CN112150862A - Skill teaching training implementation method based on VR post panorama - Google Patents
Skill teaching training implementation method based on VR post panorama Download PDFInfo
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- CN112150862A CN112150862A CN202010933915.3A CN202010933915A CN112150862A CN 112150862 A CN112150862 A CN 112150862A CN 202010933915 A CN202010933915 A CN 202010933915A CN 112150862 A CN112150862 A CN 112150862A
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- 238000012549 training Methods 0.000 title claims abstract description 27
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- 238000004088 simulation Methods 0.000 claims abstract description 20
- 238000011156 evaluation Methods 0.000 claims abstract description 12
- 230000000694 effects Effects 0.000 claims abstract description 6
- 239000011521 glass Substances 0.000 claims description 31
- 230000035807 sensation Effects 0.000 claims description 14
- 235000019615 sensations Nutrition 0.000 claims description 14
- 238000012552 review Methods 0.000 claims description 12
- 230000008859 change Effects 0.000 claims description 5
- 230000007246 mechanism Effects 0.000 claims description 4
- 238000009472 formulation Methods 0.000 claims description 3
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- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
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- G—PHYSICS
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- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0176—Head mounted characterised by mechanical features
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
- G09B5/065—Combinations of audio and video presentations, e.g. videotapes, videodiscs, television systems
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Abstract
The invention discloses a skill teaching and training implementation method based on VR post panorama, which comprises a teaching management grading system and a VR system, wherein the teaching management grading system comprises a theoretical learning system, a simulation learning system, a educational administration management system and an assessment and evaluation system; the simulation learning system and the examination and evaluation system are both based on a VR system, and the VR system comprises a processor, an input unit connected with the processor, an output unit connected with the processor, a storage unit connected with the processor, and a display unit connected with the processor; the skill teaching and training implementation method based on VR post panorama can achieve the purposes of reducing training cost, enhancing training effect and improving training efficiency.
Description
Technical Field
The invention relates to the technical field of VR (virtual reality), in particular to a skill teaching training implementation method based on VR post panorama.
Background
VR (Virtual Reality, VR for short) includes the following specific contents: a technique for providing an immersive sensation in an interactive three-dimensional environment generated on a computer by comprehensively utilizing a computer graphics system and various interface devices for reality and control. The three-dimensional computer-generated and interactive Environment is referred to as a Virtual Environment (VE for short). Virtual reality technology is a technology of a computer simulation system that can create and experience a virtual world. In modern teaching, the teaching is generally guided on site by a teaching person, but the knowledge of the teaching in one time can not be completely learned, so that the teaching progress is slow, the teaching effect is poor, and an improvement space exists.
Disclosure of Invention
The invention aims to provide a skill teaching and training implementation method based on VR station panorama aiming at the defects in the prior art.
The technical scheme for solving the problems comprises the following steps: a skill teaching and training implementation method based on VR post panorama comprises a teaching management grading system and a VR system, wherein the teaching management grading system comprises a theoretical learning system, a simulation learning system, a educational administration management system and an assessment and evaluation system.
The theoretical learning system comprises process learning and knowledge review; the simulation learning system comprises a simulation scheme formulation and a field explanation; the educational administration management system comprises course selection and course review; the assessment evaluation system comprises a simulation examination and a post-examination comment.
The simulation learning system and the examination and evaluation system are both based on a VR system, and the VR system comprises a processor, an input unit connected with the processor, an output unit connected with the processor, a storage unit connected with the processor, and a display unit connected with the processor.
The input unit comprises a wind sensation generator for simulating wind power for the teaching environment, a smell generator for simulating smell for the teaching environment, a temperature sensation generator for simulating temperature change for the teaching environment, an arm sensor and a leg sensor for identifying the actions of the student.
The output unit comprises sound equipment for simulating the sound effect of the teaching environment and a Bluetooth headset for receiving sound.
The display unit is including installing in teaching place display screen all around for the VR glasses that the student wore.
The storage unit comprises cloud storage and a disk array.
Preferably, the wind sensation generator comprises a fan installed in the teaching place.
Preferably, the scent generator is mounted to a scent release device within the educational venue.
Preferably, the VR glasses comprise a glasses shell, glasses frames fixedly arranged at the left and right sides of the glasses shell, glasses belts connected with the left and right 2 glasses frames, an adjusting mechanism for adjusting the lengths of the glasses belts, a microphone fixedly arranged below the glasses shell, and earmuffs movably connected to the glasses frames; the earmuffs are movably connected to the spectacle frame through earhooks.
A skill teaching and training implementation method based on VR post panorama comprises the following steps:
s1: during simulation learning, a three-dimensional virtual scene is created according to an actual scene of skill training, and sound, taste and the like in the actual scene are simulated through sound equipment, a wind sensation generator, a smell generator and a temperature sensation generator.
And S2, wearing VR glasses, arm sensors and leg sensors by the student.
And S3, the processor matches the student teaching scene position with the trained three-dimensional virtual environment.
And S4, projecting the three-dimensional virtual environment of the student operation and training on a display screen for the rest students to watch and review.
And S5, recognizing various gesture actions of the student according to the arm sensors and the leg sensors, judging the operation correctness of the student, and evaluating the achievement.
And S6, storing all teaching materials and test data in the three-dimensional virtual environment into a cloud storage and disk array for later review.
The invention has the following beneficial effects:
the invention provides a method for realizing skill teaching and training based on VR post panorama, which is characterized in that a student wears VR glasses and an arm sensor, a leg sensor carries out training, and virtual and real environments are synchronous, so that the student has more experience of being personally on the scene during training, the training cost is reduced, the training effect is enhanced, and the training efficiency is improved under the condition of completely meeting the training requirement; VR glasses can adjust the size of VR glasses through the combination of mirror area and mirror holder, is applicable to different students, and the earmuff of movable connection can cross the stability that increases VR glasses in the use, has alleviateed the pressure of head again, reinforcing comfort.
Drawings
FIG. 1 is a diagram of a VR device assembly;
FIG. 2 is a schematic view of a teaching environment;
FIG. 3 is a flow chart of a teaching management hierarchy system;
fig. 4 is a flow chart of a VR system.
In the figure: 1-processor, 2-output unit, 21-sound equipment, 22-Bluetooth headset, 3-input unit, 31-arm sensor, 32-leg sensor, 33-wind sensor generator, 331-fan, 34-smell generator, 341-smell releasing device, 35-temperature sensor generator, 4-storage unit, 41-cloud storage, 42-disk array, 5-display unit, 51-display screen, 52-VR glasses, 521-mirror shell, 522-mirror frame, 523-mirror belt, 524-adjusting mechanism, 525-ear hook, 526-earmuff, 527-microphone.
Detailed Description
In the description of the present invention, it should be noted that, unless otherwise explicitly specified or limited, the terms "mounted," "connected," and "connected" are to be construed broadly, e.g., as meaning either a fixed connection, a removable connection, or an integral connection; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present invention can be understood by those of ordinary skill in the art through specific situations.
As shown in fig. 1-4, a method for implementing skill teaching and training based on VR post panorama includes a teaching management grading system and a VR system, where the teaching management grading system includes a theoretical learning system, a simulated learning system, a educational administration management system, and an assessment and evaluation system.
As shown in fig. 3, the theoretical learning system includes flow learning and knowledge review.
The simulation learning system comprises a simulation scheme formulation and a field explanation; the simulation learning system simulates skill practice conditions and realizes skill teaching.
The educational administration system comprises course selection and course review.
The examination evaluation system comprises a simulation examination and a post-examination comment; the assessment evaluation system can be used for evaluating the qualified degree of the achievements after teaching and making a subsequent culture plan.
The simulation learning system and the assessment and evaluation system are both based on a VR system, and the VR system comprises a processor 1, an input unit 3 connected with the processor 1, an output unit 2 connected with the processor 1, a storage unit 4 connected with the processor 1 and a display unit 5 connected with the processor 1.
As shown in fig. 1-2, the input unit 3 includes a wind sensor generator 33 for simulating wind force for the teaching environment, a smell generator 34 for simulating smell for the teaching environment, a temperature sensor generator 35 for simulating temperature change for the teaching environment, an arm sensor and a leg sensor for recognizing the movement of the trainee.
The wind sensation generator 33 comprises a fan 331 installed in the teaching place; the scent generator 34 is mounted to a scent release 341 within the educational venue.
The output unit 2 includes an acoustic device 21 for simulating a sound effect for a teaching environment, and a bluetooth headset 22 for receiving sound.
The display unit 5 includes a display screen 51 installed around the teaching place for VR glasses 52 worn by the trainee.
The storage unit 4 includes a cloud storage 41 and a disk array 42.
As shown in fig. 1, the VR glasses 52 includes a mirror shell 521, mirror frames 522 fixedly installed at left and right sides of the mirror shell 521, a mirror band 523 connected to the left and right 2 mirror frames 522, an adjusting mechanism 524 for adjusting the length of the mirror band 523, a microphone 527 fixedly installed below the mirror shell 521, and an earmuff 526 movably connected to the mirror frames 522; the ear loops 526 are removably attachable to the frame 522 by ear loops 525. The ear loops 526 may function to secure the VR glasses 52.
A skill teaching and training implementation method based on VR post panorama comprises the following steps:
s1: in the simulation learning, a three-dimensional virtual scene is created from an actual scene of skill training, and sound, taste, and the like in the actual scene are simulated by the acoustic device 21, the wind sensation generator 33, the odor generator 34, and the temperature sensation generator 35.
And S2, the student wears the VR glasses 52, the arm sensor 31 and the leg sensor 32.
S3, the processor 1 matches the trainee teaching site location with the trained three-dimensional virtual environment.
S4, the three-dimensional virtual environment of trainees' operations and training are projected on the display screen 51 for the rest trainees to watch and review.
And S5, recognizing various gesture actions of the student according to the arm sensor 31 and the leg sensor 32, judging the operation correctness and evaluating the achievement.
And S6, storing all teaching materials and test data in the three-dimensional virtual environment into the cloud storage 41 and the disk array 42 for later review.
The above description is only a preferred embodiment of the present invention, and not intended to limit the present invention in other forms, and any person skilled in the art may apply the above modifications or changes to the equivalent embodiments with equivalent changes, without departing from the technical spirit of the present invention, and any simple modification, equivalent change and change made to the above embodiments according to the technical spirit of the present invention still belong to the protection scope of the technical spirit of the present invention.
Claims (8)
1. A skill teaching training implementation method based on VR post panorama is characterized in that: the system comprises a teaching management grading system and a VR system, wherein the teaching management grading system comprises a theoretical learning system, a simulation learning system, a educational administration management system and an assessment evaluation system;
the theoretical learning system comprises process learning and knowledge review; the simulation learning system comprises a simulation scheme formulation and a field explanation; the educational administration management system comprises course selection and course review; the examination evaluation system comprises a simulation examination and a post-examination comment; the simulation learning system and the examination and evaluation system are both based on a VR system, and the VR system comprises a processor (1), an input unit (3) connected with the processor (1), an output unit (2) connected with the processor (1), a storage unit (4) connected with the processor (1) and a display unit (5) connected with the processor (1).
2. The VR-based position panorama implementation method of claim 1, wherein: the output unit (2) includes a sound device (21) for simulating a sound effect for a teaching environment, and a bluetooth headset (22) for receiving sound.
3. The VR-based position panorama implementation method of claim 1, wherein: the input unit (3) comprises a wind sensation generator (33) for simulating wind power for the teaching environment, a smell generator (34) for simulating smell for the teaching environment, a temperature sensation generator (35) for simulating temperature change for the teaching environment, and an arm sensor and a leg sensor for identifying the actions of the student.
4. The VR-based position panorama implementation method of claim 3, wherein: the wind sensation generator (33) comprises a fan (331) installed in a teaching place; the scent generator (34) is mounted to a scent release device (341) within the educational venue.
5. The VR-based position panorama implementation method of claim 1, wherein: the storage unit (4) comprises cloud storage (41) and a disk array (42).
6. The VR-based position panorama implementation method of claim 1, wherein: the display unit (5) comprises display screens (51) arranged around the teaching place and VR glasses (52) worn by the students.
7. The VR-based position panorama implementation method of claim 6, wherein: the VR glasses (52) comprise a glasses shell (521), glasses frames (522) fixedly arranged at the left side and the right side of the glasses shell (521), glasses belts (523) connected with the left side and the right side 2 of the glasses frames (522), an adjusting mechanism (524) used for adjusting the length of the glasses belts (523), a microphone (527) fixedly arranged below the glasses shell (521), and earmuffs (526) movably connected to the glasses frames (522); the earmuffs (526) are movably connected to the spectacle frame (522) through earhooks (525).
8. The VR-based position panorama implementation method of claim 1, wherein: the method comprises the following steps:
s1: during simulation learning, a three-dimensional virtual scene is created according to an actual scene of skill training, and sound, taste and the like in the actual scene are simulated through the sound equipment (21), the wind sensation generator (33), the smell generator (34) and the temperature sensation generator (35);
s2, putting on VR glasses (52), arm sensors (31) and leg sensors (32) by the student;
s3, the processor (1) matches the position of the student teaching environment with the trained three-dimensional virtual environment;
s4, projecting the three-dimensional virtual environment of the student operation and training on a display screen (51) for the rest students to watch and review;
s5, according to the arm sensor (31) and the leg sensor (32), recognizing various gesture actions of the student, judging the correctness of the operation and evaluating the result;
and S6, storing all teaching materials and test data in the three-dimensional virtual environment into a cloud storage (41) and a disk array (42) for later review.
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Cited By (2)
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CN114664134A (en) * | 2022-03-11 | 2022-06-24 | 江苏大学 | Modular professional teaching training context simulation and evaluation system based on digital twins |
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CN114664134A (en) * | 2022-03-11 | 2022-06-24 | 江苏大学 | Modular professional teaching training context simulation and evaluation system based on digital twins |
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