CN100552539C - A kind of act method for making of three-dimensional film image of encircling - Google Patents

A kind of act method for making of three-dimensional film image of encircling Download PDF

Info

Publication number
CN100552539C
CN100552539C CNB2006100328914A CN200610032891A CN100552539C CN 100552539 C CN100552539 C CN 100552539C CN B2006100328914 A CNB2006100328914 A CN B2006100328914A CN 200610032891 A CN200610032891 A CN 200610032891A CN 100552539 C CN100552539 C CN 100552539C
Authority
CN
China
Prior art keywords
camera lens
face
cylinder
dimensional
reference plane
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CNB2006100328914A
Other languages
Chinese (zh)
Other versions
CN101000460A (en
Inventor
钟明
郭淼
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CNB2006100328914A priority Critical patent/CN100552539C/en
Publication of CN101000460A publication Critical patent/CN101000460A/en
Application granted granted Critical
Publication of CN100552539C publication Critical patent/CN100552539C/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Stereoscopic And Panoramic Photography (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The present invention relates to a kind of act method for making of three-dimensional film image of encircling, watch the problem that a little can not depart from ring curtain center for solving existing three-dimensional animation software the best when making ring curtain three-dimensional film, the present invention is in three-dimensional software, come to substitute approx the face of cylinder with the inscribed prism face that N rectangular surfaces arranged, allow and represent best center 12 and the axis 13 of watching basic point 10 stray circle cylinders a little; Respectively with N rectangular surfaces as reference plane, create and be provided with N to playing up camera lens, make every pair of two optical axis of playing up camera lens all vertical, and to make about every pair effective cone be common cross-section with the reference plane of correspondence with corresponding reference plane; Play up each frame of three-dimensional scenic simultaneously with this 2 * N camera lens; Then, splicing a N left side successively plays up image and N right side that camera lens plays up and plays up the image that camera lens is played up, have the face of cylinder parallax effect, that correspond respectively to right and left eyes stereo-picture with formation, finally can obtain the ring curtain three-dimensional film picture of continuous dynamic effect.

Description

A kind of act method for making of three-dimensional film image of encircling
Technical field
The present invention relates to the digital movie technology, specifically is that a kind of utilization computer three-dimensional animation is made software, makes the method for ring curtain three-dimensional film image.
Background technology
Three-dimensional (3D) animation has obtained using widely in many industries as emerging in recent years computer art.Three-dimensional animation is a virtual three dimensions that is provided with special animation software by computing machine, by building object model, model is placed on this three-dimensional stage,, gives the effect that each part is dynamic and strong texture obtains then from different angle light-illuminatings.When making three-dimensional animation, at first to create three-dimensional models such as object and background, allow these models in three dimensions, move then, remove the motion process of " shooting " model again by virtual " video camera " in the three-dimensional animation software, could generate lifelike digital movie picture at last.
The three-dimensional animation software of comparative maturity mainly contains MAYA, 3DS MAX, SoftImage 3D etc. at present.But it is (Rendering) mode of playing up on plane that these three-dimensional animation softwares only can provide the face of playing up, that is to say, when the picture of its generation only shows in the screen of plane, and when the orientation of plane screen is parallel with the face of playing up of playing up camera lens, could correctly restore defined scene relation in the three-dimensional animation software, obtain having an X-rayed correct, as not have distortion picture.
On the other hand, ring curtain three-dimensional film is the combination of three-dimensional film and Circamara, it is spliced into complete ring curtain picture with a plurality of projection units with picture in screen, allow annular screen spectators be surrounded and capture spectators' the visual field, in the film sight that picture by high-resolution can be immersed in spectators to have stereoeffect, add surround sound true to nature, for spectators bring vision shock effect strong as on the spot in person.The appearance of ring curtain three-dimensional film increases and has enriched the artistic expression of film, in many public places of entertainment, theme park and science popularization venue obtained using comparatively widely.
Traditional film shooting mode can not be taken the Circamara with stereoeffect.The development of Computerized three-dimensional technology provides possibility for making ring curtain three-dimensional film.Application number is that the patent document of CN 01107598.8 discloses a kind of method for making of digital rings curtain three-dimensional film on October 2nd, 2002, but this method exists defective and deficiency aspect following 4:
1, this patent claims " the set of cameras model is aimed at fillet zone on the face of cylinder, make the two video camera optical axis intersect at the central point of fillet " in the c item of claim 1.This patent stipulates that two optical axis intersect each other rather than is parallel to each other that two optical axis also are not orthogonal to the fillet of representing the screen position.Fig. 1 is the Figure of description of this patent, is the designed common parallax model of this patent, is positioned at the camera lens of playing up at two ends, the baseline left and right sides among Fig. 1, and its two optical axis is not parallel to each other, and is also not vertical with corresponding screen, but intersects each other in the mid point of the place ahead screen.
In three-dimensional software, the face of playing up of playing up camera lens always (is similar to real video camera or video camera perpendicular to boresight direction, its photographic film is total vertical with their shooting direction), since about two to play up the optical axis of camera lens not vertical with screen, so it is not their face of playing up promptly is not parallel to screen face, parallel to each other yet.Because two play up face and screen face is not parallel, the image mapped that renders to the screen after, the capital produces the perspective error, thereby can not reduce defined scenery perspective relation in the three-dimensional scenic exactly, its effect be equivalent to show with optical axis vertical direction on picture, but shown with the screen of optical axis off plumb on, this species diversity can be brought the error of perspective relation to spectators.
In addition, in fact, about the people two direction of visual lines is substantially parallel when watching the scenery in the place ahead, play up the eyes that camera lens comes the anthropomorphic dummy with the optical axis is uneven, do not meet the custom of watching of human eye yet.
2, this patent claims " base center is overlapped with center, the described face of cylinder " in the c item of claim 1.This patent regulation basic point promptly is on the axis on the face of cylinder, also is positioned on the mid point of face of cylinder short transverse simultaneously.
This patent is not suitable for basic point and is in the excentral situation in the face of cylinder.The position of basic point is that the best when watching Circamara corresponding to spectators is watched a little, watches Dian Chu in the best, and the defined scenery spatial relationship of three-dimensional scenic can access best reduction.And in fact, the position of basic point should not be only limited to the center on the face of cylinder, should be any point in the face of cylinder in theory, to adapt to the attend a banquet difference of position of spectators in the different arenas.Central point is far away more if spectators depart from the ring curtain, just can feel significantly more and have an X-rayed the wrong shear deformation of sum of errors.For example, as near spectators when basic point is arranged on center, the face of cylinder watching mute the ring curtain bottom, then in three-dimensional scenic manufacturing process, original idea is to want to allow certain scenery be in spectators' dead ahead, and the scenery that this moment, spectators saw by mute is positioned at oblique upper, and has wrong longitudinally shear deformation.Thisly watch orientation discrepancy and the wrong shear deformation that forms, also belong to the perspective error because of departing from basic point.
Under normal conditions, spectators can not be positioned near the central point of ring curtain because the light path that this position is blocked film projector possibly and throwed, spectators normally below central point with certain picture that angle is watched Circamara of looking up.Therefore, invent that a kind of the best is watched a little and the position of basic point arbitrarily appointed method be necessary, when guaranteeing basic point stray circle cylinder center, also can obtain perspective relation correct, not have the ring curtain three-dimensional film picture that is out of shape.
3, this patent claims " for each frame to be turned out movies; rich cylindrical center is rotary camera group and baseline flatly, respectively the three-dimensional scenic of its each fillet correspondence being played up (rendering) by two video camera models " in the d item of claim 1.For the same frame scene that will play up, this patent is only played up the camera lens gradation with one group and is played up whole image, in the operation that the gap is rotated camera lens of playing up of adjacent fillet.
This method is very loaded down with trivial details in practical operation, need reset the boresight direction of camera lens after having played up a certain fillet, makes this set of shots aim at adjacent fillet.With an embodiment in this patent document is example, if 6 sub-screens are arranged, each sub-screen has 8 fillets, it is inferior to be rotated operation 48 (6 * 8) so in the render process of every frame, and a complete film is often formed (the mute per second of standard is 24 frames) by tens thousand of frames even tens0000 frame pictures, its rotary manipulation amount is very huge, even the utilization computer program is realized these rotary manipulations, also be very difficult and unmanageable, even do not have operability.
4, this patent is stipulated " sub-screen quantity N " in the b item of claim 1; In the e item, claim " setting up three-dimensional model " with the true proportional face of cylinder of screen and N projection unit; In claim 3, claim " when screen is the face of cylinder, getting 6 sub-screens ".This patent is stipulated sub-screen number and is shown unit and count correspondent equal, all be N, and regulation N equals 6 forever again.
Yet sub-screen number need not and shows unit and count correspondent equal.In practical operation, projection unit number is mainly decided by the picture scope that projector covered, and when the picture scope of every group of projector projection on the ring curtain is big, only needs less projection unit just can cover whole ring act picture, otherwise, just need more projection unit.And sub-screen number should equal the picture packet count behind the fillet image mosaic, this packet count is relevant to the processing power of digital picture with computing machine, if the image-capable of computing machine is strong, can handle the image of bigger resolution, then spliced picture can divide into groups or not divide into groups less, otherwise will divide into groups more.Therefore, sub-screen number is determined by irrelevant each other condition that with projection unit number both do not have equal necessity.In addition, under the situation that the computer digital image processing power improves constantly, handle image, obviously do not make full use of the resource of computing machine, in operation and management, also seem loaded down with trivial details as will screen being divided into 6 sub-screens.
Summary of the invention
At the above-mentioned defective of prior art and patent CN01107598.8, the present invention will redesign common parallax model, to adapt to the situation at basic point stray circle cylinder center; And pre-set all camera lenses of playing up, to avoid operation frequent in the render process, improve rendering efficiency; Simultaneously do not stipulate sub-screen number, so that adapt to the raising of computing machine image-capable more neatly.
The technical solution adopted for the present invention to solve the technical problems is: a kind of act method for making of three-dimensional film image of encircling is provided, wherein utilizes computer three-dimensional animation to make software, make the face of cylinder three-dimensional film image with parallax effect according to the following steps:
(S101), in the defined space of Computerized three-dimensional software, create one with the radius of real ring-like movie screen and the face of cylinder highly proportional, that radian equates, the radian scope on this face of cylinder be 0~360 the degree;
(S102), in the face of cylinder that step (S101) is drawn, create an inscribed prism face of forming by N rectangular surfaces, described prismatic surface equates that with the height on the described face of cylinder wherein N is equal to or greater than 2;
(S103), in the inboard of described prismatic surface, specify a basic point;
(S104), on described prismatic surface, select a rectangular surfaces as reference plane, direction from described basic point to described reference plane central point is the direction of observation of described reference plane, cross described basic point, create an all vertical baseline of axis with the described direction of observation and the described face of cylinder, the length of baseline equals interpupillary distance, and the mid point of baseline overlaps with described basic point just;
(S105), at the two ends, the left and right sides of the resulting baseline of step (S104), create respectively that camera lens is played up on a left side and camera lens is played up on the right side, the boresight direction of playing up camera lens about making is all vertical with the described reference plane on the prismatic surface;
(S106), respectively two effective cones of playing up camera lens about being provided with, making described reference plane is the effectively cone and the right effectively common cross-section of the cone of a left side just;
(S107), successively select on the prismatic surface each face in all the other N-1 rectangular surfaces as reference plane, respectively according to step (S104) to the method shown in the step (S106), play up camera lens and set effective cone of respectively playing up camera lens to create altogether 2 * N;
(S108), the resulting 2 * N of step (S107) played up camera lens do as a wholely, insert in the three-dimensional scenic to be played up, for each frame of waiting to play up scene, all use described 2 * N to play up camera lens and play up, obtain 2 * N altogether and open rendering image;
(S109), open rendering image for described 2 * N, the image that camera lens plays up is played up on all left sides to be spliced successively, to obtain cylindrical picture corresponding to spectators' left eye, the image that camera lens plays up is played up on all right sides to be spliced successively, to obtain cylindrical picture, so just obtained having the face of cylinder parallax effect, that correspond respectively to right and left eyes stereo-picture corresponding to spectators' right eye.
According to the ultimate principle of film making, adopting uses the same method treats the Computerized three-dimensional scene of playing up and carries out continuous processing, finally can obtain having the ring curtain three-dimensional film picture of continuous dynamic effect.
The face of cylinder and prismatic surface in step (S101) and the step (S101) are only played up camera lens for setting correctly and effective cone is created, and be also inoperative during actual playing up.
Compared with prior art, the present invention has following useful effect:
Among the present invention, the optical axis of playing up camera lens about allowing is parallel to each other, and all perpendicular to the reference plane of representing screen.So not only can make left and right sides camera lens play up face and screen is parallel to each other, eliminate the not parallel perspective error that is produced, and meet the custom of watching of human eye more.
The present invention can allow basic point be in any position in the face of cylinder, rather than only is confined to the center on the face of cylinder, and the best that can adapt to different arenas is more neatly watched variation a little.
For same frame three-dimensional scenic to be played up, the present invention plays up simultaneously with a plurality of camera lenses that pre-set, and positioning of rotating operation continually can improve the efficient of playing up significantly when having avoided only playing up with pair of lens.
The present invention has made full use of the raising of Computer Image Processing ability, allows the image corresponding to left eye and right eye be spliced into complete integral body respectively, has not had the division of sub-screen, has reduced corresponding Flame Image Process link, can improve the efficient of Flame Image Process.
Description of drawings
The invention will be further described to Fig. 6 and embodiment below in conjunction with Fig. 2, among the figure:
Fig. 1 is the common parallax model synoptic diagram of design among the patent CN 01107598.8;
Fig. 2 is the designed common parallax model synoptic diagram of the present invention;
Fig. 3 is the dextrad side view of Fig. 2, and has been rotated counterclockwise 90 degree;
Fig. 4 is the face of cylinder of 180 degree and the nonagon regular prism face that Qi Nei connects, and the direction of observation of certain reference plane and the synoptic diagram of base direction;
Play up the synoptic diagram that is provided with of the location of camera lens and effective cone about Fig. 5 baseline two ends;
Fig. 6 be the position of 2 * 9 camera lenses and separately effectively the cone synoptic diagram is set.
Embodiment
At first some related notions are carried out simple declaration herein:
" play up camera lens " and be meant a kind of virtual lens in the three-dimensional animation making software;
" play up " and then be meant with the described camera lens of playing up and in the three-dimensional scenic of computing machine, carry out virtual shooting to generate the process of corresponding digital image.Its effect is similar to true video camera and takes to generate the process of photo or film;
" optical axis " is described sensing of playing up camera lens, is equivalent to the optical axis direction of true video camera optical lens;
" play up face " and then be meant with described imaging surface when playing up camera lens and playing up, be similar to the egative film of true video camera.In three-dimensional software, play up face and the described optical axis is always mutually perpendicular, be similar to the relation of the egative film and the camera lens optical axis of true video camera;
" the effectively cone " is the described scope of effectively playing up of playing up camera lens, and its profile is a rectangular pyramid shape, and the image of being played up is rectangular.In the ordinary course of things, the cone of default setting with respect to boresight direction about and up and down all the symmetry, the power pin of institute's rendering image is positioned on the axis of symmetry vertical with image.Among the present invention, the power pin of required image may the slip chart picture vertical axis of symmetry, in this case, just can not adopt the cone of default setting, must reset the required scope of playing up, thereby form " the effectively cone " so that distinguish mutually with the cone of default setting." left side is the cone effectively " is meant the effective cone of playing up camera lens that is positioned at the baseline left end herein, and " the right effectively cone " is meant the effective cone of playing up camera lens that is positioned at the baseline right-hand member.
In this article, in order in virtual three-dimensional environment, to set up and the corresponding relation of real ring curtain projection environment, also need following notion is described:
" basic point " is to watch a little corresponding to the best in the true arenas in the three-dimensional scenic.Spectators watch when a little watching ring curtain three-dimensional film in the best, and the relation between the defined scenery of three-dimensional scenic can obtain best reduction;
" reference plane " is certain rectangular surfaces on the prismatic surface, is when camera lens and effective cone thereof are played up in setting, to a kind of appellation of certain rectangular surfaces on the prismatic surface.A corresponding with it direction of observation is only determined in reference plane, and unique plays up the orientation of camera lens and the shape of effective cone thereof about definite a pair of.
" direction of observation " is to watch certain local direction in the screen corresponding to spectators in the three-dimensional scenic.Direction of observation is always corresponding with certain part in the screen, and the ring curtain is gone up the different pairing direction of observations of regional area and had nothing in common with each other.The direction of observation of certain reference plane herein is meant the direction from basic point to described reference plane central point.Direction of observation can be vertical with reference plane, also can out of plumb;
" baseline " is corresponding to two of spectators' line in the three-dimensional scenic.Among the present invention, baseline is through basic point, and is the line segment of central point with the basic point, and baseline is always vertical with described direction of observation, and this meets the mode of watching of human eye;
" about play up camera lens " is the camera lens of playing up that is positioned at the baseline two ends.Its position is corresponding to spectators' eyes;
" interpupillary distance " is corresponding to the distance between two of spectators in the three-dimensional scenic.Produce image, corresponding interpupillary distance must be arranged with parallax effect;
The present invention is by to common three-dimensional film analysis of technology, in conjunction with basic point can stray circle cylinder center requirement, summarize Fig. 2 and common parallax model shown in Figure 3.The present invention will make up with a plurality of common parallax models, have the face of cylinder rending model of parallax effect with formation.
In Fig. 2 and Fig. 3, prismatic surface 31 is the inscribed prism faces on the face of cylinder 30; Basic point 10 has departed from the axis 13 on the center 12 and the face of cylinder on the face of cylinder; Direction of observation 20 and reference plane 32 out of plumb, but vertical with baseline 11; A left side is played up the optical axis 25 and the right side of camera lens 21 and is played up the optical axis 26 of camera lens 22 all perpendicular to reference plane 32; Reference plane 32 is the effectively cone 23 and right effectively common cross-section of the cone 24 of a left side.
Among the present invention, allow all optical axis all the time perpendicular to the reference plane of correspondence, can not only guarantee that about every pair is played up two of camera lens to play up face all parallel with corresponding reference plane, avoid because of playing up the not parallel perspective error that forms of face and screen, and, allow the optical axis parallel mode in the left and right sides meet the actual custom of watching of human eye more.In addition, for making the axis of baseline energy stray circle cylinder, the present invention does not have cone shape default in the direct applying three-dimensional software, but allow all reference planes all become corresponding about the effective common cross-section of the cone, after this mode can not only adapt to the axis of basic point stray circle cylinder, requirement is set, can also guarantees that adjacent image is after splicing each effective cone is variform, picture is cross-over connection continuously, makes the vestige of the imperceptible splicing of spectators.
One embodiment of the present of invention such as Fig. 4 are to shown in Figure 6.
Step 101: as shown in Figure 4, in three-dimensional animation making software, creating one is the faces of cylinder 30 of 180 degree with the radius of real ring-like movie screen and highly proportional, radian.During concrete enforcement, the radian scope on the face of cylinder can be the arbitrary value between 0~360 degree.
Step 102: as shown in Figure 4, in the face of cylinder 30 that step 101 drew, create one by the individual rectangular surfaces of 9 (N=9) form in connect regular prism face 33, described prismatic surface 33 equates with the height on the described face of cylinder 30.During concrete enforcement, as long as it is enough narrow to form each rectangular surfaces of prismatic surface, quantity N is abundant, and its shape just can be near the face of cylinder, and prismatic surface at this moment just is equivalent to encircle the orientation of curtain.The regular prism face of forming by 9 shape identical rectangular faces that present embodiment is selected.
Step 103: as shown in Figure 4,, specify a basic point 10 in the inboard of described regular prism face 33.During concrete enforcement, the position of basic point can watch position a little to determine according to best in the real ring curtain arenas.The basic point 10 of present embodiment has departed from the axis 13 on the center 12 and the face of cylinder on the face of cylinder.
Step 104: as shown in Figure 4, on described regular prism face 33, select a rectangular surfaces as reference plane 32, the direction of 32 central points is the direction of observation 20 of reference plane 32 from basic point 10 to reference plane, cross basic point 10, create one with all vertical baseline 11 of the axis 13 on the direction of observation 20 and the face of cylinder, the length of baseline 11 determines that according to the interpupillary distance of human eye the mid point of baseline 11 overlaps with basic point 10 just.Among the present invention, when the axis of basic point stray circle cylinder, direction of observation is total vertical with corresponding reference plane, but baseline the direction of observation with corresponding is vertical all the time.
Step 105: as shown in Figure 5, at the two ends, the left and right sides of the resulting baseline 11 of step 104, create respectively that camera lens 21 is played up on a left side and camera lens 22 is played up on the right side, making two, to play up the optical axis 25 of camera lens all vertical with reference plane 32 with 26;
Step 106: as shown in Figure 5, the effective cone 23 in a left side and the right right effectively cone 24 of playing up camera lens 22 that camera lens 21 is played up on a left side are set respectively, making reference plane 32 is the common cross-section of two effective cones 23 and 24 just.Among the present invention, when the axis of basic point stray circle cylinder, the shape of all effective cones is not quite similar, need to be provided with seriatim according to the position of corresponding reference plane, rather than the direct cone shape of default setting in the applying three-dimensional software.
Step 107: select on the regular prism face 33 each face in all the other 8 rectangular surfaces successively as reference plane, arrive the method shown in the step 106 according to step 104 respectively, play up camera lens and set effective cone of respectively playing up camera lens to create altogether 2 * 9, as shown in Figure 6.When the axis 13 of basic point 10 stray circle cylinders, although the shape of effective cone of these 2 * 9 camera lenses is not quite similar, but every pair of cone all contains pairing reference plane just, and the optical axis of 18 camera lenses is all perpendicular to the reference plane of correspondence, two to play up the face of playing up of camera lens parallel in twos with reference plane about can not only guaranteeing like this, avoid having an X-rayed error, can also guarantee that the image that adjacent camera lens is played up can be spliced into complete picture.
Step 108: resulting 2 * 9 of step 106 is played up camera lens and done as a wholely, insert in the three-dimensional scenic to be played up,, all use described 2 * 9 to play up camera lens and play up, obtain 2 * 9 rendering images altogether for each frame of waiting to play up scene.The present invention is before playing up, and is pre-created 2 * N and plays up camera lens, and pre-set the boresight direction of all camera lenses and the effective cone, so the operation of positioning of rotating continually can avoid only playing up with pair of lens the time.
Step 109: for described 2 * 9 rendering images, playing up the image that camera lens plays up with 9 by a left side splices successively, to obtain cylindrical picture corresponding to spectators' left eye, simultaneously, playing up the image that camera lens plays up with 9 by the right side splices successively, to obtain cylindrical picture, so just obtained having the face of cylinder parallax effect, that correspond respectively to right and left eyes stereo-picture corresponding to spectators' right eye.The present invention plays up image that camera lens plays up and all right sides with all left sides and plays up the image that camera lens plays up and be spliced into an integral body respectively, rather than with screen 6 five equilibriums.In the present embodiment because it is identical to form the shape and size of 9 rectangular surfaces of regular prism face, so vertical pixel count of these 2 * 9 rendering images equate so that in this side up direct splicing.
Adopt and use the same method and step, all play up and splice for each frame of three-dimensional scenic to be played up, obtaining having the left eye cylindrical picture sequence and the right eye cylindrical picture sequence of continuous dynamic effect, and can finally be made into Circamara picture with stereoeffect.
The face of cylinder 30 in step 101 and the step 102 and prismatic surface 33 are only played up camera lens for setting correctly and effective cone is created, and be also inoperative during actual playing up.

Claims (1)

1, a kind of method for making of encircling act three-dimensional film is characterized in that, utilizes computer three-dimensional animation to make software, makes the face of cylinder stereo-picture with parallax effect according to the following steps:
(S101), in the defined space of Computerized three-dimensional software, create one with the radius of real ring-like movie screen and the face of cylinder highly proportional, that radian equates, the radian scope on this face of cylinder be 0~360 the degree;
(S102), in the face of cylinder that step (S101) is drawn, create an inscribed prism face of forming by N rectangular surfaces, described prismatic surface equates that with the height on the described face of cylinder wherein N is equal to or greater than 2;
(S103), in the inboard of described prismatic surface, specify a basic point;
(S104), on described prismatic surface, select a rectangular surfaces as reference plane, direction from described basic point to described reference plane central point is the direction of observation of described reference plane, cross described basic point, create an all vertical baseline of axis with the described direction of observation and the described face of cylinder, the length of baseline equals interpupillary distance, and the mid point of baseline overlaps with described basic point just;
(S105), at the two ends, the left and right sides of the resulting baseline of step (S104), create respectively that camera lens is played up on a left side and camera lens is played up on the right side, the boresight direction of playing up camera lens about making is all vertical with the described reference plane on the prismatic surface;
(S106), respectively two effective cones of playing up camera lens about being provided with, making described reference plane is the effectively cone and the right effectively common cross-section of the cone of a left side just, and wherein said effective cone is meant the described scope of playing up of playing up camera lens, and its profile is a rectangular pyramid shape;
(S107), successively select on the prismatic surface each face in all the other N-1 rectangular surfaces as reference plane, respectively according to step (S104) to the method shown in the step (S106), play up camera lens and set effective cone of respectively playing up camera lens to create altogether 2 * N;
(S108), the resulting 2 * N of step (S107) played up camera lens do as a wholely, insert in the three-dimensional scenic to be played up, for each frame of waiting to play up scene, all use described 2 * N to play up camera lens and play up, obtain 2 * N altogether and open rendering image;
(S109), open rendering image for described 2 * N, the image that camera lens plays up is played up on all left sides to be spliced successively, to obtain cylindrical picture corresponding to spectators' left eye, the image that camera lens plays up is played up on all right sides to be spliced successively, to obtain cylindrical picture, so just obtained having the face of cylinder parallax effect, that correspond respectively to right and left eyes stereo-picture corresponding to spectators' right eye.
CNB2006100328914A 2006-01-10 2006-01-10 A kind of act method for making of three-dimensional film image of encircling Expired - Fee Related CN100552539C (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CNB2006100328914A CN100552539C (en) 2006-01-10 2006-01-10 A kind of act method for making of three-dimensional film image of encircling

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CNB2006100328914A CN100552539C (en) 2006-01-10 2006-01-10 A kind of act method for making of three-dimensional film image of encircling

Publications (2)

Publication Number Publication Date
CN101000460A CN101000460A (en) 2007-07-18
CN100552539C true CN100552539C (en) 2009-10-21

Family

ID=38692483

Family Applications (1)

Application Number Title Priority Date Filing Date
CNB2006100328914A Expired - Fee Related CN100552539C (en) 2006-01-10 2006-01-10 A kind of act method for making of three-dimensional film image of encircling

Country Status (1)

Country Link
CN (1) CN100552539C (en)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101435989B (en) * 2007-11-16 2010-06-16 深圳华强数码电影有限公司 Tracking visual field and method for making three-dimensional film by secondary rendering
JP5083052B2 (en) * 2008-06-06 2012-11-28 ソニー株式会社 Stereoscopic image generation apparatus, stereoscopic image generation method, and program
CN103150756A (en) * 2012-02-22 2013-06-12 林善红 Digital city three dimensional (3D) active stereo display system and manufacture method thereof
CN105141941A (en) * 2015-09-02 2015-12-09 深圳华侨城文化旅游科技股份有限公司 Digital panoramic 3D film production method and system
CN105869214A (en) * 2015-11-26 2016-08-17 乐视致新电子科技(天津)有限公司 Virtual reality device based view frustum cutting method and apparatus
CN107801018A (en) * 2017-10-31 2018-03-13 深圳中广核工程设计有限公司 A kind of 3D animation three-dimensional video-frequency manufacturing systems and method played based on ring curtain
US11589026B2 (en) 2018-11-21 2023-02-21 Beijing Boe Optoelectronics Technology Co., Ltd. Method for generating and displaying panorama images based on rendering engine and a display apparatus
CN111047711B (en) * 2019-12-16 2023-08-22 山东东艺数字科技有限公司 Immersive interactive Box image manufacturing method

Also Published As

Publication number Publication date
CN101000460A (en) 2007-07-18

Similar Documents

Publication Publication Date Title
CN100552539C (en) A kind of act method for making of three-dimensional film image of encircling
EP1606935B1 (en) Method for creating brightness filter and virtual space creation system
CN102665087B (en) Automatic shooting parameter adjusting system of three dimensional (3D) camera device
CN102340633B (en) Method for generating image with fisheye effect by utilizing a plurality of video cameras
KR20180111798A (en) Adaptive stitching of frames in the panorama frame creation process
CN103533318A (en) Building outer surface projection method
CN105069827A (en) Method for processing video transitions through three-dimensional model
JP2022116089A (en) Imaging system, method, and application
CN100418009C (en) Digital ball-screen cinema making method
CN102929091A (en) Method for manufacturing digital spherical curtain three-dimensional film
JP2013183249A (en) Moving image display device
CN2667827Y (en) Quasi-panorama surrounded visual reproducing system
CN105141941A (en) Digital panoramic 3D film production method and system
CN106851244A (en) The method and system of 3D panoramic videos are watched based on internet video live broadcasting platform
CN103544725A (en) Two-dimensional stereoscopic animation making method
CN107610213A (en) A kind of three-dimensional modeling method and system based on panorama camera
CN103235478B (en) System, device, image processing method and apparatus for circular-screen stereographic image capturing
CN103336403B (en) A kind of 5D360 ° of ring curtain digital high definition three-dimensional film method for making
CN1152348C (en) Method for making digital circular screen stereo movia
CN110554556B (en) Method and system for spatial holographic interactive control of multiple screens
CN202995248U (en) Device and system used for curtain ring three-dimensional shooting
CN109801211A (en) A kind of object removing method based on panorama camera
TWI457692B (en) Stereo panoramic imaging technology
CN108122283B (en) Method for editing VR image by coordinate transformation
US20220308355A1 (en) Striped mirror image splitter

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant
DD01 Delivery of document by public notice
DD01 Delivery of document by public notice

Addressee: Zhong Ming

Document name: Notification to Pay the Fees

CF01 Termination of patent right due to non-payment of annual fee
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20091021

Termination date: 20200110