CN104156529A - Method for manufacturing holographic film source through three-dimensional model - Google Patents
Method for manufacturing holographic film source through three-dimensional model Download PDFInfo
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- CN104156529A CN104156529A CN201410399558.1A CN201410399558A CN104156529A CN 104156529 A CN104156529 A CN 104156529A CN 201410399558 A CN201410399558 A CN 201410399558A CN 104156529 A CN104156529 A CN 104156529A
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Abstract
The invention provides a method for manufacturing a holographic film source through a three-dimensional model, and the method is short in manufacturing time and small in workload. The method is characterized by including the following steps that (1), materials needed for manufacturing the holographic film source are manufactured into the three-dimensional model; (2), the three-dimensional model in the step (1) is imported in the Unity 3D software; (3), an executable program is manufactured by using the Unity 3D, and model information generated by 3D scanning can be directly imported into the program; (4), the film source which can be used by a holographic image system can be generated by setting the model information generated in the step (3) for several minutes. The executable program in the step (3) is an embedded program which is developed based on a game engine system and can generate holographic image videos in real time, and the Unity 3D is a multi-platform comprehensive game development tool which is developed by Unity Technologies and allows players to easily build 3D video games, visual buildings and real-time 3D animations, and is a professional game engine integrated comprehensively.
Description
Technical field
The present invention relates to a kind of three-dimensional model and make the method for holographic film source.
Background technology
Line holographic projections technology also claims that virtual image technology is to utilize interference and diffraction principle to record and reproduce the technology of the recording and reconstruction of the real 3-D view of object.Line holographic projections technology not only can produce three-dimensional aerial mirage phantom, can also make mirage phantom and performing artist produce interaction, completes together performance, produces shocking performing effect.The exhibition of scope of application product, automobile garment news conference, stage program, interaction, bar amusement, place interaction etc.The present invention will make the film source that this type of line holographic projections technology is used.The application of line holographic projections technology in stage, not only can produce three-dimensional aerial mirage phantom, can also make mirage phantom and performing artist produce interaction, completes together performance, produces shocking performing effect.The utilization of line holographic projections technology from the show of Disel fashionable dress issue catwalk, the line holographic projections picture of magnificent mansion follows model's walking that spectators have been taken in another world, as making spectators experience one the dual world virtual and reality.Again to the utilization of line holographic projections technology in dreamlike arenas < < animation great master Nuo Man > >, having there is outstanding fusion at the same space in theatrical art and film segment, to spectators, has shown the up-to-date innovation achievement of world's multimedia art.Service and sales industry are to need most mass-basedly, and can attract to greatest extent consumer is exactly kingly way.People's eyeball has been gathered in the utilization in this respect of line holographic projections technology with brand-new visual angle, triggered consumer's the desire for consumer goods.Holographic scene refers to that spectators can see mirage phantom in a circle at the generation mouth degree of generator, holographic projection system is suspended in three-dimensional picture the imaging in the air of outdoor scene, built also unreal also genuine atmosphere, effect is peculiar has strong depth feelings, and true and false difficulty is debated.Fashion is attractive in appearance, has science and technology sense; Top is transparent, real aerial image; Bright in luster, contrast, sharpness is high; The sense of having living space, aerial perspective, forms aerial mirage; Centre can be in conjunction with material object, realizes image and combination in kind; Also can be with addition of touch-screen realization and spectators' interaction; Can make as requested four sides window.Therefore line holographic projections technology has the quite extensively market demand and application prospect instantly.
The production principle of line holographic projections technology is as follows: its first step is to utilize principle of interference to record object light-wave information, and this is shooting process: subject forms the object beam of diffuse type under laser irradiation; Another part laser is as being mapped on holofilm with reference to light beam, stack produces and interferes with object beam, position phase and the amplitude of each point on object light wave are converted to the intensity spatially changing, thereby utilize contrast and interval between interference fringe that the full detail of object light wave is recorded.Record the egative film of interference fringe after the handling procedures such as development, photographic fixing, just becoming a hologram, or claiming hologram.
Its second step is to utilize diffraction principle to reproduce object light-wave information, this is imaging procedures: hologram is just as a complicated grating, under coherent laser illumination, the diffraction light wave of the sinusoidal pattern hologram of a linear recording generally can provide two and resemble, i.e. original elephant (claiming again initial image) and conjugate image.The image stereoscopic sensation of reproducing is strong, has real visual effect.Every part of hologram has all recorded the optical information of each point on object, therefore its every part can be reproduced the whole image of the original in principle, by multiexposure, multiple exposure, can also on same egative film, record a plurality of different images, and can show respectively without interfering with each other.
Before 3D projection, carry out to object the 3D photography of 120 °.Seen the reader of 3D film should be understood that if taking off 3D glasses watches, picture has ghost image and is smudgy.For no other reason than that the picture in screen is not a width, but the effect that the different picture of two argument degree superposes.In order to simulate " binocular effect ", we must shoot the picture of the picture of the side of taking back and the side that takes over.When taking, in fact there are two 3D video cameras to work, a deflection performer left side, the image that record is taken back simultaneously; A deflection performer right side, the image that record takes over, then process by computer, by two width image stacks, just become 3D film source.
Yet hologram of the prior art must be through making model by hand, make animation, play up numerous steps such as output, image processing, finally just can be processed into the holographic film source that can directly use.This method will finally complete making and the generation of this type of holographic film source through some steps, have the weak point that Production Time is long, workload is large.
Summary of the invention
The technical problem to be solved in the present invention is that a kind of method that Production Time is short, three-dimensional model that workload is little is made holographic film source is provided.
For solving the problems of the technologies described above, technical scheme provided by the invention is: a kind of three-dimensional model is made the method for holographic film source, and it comprises the steps:
One), the material of the holographic film source of required making is made into three-dimensional model;
Two), the three-dimensional model described in step 1 is imported in Unity3D software;
Three), use Unity3D to make an executable program and can directly import the model information that 3-D scanning generates;
Four), by the model information generating in step 3, the setting by several minutes can generate the film source for holographic imaging system.
As preferably: the executable program described in step 3 is the embedded program that can generate in real time hologram video of developing based on game engine system, Unity3D is that of being developed by Unity Technologies allows player easily create such as 3 D video game, to build multi-platform comprehensive development of games instrument visual, realtime three dimensional animation, is a professional game engine of comprehensively integrating.
Adopt after said structure, the present invention has following beneficial effect: this three-dimensional multi-platform comprehensive development of games instrument of the employing Unity3D of the invention, break through the conventional usage of its professional game engine, the model information that can directly import 3-D scanning generation for making an executable program only needs a few minutes can generate the film source for holographic imaging system.Than of the prior artly making model by hand, make animation, play up numerous steps such as output, image processing and finally just can be processed into the method for the holographic film source that can directly use, more efficient and convenient.In sum, the invention provides a kind of method that Production Time is short, three-dimensional model that workload is little is made holographic film source.
Embodiment
Below the present invention is described in further detail.
Three-dimensional model is made a method for holographic film source, and it comprises the steps:
One), the material of the holographic film source of required making is made into three-dimensional model;
Two), the three-dimensional model described in step 1 is imported in Unity3D software;
Three), use Unity3D to make an executable program and can directly import the model information that 3-D scanning generates;
Four), by the model information generating in step 3, the setting by several minutes can generate the film source for holographic imaging system.
As preferably: the executable program described in step 3 is the embedded program that can generate in real time hologram video of developing based on game engine system, Unity3D is that of being developed by Unity Technologies allows player easily create such as 3 D video game, to build multi-platform comprehensive development of games instrument visual, realtime three dimensional animation, is a professional game engine of comprehensively integrating.Unity is similar to Director, Blender game engine, Virtools or Torque Game Builder etc. utilize its editing machine of software that mutual pattern development environment is primary manner to operate under Windows and Mac OS X, can issue and play to Windows, Mac, Wii, iPhone, Windows phone8 and Android platform.Also can utilize the game of Unity web player plug-in unit publishing web page, support the web page browsing of Mac and Windows.Its webpage player is also supported by Mac widgets.The Chinese translation of described Unity3D software is that Unity grace is formed 3D.
Executable program described in step 3 is one section of software code program, for importing and convert file.Too numerous and diverse for fear of application documents, in the application, saved described software code program, in the technician of described software code in affiliated technical field, be to belong to routine techniques, based on same importing and conversion operations, program can be different.Teacher auditor is software code program if desired, and applicant can provide separately in addition after teacher auditor claims, so that teacher's auditor reference.
Adopt after said structure, the present invention has following beneficial effect: this three-dimensional multi-platform comprehensive development of games instrument of the employing Unity3D of the invention, break through the conventional usage of its professional game engine, the model information that can directly import 3-D scanning generation for making an executable program only needs a few minutes can generate the film source for holographic imaging system.Than of the prior artly making model by hand, make animation, play up numerous steps such as output, image processing and finally just can be processed into the method for the holographic film source that can directly use, more efficient and convenient.In sum, the invention provides a kind of method that Production Time is short, three-dimensional model that workload is little is made holographic film source.
Above the present invention and embodiment thereof are described, this description does not have restricted, specifically executes yet one of the embodiments of the present invention just shown in example, and actual structure is not limited to this.If generally speaking those of ordinary skill in the art is enlightened by it, in the situation that not departing from the invention aim, without the creationary method similar to this technical scheme and the embodiment of designing, all should belong to protection scope of the present invention.
Claims (2)
1. three-dimensional model is made a method for holographic film source, it is characterized in that: it comprises the steps:
One), the material of the holographic film source of required making is made into three-dimensional model;
Two), the three-dimensional model described in step 1 is imported in Unity3D software;
Three), use Unity3D to make an executable program and can directly import the model information that 3-D scanning generates;
Four), by the model information generating in step 3, the setting by several minutes can generate the film source for holographic imaging system.
2. three-dimensional model according to claim 1 is made the method for holographic film source, it is characterized in that: the executable program described in step 3 is the embedded program that can generate in real time hologram video of developing based on game engine system, Unity3D is that of being developed by Unity Technologies allows player easily create such as 3 D video game, to build multi-platform comprehensive development of games instrument visual, realtime three dimensional animation, is a professional game engine of comprehensively integrating.
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Cited By (4)
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CN105005467A (en) * | 2015-02-15 | 2015-10-28 | 北京乐动卓越信息技术有限公司 | Method and system for game engine to display 3D dynamic lighting on mobile terminal |
CN111918048A (en) * | 2020-05-28 | 2020-11-10 | 明日科技(深圳)有限公司 | Video data processing method of holographic fan screen |
CN112904691A (en) * | 2021-01-25 | 2021-06-04 | 深圳市迈特瑞光电科技有限公司 | 3D model holographic projection system |
CN113034859A (en) * | 2021-03-31 | 2021-06-25 | 武汉理工大学 | Road traffic geological disaster early warning method, device and storage medium |
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Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105005467A (en) * | 2015-02-15 | 2015-10-28 | 北京乐动卓越信息技术有限公司 | Method and system for game engine to display 3D dynamic lighting on mobile terminal |
CN105005467B (en) * | 2015-02-15 | 2018-05-01 | 北京乐动卓越信息技术有限公司 | A kind of game engine shows the method and system of 3D dynamic illuminations on mobile terminal |
CN111918048A (en) * | 2020-05-28 | 2020-11-10 | 明日科技(深圳)有限公司 | Video data processing method of holographic fan screen |
CN111918048B (en) * | 2020-05-28 | 2023-01-24 | 明日科技(深圳)有限公司 | Video data processing method of holographic fan screen |
CN112904691A (en) * | 2021-01-25 | 2021-06-04 | 深圳市迈特瑞光电科技有限公司 | 3D model holographic projection system |
CN112904691B (en) * | 2021-01-25 | 2021-09-28 | 深圳市迈特瑞光电科技有限公司 | 3D model holographic projection system |
CN113034859A (en) * | 2021-03-31 | 2021-06-25 | 武汉理工大学 | Road traffic geological disaster early warning method, device and storage medium |
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