CA2737778A1 - Low-cost and versatile mobile computing device - Google Patents
Low-cost and versatile mobile computing device Download PDFInfo
- Publication number
- CA2737778A1 CA2737778A1 CA 2737778 CA2737778A CA2737778A1 CA 2737778 A1 CA2737778 A1 CA 2737778A1 CA 2737778 CA2737778 CA 2737778 CA 2737778 A CA2737778 A CA 2737778A CA 2737778 A1 CA2737778 A1 CA 2737778A1
- Authority
- CA
- Canada
- Prior art keywords
- cost
- low
- mobile computing
- computing device
- larger
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1632—External expansion units, e.g. docking stations
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1637—Details related to the display arrangement, including those related to the mounting of the display in the housing
- G06F1/1647—Details related to the display arrangement, including those related to the mounting of the display in the housing including at least an additional display
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1637—Details related to the display arrangement, including those related to the mounting of the display in the housing
- G06F1/1654—Details related to the display arrangement, including those related to the mounting of the display in the housing the display being detachable, e.g. for remote use
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04886—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/02—Constructional features of telephone sets
- H04M1/21—Combinations with auxiliary equipment, e.g. with clocks or memoranda pads
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Signal Processing (AREA)
- Input From Keyboards Or The Like (AREA)
Abstract
Disclosed is a technique to improve usability and portability of tablet computers.
Description
FIELD OF THE INVENTION
The present invention generally relates to sharing hardware and improving user interfaces for ease of use.
SUMMARY OF INVENTION
Since most of hardware parts are the same between smart phones and tablet, one can design a system that can be switch to smartphone or tablet based on user requirements.
Moreover, while the size of tablet screens is larger for better visual experience, it makes it difficult to perform some tasks easily. For example, typing become not easy while one is carrying the device. Here, a new interface is introduced to make such applications easier.
ADVANTAGES
This technique allows the development of low cost multi-purpose mobile computer device .
Mobile computing continuously has been penetrating different areas. However, the major challenge has been the requirement for multiple devices such as smartphone and tablet. Figure 1 shows a device that can be transformed to different size devices based on user needs. The major different in mobile computer is the display size. Here, the smaller device contains most of functionality and resources. The larger part can contain a connector to the smaller device, larger display, larger touch screen, battery and some other hardware as per need for larger device.
The smaller device (e.g. smartphone) fits in a position of the larger device and a connector (physical or wireless) connect the two together. The smaller device can be face toward inside of the larger device as shown in figure 2 or it can face outward as demonstrated in figure 3. In this case, the screen of small display can act as the second interface for the larger device.
As the mobile device become larger, interfacing becomes a challenge. For example, normal keyboard is not practical while one is carrying the device. It is hard to use tomb for typing since the keyboard is wide and it is not feasible to use full hand for typing as well. Figure 4 shows a new way for interfacing with the device. Here, the keyboard is put on the sides of the device. It can be divided into two parts for each side. It can be on the top screen for tomb typing or on the bottom touch screen for more figures typing. One way of dividing the keyboard will be to use the statistics data. For example, if people are using a letter with right tomb, the letter is better to be on the right side. Also, it can be reconfigurable based on user, device orientation, application, and how the user holds the device. In the case that some keys are put at the back of the device, proximity sensors can be used to show the position of fingers for easier typing. In another way, one can use the position of the hand where contacting the edge of the device for identifying the position of the figures.
The present invention generally relates to sharing hardware and improving user interfaces for ease of use.
SUMMARY OF INVENTION
Since most of hardware parts are the same between smart phones and tablet, one can design a system that can be switch to smartphone or tablet based on user requirements.
Moreover, while the size of tablet screens is larger for better visual experience, it makes it difficult to perform some tasks easily. For example, typing become not easy while one is carrying the device. Here, a new interface is introduced to make such applications easier.
ADVANTAGES
This technique allows the development of low cost multi-purpose mobile computer device .
Mobile computing continuously has been penetrating different areas. However, the major challenge has been the requirement for multiple devices such as smartphone and tablet. Figure 1 shows a device that can be transformed to different size devices based on user needs. The major different in mobile computer is the display size. Here, the smaller device contains most of functionality and resources. The larger part can contain a connector to the smaller device, larger display, larger touch screen, battery and some other hardware as per need for larger device.
The smaller device (e.g. smartphone) fits in a position of the larger device and a connector (physical or wireless) connect the two together. The smaller device can be face toward inside of the larger device as shown in figure 2 or it can face outward as demonstrated in figure 3. In this case, the screen of small display can act as the second interface for the larger device.
As the mobile device become larger, interfacing becomes a challenge. For example, normal keyboard is not practical while one is carrying the device. It is hard to use tomb for typing since the keyboard is wide and it is not feasible to use full hand for typing as well. Figure 4 shows a new way for interfacing with the device. Here, the keyboard is put on the sides of the device. It can be divided into two parts for each side. It can be on the top screen for tomb typing or on the bottom touch screen for more figures typing. One way of dividing the keyboard will be to use the statistics data. For example, if people are using a letter with right tomb, the letter is better to be on the right side. Also, it can be reconfigurable based on user, device orientation, application, and how the user holds the device. In the case that some keys are put at the back of the device, proximity sensors can be used to show the position of fingers for easier typing. In another way, one can use the position of the hand where contacting the edge of the device for identifying the position of the figures.
Claims
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA 2737778 CA2737778A1 (en) | 2011-04-26 | 2011-04-26 | Low-cost and versatile mobile computing device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA 2737778 CA2737778A1 (en) | 2011-04-26 | 2011-04-26 | Low-cost and versatile mobile computing device |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2737778A1 true CA2737778A1 (en) | 2012-10-26 |
Family
ID=47070980
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA 2737778 Abandoned CA2737778A1 (en) | 2011-04-26 | 2011-04-26 | Low-cost and versatile mobile computing device |
Country Status (1)
Country | Link |
---|---|
CA (1) | CA2737778A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9178976B2 (en) | 2010-11-01 | 2015-11-03 | Mitab Inc. | Apparatus and method for using a smartphone |
-
2011
- 2011-04-26 CA CA 2737778 patent/CA2737778A1/en not_active Abandoned
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9178976B2 (en) | 2010-11-01 | 2015-11-03 | Mitab Inc. | Apparatus and method for using a smartphone |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
FZDE | Dead |
Effective date: 20131118 |