AU6438801A - Service providing method of a character growing game by using mobile phones - Google Patents
Service providing method of a character growing game by using mobile phonesInfo
- Publication number
- AU6438801A AU6438801A AU64388/01A AU6438801A AU6438801A AU 6438801 A AU6438801 A AU 6438801A AU 64388/01 A AU64388/01 A AU 64388/01A AU 6438801 A AU6438801 A AU 6438801A AU 6438801 A AU6438801 A AU 6438801A
- Authority
- AU
- Australia
- Prior art keywords
- service providing
- mobile phones
- providing method
- growing game
- character growing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8058—Virtual breeding, e.g. tamagotchi
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Theoretical Computer Science (AREA)
- Computational Linguistics (AREA)
- General Health & Medical Sciences (AREA)
- Biomedical Technology (AREA)
- Biophysics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Data Mining & Analysis (AREA)
- Evolutionary Computation (AREA)
- Artificial Intelligence (AREA)
- Molecular Biology (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- Mathematical Physics (AREA)
- Software Systems (AREA)
- Health & Medical Sciences (AREA)
- Telephonic Communication Services (AREA)
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR2020000017713U KR200202420Y1 (en) | 2000-06-21 | 2000-06-21 | cyber character growing game using telephone & telephony |
KR0017713 | 2000-06-21 | ||
KR1020000083240A KR20010062783A (en) | 1999-12-28 | 2000-12-27 | method of providing a character growing game by using mobile telephones |
KR0083240 | 2000-12-27 | ||
PCT/KR2001/001040 WO2001098980A1 (en) | 2000-06-21 | 2001-06-18 | Service providing method of a character growing game by using mobile phones |
Publications (1)
Publication Number | Publication Date |
---|---|
AU6438801A true AU6438801A (en) | 2002-01-02 |
Family
ID=26637746
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU64388/01A Abandoned AU6438801A (en) | 2000-06-21 | 2001-06-18 | Service providing method of a character growing game by using mobile phones |
Country Status (2)
Country | Link |
---|---|
AU (1) | AU6438801A (en) |
WO (1) | WO2001098980A1 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030190960A1 (en) * | 2002-04-04 | 2003-10-09 | Eron Jokipii | Method and system for providing access to and administering online gaming leagues and tournaments |
EP1808212A3 (en) * | 2005-11-15 | 2010-06-30 | Samsung Electronics Co., Ltd. | System, apparatus and method for managing virtual entity on a network |
JP2008043642A (en) * | 2006-08-21 | 2008-02-28 | Square Enix Co Ltd | Network growing game system, server device for growing game, terminal device for growing game, character display method, and program and recording medium |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3839501B2 (en) * | 1994-10-13 | 2006-11-01 | 株式会社スクウェア・エニックス | VIDEO GAME DEVICE, CONTROL METHOD AND CONTROL DEVICE THEREOF, AND MEMORY CARTRIDGE FOR VIDEO GAME |
US6165068A (en) * | 1997-01-22 | 2000-12-26 | Tomy Company, Ltd. | Connection-fighting type game machine and connection-fighting type game methods |
US5971855A (en) * | 1997-09-30 | 1999-10-26 | Tiger Electronics, Ltd. | Apparatus and method of communicating between electronic games |
TW541193B (en) * | 1998-06-01 | 2003-07-11 | Sony Computer Entertainment Inc | Portable electronic machine and entertaining system |
-
2001
- 2001-06-18 AU AU64388/01A patent/AU6438801A/en not_active Abandoned
- 2001-06-18 WO PCT/KR2001/001040 patent/WO2001098980A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2001098980A1 (en) | 2001-12-27 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MK6 | Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase |