node has one to be called below, then it represents that there is node to need to update in game picture;
The interface of described more new node includes: add node interface, remove node interface, the positional interface of concept transfer, the color interface of concept transfer, the convergent-divergent interface of concept transfer, concept transfer reversion interface, the transparency interface of concept transfer, the picture interface of concept transfer, playing animation interface.
7. the device as described in claim 5 or 6, it is characterised in that described device also includes:
Boolean arranges module, is the first Boolean for arranging the value of Boolean type variable;
Described mapping operation controls module and includes:
Boolean updating block, if judging have node to need to update in game picture for node updates judge module, then the value updating Boolean type variable is the second Boolean;
Boolean judging unit, for after logical process terminates, it is judged that whether the value of Boolean variable is the second Boolean;
Mapping operation control unit, if the value for Boolean variable is the second Boolean, then performs a mapping operation, and return is called Boolean and arranged module.
8. device as claimed in claim 7, it is characterised in that described device also includes:
Boolean type variable-definition module, is used for defining a Boolean type variable, and described Boolean type variable is the Boolean type variable of the overall situation.
9. a game machine, it is characterised in that described game machine includes the control device of the mapping operation as described in any one of claim 5 to 8.
10. game machine as claimed in claim 9, it is characterised in that described game machine is smart mobile phone or panel computer.
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WO2018157376A1 (en) * | 2017-03-03 | 2018-09-07 | 小天才科技有限公司 | Method and device for controlling drawing operation, and gaming machine |
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CN105122346A (en) * | 2013-12-31 | 2015-12-02 | 华为终端有限公司 | Display refreshing method and terminal |
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CN103713725A (en) * | 2013-12-30 | 2014-04-09 | 优视科技有限公司 | Graph processing method and device |
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