BR9904459A - Brinquedo portátil, terminal de informação portátil, sistema de entretenimento, e, meio de gravação - Google Patents
Brinquedo portátil, terminal de informação portátil, sistema de entretenimento, e, meio de gravaçãoInfo
- Publication number
- BR9904459A BR9904459A BR9904459-5A BR9904459A BR9904459A BR 9904459 A BR9904459 A BR 9904459A BR 9904459 A BR9904459 A BR 9904459A BR 9904459 A BR9904459 A BR 9904459A
- Authority
- BR
- Brazil
- Prior art keywords
- facial expression
- portable
- information terminal
- portable information
- message
- Prior art date
Links
- 230000008921 facial expression Effects 0.000 abstract 13
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/75—Enforcing rules, e.g. detecting foul play or generating lists of cheating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B1/00—Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
- H04B1/38—Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5586—Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- General Physics & Mathematics (AREA)
- Biomedical Technology (AREA)
- Computational Linguistics (AREA)
- Data Mining & Analysis (AREA)
- Evolutionary Computation (AREA)
- Biophysics (AREA)
- Molecular Biology (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- Artificial Intelligence (AREA)
- Mathematical Physics (AREA)
- Software Systems (AREA)
- Life Sciences & Earth Sciences (AREA)
- Tourism & Hospitality (AREA)
- Economics (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Telephone Function (AREA)
- Processing Or Creating Images (AREA)
- Toys (AREA)
- Mobile Radio Communication Systems (AREA)
- Information Transfer Between Computers (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
"BRINQUEDO PORTáTIL, TERMINAL DE INFORMAçãO PORTáTIL, SISTEMA DE ENTRETENIMENTO, E, MEIO DE GRAVAçãO". Um terminal de informação portátil inserido em um aparelho de entretenimento opera como se tivesse vida própria e funciona como companhia com a qual o usuário pode falar. O terminal de informação portátil compreende uma expressão facial relacionada com a segunda mensagem da tabela de informação de expressão facial 302, exibir uma imagem em movimento da expressão facial formatada na unidade de exibição 130 com base no tipo, número de expressão facial, número de mensagem e expressão facial relacionada que são adicionados à informação de expressão facial lida, e dar saída aos dados de som de voz da mensagem para o alto falante 47. Quando o processamento na etapa SI11 é encerrado, o controle retorna para a etapa SI01 ilustra exibição de expressão facial para ler a informação de expressão facial selecionada por um seletor de expressão facial a partir de uma pluralidade de itens de informação de expressão facial, e exibir uma imagem em movimento representando uma deformação de uma presente expressão facial para uma expressão facial com base na informação de expressão facial lida de acordo com uma técnica de morfologia.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP10287111A JP2000115062A (ja) | 1998-10-08 | 1998-10-08 | 携帯型玩具、携帯型情報端末、エンタテインメントシステム及び記録媒体 |
JP28712598A JP2000112711A (ja) | 1998-10-08 | 1998-10-08 | 携帯型情報端末、エンタテインメントシステム及び記録媒体 |
JP10287109A JP2000112748A (ja) | 1998-10-08 | 1998-10-08 | 携帯型情報端末、エンタテインメントシステム及び記録媒体 |
Publications (1)
Publication Number | Publication Date |
---|---|
BR9904459A true BR9904459A (pt) | 2000-10-10 |
Family
ID=27337328
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
BR9904459-5A BR9904459A (pt) | 1998-10-08 | 1999-10-07 | Brinquedo portátil, terminal de informação portátil, sistema de entretenimento, e, meio de gravação |
Country Status (10)
Country | Link |
---|---|
US (1) | US7037196B2 (pt) |
EP (1) | EP0992268A3 (pt) |
KR (1) | KR100782284B1 (pt) |
CN (1) | CN1263529C (pt) |
AU (1) | AU5262799A (pt) |
BR (1) | BR9904459A (pt) |
CA (1) | CA2285127A1 (pt) |
NZ (1) | NZ500072A (pt) |
SG (1) | SG87837A1 (pt) |
TW (1) | TW444446B (pt) |
Families Citing this family (26)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3594514B2 (ja) | 1999-07-12 | 2004-12-02 | 株式会社ソニー・コンピュータエンタテインメント | エンコーダ、デコーダ、音声データ処理装置、音声データ処理システム、音声データ圧縮方法、音声データ伸張方法、音声データ処理方法及び記録媒体 |
KR100396753B1 (ko) * | 2000-08-18 | 2003-09-02 | 엘지전자 주식회사 | 싸이버 공동체를 이용한 완구 학습 장치 및 방법 |
US7419425B1 (en) * | 2001-02-15 | 2008-09-02 | Bally Gaming, Inc. | Shared secondary game station and system |
US7730401B2 (en) * | 2001-05-16 | 2010-06-01 | Synaptics Incorporated | Touch screen with user interface enhancement |
BR0308409A (pt) * | 2002-03-14 | 2005-02-09 | Contentguard Holdings Inc | Método e aparelho para o processamento de uso de expressões de direitos de uso |
US6802757B1 (en) | 2003-05-01 | 2004-10-12 | The First Years, Inc. | Developmental toy |
EP1517277A3 (en) * | 2003-09-22 | 2006-10-25 | Matsushita Electric Industrial Co., Ltd. | Secure device and information processing unit |
US20050091415A1 (en) * | 2003-09-30 | 2005-04-28 | Robert Armitano | Technique for identification of information based on protocol markers |
US20050098022A1 (en) * | 2003-11-07 | 2005-05-12 | Eric Shank | Hand-held music-creation device |
US7620466B2 (en) * | 2004-02-23 | 2009-11-17 | Wellspring Software | Sporting event statistics tracking and computation system and method |
JP4350722B2 (ja) * | 2006-05-22 | 2009-10-21 | 株式会社スクウェア・エニックス | 通信ゲームシステム、及びゲームの進行方法 |
JP4986279B2 (ja) * | 2006-09-08 | 2012-07-25 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
USD612279S1 (en) | 2008-01-18 | 2010-03-23 | Lifescan Scotland Limited | User interface in an analyte meter |
IL197532A0 (en) | 2008-03-21 | 2009-12-24 | Lifescan Scotland Ltd | Analyte testing method and system |
USD615431S1 (en) | 2008-03-21 | 2010-05-11 | Lifescan Scotland Limited | Analyte test meter |
USD612275S1 (en) | 2008-03-21 | 2010-03-23 | Lifescan Scotland, Ltd. | Analyte test meter |
USD611853S1 (en) | 2008-03-21 | 2010-03-16 | Lifescan Scotland Limited | Analyte test meter |
USD611151S1 (en) | 2008-06-10 | 2010-03-02 | Lifescan Scotland, Ltd. | Test meter |
USD611489S1 (en) | 2008-07-25 | 2010-03-09 | Lifescan, Inc. | User interface display for a glucose meter |
USD611372S1 (en) | 2008-09-19 | 2010-03-09 | Lifescan Scotland Limited | Analyte test meter |
US10235832B2 (en) * | 2008-10-17 | 2019-03-19 | Igt | Post certification metering for diverse game machines |
KR20120064563A (ko) * | 2010-12-09 | 2012-06-19 | 한국전자통신연구원 | 이질적 정보를 이용하여 가상 휴먼의 표정을 제어하기 위한 장치 및 그 방법 |
CN103083910A (zh) * | 2011-10-31 | 2013-05-08 | 北京德信互动网络技术有限公司 | 游戏实现*** |
US9649565B2 (en) * | 2012-05-01 | 2017-05-16 | Activision Publishing, Inc. | Server based interactive video game with toys |
JP6153450B2 (ja) | 2013-10-30 | 2017-06-28 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理システムおよび情報処理装置 |
CN107016949A (zh) * | 2017-05-17 | 2017-08-04 | 广东美的制冷设备有限公司 | 信息展示方法、装置及其设备 |
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JPH09231397A (ja) | 1996-02-27 | 1997-09-05 | Fujitsu Ltd | 連続変形画像の描画処理システム |
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JPH10254343A (ja) * | 1997-03-06 | 1998-09-25 | Jaleco:Kk | 携帯用シミュレーション装置 |
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-
1999
- 1999-10-04 AU AU52627/99A patent/AU5262799A/en not_active Abandoned
- 1999-10-04 SG SG9904869A patent/SG87837A1/en unknown
- 1999-10-05 NZ NZ500072A patent/NZ500072A/en not_active IP Right Cessation
- 1999-10-06 CA CA002285127A patent/CA2285127A1/en not_active Abandoned
- 1999-10-06 EP EP99307854A patent/EP0992268A3/en not_active Withdrawn
- 1999-10-07 US US09/414,678 patent/US7037196B2/en not_active Expired - Lifetime
- 1999-10-07 BR BR9904459-5A patent/BR9904459A/pt not_active Application Discontinuation
- 1999-10-07 TW TW088117332A patent/TW444446B/zh not_active IP Right Cessation
- 1999-10-08 KR KR1019990043379A patent/KR100782284B1/ko not_active IP Right Cessation
- 1999-10-08 CN CNB991208838A patent/CN1263529C/zh not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
KR100782284B1 (ko) | 2007-12-07 |
TW444446B (en) | 2001-07-01 |
NZ500072A (en) | 2001-07-27 |
US7037196B2 (en) | 2006-05-02 |
SG87837A1 (en) | 2002-04-16 |
AU5262799A (en) | 2000-04-13 |
US20030157983A1 (en) | 2003-08-21 |
CA2285127A1 (en) | 2000-04-08 |
EP0992268A2 (en) | 2000-04-12 |
EP0992268A3 (en) | 2004-03-03 |
CN1252320A (zh) | 2000-05-10 |
CN1263529C (zh) | 2006-07-12 |
KR20000028927A (ko) | 2000-05-25 |
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