ATE460716T1 - Computer-graphik-prozessor und verfahren zum wiedergeben von 3d-szenen auf einem 3d- bildanzeige-schirm - Google Patents
Computer-graphik-prozessor und verfahren zum wiedergeben von 3d-szenen auf einem 3d- bildanzeige-schirmInfo
- Publication number
- ATE460716T1 ATE460716T1 AT04801459T AT04801459T ATE460716T1 AT E460716 T1 ATE460716 T1 AT E460716T1 AT 04801459 T AT04801459 T AT 04801459T AT 04801459 T AT04801459 T AT 04801459T AT E460716 T1 ATE460716 T1 AT E460716T1
- Authority
- AT
- Austria
- Prior art keywords
- views
- scenes
- renderer
- graphics processor
- computer graphics
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Image Generation (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP03104608A EP1542167A1 (de) | 2003-12-09 | 2003-12-09 | Computergraphikprozessor und Verfahren zur Erzeugung von 3D Szenen in eine 3D Graphikanzeige |
PCT/IB2004/052659 WO2005057501A1 (en) | 2003-12-09 | 2004-12-03 | Computer graphics processor and method for rendering 3-d scenes on a 3-d image display screen |
Publications (1)
Publication Number | Publication Date |
---|---|
ATE460716T1 true ATE460716T1 (de) | 2010-03-15 |
Family
ID=34486380
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AT04801459T ATE460716T1 (de) | 2003-12-09 | 2004-12-03 | Computer-graphik-prozessor und verfahren zum wiedergeben von 3d-szenen auf einem 3d- bildanzeige-schirm |
Country Status (7)
Country | Link |
---|---|
US (1) | US20070103465A1 (de) |
EP (2) | EP1542167A1 (de) |
JP (1) | JP2007514230A (de) |
CN (1) | CN100545868C (de) |
AT (1) | ATE460716T1 (de) |
DE (1) | DE602004025972D1 (de) |
WO (1) | WO2005057501A1 (de) |
Families Citing this family (28)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4977712B2 (ja) * | 2005-12-01 | 2012-07-18 | スウィフトフット グラフィックス アーベー | ディスプレースクリーン上に立体画像をレンダリングするコンピュータグラフィックスプロセッサならびにその方法 |
US20090033671A1 (en) * | 2007-08-02 | 2009-02-05 | Ati Technologies Ulc | Multi-sample rendering of 2d vector images |
WO2009131703A2 (en) * | 2008-04-25 | 2009-10-29 | Thomson Licensing | Coding of depth signal |
US8508550B1 (en) * | 2008-06-10 | 2013-08-13 | Pixar | Selective rendering of objects |
CN102124742B (zh) * | 2008-08-20 | 2013-09-11 | 汤姆逊许可公司 | 精制深度图 |
CN102138334A (zh) * | 2008-08-29 | 2011-07-27 | 汤姆逊许可公司 | 利用启发式视图合并的视图合成 |
WO2010041215A1 (en) * | 2008-10-09 | 2010-04-15 | Nxp B.V. | Geometry primitive shading graphics system |
US8913105B2 (en) | 2009-01-07 | 2014-12-16 | Thomson Licensing | Joint depth estimation |
KR101324440B1 (ko) * | 2009-02-11 | 2013-10-31 | 엘지디스플레이 주식회사 | 입체 영상의 뷰 제어방법과 이를 이용한 입체 영상표시장치 |
EP2249312A1 (de) * | 2009-05-06 | 2010-11-10 | Thomson Licensing | Layered-Depth-Erstellung von Bildern für 3D-Multiview-Anzeigegeräte |
EP2251832A1 (de) * | 2009-05-14 | 2010-11-17 | Alcatel Lucent | Verfahren zur Erzeugung eines dreidimensionalen Modells eines Gegenstands |
US9378612B2 (en) * | 2010-01-08 | 2016-06-28 | Bally Gaming, Inc. | Morphing geometric structures of wagering game objects |
JP4858626B2 (ja) * | 2010-04-16 | 2012-01-18 | カシオ計算機株式会社 | 情報表示装置及びプログラム |
KR101731343B1 (ko) * | 2010-07-14 | 2017-04-28 | 엘지전자 주식회사 | 이동 단말기 및 그 제어방법 |
US8587585B2 (en) * | 2010-09-28 | 2013-11-19 | Intel Corporation | Backface culling for motion blur and depth of field |
TWI450215B (zh) * | 2010-12-14 | 2014-08-21 | Via Tech Inc | 影像物件之隱藏面移除的預先揀選方法、系統以及電腦可記錄媒體 |
US8854377B2 (en) * | 2011-02-24 | 2014-10-07 | Intel Corporation | Hierarchical motion blur rasterization |
US9218678B2 (en) * | 2011-04-25 | 2015-12-22 | Intel Corporation | Multi-view rasterization using an analyticl visibility function |
CN102306097B (zh) * | 2011-08-12 | 2013-12-25 | 中国科学院光电技术研究所 | 一种在MultiGen-Vega中对场景图进行实时图像处理的方法 |
CN102509336B (zh) * | 2011-10-24 | 2014-06-18 | 克拉玛依红有软件有限责任公司 | 一种gpu加速的实时立体渲染方法 |
KR101851221B1 (ko) * | 2013-07-05 | 2018-04-25 | 삼성전자주식회사 | 초음파 영상 장치 및 그 제어 방법 |
CN104185011B (zh) * | 2014-08-26 | 2016-06-01 | 四川虹微技术有限公司 | 一种多视点图像融合装置 |
US10275934B1 (en) * | 2017-12-20 | 2019-04-30 | Disney Enterprises, Inc. | Augmented video rendering |
CN108573524B (zh) * | 2018-04-12 | 2022-02-08 | 东南大学 | 基于渲染管线的交互式实时自由立体显示方法 |
US10424074B1 (en) | 2018-07-03 | 2019-09-24 | Nvidia Corporation | Method and apparatus for obtaining sampled positions of texturing operations |
GB2575689B (en) * | 2018-07-20 | 2021-04-28 | Advanced Risc Mach Ltd | Using textures in graphics processing systems |
CN116263981B (zh) * | 2022-04-20 | 2023-11-17 | 象帝先计算技术(重庆)有限公司 | 图形处理器、***、装置、设备及方法 |
CN117274033B (zh) * | 2023-11-20 | 2024-03-26 | 芯瞳半导体技术(山东)有限公司 | 图形驱动调试方法、装置、存储介质及电子设备 |
Family Cites Families (23)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2532267B1 (fr) * | 1982-08-31 | 1988-05-27 | Lely Nv C Van Der | Tracteur comportant une pluralite de roues motrices |
WO1996002873A1 (en) * | 1994-07-19 | 1996-02-01 | Hologram Technology International, Inc. | Image recording medium and method of making same |
JPH08221593A (ja) * | 1995-02-14 | 1996-08-30 | Hitachi Ltd | 図形表示装置 |
US6064424A (en) * | 1996-02-23 | 2000-05-16 | U.S. Philips Corporation | Autostereoscopic display apparatus |
GB9611939D0 (en) * | 1996-06-07 | 1996-08-07 | Philips Electronics Nv | Stereoscopic image display driver apparatus |
GB9611941D0 (en) * | 1996-06-07 | 1996-08-07 | Philips Electronics Nv | Three-dimensional image texture mapping |
US6456285B2 (en) * | 1998-05-06 | 2002-09-24 | Microsoft Corporation | Occlusion culling for complex transparent scenes in computer generated graphics |
WO2000011603A2 (en) * | 1998-08-20 | 2000-03-02 | Apple Computer, Inc. | Graphics processor with pipeline state storage and retrieval |
US6269175B1 (en) * | 1998-08-28 | 2001-07-31 | Sarnoff Corporation | Method and apparatus for enhancing regions of aligned images using flow estimation |
JP3292368B2 (ja) * | 1999-02-25 | 2002-06-17 | 日本電信電話株式会社 | テクスチャマッピング方法及び装置ならびに記録媒体 |
US6583787B1 (en) * | 2000-02-28 | 2003-06-24 | Mitsubishi Electric Research Laboratories, Inc. | Rendering pipeline for surface elements |
US6888544B2 (en) * | 2000-03-17 | 2005-05-03 | Hewlett-Packard Development Company, L.P. | Apparatus for and method of rendering 3D objects with parametric texture maps |
JP3366894B2 (ja) * | 2000-03-30 | 2003-01-14 | コナミ株式会社 | 3次元画像合成装置及び方法、情報記憶媒体、プログラム配信装置及び方法 |
US6618054B2 (en) * | 2000-05-16 | 2003-09-09 | Sun Microsystems, Inc. | Dynamic depth-of-field emulation based on eye-tracking |
JP4629838B2 (ja) * | 2000-08-25 | 2011-02-09 | 株式会社バンダイナムコゲームス | 立体視画像生成装置および立体視画像生成方法 |
JP4772952B2 (ja) * | 2000-08-28 | 2011-09-14 | 株式会社バンダイナムコゲームス | 立体視画像生成装置及び情報記憶媒体 |
US6744435B2 (en) * | 2001-04-26 | 2004-06-01 | Mitsubishi Electric Research Laboratories, Inc. | Rendering discrete sample points projected to a screen space with a continuous resampling filter |
US7102647B2 (en) * | 2001-06-26 | 2006-09-05 | Microsoft Corporation | Interactive horizon mapping |
US6952702B2 (en) * | 2001-10-15 | 2005-10-04 | American Megatrends, Inc. | Apparatus and methods for managing the display of SMBIOS data relating to the configuration and components of a computing system |
KR100446635B1 (ko) * | 2001-11-27 | 2004-09-04 | 삼성전자주식회사 | 깊이 이미지 기반 3차원 객체 표현 장치 및 방법 |
US7009605B2 (en) * | 2002-03-20 | 2006-03-07 | Nvidia Corporation | System, method and computer program product for generating a shader program |
US7215340B2 (en) * | 2002-07-19 | 2007-05-08 | Mitsubishi Electric Research Laboratories, Inc. | Object space EWA splatting of point-based 3D models |
US7443394B2 (en) * | 2003-04-30 | 2008-10-28 | Pixar | Method and apparatus for rendering of complex translucent objects using multiple volumetric grids |
-
2003
- 2003-12-09 EP EP03104608A patent/EP1542167A1/de not_active Withdrawn
-
2004
- 2004-12-03 CN CNB2004800365630A patent/CN100545868C/zh not_active Expired - Fee Related
- 2004-12-03 DE DE602004025972T patent/DE602004025972D1/de active Active
- 2004-12-03 WO PCT/IB2004/052659 patent/WO2005057501A1/en active Application Filing
- 2004-12-03 US US10/581,222 patent/US20070103465A1/en not_active Abandoned
- 2004-12-03 EP EP04801459A patent/EP1695294B1/de not_active Not-in-force
- 2004-12-03 AT AT04801459T patent/ATE460716T1/de not_active IP Right Cessation
- 2004-12-03 JP JP2006543686A patent/JP2007514230A/ja active Pending
Also Published As
Publication number | Publication date |
---|---|
US20070103465A1 (en) | 2007-05-10 |
JP2007514230A (ja) | 2007-05-31 |
EP1695294A1 (de) | 2006-08-30 |
CN100545868C (zh) | 2009-09-30 |
DE602004025972D1 (de) | 2010-04-22 |
EP1542167A1 (de) | 2005-06-15 |
CN1890694A (zh) | 2007-01-03 |
WO2005057501A1 (en) | 2005-06-23 |
EP1695294B1 (de) | 2010-03-10 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
ATE460716T1 (de) | Computer-graphik-prozessor und verfahren zum wiedergeben von 3d-szenen auf einem 3d- bildanzeige-schirm | |
KR102354713B1 (ko) | 그래픽 처리 시스템 | |
US9626789B2 (en) | Implicit texture map parameterization for GPU rendering | |
KR101186295B1 (ko) | 3차원 그래픽 객체 렌더링 방법 및 장치 | |
US7432936B2 (en) | Texture data anti-aliasing method and apparatus | |
CN111508052A (zh) | 三维网格体的渲染方法和装置 | |
US7755626B2 (en) | Cone-culled soft shadows | |
US8044971B2 (en) | Methods of and apparatus for processing computer graphics | |
KR20130029149A (ko) | 포스트 프레그먼트 쉐이더를 사용하는 그래픽 처리 방법 및 장치 | |
Haines | Soft planar shadows using plateaus | |
JP2007514230A5 (de) | ||
US20090147016A1 (en) | Method for detecting border tiles or border pixels of a primitive for tile-based rendering | |
JP2004514994A (ja) | アンチエイリアシング集積化グラフィクス処理ユニット | |
JP5483893B2 (ja) | コンピュータグラフィックスを処理する方法および装置 | |
CN104392479B (zh) | 一种利用灯光索引号对像素进行光照着色的方法 | |
EP2973423A1 (de) | Vorrichtung und verfahren zur anzeige einer sich wiederholenden, in einem texturatlas gespeicherten, textur | |
JP2005100177A (ja) | 画像処理装置およびその方法 | |
WO2016106365A1 (en) | System and methods for generating procedural window lighting effects | |
KR20180023856A (ko) | 그래픽 처리 시스템 및 그래픽 프로세서 | |
CN101840585A (zh) | 一种将三维对象渲染为二维图像的方法 | |
US20090201307A1 (en) | Rasterizing method | |
KR20180037838A (ko) | 텍스쳐를 처리하는 방법 및 장치 | |
CN106846452B (zh) | 一种gpu上针对延迟着色反走样绘制的优化方法 | |
Shen et al. | Interactive visualization of three-dimensional vector fields with flexible appearance control | |
GB2520076A (en) | Rasterisation in graphics processing systems |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
RER | Ceased as to paragraph 5 lit. 3 law introducing patent treaties |